Support scheduling local one-time or repeatable notifications for Unity games (Android and iOS)
for version 1.0.0
"com.wolf-org.notifications":"https://github.com/unity-package/notification-unity.git#1.0.0",dependency com.unity.mobile.notifications-2.3.2 and com.cysharp.unitask-2.5.5
"com.unity.mobile.notifications": "2.3.2",
"com.cysharp.unitask": "https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.5.5",- Add define symbol
VIRTUESKY_NOTIFICATION - Create
NotificationChanel(viaCreate>Unity-Common>Notification Chanel)
IdentifierMinute(after t minute notification will be sent)Repeat(is it repeatable or not)Pig Picture(only android)Name Picture(name pig picture notification)Note: File big picture must be place in folder StreamingAsset, Name Picture must contains file extension ex .jpg
Override IconSmall Icon(custom small icon)Large Icon(custom large icon)NotificationPrepareAttach NotificationPrepare to scene to prepare notification android bigpicture, RequestUserPermission android and schedule
- Send notification
publicNotificationChanelnotificationChanel;privatevoidStart(){notificationChanel.Send();}- Schedule notification
publicNotificationChanelnotificationChanel;privatevoidStart(){notificationChanel.Schedule();}- Cancel All Scheduled
publicNotificationChanelnotificationChanel;privatevoidStart(){notificationChanel.CancelAllScheduled();}


