- Object-Pooling for game unity is very easy to use
for version 1.0.1
"com.wolf-org.object-pooling":"https://github.com/unity-package/object-pooling-unity.git#1.0.1",- Init Pool
Pool.InitPool();- Spawn/DeSpawn Object
publicGameObjectprefab;privateGameObjectins;voidSpawnIns(){ins=Pool.Spawn(prefab);}voidDeSpawnIns(){Pool.DeSpawn(ins);}Or
publicGameObjectprefab;privateGameObjectins;voidSpawnIns(){ins=prefab.Spawn();}voidDeSpawnIns(){ins.DeSpawn();}