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SpectroGen

This generates spectrogram from images. Sound spectrogram are a type of graph used in sound engineering to represent the "signature" of a sound.

They are the representation of the frequencies heard by unit of time. The frequency strengh is denoted by the colour of the graph at that point. Therefore, it is possible to generates a soundwave such that its spectrogram would represent an images. This is the aim of this project. Example of normal sound spectrogram:

I did two versions:

The original version

This one in Python 3. It takes as input an image, an output location and its duration and outputs a WAV file containing the soundwave which spectrogram matches the image.

It can be used as follow:

python3 spectrogen.py image.png sound.wav

for a 5 second sound.wav file which spectrogram represents image.png.
image.png can be of any size and can be partially transparent.
There's more customisation you can do onto the outputted file, just type python3 spectrogen.py -h to see every options and what they do.

The sound.wav file is outputted in 16bit WAV file with a sample rate of 44100. The frequencies on which the image is encoded span from 0 to 22000 Hz as that's the maximum frequency that my version of Audacity allows me to see.

The program makes use of :

  • Numpy for matrix handling
  • Sympy for resampling the image
  • PIL for importing the said image
  • argparse for allowing you to pass arguments to the program with nice flags (-h, -c, etc...)
  • wave, struct and math which are just native python3 libraries (I think)

They can all be installed with:

pip3 install numpy sympy Pillow argparse

The funnier version

This other version is entierly re-written in Javascript, HTML and CSS and can run offline by simply loading the index.html file in your favourite browser (tested on Firefox Quantum). This version makes use of the HTML5 canvas feature to allow you to draw you spectrogram on a canvas, then press "Play" to play it or "Save" to download it. The colour has no effect on the produced music but it's pretty so I added it anyway.

The downloaded file can be rendered in Audacity as a spectrogram and on it will appear the drawing you did on the HTML5 canvas.

I will very soon publish a live version of this on my website for internet people (you) to fiddle with.It's live but still WIP

All this project is opensource, if you use the sources please credit me that'd be nice of you. Contact me if you want to collaborate. Cheerio !

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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SpectroGen

This generates spectrogram from images. Sound spectrogram are a type of graph used in sound engineering to represent the "signature" of a sound.

They are the representation of the frequencies heard by unit of time. The frequency strengh is denoted by the colour of the graph at that point. Therefore, it is possible to generates a soundwave such that its spectrogram would represent an images. This is the aim of this project. Example of normal sound spectrogram:

I did two versions:

The original version

This one in Python 3. It takes as input an image, an output location and its duration and outputs a WAV file containing the soundwave which spectrogram matches the image.

It can be used as follow:

python3 spectrogen.py image.png sound.wav

for a 5 second sound.wav file which spectrogram represents image.png.
image.png can be of any size and can be partially transparent.
There's more customisation you can do onto the outputted file, just type python3 spectrogen.py -h to see every options and what they do.

The sound.wav file is outputted in 16bit WAV file with a sample rate of 44100. The frequencies on which the image is encoded span from 0 to 22000 Hz as that's the maximum frequency that my version of Audacity allows me to see.

The program makes use of :

  • Numpy for matrix handling
  • Sympy for resampling the image
  • PIL for importing the said image
  • argparse for allowing you to pass arguments to the program with nice flags (-h, -c, etc...)
  • wave, struct and math which are just native python3 libraries (I think)

They can all be installed with:

pip3 install numpy sympy Pillow argparse

The funnier version

This other version is entierly re-written in Javascript, HTML and CSS and can run offline by simply loading the index.html file in your favourite browser (tested on Firefox Quantum). This version makes use of the HTML5 canvas feature to allow you to draw you spectrogram on a canvas, then press "Play" to play it or "Save" to download it. The colour has no effect on the produced music but it's pretty so I added it anyway.

The downloaded file can be rendered in Audacity as a spectrogram and on it will appear the drawing you did on the HTML5 canvas.

I will very soon publish a live version of this on my website for internet people (you) to fiddle with.It's live but still WIP

All this project is opensource, if you use the sources please credit me that'd be nice of you. Contact me if you want to collaborate. Cheerio !

About

Generates spectrogram from images

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13 stars

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3 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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SpectroGen

This generates spectrogram from images. Sound spectrogram are a type of graph used in sound engineering to represent the "signature" of a sound.

They are the representation of the frequencies heard by unit of time. The frequency strengh is denoted by the colour of the graph at that point. Therefore, it is possible to generates a soundwave such that its spectrogram would represent an images. This is the aim of this project. Example of normal sound spectrogram:

I did two versions:

The original version

This one in Python 3. It takes as input an image, an output location and its duration and outputs a WAV file containing the soundwave which spectrogram matches the image.

It can be used as follow:

python3 spectrogen.py image.png sound.wav

for a 5 second sound.wav file which spectrogram represents image.png.
image.png can be of any size and can be partially transparent.
There's more customisation you can do onto the outputted file, just type python3 spectrogen.py -h to see every options and what they do.

The sound.wav file is outputted in 16bit WAV file with a sample rate of 44100. The frequencies on which the image is encoded span from 0 to 22000 Hz as that's the maximum frequency that my version of Audacity allows me to see.

The program makes use of :

  • Numpy for matrix handling
  • Sympy for resampling the image
  • PIL for importing the said image
  • argparse for allowing you to pass arguments to the program with nice flags (-h, -c, etc...)
  • wave, struct and math which are just native python3 libraries (I think)

They can all be installed with:

pip3 install numpy sympy Pillow argparse

The funnier version

This other version is entierly re-written in Javascript, HTML and CSS and can run offline by simply loading the index.html file in your favourite browser (tested on Firefox Quantum). This version makes use of the HTML5 canvas feature to allow you to draw you spectrogram on a canvas, then press "Play" to play it or "Save" to download it. The colour has no effect on the produced music but it's pretty so I added it anyway.

The downloaded file can be rendered in Audacity as a spectrogram and on it will appear the drawing you did on the HTML5 canvas.

I will very soon publish a live version of this on my website for internet people (you) to fiddle with.It's live but still WIP

All this project is opensource, if you use the sources please credit me that'd be nice of you. Contact me if you want to collaborate. Cheerio !

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Generates spectrogram from images

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13 stars

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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SpectroGen

This generates spectrogram from images. Sound spectrogram are a type of graph used in sound engineering to represent the "signature" of a sound.

They are the representation of the frequencies heard by unit of time. The frequency strengh is denoted by the colour of the graph at that point. Therefore, it is possible to generates a soundwave such that its spectrogram would represent an images. This is the aim of this project. Example of normal sound spectrogram:

I did two versions:

The original version

This one in Python 3. It takes as input an image, an output location and its duration and outputs a WAV file containing the soundwave which spectrogram matches the image.

It can be used as follow:

python3 spectrogen.py image.png sound.wav

for a 5 second sound.wav file which spectrogram represents image.png.
image.png can be of any size and can be partially transparent.
There's more customisation you can do onto the outputted file, just type python3 spectrogen.py -h to see every options and what they do.

The sound.wav file is outputted in 16bit WAV file with a sample rate of 44100. The frequencies on which the image is encoded span from 0 to 22000 Hz as that's the maximum frequency that my version of Audacity allows me to see.

The program makes use of :

  • Numpy for matrix handling
  • Sympy for resampling the image
  • PIL for importing the said image
  • argparse for allowing you to pass arguments to the program with nice flags (-h, -c, etc...)
  • wave, struct and math which are just native python3 libraries (I think)

They can all be installed with:

pip3 install numpy sympy Pillow argparse

The funnier version

This other version is entierly re-written in Javascript, HTML and CSS and can run offline by simply loading the index.html file in your favourite browser (tested on Firefox Quantum). This version makes use of the HTML5 canvas feature to allow you to draw you spectrogram on a canvas, then press "Play" to play it or "Save" to download it. The colour has no effect on the produced music but it's pretty so I added it anyway.

The downloaded file can be rendered in Audacity as a spectrogram and on it will appear the drawing you did on the HTML5 canvas.

I will very soon publish a live version of this on my website for internet people (you) to fiddle with.It's live but still WIP

All this project is opensource, if you use the sources please credit me that'd be nice of you. Contact me if you want to collaborate. Cheerio !

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Generates spectrogram from images

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13 stars

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3 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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SpectroGen

This generates spectrogram from images. Sound spectrogram are a type of graph used in sound engineering to represent the "signature" of a sound.

They are the representation of the frequencies heard by unit of time. The frequency strengh is denoted by the colour of the graph at that point. Therefore, it is possible to generates a soundwave such that its spectrogram would represent an images. This is the aim of this project. Example of normal sound spectrogram:

I did two versions:

The original version

This one in Python 3. It takes as input an image, an output location and its duration and outputs a WAV file containing the soundwave which spectrogram matches the image.

It can be used as follow:

python3 spectrogen.py image.png sound.wav

for a 5 second sound.wav file which spectrogram represents image.png.
image.png can be of any size and can be partially transparent.
There's more customisation you can do onto the outputted file, just type python3 spectrogen.py -h to see every options and what they do.

The sound.wav file is outputted in 16bit WAV file with a sample rate of 44100. The frequencies on which the image is encoded span from 0 to 22000 Hz as that's the maximum frequency that my version of Audacity allows me to see.

The program makes use of :

  • Numpy for matrix handling
  • Sympy for resampling the image
  • PIL for importing the said image
  • argparse for allowing you to pass arguments to the program with nice flags (-h, -c, etc...)
  • wave, struct and math which are just native python3 libraries (I think)

They can all be installed with:

pip3 install numpy sympy Pillow argparse

The funnier version

This other version is entierly re-written in Javascript, HTML and CSS and can run offline by simply loading the index.html file in your favourite browser (tested on Firefox Quantum). This version makes use of the HTML5 canvas feature to allow you to draw you spectrogram on a canvas, then press "Play" to play it or "Save" to download it. The colour has no effect on the produced music but it's pretty so I added it anyway.

The downloaded file can be rendered in Audacity as a spectrogram and on it will appear the drawing you did on the HTML5 canvas.

I will very soon publish a live version of this on my website for internet people (you) to fiddle with.It's live but still WIP

All this project is opensource, if you use the sources please credit me that'd be nice of you. Contact me if you want to collaborate. Cheerio !

About

Generates spectrogram from images

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13 stars

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3 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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SpectroGen

This generates spectrogram from images. Sound spectrogram are a type of graph used in sound engineering to represent the "signature" of a sound.

They are the representation of the frequencies heard by unit of time. The frequency strengh is denoted by the colour of the graph at that point. Therefore, it is possible to generates a soundwave such that its spectrogram would represent an images. This is the aim of this project. Example of normal sound spectrogram:

I did two versions:

The original version

This one in Python 3. It takes as input an image, an output location and its duration and outputs a WAV file containing the soundwave which spectrogram matches the image.

It can be used as follow:

python3 spectrogen.py image.png sound.wav

for a 5 second sound.wav file which spectrogram represents image.png.
image.png can be of any size and can be partially transparent.
There's more customisation you can do onto the outputted file, just type python3 spectrogen.py -h to see every options and what they do.

The sound.wav file is outputted in 16bit WAV file with a sample rate of 44100. The frequencies on which the image is encoded span from 0 to 22000 Hz as that's the maximum frequency that my version of Audacity allows me to see.

The program makes use of :

  • Numpy for matrix handling
  • Sympy for resampling the image
  • PIL for importing the said image
  • argparse for allowing you to pass arguments to the program with nice flags (-h, -c, etc...)
  • wave, struct and math which are just native python3 libraries (I think)

They can all be installed with:

pip3 install numpy sympy Pillow argparse

The funnier version

This other version is entierly re-written in Javascript, HTML and CSS and can run offline by simply loading the index.html file in your favourite browser (tested on Firefox Quantum). This version makes use of the HTML5 canvas feature to allow you to draw you spectrogram on a canvas, then press "Play" to play it or "Save" to download it. The colour has no effect on the produced music but it's pretty so I added it anyway.

The downloaded file can be rendered in Audacity as a spectrogram and on it will appear the drawing you did on the HTML5 canvas.

I will very soon publish a live version of this on my website for internet people (you) to fiddle with.It's live but still WIP

All this project is opensource, if you use the sources please credit me that'd be nice of you. Contact me if you want to collaborate. Cheerio !

About

Generates spectrogram from images

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13 stars

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3 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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SpectroGen

This generates spectrogram from images. Sound spectrogram are a type of graph used in sound engineering to represent the "signature" of a sound.

They are the representation of the frequencies heard by unit of time. The frequency strengh is denoted by the colour of the graph at that point. Therefore, it is possible to generates a soundwave such that its spectrogram would represent an images. This is the aim of this project. Example of normal sound spectrogram:

I did two versions:

The original version

This one in Python 3. It takes as input an image, an output location and its duration and outputs a WAV file containing the soundwave which spectrogram matches the image.

It can be used as follow:

python3 spectrogen.py image.png sound.wav

for a 5 second sound.wav file which spectrogram represents image.png.
image.png can be of any size and can be partially transparent.
There's more customisation you can do onto the outputted file, just type python3 spectrogen.py -h to see every options and what they do.

The sound.wav file is outputted in 16bit WAV file with a sample rate of 44100. The frequencies on which the image is encoded span from 0 to 22000 Hz as that's the maximum frequency that my version of Audacity allows me to see.

The program makes use of :

  • Numpy for matrix handling
  • Sympy for resampling the image
  • PIL for importing the said image
  • argparse for allowing you to pass arguments to the program with nice flags (-h, -c, etc...)
  • wave, struct and math which are just native python3 libraries (I think)

They can all be installed with:

pip3 install numpy sympy Pillow argparse

The funnier version

This other version is entierly re-written in Javascript, HTML and CSS and can run offline by simply loading the index.html file in your favourite browser (tested on Firefox Quantum). This version makes use of the HTML5 canvas feature to allow you to draw you spectrogram on a canvas, then press "Play" to play it or "Save" to download it. The colour has no effect on the produced music but it's pretty so I added it anyway.

The downloaded file can be rendered in Audacity as a spectrogram and on it will appear the drawing you did on the HTML5 canvas.

I will very soon publish a live version of this on my website for internet people (you) to fiddle with.It's live but still WIP

All this project is opensource, if you use the sources please credit me that'd be nice of you. Contact me if you want to collaborate. Cheerio !

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Generates spectrogram from images

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SpectroGen

This generates spectrogram from images. Sound spectrogram are a type of graph used in sound engineering to represent the "signature" of a sound.

They are the representation of the frequencies heard by unit of time. The frequency strengh is denoted by the colour of the graph at that point. Therefore, it is possible to generates a soundwave such that its spectrogram would represent an images. This is the aim of this project. Example of normal sound spectrogram:

I did two versions:

The original version

This one in Python 3. It takes as input an image, an output location and its duration and outputs a WAV file containing the soundwave which spectrogram matches the image.

It can be used as follow:

python3 spectrogen.py image.png sound.wav

for a 5 second sound.wav file which spectrogram represents image.png.
image.png can be of any size and can be partially transparent.
There's more customisation you can do onto the outputted file, just type python3 spectrogen.py -h to see every options and what they do.

The sound.wav file is outputted in 16bit WAV file with a sample rate of 44100. The frequencies on which the image is encoded span from 0 to 22000 Hz as that's the maximum frequency that my version of Audacity allows me to see.

The program makes use of :

  • Numpy for matrix handling
  • Sympy for resampling the image
  • PIL for importing the said image
  • argparse for allowing you to pass arguments to the program with nice flags (-h, -c, etc...)
  • wave, struct and math which are just native python3 libraries (I think)

They can all be installed with:

pip3 install numpy sympy Pillow argparse

The funnier version

This other version is entierly re-written in Javascript, HTML and CSS and can run offline by simply loading the index.html file in your favourite browser (tested on Firefox Quantum). This version makes use of the HTML5 canvas feature to allow you to draw you spectrogram on a canvas, then press "Play" to play it or "Save" to download it. The colour has no effect on the produced music but it's pretty so I added it anyway.

The downloaded file can be rendered in Audacity as a spectrogram and on it will appear the drawing you did on the HTML5 canvas.

I will very soon publish a live version of this on my website for internet people (you) to fiddle with.It's live but still WIP

All this project is opensource, if you use the sources please credit me that'd be nice of you. Contact me if you want to collaborate. Cheerio !

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Generates spectrogram from images

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