Repository files navigation

Timelapse Base Edition (TLBE)

Mod for Factorio that takes screenshots of your base at specified intervals.

Features:

  • Multiple camera support, each taking their own screenshots.
  • Trackers to tell the camera(s) where to look at
    • Follow player until the first entity is built.
    • Follow base growth, keeping focus on specified area/city block or recenter automatically.
    • And finally follow the rocket launch.
  • Camera use (ordered) tracker list, first enabled tracker is used.
  • Camera gradually (configurable period) recenters and zooms out, which can be recorded in a stop-motion fashion.
  • Each camera has customizable resolution, frame rate and speed gain, and show their recording area on the map.
  • All screenshots are taken with full daylight or follow day cycle, and optionally show entity information.
  • Flexible save options:
    • Configurable screenshot folder (e.g. to support multiple save files that are played in parallel).
    • Include map seed in path (extra measure to prevent overlaps when having multiple save files)
    • Configurable screenshot numbering, either sequential (default, more suitable for Windows ffmpeg) or game tick (easier to synchronize multiple cameras).
    • Configurable image formats (PNG or JPG).
  • Optionally start recording on game start to not miss the crash in the timnelapse.

Open the TLBE settings from shortcut bar or CTRL-T (default key binding) to configure your camera(s) and trackers.

Screenshots are stored in the script-output folder, with the configured sub-directory ('Save location' setting in the Mod Settings menu).

Check demo movie on Youtube

youtube

When you got inspired to make you own timelapse video after watching it, Bigfoot made an exellent video on how to approach making timelapse videos:

youtube

About

TLBE - Time Lapse Base Edition

Topics

Resources

Stars

14 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Repository files navigation

Timelapse Base Edition (TLBE)

Mod for Factorio that takes screenshots of your base at specified intervals.

Features:

  • Multiple camera support, each taking their own screenshots.
  • Trackers to tell the camera(s) where to look at
    • Follow player until the first entity is built.
    • Follow base growth, keeping focus on specified area/city block or recenter automatically.
    • And finally follow the rocket launch.
  • Camera use (ordered) tracker list, first enabled tracker is used.
  • Camera gradually (configurable period) recenters and zooms out, which can be recorded in a stop-motion fashion.
  • Each camera has customizable resolution, frame rate and speed gain, and show their recording area on the map.
  • All screenshots are taken with full daylight or follow day cycle, and optionally show entity information.
  • Flexible save options:
    • Configurable screenshot folder (e.g. to support multiple save files that are played in parallel).
    • Include map seed in path (extra measure to prevent overlaps when having multiple save files)
    • Configurable screenshot numbering, either sequential (default, more suitable for Windows ffmpeg) or game tick (easier to synchronize multiple cameras).
    • Configurable image formats (PNG or JPG).
  • Optionally start recording on game start to not miss the crash in the timnelapse.

Open the TLBE settings from shortcut bar or CTRL-T (default key binding) to configure your camera(s) and trackers.

Screenshots are stored in the script-output folder, with the configured sub-directory ('Save location' setting in the Mod Settings menu).

Check demo movie on Youtube

youtube

When you got inspired to make you own timelapse video after watching it, Bigfoot made an exellent video on how to approach making timelapse videos:

youtube

About

TLBE - Time Lapse Base Edition

Topics

Resources

Stars

14 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Timelapse Base Edition (TLBE)

Mod for Factorio that takes screenshots of your base at specified intervals.

Features:

  • Multiple camera support, each taking their own screenshots.
  • Trackers to tell the camera(s) where to look at
    • Follow player until the first entity is built.
    • Follow base growth, keeping focus on specified area/city block or recenter automatically.
    • And finally follow the rocket launch.
  • Camera use (ordered) tracker list, first enabled tracker is used.
  • Camera gradually (configurable period) recenters and zooms out, which can be recorded in a stop-motion fashion.
  • Each camera has customizable resolution, frame rate and speed gain, and show their recording area on the map.
  • All screenshots are taken with full daylight or follow day cycle, and optionally show entity information.
  • Flexible save options:
    • Configurable screenshot folder (e.g. to support multiple save files that are played in parallel).
    • Include map seed in path (extra measure to prevent overlaps when having multiple save files)
    • Configurable screenshot numbering, either sequential (default, more suitable for Windows ffmpeg) or game tick (easier to synchronize multiple cameras).
    • Configurable image formats (PNG or JPG).
  • Optionally start recording on game start to not miss the crash in the timnelapse.

Open the TLBE settings from shortcut bar or CTRL-T (default key binding) to configure your camera(s) and trackers.

Screenshots are stored in the script-output folder, with the configured sub-directory ('Save location' setting in the Mod Settings menu).

Check demo movie on Youtube

youtube

When you got inspired to make you own timelapse video after watching it, Bigfoot made an exellent video on how to approach making timelapse videos:

youtube

About

TLBE - Time Lapse Base Edition

Topics

Resources

Stars

14 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Timelapse Base Edition (TLBE)

Mod for Factorio that takes screenshots of your base at specified intervals.

Features:

  • Multiple camera support, each taking their own screenshots.
  • Trackers to tell the camera(s) where to look at
    • Follow player until the first entity is built.
    • Follow base growth, keeping focus on specified area/city block or recenter automatically.
    • And finally follow the rocket launch.
  • Camera use (ordered) tracker list, first enabled tracker is used.
  • Camera gradually (configurable period) recenters and zooms out, which can be recorded in a stop-motion fashion.
  • Each camera has customizable resolution, frame rate and speed gain, and show their recording area on the map.
  • All screenshots are taken with full daylight or follow day cycle, and optionally show entity information.
  • Flexible save options:
    • Configurable screenshot folder (e.g. to support multiple save files that are played in parallel).
    • Include map seed in path (extra measure to prevent overlaps when having multiple save files)
    • Configurable screenshot numbering, either sequential (default, more suitable for Windows ffmpeg) or game tick (easier to synchronize multiple cameras).
    • Configurable image formats (PNG or JPG).
  • Optionally start recording on game start to not miss the crash in the timnelapse.

Open the TLBE settings from shortcut bar or CTRL-T (default key binding) to configure your camera(s) and trackers.

Screenshots are stored in the script-output folder, with the configured sub-directory ('Save location' setting in the Mod Settings menu).

Check demo movie on Youtube

youtube

When you got inspired to make you own timelapse video after watching it, Bigfoot made an exellent video on how to approach making timelapse videos:

youtube

About

TLBE - Time Lapse Base Edition

Topics

Resources

Stars

14 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Repository files navigation

Timelapse Base Edition (TLBE)

Mod for Factorio that takes screenshots of your base at specified intervals.

Features:

  • Multiple camera support, each taking their own screenshots.
  • Trackers to tell the camera(s) where to look at
    • Follow player until the first entity is built.
    • Follow base growth, keeping focus on specified area/city block or recenter automatically.
    • And finally follow the rocket launch.
  • Camera use (ordered) tracker list, first enabled tracker is used.
  • Camera gradually (configurable period) recenters and zooms out, which can be recorded in a stop-motion fashion.
  • Each camera has customizable resolution, frame rate and speed gain, and show their recording area on the map.
  • All screenshots are taken with full daylight or follow day cycle, and optionally show entity information.
  • Flexible save options:
    • Configurable screenshot folder (e.g. to support multiple save files that are played in parallel).
    • Include map seed in path (extra measure to prevent overlaps when having multiple save files)
    • Configurable screenshot numbering, either sequential (default, more suitable for Windows ffmpeg) or game tick (easier to synchronize multiple cameras).
    • Configurable image formats (PNG or JPG).
  • Optionally start recording on game start to not miss the crash in the timnelapse.

Open the TLBE settings from shortcut bar or CTRL-T (default key binding) to configure your camera(s) and trackers.

Screenshots are stored in the script-output folder, with the configured sub-directory ('Save location' setting in the Mod Settings menu).

Check demo movie on Youtube

youtube

When you got inspired to make you own timelapse video after watching it, Bigfoot made an exellent video on how to approach making timelapse videos:

youtube

About

TLBE - Time Lapse Base Edition

Topics

Resources

Stars

14 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Timelapse Base Edition (TLBE)

Mod for Factorio that takes screenshots of your base at specified intervals.

Features:

  • Multiple camera support, each taking their own screenshots.
  • Trackers to tell the camera(s) where to look at
    • Follow player until the first entity is built.
    • Follow base growth, keeping focus on specified area/city block or recenter automatically.
    • And finally follow the rocket launch.
  • Camera use (ordered) tracker list, first enabled tracker is used.
  • Camera gradually (configurable period) recenters and zooms out, which can be recorded in a stop-motion fashion.
  • Each camera has customizable resolution, frame rate and speed gain, and show their recording area on the map.
  • All screenshots are taken with full daylight or follow day cycle, and optionally show entity information.
  • Flexible save options:
    • Configurable screenshot folder (e.g. to support multiple save files that are played in parallel).
    • Include map seed in path (extra measure to prevent overlaps when having multiple save files)
    • Configurable screenshot numbering, either sequential (default, more suitable for Windows ffmpeg) or game tick (easier to synchronize multiple cameras).
    • Configurable image formats (PNG or JPG).
  • Optionally start recording on game start to not miss the crash in the timnelapse.

Open the TLBE settings from shortcut bar or CTRL-T (default key binding) to configure your camera(s) and trackers.

Screenshots are stored in the script-output folder, with the configured sub-directory ('Save location' setting in the Mod Settings menu).

Check demo movie on Youtube

youtube

When you got inspired to make you own timelapse video after watching it, Bigfoot made an exellent video on how to approach making timelapse videos:

youtube

About

TLBE - Time Lapse Base Edition

Topics

Resources

Stars

14 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Timelapse Base Edition (TLBE)

Mod for Factorio that takes screenshots of your base at specified intervals.

Features:

  • Multiple camera support, each taking their own screenshots.
  • Trackers to tell the camera(s) where to look at
    • Follow player until the first entity is built.
    • Follow base growth, keeping focus on specified area/city block or recenter automatically.
    • And finally follow the rocket launch.
  • Camera use (ordered) tracker list, first enabled tracker is used.
  • Camera gradually (configurable period) recenters and zooms out, which can be recorded in a stop-motion fashion.
  • Each camera has customizable resolution, frame rate and speed gain, and show their recording area on the map.
  • All screenshots are taken with full daylight or follow day cycle, and optionally show entity information.
  • Flexible save options:
    • Configurable screenshot folder (e.g. to support multiple save files that are played in parallel).
    • Include map seed in path (extra measure to prevent overlaps when having multiple save files)
    • Configurable screenshot numbering, either sequential (default, more suitable for Windows ffmpeg) or game tick (easier to synchronize multiple cameras).
    • Configurable image formats (PNG or JPG).
  • Optionally start recording on game start to not miss the crash in the timnelapse.

Open the TLBE settings from shortcut bar or CTRL-T (default key binding) to configure your camera(s) and trackers.

Screenshots are stored in the script-output folder, with the configured sub-directory ('Save location' setting in the Mod Settings menu).

Check demo movie on Youtube

youtube

When you got inspired to make you own timelapse video after watching it, Bigfoot made an exellent video on how to approach making timelapse videos:

youtube

About

TLBE - Time Lapse Base Edition

Topics

Resources

Stars

14 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

Repository files navigation

Timelapse Base Edition (TLBE)

Mod for Factorio that takes screenshots of your base at specified intervals.

Features:

  • Multiple camera support, each taking their own screenshots.
  • Trackers to tell the camera(s) where to look at
    • Follow player until the first entity is built.
    • Follow base growth, keeping focus on specified area/city block or recenter automatically.
    • And finally follow the rocket launch.
  • Camera use (ordered) tracker list, first enabled tracker is used.
  • Camera gradually (configurable period) recenters and zooms out, which can be recorded in a stop-motion fashion.
  • Each camera has customizable resolution, frame rate and speed gain, and show their recording area on the map.
  • All screenshots are taken with full daylight or follow day cycle, and optionally show entity information.
  • Flexible save options:
    • Configurable screenshot folder (e.g. to support multiple save files that are played in parallel).
    • Include map seed in path (extra measure to prevent overlaps when having multiple save files)
    • Configurable screenshot numbering, either sequential (default, more suitable for Windows ffmpeg) or game tick (easier to synchronize multiple cameras).
    • Configurable image formats (PNG or JPG).
  • Optionally start recording on game start to not miss the crash in the timnelapse.

Open the TLBE settings from shortcut bar or CTRL-T (default key binding) to configure your camera(s) and trackers.

Screenshots are stored in the script-output folder, with the configured sub-directory ('Save location' setting in the Mod Settings menu).

Check demo movie on Youtube

youtube

When you got inspired to make you own timelapse video after watching it, Bigfoot made an exellent video on how to approach making timelapse videos:

youtube

About

TLBE - Time Lapse Base Edition

Topics

Resources

Stars

14 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages