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UnityIGTConnector

License: GPL-3.0

This repository contains the implementation of the OpenIGTLink communication protocol within Unity. This integration enables the reception and transmission of HEADER, TRANSFORM, IMAGE, POLYDATA, and STRING messages within the Unity scene, unlocking new possibilities for mixed reality applications in the medical field.

Overview

OpenIGTLink is an open-source network communication protocol specifically designed for image-guided interventions. Its goal is to provide unified, real-time communication (URTC) in operating rooms for image-guided surgeries, where imaging devices, sensors, surgical robots, and computers from various manufacturers can work cooperatively.

Integrating OpenIGTLink into Unity offers the following benefits:

  • Extensibility: Allows extending the functionality of any open-source software that supports Python or C++, enabling the visualization and interaction with content within a mixed reality application.
  • Code Reusability: Avoids the need to re-implement complex functions within Unity, which, being a game engine, is not primarily designed for specialized medical applications.
  • Interoperability: Facilitates communication between different platforms and devices used in medical environments.
  • Advanced Visualization: Leverages Unity's graphical capabilities to represent complex medical data in a mixed reality environment.

Examples

3D Slicer in Unity

A first example of usage for this implementation is the integration with the UnityVolumeRendering project in combination with the 3D Slicer software. This combination allows for:

  • Receiving volumes from software like 3D Slicer via OpenIGTLink
  • Perform effective volume segmentation using machine learning models trained in Python
  • Visualizing these volumes within the Unity scene
  • Leveraging the volumetric rendering capabilities of UnityVolumeRendering

This approach enables the creation of advanced surgical support applications without needing to reimplement features that already exist in other systems.

Features

  • Reception and transmission of OpenIGTLink messages in Unity

  • Support for message types:

    • TRANSFORM: Enables synchronization of the position and orientation of objects.
    • IMAGE: Facilitates the reception of volumes reconstructed from biomedical images.
    • POLYDATA: Supports the transmission of various types of meshes (e.g., surface models).
  • Integration with the UnityVolumeRendering project for volume rendering.

  • Compatibility with HoloLens 2 for mixed reality surgical applications.

Aknowledgements

This project builds upon the following previous works and resources:

  • SlicerIGT: A 3D Slicer extension providing modules for image-guided therapy research, serving as a foundation for many OpenIGTLink integrations.
  • UnityVolumeRendering: A project focused on volume rendering in Unity, which has been integrated into this implementation to visualize medical imaging data.
  • OpenIGTLink: The official repository for the OpenIGTLink protocol, which forms the backbone of this communication system.
  • OpenIGTLink-Unity: An initial implementation of OpenIGTLink in Unity, supporting only the sending and receiving of transform messages.
  • HoloLens2and3DSlicer-PedicleScrewPlacementPlanning: A project demonstrating the use of HoloLens 2 in combination with 3D Slicer, also limited to transform messages.

License

This project is licensed under the GNU General Public License v3.0 (GPL-3.0).

By using, modifying, or distributing this software, you agree to the terms of the GPL-3.0 license, which requires that:

  • Any modifications and derivative works must also be distributed under the GPL-3.0.
  • The complete source code of the project and any modifications must be made available.
  • Contributors provide an express grant of patent rights.

About

UnityIGTConnector is a Unity integration of the OpenIGTLink protocol, allowing for real-time communication and advanced visualization of medical data in mixed reality applications. Perfect for enhancing surgical support with HoloLens 2

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4 stars

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1 watching

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GitHub - vincenzocivale/UnityIGTConnector: UnityIGTConnector is a Unity integration of the OpenIGTLink protocol, allowing for real-time communication and advanced visualization of medical data in mixed reality applications. Perfect for enhancing surgical support with HoloLens 2 · GitHub
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UnityIGTConnector

License: GPL-3.0

This repository contains the implementation of the OpenIGTLink communication protocol within Unity. This integration enables the reception and transmission of HEADER, TRANSFORM, IMAGE, POLYDATA, and STRING messages within the Unity scene, unlocking new possibilities for mixed reality applications in the medical field.

Overview

OpenIGTLink is an open-source network communication protocol specifically designed for image-guided interventions. Its goal is to provide unified, real-time communication (URTC) in operating rooms for image-guided surgeries, where imaging devices, sensors, surgical robots, and computers from various manufacturers can work cooperatively.

Integrating OpenIGTLink into Unity offers the following benefits:

  • Extensibility: Allows extending the functionality of any open-source software that supports Python or C++, enabling the visualization and interaction with content within a mixed reality application.
  • Code Reusability: Avoids the need to re-implement complex functions within Unity, which, being a game engine, is not primarily designed for specialized medical applications.
  • Interoperability: Facilitates communication between different platforms and devices used in medical environments.
  • Advanced Visualization: Leverages Unity's graphical capabilities to represent complex medical data in a mixed reality environment.

Examples

3D Slicer in Unity

A first example of usage for this implementation is the integration with the UnityVolumeRendering project in combination with the 3D Slicer software. This combination allows for:

  • Receiving volumes from software like 3D Slicer via OpenIGTLink
  • Perform effective volume segmentation using machine learning models trained in Python
  • Visualizing these volumes within the Unity scene
  • Leveraging the volumetric rendering capabilities of UnityVolumeRendering

This approach enables the creation of advanced surgical support applications without needing to reimplement features that already exist in other systems.

Features

  • Reception and transmission of OpenIGTLink messages in Unity

  • Support for message types:

    • TRANSFORM: Enables synchronization of the position and orientation of objects.
    • IMAGE: Facilitates the reception of volumes reconstructed from biomedical images.
    • POLYDATA: Supports the transmission of various types of meshes (e.g., surface models).
  • Integration with the UnityVolumeRendering project for volume rendering.

  • Compatibility with HoloLens 2 for mixed reality surgical applications.

Aknowledgements

This project builds upon the following previous works and resources:

  • SlicerIGT: A 3D Slicer extension providing modules for image-guided therapy research, serving as a foundation for many OpenIGTLink integrations.
  • UnityVolumeRendering: A project focused on volume rendering in Unity, which has been integrated into this implementation to visualize medical imaging data.
  • OpenIGTLink: The official repository for the OpenIGTLink protocol, which forms the backbone of this communication system.
  • OpenIGTLink-Unity: An initial implementation of OpenIGTLink in Unity, supporting only the sending and receiving of transform messages.
  • HoloLens2and3DSlicer-PedicleScrewPlacementPlanning: A project demonstrating the use of HoloLens 2 in combination with 3D Slicer, also limited to transform messages.

License

This project is licensed under the GNU General Public License v3.0 (GPL-3.0).

By using, modifying, or distributing this software, you agree to the terms of the GPL-3.0 license, which requires that:

  • Any modifications and derivative works must also be distributed under the GPL-3.0.
  • The complete source code of the project and any modifications must be made available.
  • Contributors provide an express grant of patent rights.

About

UnityIGTConnector is a Unity integration of the OpenIGTLink protocol, allowing for real-time communication and advanced visualization of medical data in mixed reality applications. Perfect for enhancing surgical support with HoloLens 2

Topics

Resources

Stars

4 stars

Watchers

1 watching

Forks

Releases

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Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - vincenzocivale/UnityIGTConnector: UnityIGTConnector is a Unity integration of the OpenIGTLink protocol, allowing for real-time communication and advanced visualization of medical data in mixed reality applications. Perfect for enhancing surgical support with HoloLens 2 · GitHub
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UnityIGTConnector

License: GPL-3.0

This repository contains the implementation of the OpenIGTLink communication protocol within Unity. This integration enables the reception and transmission of HEADER, TRANSFORM, IMAGE, POLYDATA, and STRING messages within the Unity scene, unlocking new possibilities for mixed reality applications in the medical field.

Overview

OpenIGTLink is an open-source network communication protocol specifically designed for image-guided interventions. Its goal is to provide unified, real-time communication (URTC) in operating rooms for image-guided surgeries, where imaging devices, sensors, surgical robots, and computers from various manufacturers can work cooperatively.

Integrating OpenIGTLink into Unity offers the following benefits:

  • Extensibility: Allows extending the functionality of any open-source software that supports Python or C++, enabling the visualization and interaction with content within a mixed reality application.
  • Code Reusability: Avoids the need to re-implement complex functions within Unity, which, being a game engine, is not primarily designed for specialized medical applications.
  • Interoperability: Facilitates communication between different platforms and devices used in medical environments.
  • Advanced Visualization: Leverages Unity's graphical capabilities to represent complex medical data in a mixed reality environment.

Examples

3D Slicer in Unity

A first example of usage for this implementation is the integration with the UnityVolumeRendering project in combination with the 3D Slicer software. This combination allows for:

  • Receiving volumes from software like 3D Slicer via OpenIGTLink
  • Perform effective volume segmentation using machine learning models trained in Python
  • Visualizing these volumes within the Unity scene
  • Leveraging the volumetric rendering capabilities of UnityVolumeRendering

This approach enables the creation of advanced surgical support applications without needing to reimplement features that already exist in other systems.

Features

  • Reception and transmission of OpenIGTLink messages in Unity

  • Support for message types:

    • TRANSFORM: Enables synchronization of the position and orientation of objects.
    • IMAGE: Facilitates the reception of volumes reconstructed from biomedical images.
    • POLYDATA: Supports the transmission of various types of meshes (e.g., surface models).
  • Integration with the UnityVolumeRendering project for volume rendering.

  • Compatibility with HoloLens 2 for mixed reality surgical applications.

Aknowledgements

This project builds upon the following previous works and resources:

  • SlicerIGT: A 3D Slicer extension providing modules for image-guided therapy research, serving as a foundation for many OpenIGTLink integrations.
  • UnityVolumeRendering: A project focused on volume rendering in Unity, which has been integrated into this implementation to visualize medical imaging data.
  • OpenIGTLink: The official repository for the OpenIGTLink protocol, which forms the backbone of this communication system.
  • OpenIGTLink-Unity: An initial implementation of OpenIGTLink in Unity, supporting only the sending and receiving of transform messages.
  • HoloLens2and3DSlicer-PedicleScrewPlacementPlanning: A project demonstrating the use of HoloLens 2 in combination with 3D Slicer, also limited to transform messages.

License

This project is licensed under the GNU General Public License v3.0 (GPL-3.0).

By using, modifying, or distributing this software, you agree to the terms of the GPL-3.0 license, which requires that:

  • Any modifications and derivative works must also be distributed under the GPL-3.0.
  • The complete source code of the project and any modifications must be made available.
  • Contributors provide an express grant of patent rights.

About

UnityIGTConnector is a Unity integration of the OpenIGTLink protocol, allowing for real-time communication and advanced visualization of medical data in mixed reality applications. Perfect for enhancing surgical support with HoloLens 2

Topics

Resources

Stars

4 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - vincenzocivale/UnityIGTConnector: UnityIGTConnector is a Unity integration of the OpenIGTLink protocol, allowing for real-time communication and advanced visualization of medical data in mixed reality applications. Perfect for enhancing surgical support with HoloLens 2 · GitHub
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UnityIGTConnector

License: GPL-3.0

This repository contains the implementation of the OpenIGTLink communication protocol within Unity. This integration enables the reception and transmission of HEADER, TRANSFORM, IMAGE, POLYDATA, and STRING messages within the Unity scene, unlocking new possibilities for mixed reality applications in the medical field.

Overview

OpenIGTLink is an open-source network communication protocol specifically designed for image-guided interventions. Its goal is to provide unified, real-time communication (URTC) in operating rooms for image-guided surgeries, where imaging devices, sensors, surgical robots, and computers from various manufacturers can work cooperatively.

Integrating OpenIGTLink into Unity offers the following benefits:

  • Extensibility: Allows extending the functionality of any open-source software that supports Python or C++, enabling the visualization and interaction with content within a mixed reality application.
  • Code Reusability: Avoids the need to re-implement complex functions within Unity, which, being a game engine, is not primarily designed for specialized medical applications.
  • Interoperability: Facilitates communication between different platforms and devices used in medical environments.
  • Advanced Visualization: Leverages Unity's graphical capabilities to represent complex medical data in a mixed reality environment.

Examples

3D Slicer in Unity

A first example of usage for this implementation is the integration with the UnityVolumeRendering project in combination with the 3D Slicer software. This combination allows for:

  • Receiving volumes from software like 3D Slicer via OpenIGTLink
  • Perform effective volume segmentation using machine learning models trained in Python
  • Visualizing these volumes within the Unity scene
  • Leveraging the volumetric rendering capabilities of UnityVolumeRendering

This approach enables the creation of advanced surgical support applications without needing to reimplement features that already exist in other systems.

Features

  • Reception and transmission of OpenIGTLink messages in Unity

  • Support for message types:

    • TRANSFORM: Enables synchronization of the position and orientation of objects.
    • IMAGE: Facilitates the reception of volumes reconstructed from biomedical images.
    • POLYDATA: Supports the transmission of various types of meshes (e.g., surface models).
  • Integration with the UnityVolumeRendering project for volume rendering.

  • Compatibility with HoloLens 2 for mixed reality surgical applications.

Aknowledgements

This project builds upon the following previous works and resources:

  • SlicerIGT: A 3D Slicer extension providing modules for image-guided therapy research, serving as a foundation for many OpenIGTLink integrations.
  • UnityVolumeRendering: A project focused on volume rendering in Unity, which has been integrated into this implementation to visualize medical imaging data.
  • OpenIGTLink: The official repository for the OpenIGTLink protocol, which forms the backbone of this communication system.
  • OpenIGTLink-Unity: An initial implementation of OpenIGTLink in Unity, supporting only the sending and receiving of transform messages.
  • HoloLens2and3DSlicer-PedicleScrewPlacementPlanning: A project demonstrating the use of HoloLens 2 in combination with 3D Slicer, also limited to transform messages.

License

This project is licensed under the GNU General Public License v3.0 (GPL-3.0).

By using, modifying, or distributing this software, you agree to the terms of the GPL-3.0 license, which requires that:

  • Any modifications and derivative works must also be distributed under the GPL-3.0.
  • The complete source code of the project and any modifications must be made available.
  • Contributors provide an express grant of patent rights.

About

UnityIGTConnector is a Unity integration of the OpenIGTLink protocol, allowing for real-time communication and advanced visualization of medical data in mixed reality applications. Perfect for enhancing surgical support with HoloLens 2

Topics

Resources

Stars

4 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' GitHub - vincenzocivale/UnityIGTConnector: UnityIGTConnector is a Unity integration of the OpenIGTLink protocol, allowing for real-time communication and advanced visualization of medical data in mixed reality applications. Perfect for enhancing surgical support with HoloLens 2 · GitHub
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UnityIGTConnector

License: GPL-3.0

This repository contains the implementation of the OpenIGTLink communication protocol within Unity. This integration enables the reception and transmission of HEADER, TRANSFORM, IMAGE, POLYDATA, and STRING messages within the Unity scene, unlocking new possibilities for mixed reality applications in the medical field.

Overview

OpenIGTLink is an open-source network communication protocol specifically designed for image-guided interventions. Its goal is to provide unified, real-time communication (URTC) in operating rooms for image-guided surgeries, where imaging devices, sensors, surgical robots, and computers from various manufacturers can work cooperatively.

Integrating OpenIGTLink into Unity offers the following benefits:

  • Extensibility: Allows extending the functionality of any open-source software that supports Python or C++, enabling the visualization and interaction with content within a mixed reality application.
  • Code Reusability: Avoids the need to re-implement complex functions within Unity, which, being a game engine, is not primarily designed for specialized medical applications.
  • Interoperability: Facilitates communication between different platforms and devices used in medical environments.
  • Advanced Visualization: Leverages Unity's graphical capabilities to represent complex medical data in a mixed reality environment.

Examples

3D Slicer in Unity

A first example of usage for this implementation is the integration with the UnityVolumeRendering project in combination with the 3D Slicer software. This combination allows for:

  • Receiving volumes from software like 3D Slicer via OpenIGTLink
  • Perform effective volume segmentation using machine learning models trained in Python
  • Visualizing these volumes within the Unity scene
  • Leveraging the volumetric rendering capabilities of UnityVolumeRendering

This approach enables the creation of advanced surgical support applications without needing to reimplement features that already exist in other systems.

Features

  • Reception and transmission of OpenIGTLink messages in Unity

  • Support for message types:

    • TRANSFORM: Enables synchronization of the position and orientation of objects.
    • IMAGE: Facilitates the reception of volumes reconstructed from biomedical images.
    • POLYDATA: Supports the transmission of various types of meshes (e.g., surface models).
  • Integration with the UnityVolumeRendering project for volume rendering.

  • Compatibility with HoloLens 2 for mixed reality surgical applications.

Aknowledgements

This project builds upon the following previous works and resources:

  • SlicerIGT: A 3D Slicer extension providing modules for image-guided therapy research, serving as a foundation for many OpenIGTLink integrations.
  • UnityVolumeRendering: A project focused on volume rendering in Unity, which has been integrated into this implementation to visualize medical imaging data.
  • OpenIGTLink: The official repository for the OpenIGTLink protocol, which forms the backbone of this communication system.
  • OpenIGTLink-Unity: An initial implementation of OpenIGTLink in Unity, supporting only the sending and receiving of transform messages.
  • HoloLens2and3DSlicer-PedicleScrewPlacementPlanning: A project demonstrating the use of HoloLens 2 in combination with 3D Slicer, also limited to transform messages.

License

This project is licensed under the GNU General Public License v3.0 (GPL-3.0).

By using, modifying, or distributing this software, you agree to the terms of the GPL-3.0 license, which requires that:

  • Any modifications and derivative works must also be distributed under the GPL-3.0.
  • The complete source code of the project and any modifications must be made available.
  • Contributors provide an express grant of patent rights.

About

UnityIGTConnector is a Unity integration of the OpenIGTLink protocol, allowing for real-time communication and advanced visualization of medical data in mixed reality applications. Perfect for enhancing surgical support with HoloLens 2

Topics

Resources

Stars

4 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - vincenzocivale/UnityIGTConnector: UnityIGTConnector is a Unity integration of the OpenIGTLink protocol, allowing for real-time communication and advanced visualization of medical data in mixed reality applications. Perfect for enhancing surgical support with HoloLens 2 · GitHub
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UnityIGTConnector

License: GPL-3.0

This repository contains the implementation of the OpenIGTLink communication protocol within Unity. This integration enables the reception and transmission of HEADER, TRANSFORM, IMAGE, POLYDATA, and STRING messages within the Unity scene, unlocking new possibilities for mixed reality applications in the medical field.

Overview

OpenIGTLink is an open-source network communication protocol specifically designed for image-guided interventions. Its goal is to provide unified, real-time communication (URTC) in operating rooms for image-guided surgeries, where imaging devices, sensors, surgical robots, and computers from various manufacturers can work cooperatively.

Integrating OpenIGTLink into Unity offers the following benefits:

  • Extensibility: Allows extending the functionality of any open-source software that supports Python or C++, enabling the visualization and interaction with content within a mixed reality application.
  • Code Reusability: Avoids the need to re-implement complex functions within Unity, which, being a game engine, is not primarily designed for specialized medical applications.
  • Interoperability: Facilitates communication between different platforms and devices used in medical environments.
  • Advanced Visualization: Leverages Unity's graphical capabilities to represent complex medical data in a mixed reality environment.

Examples

3D Slicer in Unity

A first example of usage for this implementation is the integration with the UnityVolumeRendering project in combination with the 3D Slicer software. This combination allows for:

  • Receiving volumes from software like 3D Slicer via OpenIGTLink
  • Perform effective volume segmentation using machine learning models trained in Python
  • Visualizing these volumes within the Unity scene
  • Leveraging the volumetric rendering capabilities of UnityVolumeRendering

This approach enables the creation of advanced surgical support applications without needing to reimplement features that already exist in other systems.

Features

  • Reception and transmission of OpenIGTLink messages in Unity

  • Support for message types:

    • TRANSFORM: Enables synchronization of the position and orientation of objects.
    • IMAGE: Facilitates the reception of volumes reconstructed from biomedical images.
    • POLYDATA: Supports the transmission of various types of meshes (e.g., surface models).
  • Integration with the UnityVolumeRendering project for volume rendering.

  • Compatibility with HoloLens 2 for mixed reality surgical applications.

Aknowledgements

This project builds upon the following previous works and resources:

  • SlicerIGT: A 3D Slicer extension providing modules for image-guided therapy research, serving as a foundation for many OpenIGTLink integrations.
  • UnityVolumeRendering: A project focused on volume rendering in Unity, which has been integrated into this implementation to visualize medical imaging data.
  • OpenIGTLink: The official repository for the OpenIGTLink protocol, which forms the backbone of this communication system.
  • OpenIGTLink-Unity: An initial implementation of OpenIGTLink in Unity, supporting only the sending and receiving of transform messages.
  • HoloLens2and3DSlicer-PedicleScrewPlacementPlanning: A project demonstrating the use of HoloLens 2 in combination with 3D Slicer, also limited to transform messages.

License

This project is licensed under the GNU General Public License v3.0 (GPL-3.0).

By using, modifying, or distributing this software, you agree to the terms of the GPL-3.0 license, which requires that:

  • Any modifications and derivative works must also be distributed under the GPL-3.0.
  • The complete source code of the project and any modifications must be made available.
  • Contributors provide an express grant of patent rights.

About

UnityIGTConnector is a Unity integration of the OpenIGTLink protocol, allowing for real-time communication and advanced visualization of medical data in mixed reality applications. Perfect for enhancing surgical support with HoloLens 2

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - vincenzocivale/UnityIGTConnector: UnityIGTConnector is a Unity integration of the OpenIGTLink protocol, allowing for real-time communication and advanced visualization of medical data in mixed reality applications. Perfect for enhancing surgical support with HoloLens 2 · GitHub
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UnityIGTConnector

License: GPL-3.0

This repository contains the implementation of the OpenIGTLink communication protocol within Unity. This integration enables the reception and transmission of HEADER, TRANSFORM, IMAGE, POLYDATA, and STRING messages within the Unity scene, unlocking new possibilities for mixed reality applications in the medical field.

Overview

OpenIGTLink is an open-source network communication protocol specifically designed for image-guided interventions. Its goal is to provide unified, real-time communication (URTC) in operating rooms for image-guided surgeries, where imaging devices, sensors, surgical robots, and computers from various manufacturers can work cooperatively.

Integrating OpenIGTLink into Unity offers the following benefits:

  • Extensibility: Allows extending the functionality of any open-source software that supports Python or C++, enabling the visualization and interaction with content within a mixed reality application.
  • Code Reusability: Avoids the need to re-implement complex functions within Unity, which, being a game engine, is not primarily designed for specialized medical applications.
  • Interoperability: Facilitates communication between different platforms and devices used in medical environments.
  • Advanced Visualization: Leverages Unity's graphical capabilities to represent complex medical data in a mixed reality environment.

Examples

3D Slicer in Unity

A first example of usage for this implementation is the integration with the UnityVolumeRendering project in combination with the 3D Slicer software. This combination allows for:

  • Receiving volumes from software like 3D Slicer via OpenIGTLink
  • Perform effective volume segmentation using machine learning models trained in Python
  • Visualizing these volumes within the Unity scene
  • Leveraging the volumetric rendering capabilities of UnityVolumeRendering

This approach enables the creation of advanced surgical support applications without needing to reimplement features that already exist in other systems.

Features

  • Reception and transmission of OpenIGTLink messages in Unity

  • Support for message types:

    • TRANSFORM: Enables synchronization of the position and orientation of objects.
    • IMAGE: Facilitates the reception of volumes reconstructed from biomedical images.
    • POLYDATA: Supports the transmission of various types of meshes (e.g., surface models).
  • Integration with the UnityVolumeRendering project for volume rendering.

  • Compatibility with HoloLens 2 for mixed reality surgical applications.

Aknowledgements

This project builds upon the following previous works and resources:

  • SlicerIGT: A 3D Slicer extension providing modules for image-guided therapy research, serving as a foundation for many OpenIGTLink integrations.
  • UnityVolumeRendering: A project focused on volume rendering in Unity, which has been integrated into this implementation to visualize medical imaging data.
  • OpenIGTLink: The official repository for the OpenIGTLink protocol, which forms the backbone of this communication system.
  • OpenIGTLink-Unity: An initial implementation of OpenIGTLink in Unity, supporting only the sending and receiving of transform messages.
  • HoloLens2and3DSlicer-PedicleScrewPlacementPlanning: A project demonstrating the use of HoloLens 2 in combination with 3D Slicer, also limited to transform messages.

License

This project is licensed under the GNU General Public License v3.0 (GPL-3.0).

By using, modifying, or distributing this software, you agree to the terms of the GPL-3.0 license, which requires that:

  • Any modifications and derivative works must also be distributed under the GPL-3.0.
  • The complete source code of the project and any modifications must be made available.
  • Contributors provide an express grant of patent rights.

About

UnityIGTConnector is a Unity integration of the OpenIGTLink protocol, allowing for real-time communication and advanced visualization of medical data in mixed reality applications. Perfect for enhancing surgical support with HoloLens 2

Topics

Resources

Stars

4 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })(); GitHub - vincenzocivale/UnityIGTConnector: UnityIGTConnector is a Unity integration of the OpenIGTLink protocol, allowing for real-time communication and advanced visualization of medical data in mixed reality applications. Perfect for enhancing surgical support with HoloLens 2 · GitHub
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UnityIGTConnector

License: GPL-3.0

This repository contains the implementation of the OpenIGTLink communication protocol within Unity. This integration enables the reception and transmission of HEADER, TRANSFORM, IMAGE, POLYDATA, and STRING messages within the Unity scene, unlocking new possibilities for mixed reality applications in the medical field.

Overview

OpenIGTLink is an open-source network communication protocol specifically designed for image-guided interventions. Its goal is to provide unified, real-time communication (URTC) in operating rooms for image-guided surgeries, where imaging devices, sensors, surgical robots, and computers from various manufacturers can work cooperatively.

Integrating OpenIGTLink into Unity offers the following benefits:

  • Extensibility: Allows extending the functionality of any open-source software that supports Python or C++, enabling the visualization and interaction with content within a mixed reality application.
  • Code Reusability: Avoids the need to re-implement complex functions within Unity, which, being a game engine, is not primarily designed for specialized medical applications.
  • Interoperability: Facilitates communication between different platforms and devices used in medical environments.
  • Advanced Visualization: Leverages Unity's graphical capabilities to represent complex medical data in a mixed reality environment.

Examples

3D Slicer in Unity

A first example of usage for this implementation is the integration with the UnityVolumeRendering project in combination with the 3D Slicer software. This combination allows for:

  • Receiving volumes from software like 3D Slicer via OpenIGTLink
  • Perform effective volume segmentation using machine learning models trained in Python
  • Visualizing these volumes within the Unity scene
  • Leveraging the volumetric rendering capabilities of UnityVolumeRendering

This approach enables the creation of advanced surgical support applications without needing to reimplement features that already exist in other systems.

Features

  • Reception and transmission of OpenIGTLink messages in Unity

  • Support for message types:

    • TRANSFORM: Enables synchronization of the position and orientation of objects.
    • IMAGE: Facilitates the reception of volumes reconstructed from biomedical images.
    • POLYDATA: Supports the transmission of various types of meshes (e.g., surface models).
  • Integration with the UnityVolumeRendering project for volume rendering.

  • Compatibility with HoloLens 2 for mixed reality surgical applications.

Aknowledgements

This project builds upon the following previous works and resources:

  • SlicerIGT: A 3D Slicer extension providing modules for image-guided therapy research, serving as a foundation for many OpenIGTLink integrations.
  • UnityVolumeRendering: A project focused on volume rendering in Unity, which has been integrated into this implementation to visualize medical imaging data.
  • OpenIGTLink: The official repository for the OpenIGTLink protocol, which forms the backbone of this communication system.
  • OpenIGTLink-Unity: An initial implementation of OpenIGTLink in Unity, supporting only the sending and receiving of transform messages.
  • HoloLens2and3DSlicer-PedicleScrewPlacementPlanning: A project demonstrating the use of HoloLens 2 in combination with 3D Slicer, also limited to transform messages.

License

This project is licensed under the GNU General Public License v3.0 (GPL-3.0).

By using, modifying, or distributing this software, you agree to the terms of the GPL-3.0 license, which requires that:

  • Any modifications and derivative works must also be distributed under the GPL-3.0.
  • The complete source code of the project and any modifications must be made available.
  • Contributors provide an express grant of patent rights.

About

UnityIGTConnector is a Unity integration of the OpenIGTLink protocol, allowing for real-time communication and advanced visualization of medical data in mixed reality applications. Perfect for enhancing surgical support with HoloLens 2

Topics

Resources

Stars

4 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages