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Pinned Loading

  1. parser-genparser-genPublic

    A parser generator in Lua using PEG syntax.

    Lua 51 9

  2. LSGLSGPublic

    The SA:MP gamemode for LSGyvenimas.lt

    Pawn 6 3

  3. ccKVSccKVSPublic

    Forked from icsa-caps/ccKVS

    An RDMA skew-aware key-value store, which implements the Scale-Out ccNUMA design, to exploit skew in order to increase performance of data-serving applications.

    C 1

  4. tiny-parsertiny-parserPublic

    Lpeglabel parser of tiny

    Lua 3

  5. LaisvesMiestasLaisvesMiestasPublic

    A light RP server gamemode for RAGE:MP used in LaisvesMiestas.lt

    JavaScript

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Pinned Loading

  1. parser-genparser-genPublic

    A parser generator in Lua using PEG syntax.

    Lua 51 9

  2. LSGLSGPublic

    The SA:MP gamemode for LSGyvenimas.lt

    Pawn 6 3

  3. ccKVSccKVSPublic

    Forked from icsa-caps/ccKVS

    An RDMA skew-aware key-value store, which implements the Scale-Out ccNUMA design, to exploit skew in order to increase performance of data-serving applications.

    C 1

  4. tiny-parsertiny-parserPublic

    Lpeglabel parser of tiny

    Lua 3

  5. LaisvesMiestasLaisvesMiestasPublic

    A light RP server gamemode for RAGE:MP used in LaisvesMiestas.lt

    JavaScript

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Pinned Loading

  1. parser-genparser-genPublic

    A parser generator in Lua using PEG syntax.

    Lua 51 9

  2. LSGLSGPublic

    The SA:MP gamemode for LSGyvenimas.lt

    Pawn 6 3

  3. ccKVSccKVSPublic

    Forked from icsa-caps/ccKVS

    An RDMA skew-aware key-value store, which implements the Scale-Out ccNUMA design, to exploit skew in order to increase performance of data-serving applications.

    C 1

  4. tiny-parsertiny-parserPublic

    Lpeglabel parser of tiny

    Lua 3

  5. LaisvesMiestasLaisvesMiestasPublic

    A light RP server gamemode for RAGE:MP used in LaisvesMiestas.lt

    JavaScript

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Pinned Loading

  1. parser-genparser-genPublic

    A parser generator in Lua using PEG syntax.

    Lua 51 9

  2. LSGLSGPublic

    The SA:MP gamemode for LSGyvenimas.lt

    Pawn 6 3

  3. ccKVSccKVSPublic

    Forked from icsa-caps/ccKVS

    An RDMA skew-aware key-value store, which implements the Scale-Out ccNUMA design, to exploit skew in order to increase performance of data-serving applications.

    C 1

  4. tiny-parsertiny-parserPublic

    Lpeglabel parser of tiny

    Lua 3

  5. LaisvesMiestasLaisvesMiestasPublic

    A light RP server gamemode for RAGE:MP used in LaisvesMiestas.lt

    JavaScript

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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Pinned Loading

  1. parser-genparser-genPublic

    A parser generator in Lua using PEG syntax.

    Lua 51 9

  2. LSGLSGPublic

    The SA:MP gamemode for LSGyvenimas.lt

    Pawn 6 3

  3. ccKVSccKVSPublic

    Forked from icsa-caps/ccKVS

    An RDMA skew-aware key-value store, which implements the Scale-Out ccNUMA design, to exploit skew in order to increase performance of data-serving applications.

    C 1

  4. tiny-parsertiny-parserPublic

    Lpeglabel parser of tiny

    Lua 3

  5. LaisvesMiestasLaisvesMiestasPublic

    A light RP server gamemode for RAGE:MP used in LaisvesMiestas.lt

    JavaScript

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Pinned Loading

  1. parser-genparser-genPublic

    A parser generator in Lua using PEG syntax.

    Lua 51 9

  2. LSGLSGPublic

    The SA:MP gamemode for LSGyvenimas.lt

    Pawn 6 3

  3. ccKVSccKVSPublic

    Forked from icsa-caps/ccKVS

    An RDMA skew-aware key-value store, which implements the Scale-Out ccNUMA design, to exploit skew in order to increase performance of data-serving applications.

    C 1

  4. tiny-parsertiny-parserPublic

    Lpeglabel parser of tiny

    Lua 3

  5. LaisvesMiestasLaisvesMiestasPublic

    A light RP server gamemode for RAGE:MP used in LaisvesMiestas.lt

    JavaScript

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Pinned Loading

  1. parser-genparser-genPublic

    A parser generator in Lua using PEG syntax.

    Lua 51 9

  2. LSGLSGPublic

    The SA:MP gamemode for LSGyvenimas.lt

    Pawn 6 3

  3. ccKVSccKVSPublic

    Forked from icsa-caps/ccKVS

    An RDMA skew-aware key-value store, which implements the Scale-Out ccNUMA design, to exploit skew in order to increase performance of data-serving applications.

    C 1

  4. tiny-parsertiny-parserPublic

    Lpeglabel parser of tiny

    Lua 3

  5. LaisvesMiestasLaisvesMiestasPublic

    A light RP server gamemode for RAGE:MP used in LaisvesMiestas.lt

    JavaScript

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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Content in all repositories owned by your account will be closed.
Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
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Pinned Loading

  1. parser-genparser-genPublic

    A parser generator in Lua using PEG syntax.

    Lua 51 9

  2. LSGLSGPublic

    The SA:MP gamemode for LSGyvenimas.lt

    Pawn 6 3

  3. ccKVSccKVSPublic

    Forked from icsa-caps/ccKVS

    An RDMA skew-aware key-value store, which implements the Scale-Out ccNUMA design, to exploit skew in order to increase performance of data-serving applications.

    C 1

  4. tiny-parsertiny-parserPublic

    Lpeglabel parser of tiny

    Lua 3

  5. LaisvesMiestasLaisvesMiestasPublic

    A light RP server gamemode for RAGE:MP used in LaisvesMiestas.lt

    JavaScript