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DMX.NET

NugetGitHub Workflow StatusGitHub

DMX.NET is a compact library that makes it easy to communicate with your USB to DMX512 interfaces.

! WARNING ! Currently, the library is targeting the x86 platform mainly due to the lack of a 64-bit uDMX driver.

NuGet package

https://www.nuget.org/packages/DMX.NET

Usage

Interraction with the library is mostly done through the ControllerManager. Additionally there is a build-in DmxTimer, which is used to synchronize multiple controllers together.

You can learn on real world examples by exploring projects in the Samples directory.

For the impatient here's the minimal code to get things working (you can find the whole project here):

vartimer=newDmxTimer();varcontroller=newOpenDmxController(timer);// Make sure your Open DMX interface is connected!controller.Open(0);// Set values of the channel range (1-4)controller.SetChannelRange(1,255,255,255,255);// Don't forget to start the timer.timer.Start();// Keep console openConsole.ReadKey();// Cleanup, ensure all channels are set to 0timer.Dispose();controller.Dispose();

Status

I'm a full-time programmer and maintain this project in my free time. It's far from finished, but I'm doing my best to deliver regular updates. Additional help is very much wanted, mainly in terms of adding support for more controller modules. If you're interested in contributing to this project, please see Contributing section below.

Supported interfaces

InterfaceSupport status
Open DMXFull
uDMXExperimental

Roadmap

  • Provide required driver files
  • Make library 64-bit
  • Improve handling of USB disconnecting and reconnecting
  • Art-Net support

Contributing

Contributing to the project is very desireable. I mostly encourage creating controller modules for other vendors. I physically don't have access to more USB interfaces, which makes debugging impossible.

You learn on how to contribute to this project here.

License

This project is under MIT license. You can find it in the LICENSE file.

About

DMX.NET is a compact library that makes it easy to communicate with your USB to DMX512 interfaces.

Topics

Resources

Contributing

Stars

9 stars

Watchers

1 watching

Forks

Releases

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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DMX.NET

NugetGitHub Workflow StatusGitHub

DMX.NET is a compact library that makes it easy to communicate with your USB to DMX512 interfaces.

! WARNING ! Currently, the library is targeting the x86 platform mainly due to the lack of a 64-bit uDMX driver.

NuGet package

https://www.nuget.org/packages/DMX.NET

Usage

Interraction with the library is mostly done through the ControllerManager. Additionally there is a build-in DmxTimer, which is used to synchronize multiple controllers together.

You can learn on real world examples by exploring projects in the Samples directory.

For the impatient here's the minimal code to get things working (you can find the whole project here):

vartimer=newDmxTimer();varcontroller=newOpenDmxController(timer);// Make sure your Open DMX interface is connected!controller.Open(0);// Set values of the channel range (1-4)controller.SetChannelRange(1,255,255,255,255);// Don't forget to start the timer.timer.Start();// Keep console openConsole.ReadKey();// Cleanup, ensure all channels are set to 0timer.Dispose();controller.Dispose();

Status

I'm a full-time programmer and maintain this project in my free time. It's far from finished, but I'm doing my best to deliver regular updates. Additional help is very much wanted, mainly in terms of adding support for more controller modules. If you're interested in contributing to this project, please see Contributing section below.

Supported interfaces

InterfaceSupport status
Open DMXFull
uDMXExperimental

Roadmap

  • Provide required driver files
  • Make library 64-bit
  • Improve handling of USB disconnecting and reconnecting
  • Art-Net support

Contributing

Contributing to the project is very desireable. I mostly encourage creating controller modules for other vendors. I physically don't have access to more USB interfaces, which makes debugging impossible.

You learn on how to contribute to this project here.

License

This project is under MIT license. You can find it in the LICENSE file.

About

DMX.NET is a compact library that makes it easy to communicate with your USB to DMX512 interfaces.

Topics

Resources

Contributing

Stars

9 stars

Watchers

1 watching

Forks

Releases

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Repository files navigation

DMX.NET

NugetGitHub Workflow StatusGitHub

DMX.NET is a compact library that makes it easy to communicate with your USB to DMX512 interfaces.

! WARNING ! Currently, the library is targeting the x86 platform mainly due to the lack of a 64-bit uDMX driver.

NuGet package

https://www.nuget.org/packages/DMX.NET

Usage

Interraction with the library is mostly done through the ControllerManager. Additionally there is a build-in DmxTimer, which is used to synchronize multiple controllers together.

You can learn on real world examples by exploring projects in the Samples directory.

For the impatient here's the minimal code to get things working (you can find the whole project here):

vartimer=newDmxTimer();varcontroller=newOpenDmxController(timer);// Make sure your Open DMX interface is connected!controller.Open(0);// Set values of the channel range (1-4)controller.SetChannelRange(1,255,255,255,255);// Don't forget to start the timer.timer.Start();// Keep console openConsole.ReadKey();// Cleanup, ensure all channels are set to 0timer.Dispose();controller.Dispose();

Status

I'm a full-time programmer and maintain this project in my free time. It's far from finished, but I'm doing my best to deliver regular updates. Additional help is very much wanted, mainly in terms of adding support for more controller modules. If you're interested in contributing to this project, please see Contributing section below.

Supported interfaces

InterfaceSupport status
Open DMXFull
uDMXExperimental

Roadmap

  • Provide required driver files
  • Make library 64-bit
  • Improve handling of USB disconnecting and reconnecting
  • Art-Net support

Contributing

Contributing to the project is very desireable. I mostly encourage creating controller modules for other vendors. I physically don't have access to more USB interfaces, which makes debugging impossible.

You learn on how to contribute to this project here.

License

This project is under MIT license. You can find it in the LICENSE file.

About

DMX.NET is a compact library that makes it easy to communicate with your USB to DMX512 interfaces.

Topics

Resources

Contributing

Stars

9 stars

Watchers

1 watching

Forks

Releases

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

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DMX.NET

NugetGitHub Workflow StatusGitHub

DMX.NET is a compact library that makes it easy to communicate with your USB to DMX512 interfaces.

! WARNING ! Currently, the library is targeting the x86 platform mainly due to the lack of a 64-bit uDMX driver.

NuGet package

https://www.nuget.org/packages/DMX.NET

Usage

Interraction with the library is mostly done through the ControllerManager. Additionally there is a build-in DmxTimer, which is used to synchronize multiple controllers together.

You can learn on real world examples by exploring projects in the Samples directory.

For the impatient here's the minimal code to get things working (you can find the whole project here):

vartimer=newDmxTimer();varcontroller=newOpenDmxController(timer);// Make sure your Open DMX interface is connected!controller.Open(0);// Set values of the channel range (1-4)controller.SetChannelRange(1,255,255,255,255);// Don't forget to start the timer.timer.Start();// Keep console openConsole.ReadKey();// Cleanup, ensure all channels are set to 0timer.Dispose();controller.Dispose();

Status

I'm a full-time programmer and maintain this project in my free time. It's far from finished, but I'm doing my best to deliver regular updates. Additional help is very much wanted, mainly in terms of adding support for more controller modules. If you're interested in contributing to this project, please see Contributing section below.

Supported interfaces

InterfaceSupport status
Open DMXFull
uDMXExperimental

Roadmap

  • Provide required driver files
  • Make library 64-bit
  • Improve handling of USB disconnecting and reconnecting
  • Art-Net support

Contributing

Contributing to the project is very desireable. I mostly encourage creating controller modules for other vendors. I physically don't have access to more USB interfaces, which makes debugging impossible.

You learn on how to contribute to this project here.

License

This project is under MIT license. You can find it in the LICENSE file.

About

DMX.NET is a compact library that makes it easy to communicate with your USB to DMX512 interfaces.

Topics

Resources

Contributing

Stars

9 stars

Watchers

1 watching

Forks

Releases

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Repository files navigation

DMX.NET

NugetGitHub Workflow StatusGitHub

DMX.NET is a compact library that makes it easy to communicate with your USB to DMX512 interfaces.

! WARNING ! Currently, the library is targeting the x86 platform mainly due to the lack of a 64-bit uDMX driver.

NuGet package

https://www.nuget.org/packages/DMX.NET

Usage

Interraction with the library is mostly done through the ControllerManager. Additionally there is a build-in DmxTimer, which is used to synchronize multiple controllers together.

You can learn on real world examples by exploring projects in the Samples directory.

For the impatient here's the minimal code to get things working (you can find the whole project here):

vartimer=newDmxTimer();varcontroller=newOpenDmxController(timer);// Make sure your Open DMX interface is connected!controller.Open(0);// Set values of the channel range (1-4)controller.SetChannelRange(1,255,255,255,255);// Don't forget to start the timer.timer.Start();// Keep console openConsole.ReadKey();// Cleanup, ensure all channels are set to 0timer.Dispose();controller.Dispose();

Status

I'm a full-time programmer and maintain this project in my free time. It's far from finished, but I'm doing my best to deliver regular updates. Additional help is very much wanted, mainly in terms of adding support for more controller modules. If you're interested in contributing to this project, please see Contributing section below.

Supported interfaces

InterfaceSupport status
Open DMXFull
uDMXExperimental

Roadmap

  • Provide required driver files
  • Make library 64-bit
  • Improve handling of USB disconnecting and reconnecting
  • Art-Net support

Contributing

Contributing to the project is very desireable. I mostly encourage creating controller modules for other vendors. I physically don't have access to more USB interfaces, which makes debugging impossible.

You learn on how to contribute to this project here.

License

This project is under MIT license. You can find it in the LICENSE file.

About

DMX.NET is a compact library that makes it easy to communicate with your USB to DMX512 interfaces.

Topics

Resources

Contributing

Stars

9 stars

Watchers

1 watching

Forks

Releases

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Repository files navigation

DMX.NET

NugetGitHub Workflow StatusGitHub

DMX.NET is a compact library that makes it easy to communicate with your USB to DMX512 interfaces.

! WARNING ! Currently, the library is targeting the x86 platform mainly due to the lack of a 64-bit uDMX driver.

NuGet package

https://www.nuget.org/packages/DMX.NET

Usage

Interraction with the library is mostly done through the ControllerManager. Additionally there is a build-in DmxTimer, which is used to synchronize multiple controllers together.

You can learn on real world examples by exploring projects in the Samples directory.

For the impatient here's the minimal code to get things working (you can find the whole project here):

vartimer=newDmxTimer();varcontroller=newOpenDmxController(timer);// Make sure your Open DMX interface is connected!controller.Open(0);// Set values of the channel range (1-4)controller.SetChannelRange(1,255,255,255,255);// Don't forget to start the timer.timer.Start();// Keep console openConsole.ReadKey();// Cleanup, ensure all channels are set to 0timer.Dispose();controller.Dispose();

Status

I'm a full-time programmer and maintain this project in my free time. It's far from finished, but I'm doing my best to deliver regular updates. Additional help is very much wanted, mainly in terms of adding support for more controller modules. If you're interested in contributing to this project, please see Contributing section below.

Supported interfaces

InterfaceSupport status
Open DMXFull
uDMXExperimental

Roadmap

  • Provide required driver files
  • Make library 64-bit
  • Improve handling of USB disconnecting and reconnecting
  • Art-Net support

Contributing

Contributing to the project is very desireable. I mostly encourage creating controller modules for other vendors. I physically don't have access to more USB interfaces, which makes debugging impossible.

You learn on how to contribute to this project here.

License

This project is under MIT license. You can find it in the LICENSE file.

About

DMX.NET is a compact library that makes it easy to communicate with your USB to DMX512 interfaces.

Topics

Resources

Contributing

Stars

9 stars

Watchers

1 watching

Forks

Releases

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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DMX.NET

NugetGitHub Workflow StatusGitHub

DMX.NET is a compact library that makes it easy to communicate with your USB to DMX512 interfaces.

! WARNING ! Currently, the library is targeting the x86 platform mainly due to the lack of a 64-bit uDMX driver.

NuGet package

https://www.nuget.org/packages/DMX.NET

Usage

Interraction with the library is mostly done through the ControllerManager. Additionally there is a build-in DmxTimer, which is used to synchronize multiple controllers together.

You can learn on real world examples by exploring projects in the Samples directory.

For the impatient here's the minimal code to get things working (you can find the whole project here):

vartimer=newDmxTimer();varcontroller=newOpenDmxController(timer);// Make sure your Open DMX interface is connected!controller.Open(0);// Set values of the channel range (1-4)controller.SetChannelRange(1,255,255,255,255);// Don't forget to start the timer.timer.Start();// Keep console openConsole.ReadKey();// Cleanup, ensure all channels are set to 0timer.Dispose();controller.Dispose();

Status

I'm a full-time programmer and maintain this project in my free time. It's far from finished, but I'm doing my best to deliver regular updates. Additional help is very much wanted, mainly in terms of adding support for more controller modules. If you're interested in contributing to this project, please see Contributing section below.

Supported interfaces

InterfaceSupport status
Open DMXFull
uDMXExperimental

Roadmap

  • Provide required driver files
  • Make library 64-bit
  • Improve handling of USB disconnecting and reconnecting
  • Art-Net support

Contributing

Contributing to the project is very desireable. I mostly encourage creating controller modules for other vendors. I physically don't have access to more USB interfaces, which makes debugging impossible.

You learn on how to contribute to this project here.

License

This project is under MIT license. You can find it in the LICENSE file.

About

DMX.NET is a compact library that makes it easy to communicate with your USB to DMX512 interfaces.

Topics

Resources

Contributing

Stars

9 stars

Watchers

1 watching

Forks

Releases

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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DMX.NET

NugetGitHub Workflow StatusGitHub

DMX.NET is a compact library that makes it easy to communicate with your USB to DMX512 interfaces.

! WARNING ! Currently, the library is targeting the x86 platform mainly due to the lack of a 64-bit uDMX driver.

NuGet package

https://www.nuget.org/packages/DMX.NET

Usage

Interraction with the library is mostly done through the ControllerManager. Additionally there is a build-in DmxTimer, which is used to synchronize multiple controllers together.

You can learn on real world examples by exploring projects in the Samples directory.

For the impatient here's the minimal code to get things working (you can find the whole project here):

vartimer=newDmxTimer();varcontroller=newOpenDmxController(timer);// Make sure your Open DMX interface is connected!controller.Open(0);// Set values of the channel range (1-4)controller.SetChannelRange(1,255,255,255,255);// Don't forget to start the timer.timer.Start();// Keep console openConsole.ReadKey();// Cleanup, ensure all channels are set to 0timer.Dispose();controller.Dispose();

Status

I'm a full-time programmer and maintain this project in my free time. It's far from finished, but I'm doing my best to deliver regular updates. Additional help is very much wanted, mainly in terms of adding support for more controller modules. If you're interested in contributing to this project, please see Contributing section below.

Supported interfaces

InterfaceSupport status
Open DMXFull
uDMXExperimental

Roadmap

  • Provide required driver files
  • Make library 64-bit
  • Improve handling of USB disconnecting and reconnecting
  • Art-Net support

Contributing

Contributing to the project is very desireable. I mostly encourage creating controller modules for other vendors. I physically don't have access to more USB interfaces, which makes debugging impossible.

You learn on how to contribute to this project here.

License

This project is under MIT license. You can find it in the LICENSE file.

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DMX.NET is a compact library that makes it easy to communicate with your USB to DMX512 interfaces.

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