(update) added event argument hitchhiking - #1

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Zukzuk wants to merge 9 commits into
wheeyls:masterfrom
Zukzuk:feature/on-enter-event-args
Open

(update) added event argument hitchhiking#1
Zukzuk wants to merge 9 commits into
wheeyls:masterfrom
Zukzuk:feature/on-enter-event-args

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@Zukzuk

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For this fine state machine to be compatible with our envisioned payment workflow implementation, I need to be able to update our database inside the stateMachine itself. With this change we can add arguments to the event method and use them in the enter phase of the state change. See test for implementation

@wheeyls

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Lol it's absurd how long ago you submitted this, and I just saw it now. Gonna have to ask Github to work out their notifications, I'm on this site every day.

Comment threadstateMachine.js
states[name] = states[name] || function () {
states.trigger(name);
var args = Array.prototype.slice.call(arguments);
var arr = args.sort();

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Why this sort call? This is really unexpected in my experience, I'd expect the order or arguments to never change?

Comment threadstateMachine.js
me.onChange(me.currentState(), prev.name);
is(currentState.enter, 'Function') && currentState.enter();
me.onChange(me.currentState(), prev.name, args);
args.push(me.currentState());

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Why put the current state at the end of the list of arguments? Wouldn't it be more predictable to have the current state as the first argument?

;

newStates.withParams('a string', {some: 'data'});
q.equal(_in1, 'a string');

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These specs are failing for me: https://cl.ly/2C283C1l1w2y

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Curious if you're using these changes in production anywhere?

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@Zukzuk@wheeyls
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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(update) added event argument hitchhiking - #1

Open
Zukzuk wants to merge 9 commits into
wheeyls:masterfrom
Zukzuk:feature/on-enter-event-args
Open

(update) added event argument hitchhiking#1
Zukzuk wants to merge 9 commits into
wheeyls:masterfrom
Zukzuk:feature/on-enter-event-args

Conversation

@Zukzuk

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For this fine state machine to be compatible with our envisioned payment workflow implementation, I need to be able to update our database inside the stateMachine itself. With this change we can add arguments to the event method and use them in the enter phase of the state change. See test for implementation

@wheeyls

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Lol it's absurd how long ago you submitted this, and I just saw it now. Gonna have to ask Github to work out their notifications, I'm on this site every day.

Comment threadstateMachine.js
states[name] = states[name] || function () {
states.trigger(name);
var args = Array.prototype.slice.call(arguments);
var arr = args.sort();

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Why this sort call? This is really unexpected in my experience, I'd expect the order or arguments to never change?

Comment threadstateMachine.js
me.onChange(me.currentState(), prev.name);
is(currentState.enter, 'Function') && currentState.enter();
me.onChange(me.currentState(), prev.name, args);
args.push(me.currentState());

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Why put the current state at the end of the list of arguments? Wouldn't it be more predictable to have the current state as the first argument?

;

newStates.withParams('a string', {some: 'data'});
q.equal(_in1, 'a string');

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These specs are failing for me: https://cl.ly/2C283C1l1w2y

@wheeyls

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Curious if you're using these changes in production anywhere?

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@Zukzuk@wheeyls
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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(update) added event argument hitchhiking - #1

Open
Zukzuk wants to merge 9 commits into
wheeyls:masterfrom
Zukzuk:feature/on-enter-event-args
Open

(update) added event argument hitchhiking#1
Zukzuk wants to merge 9 commits into
wheeyls:masterfrom
Zukzuk:feature/on-enter-event-args

Conversation

@Zukzuk

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For this fine state machine to be compatible with our envisioned payment workflow implementation, I need to be able to update our database inside the stateMachine itself. With this change we can add arguments to the event method and use them in the enter phase of the state change. See test for implementation

@wheeyls

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Owner

Lol it's absurd how long ago you submitted this, and I just saw it now. Gonna have to ask Github to work out their notifications, I'm on this site every day.

Comment threadstateMachine.js
states[name] = states[name] || function () {
states.trigger(name);
var args = Array.prototype.slice.call(arguments);
var arr = args.sort();

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Why this sort call? This is really unexpected in my experience, I'd expect the order or arguments to never change?

Comment threadstateMachine.js
me.onChange(me.currentState(), prev.name);
is(currentState.enter, 'Function') && currentState.enter();
me.onChange(me.currentState(), prev.name, args);
args.push(me.currentState());

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Why put the current state at the end of the list of arguments? Wouldn't it be more predictable to have the current state as the first argument?

;

newStates.withParams('a string', {some: 'data'});
q.equal(_in1, 'a string');

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These specs are failing for me: https://cl.ly/2C283C1l1w2y

@wheeyls

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Curious if you're using these changes in production anywhere?

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2 participants

@Zukzuk@wheeyls
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

(update) added event argument hitchhiking - #1

Open
Zukzuk wants to merge 9 commits into
wheeyls:masterfrom
Zukzuk:feature/on-enter-event-args
Open

(update) added event argument hitchhiking#1
Zukzuk wants to merge 9 commits into
wheeyls:masterfrom
Zukzuk:feature/on-enter-event-args

Conversation

@Zukzuk

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For this fine state machine to be compatible with our envisioned payment workflow implementation, I need to be able to update our database inside the stateMachine itself. With this change we can add arguments to the event method and use them in the enter phase of the state change. See test for implementation

@wheeyls

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Owner

Lol it's absurd how long ago you submitted this, and I just saw it now. Gonna have to ask Github to work out their notifications, I'm on this site every day.

Comment threadstateMachine.js
states[name] = states[name] || function () {
states.trigger(name);
var args = Array.prototype.slice.call(arguments);
var arr = args.sort();

Copy link
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Owner

Choose a reason for hiding this comment

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Why this sort call? This is really unexpected in my experience, I'd expect the order or arguments to never change?

Comment threadstateMachine.js
me.onChange(me.currentState(), prev.name);
is(currentState.enter, 'Function') && currentState.enter();
me.onChange(me.currentState(), prev.name, args);
args.push(me.currentState());

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Why put the current state at the end of the list of arguments? Wouldn't it be more predictable to have the current state as the first argument?

;

newStates.withParams('a string', {some: 'data'});
q.equal(_in1, 'a string');

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Owner

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These specs are failing for me: https://cl.ly/2C283C1l1w2y

@wheeyls

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Owner

Curious if you're using these changes in production anywhere?

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2 participants

@Zukzuk@wheeyls
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

(update) added event argument hitchhiking - #1

Open
Zukzuk wants to merge 9 commits into
wheeyls:masterfrom
Zukzuk:feature/on-enter-event-args
Open

(update) added event argument hitchhiking#1
Zukzuk wants to merge 9 commits into
wheeyls:masterfrom
Zukzuk:feature/on-enter-event-args

Conversation

@Zukzuk

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For this fine state machine to be compatible with our envisioned payment workflow implementation, I need to be able to update our database inside the stateMachine itself. With this change we can add arguments to the event method and use them in the enter phase of the state change. See test for implementation

@wheeyls

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Owner

Lol it's absurd how long ago you submitted this, and I just saw it now. Gonna have to ask Github to work out their notifications, I'm on this site every day.

Comment threadstateMachine.js
states[name] = states[name] || function () {
states.trigger(name);
var args = Array.prototype.slice.call(arguments);
var arr = args.sort();

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Owner

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Why this sort call? This is really unexpected in my experience, I'd expect the order or arguments to never change?

Comment threadstateMachine.js
me.onChange(me.currentState(), prev.name);
is(currentState.enter, 'Function') && currentState.enter();
me.onChange(me.currentState(), prev.name, args);
args.push(me.currentState());

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Why put the current state at the end of the list of arguments? Wouldn't it be more predictable to have the current state as the first argument?

;

newStates.withParams('a string', {some: 'data'});
q.equal(_in1, 'a string');

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Owner

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These specs are failing for me: https://cl.ly/2C283C1l1w2y

@wheeyls

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Owner

Curious if you're using these changes in production anywhere?

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2 participants

@Zukzuk@wheeyls
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

(update) added event argument hitchhiking - #1

Open
Zukzuk wants to merge 9 commits into
wheeyls:masterfrom
Zukzuk:feature/on-enter-event-args
Open

(update) added event argument hitchhiking#1
Zukzuk wants to merge 9 commits into
wheeyls:masterfrom
Zukzuk:feature/on-enter-event-args

Conversation

@Zukzuk

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For this fine state machine to be compatible with our envisioned payment workflow implementation, I need to be able to update our database inside the stateMachine itself. With this change we can add arguments to the event method and use them in the enter phase of the state change. See test for implementation

@wheeyls

Copy link
Copy Markdown
Owner

Lol it's absurd how long ago you submitted this, and I just saw it now. Gonna have to ask Github to work out their notifications, I'm on this site every day.

Comment threadstateMachine.js
states[name] = states[name] || function () {
states.trigger(name);
var args = Array.prototype.slice.call(arguments);
var arr = args.sort();

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Owner

Choose a reason for hiding this comment

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Why this sort call? This is really unexpected in my experience, I'd expect the order or arguments to never change?

Comment threadstateMachine.js
me.onChange(me.currentState(), prev.name);
is(currentState.enter, 'Function') && currentState.enter();
me.onChange(me.currentState(), prev.name, args);
args.push(me.currentState());

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Why put the current state at the end of the list of arguments? Wouldn't it be more predictable to have the current state as the first argument?

;

newStates.withParams('a string', {some: 'data'});
q.equal(_in1, 'a string');

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Owner

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These specs are failing for me: https://cl.ly/2C283C1l1w2y

@wheeyls

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Curious if you're using these changes in production anywhere?

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2 participants

@Zukzuk@wheeyls
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

(update) added event argument hitchhiking - #1

Open
Zukzuk wants to merge 9 commits into
wheeyls:masterfrom
Zukzuk:feature/on-enter-event-args
Open

(update) added event argument hitchhiking#1
Zukzuk wants to merge 9 commits into
wheeyls:masterfrom
Zukzuk:feature/on-enter-event-args

Conversation

@Zukzuk

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For this fine state machine to be compatible with our envisioned payment workflow implementation, I need to be able to update our database inside the stateMachine itself. With this change we can add arguments to the event method and use them in the enter phase of the state change. See test for implementation

@wheeyls

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Owner

Lol it's absurd how long ago you submitted this, and I just saw it now. Gonna have to ask Github to work out their notifications, I'm on this site every day.

Comment threadstateMachine.js
states[name] = states[name] || function () {
states.trigger(name);
var args = Array.prototype.slice.call(arguments);
var arr = args.sort();

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Why this sort call? This is really unexpected in my experience, I'd expect the order or arguments to never change?

Comment threadstateMachine.js
me.onChange(me.currentState(), prev.name);
is(currentState.enter, 'Function') && currentState.enter();
me.onChange(me.currentState(), prev.name, args);
args.push(me.currentState());

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Why put the current state at the end of the list of arguments? Wouldn't it be more predictable to have the current state as the first argument?

;

newStates.withParams('a string', {some: 'data'});
q.equal(_in1, 'a string');

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These specs are failing for me: https://cl.ly/2C283C1l1w2y

@wheeyls

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Curious if you're using these changes in production anywhere?

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@Zukzuk@wheeyls
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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(update) added event argument hitchhiking - #1

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Zukzuk:feature/on-enter-event-args
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(update) added event argument hitchhiking#1
Zukzuk wants to merge 9 commits into
wheeyls:masterfrom
Zukzuk:feature/on-enter-event-args

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@Zukzuk

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For this fine state machine to be compatible with our envisioned payment workflow implementation, I need to be able to update our database inside the stateMachine itself. With this change we can add arguments to the event method and use them in the enter phase of the state change. See test for implementation

@wheeyls

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Lol it's absurd how long ago you submitted this, and I just saw it now. Gonna have to ask Github to work out their notifications, I'm on this site every day.

Comment threadstateMachine.js
states[name] = states[name] || function () {
states.trigger(name);
var args = Array.prototype.slice.call(arguments);
var arr = args.sort();

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Why this sort call? This is really unexpected in my experience, I'd expect the order or arguments to never change?

Comment threadstateMachine.js
me.onChange(me.currentState(), prev.name);
is(currentState.enter, 'Function') && currentState.enter();
me.onChange(me.currentState(), prev.name, args);
args.push(me.currentState());

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Why put the current state at the end of the list of arguments? Wouldn't it be more predictable to have the current state as the first argument?

;

newStates.withParams('a string', {some: 'data'});
q.equal(_in1, 'a string');

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These specs are failing for me: https://cl.ly/2C283C1l1w2y

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Curious if you're using these changes in production anywhere?

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@Zukzuk@wheeyls