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CPP Texas Solver

releaselicenseOpen In ColabGitter chat

README English | δΈ­ζ–‡

Introduction

A open sourced, extremely efficient Texas Hold'em and short deck solver. See this Introduction video for more. Supports Windows,MacOs and Linux.

Features:

  • In a tree with 1~2bets + allin, it's speed exceeds piosolver on flop
  • Support Mac, Linux and Windows
  • Support texas holdem and shortdeck
  • Support cross language calls
  • Result aliged with piosolver
  • Support dump strategy to json file
  • It's the c++ version of TexasHoldemSolverJava with a ton of optimization, it's 5x faster than the java version and takes less than 1/3 memory.

Feel free to mess with a toy solver in google colab

Install

Download package according to your OS in release package, unzip it, and install is done. It's that simple.

GUI version Usage

After install the solver, double click the application binary (TexasSolverGui.exe in windows or TexasSolverGui.app in MacOS) to run TexasSolver.

Console version Usage

Please check console version document for more.

Speed benchmark with piosolver

Piosolver and my TexasSolver(console version) run use the same settings (spr=10,flop game) and their result are aligned.

Input configlogthread numbermemory usageaccuracyconverge time
piosolver 1.0config_piosolverlog_piosolver6492Mb0.29%242s
TexasSolver 0.1.0 (Our solver)config_texassolverlog_texassolver61600Mb0.275%172s

The compare image of their results is here. As you can see their result are very close.

License

GNU AGPL v3

Email

icybee@yeah.net

Q & As

  1. Q: Is the solver really free?

    • A: Yes, for personal users, the solver is completely opensourced and free.
  2. Q: Can I upload it to other websites or forums? Can I share it with my friend?

    • A: No, you can only put the link of this project to other website, not the binary, this project is under AGPL-V3 license, and these kind of action violates this license.
  3. Q: Can I intergate it to my software?

    • A: If you intergate the release package(binary) into your software, Yes, you can do that. If you want to intergate the code of the solver into your software or provide service through internet, then you need to contact me for a commercial license, which is also the main profit-making method of this project.
  4. Q: What framework do you use to write the ui?

    • A: I use QT 5.1.0 (opensourced edition) to build the GUI version. For the console version, I use Mingw + CMake.

About

πŸš€ A very efficient Texas Holdem GTO solver ♠️β™₯️♣️♦️

Resources

Stars

0 stars

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0 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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CPP Texas Solver

releaselicenseOpen In ColabGitter chat

README English | δΈ­ζ–‡

Introduction

A open sourced, extremely efficient Texas Hold'em and short deck solver. See this Introduction video for more. Supports Windows,MacOs and Linux.

Features:

  • In a tree with 1~2bets + allin, it's speed exceeds piosolver on flop
  • Support Mac, Linux and Windows
  • Support texas holdem and shortdeck
  • Support cross language calls
  • Result aliged with piosolver
  • Support dump strategy to json file
  • It's the c++ version of TexasHoldemSolverJava with a ton of optimization, it's 5x faster than the java version and takes less than 1/3 memory.

Feel free to mess with a toy solver in google colab

Install

Download package according to your OS in release package, unzip it, and install is done. It's that simple.

GUI version Usage

After install the solver, double click the application binary (TexasSolverGui.exe in windows or TexasSolverGui.app in MacOS) to run TexasSolver.

Console version Usage

Please check console version document for more.

Speed benchmark with piosolver

Piosolver and my TexasSolver(console version) run use the same settings (spr=10,flop game) and their result are aligned.

Input configlogthread numbermemory usageaccuracyconverge time
piosolver 1.0config_piosolverlog_piosolver6492Mb0.29%242s
TexasSolver 0.1.0 (Our solver)config_texassolverlog_texassolver61600Mb0.275%172s

The compare image of their results is here. As you can see their result are very close.

License

GNU AGPL v3

Email

icybee@yeah.net

Q & As

  1. Q: Is the solver really free?

    • A: Yes, for personal users, the solver is completely opensourced and free.
  2. Q: Can I upload it to other websites or forums? Can I share it with my friend?

    • A: No, you can only put the link of this project to other website, not the binary, this project is under AGPL-V3 license, and these kind of action violates this license.
  3. Q: Can I intergate it to my software?

    • A: If you intergate the release package(binary) into your software, Yes, you can do that. If you want to intergate the code of the solver into your software or provide service through internet, then you need to contact me for a commercial license, which is also the main profit-making method of this project.
  4. Q: What framework do you use to write the ui?

    • A: I use QT 5.1.0 (opensourced edition) to build the GUI version. For the console version, I use Mingw + CMake.

About

πŸš€ A very efficient Texas Holdem GTO solver ♠️β™₯️♣️♦️

Resources

Stars

0 stars

Watchers

0 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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CPP Texas Solver

releaselicenseOpen In ColabGitter chat

README English | δΈ­ζ–‡

Introduction

A open sourced, extremely efficient Texas Hold'em and short deck solver. See this Introduction video for more. Supports Windows,MacOs and Linux.

Features:

  • In a tree with 1~2bets + allin, it's speed exceeds piosolver on flop
  • Support Mac, Linux and Windows
  • Support texas holdem and shortdeck
  • Support cross language calls
  • Result aliged with piosolver
  • Support dump strategy to json file
  • It's the c++ version of TexasHoldemSolverJava with a ton of optimization, it's 5x faster than the java version and takes less than 1/3 memory.

Feel free to mess with a toy solver in google colab

Install

Download package according to your OS in release package, unzip it, and install is done. It's that simple.

GUI version Usage

After install the solver, double click the application binary (TexasSolverGui.exe in windows or TexasSolverGui.app in MacOS) to run TexasSolver.

Console version Usage

Please check console version document for more.

Speed benchmark with piosolver

Piosolver and my TexasSolver(console version) run use the same settings (spr=10,flop game) and their result are aligned.

Input configlogthread numbermemory usageaccuracyconverge time
piosolver 1.0config_piosolverlog_piosolver6492Mb0.29%242s
TexasSolver 0.1.0 (Our solver)config_texassolverlog_texassolver61600Mb0.275%172s

The compare image of their results is here. As you can see their result are very close.

License

GNU AGPL v3

Email

icybee@yeah.net

Q & As

  1. Q: Is the solver really free?

    • A: Yes, for personal users, the solver is completely opensourced and free.
  2. Q: Can I upload it to other websites or forums? Can I share it with my friend?

    • A: No, you can only put the link of this project to other website, not the binary, this project is under AGPL-V3 license, and these kind of action violates this license.
  3. Q: Can I intergate it to my software?

    • A: If you intergate the release package(binary) into your software, Yes, you can do that. If you want to intergate the code of the solver into your software or provide service through internet, then you need to contact me for a commercial license, which is also the main profit-making method of this project.
  4. Q: What framework do you use to write the ui?

    • A: I use QT 5.1.0 (opensourced edition) to build the GUI version. For the console version, I use Mingw + CMake.

About

πŸš€ A very efficient Texas Holdem GTO solver ♠️β™₯️♣️♦️

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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CPP Texas Solver

releaselicenseOpen In ColabGitter chat

README English | δΈ­ζ–‡

Introduction

A open sourced, extremely efficient Texas Hold'em and short deck solver. See this Introduction video for more. Supports Windows,MacOs and Linux.

Features:

  • In a tree with 1~2bets + allin, it's speed exceeds piosolver on flop
  • Support Mac, Linux and Windows
  • Support texas holdem and shortdeck
  • Support cross language calls
  • Result aliged with piosolver
  • Support dump strategy to json file
  • It's the c++ version of TexasHoldemSolverJava with a ton of optimization, it's 5x faster than the java version and takes less than 1/3 memory.

Feel free to mess with a toy solver in google colab

Install

Download package according to your OS in release package, unzip it, and install is done. It's that simple.

GUI version Usage

After install the solver, double click the application binary (TexasSolverGui.exe in windows or TexasSolverGui.app in MacOS) to run TexasSolver.

Console version Usage

Please check console version document for more.

Speed benchmark with piosolver

Piosolver and my TexasSolver(console version) run use the same settings (spr=10,flop game) and their result are aligned.

Input configlogthread numbermemory usageaccuracyconverge time
piosolver 1.0config_piosolverlog_piosolver6492Mb0.29%242s
TexasSolver 0.1.0 (Our solver)config_texassolverlog_texassolver61600Mb0.275%172s

The compare image of their results is here. As you can see their result are very close.

License

GNU AGPL v3

Email

icybee@yeah.net

Q & As

  1. Q: Is the solver really free?

    • A: Yes, for personal users, the solver is completely opensourced and free.
  2. Q: Can I upload it to other websites or forums? Can I share it with my friend?

    • A: No, you can only put the link of this project to other website, not the binary, this project is under AGPL-V3 license, and these kind of action violates this license.
  3. Q: Can I intergate it to my software?

    • A: If you intergate the release package(binary) into your software, Yes, you can do that. If you want to intergate the code of the solver into your software or provide service through internet, then you need to contact me for a commercial license, which is also the main profit-making method of this project.
  4. Q: What framework do you use to write the ui?

    • A: I use QT 5.1.0 (opensourced edition) to build the GUI version. For the console version, I use Mingw + CMake.

About

πŸš€ A very efficient Texas Holdem GTO solver ♠️β™₯️♣️♦️

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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CPP Texas Solver

releaselicenseOpen In ColabGitter chat

README English | δΈ­ζ–‡

Introduction

A open sourced, extremely efficient Texas Hold'em and short deck solver. See this Introduction video for more. Supports Windows,MacOs and Linux.

Features:

  • In a tree with 1~2bets + allin, it's speed exceeds piosolver on flop
  • Support Mac, Linux and Windows
  • Support texas holdem and shortdeck
  • Support cross language calls
  • Result aliged with piosolver
  • Support dump strategy to json file
  • It's the c++ version of TexasHoldemSolverJava with a ton of optimization, it's 5x faster than the java version and takes less than 1/3 memory.

Feel free to mess with a toy solver in google colab

Install

Download package according to your OS in release package, unzip it, and install is done. It's that simple.

GUI version Usage

After install the solver, double click the application binary (TexasSolverGui.exe in windows or TexasSolverGui.app in MacOS) to run TexasSolver.

Console version Usage

Please check console version document for more.

Speed benchmark with piosolver

Piosolver and my TexasSolver(console version) run use the same settings (spr=10,flop game) and their result are aligned.

Input configlogthread numbermemory usageaccuracyconverge time
piosolver 1.0config_piosolverlog_piosolver6492Mb0.29%242s
TexasSolver 0.1.0 (Our solver)config_texassolverlog_texassolver61600Mb0.275%172s

The compare image of their results is here. As you can see their result are very close.

License

GNU AGPL v3

Email

icybee@yeah.net

Q & As

  1. Q: Is the solver really free?

    • A: Yes, for personal users, the solver is completely opensourced and free.
  2. Q: Can I upload it to other websites or forums? Can I share it with my friend?

    • A: No, you can only put the link of this project to other website, not the binary, this project is under AGPL-V3 license, and these kind of action violates this license.
  3. Q: Can I intergate it to my software?

    • A: If you intergate the release package(binary) into your software, Yes, you can do that. If you want to intergate the code of the solver into your software or provide service through internet, then you need to contact me for a commercial license, which is also the main profit-making method of this project.
  4. Q: What framework do you use to write the ui?

    • A: I use QT 5.1.0 (opensourced edition) to build the GUI version. For the console version, I use Mingw + CMake.

About

πŸš€ A very efficient Texas Holdem GTO solver ♠️β™₯️♣️♦️

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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CPP Texas Solver

releaselicenseOpen In ColabGitter chat

README English | δΈ­ζ–‡

Introduction

A open sourced, extremely efficient Texas Hold'em and short deck solver. See this Introduction video for more. Supports Windows,MacOs and Linux.

Features:

  • In a tree with 1~2bets + allin, it's speed exceeds piosolver on flop
  • Support Mac, Linux and Windows
  • Support texas holdem and shortdeck
  • Support cross language calls
  • Result aliged with piosolver
  • Support dump strategy to json file
  • It's the c++ version of TexasHoldemSolverJava with a ton of optimization, it's 5x faster than the java version and takes less than 1/3 memory.

Feel free to mess with a toy solver in google colab

Install

Download package according to your OS in release package, unzip it, and install is done. It's that simple.

GUI version Usage

After install the solver, double click the application binary (TexasSolverGui.exe in windows or TexasSolverGui.app in MacOS) to run TexasSolver.

Console version Usage

Please check console version document for more.

Speed benchmark with piosolver

Piosolver and my TexasSolver(console version) run use the same settings (spr=10,flop game) and their result are aligned.

Input configlogthread numbermemory usageaccuracyconverge time
piosolver 1.0config_piosolverlog_piosolver6492Mb0.29%242s
TexasSolver 0.1.0 (Our solver)config_texassolverlog_texassolver61600Mb0.275%172s

The compare image of their results is here. As you can see their result are very close.

License

GNU AGPL v3

Email

icybee@yeah.net

Q & As

  1. Q: Is the solver really free?

    • A: Yes, for personal users, the solver is completely opensourced and free.
  2. Q: Can I upload it to other websites or forums? Can I share it with my friend?

    • A: No, you can only put the link of this project to other website, not the binary, this project is under AGPL-V3 license, and these kind of action violates this license.
  3. Q: Can I intergate it to my software?

    • A: If you intergate the release package(binary) into your software, Yes, you can do that. If you want to intergate the code of the solver into your software or provide service through internet, then you need to contact me for a commercial license, which is also the main profit-making method of this project.
  4. Q: What framework do you use to write the ui?

    • A: I use QT 5.1.0 (opensourced edition) to build the GUI version. For the console version, I use Mingw + CMake.

About

πŸš€ A very efficient Texas Holdem GTO solver ♠️β™₯️♣️♦️

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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CPP Texas Solver

releaselicenseOpen In ColabGitter chat

README English | δΈ­ζ–‡

Introduction

A open sourced, extremely efficient Texas Hold'em and short deck solver. See this Introduction video for more. Supports Windows,MacOs and Linux.

Features:

  • In a tree with 1~2bets + allin, it's speed exceeds piosolver on flop
  • Support Mac, Linux and Windows
  • Support texas holdem and shortdeck
  • Support cross language calls
  • Result aliged with piosolver
  • Support dump strategy to json file
  • It's the c++ version of TexasHoldemSolverJava with a ton of optimization, it's 5x faster than the java version and takes less than 1/3 memory.

Feel free to mess with a toy solver in google colab

Install

Download package according to your OS in release package, unzip it, and install is done. It's that simple.

GUI version Usage

After install the solver, double click the application binary (TexasSolverGui.exe in windows or TexasSolverGui.app in MacOS) to run TexasSolver.

Console version Usage

Please check console version document for more.

Speed benchmark with piosolver

Piosolver and my TexasSolver(console version) run use the same settings (spr=10,flop game) and their result are aligned.

Input configlogthread numbermemory usageaccuracyconverge time
piosolver 1.0config_piosolverlog_piosolver6492Mb0.29%242s
TexasSolver 0.1.0 (Our solver)config_texassolverlog_texassolver61600Mb0.275%172s

The compare image of their results is here. As you can see their result are very close.

License

GNU AGPL v3

Email

icybee@yeah.net

Q & As

  1. Q: Is the solver really free?

    • A: Yes, for personal users, the solver is completely opensourced and free.
  2. Q: Can I upload it to other websites or forums? Can I share it with my friend?

    • A: No, you can only put the link of this project to other website, not the binary, this project is under AGPL-V3 license, and these kind of action violates this license.
  3. Q: Can I intergate it to my software?

    • A: If you intergate the release package(binary) into your software, Yes, you can do that. If you want to intergate the code of the solver into your software or provide service through internet, then you need to contact me for a commercial license, which is also the main profit-making method of this project.
  4. Q: What framework do you use to write the ui?

    • A: I use QT 5.1.0 (opensourced edition) to build the GUI version. For the console version, I use Mingw + CMake.

About

πŸš€ A very efficient Texas Holdem GTO solver ♠️β™₯️♣️♦️

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CPP Texas Solver

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README English | δΈ­ζ–‡

Introduction

A open sourced, extremely efficient Texas Hold'em and short deck solver. See this Introduction video for more. Supports Windows,MacOs and Linux.

Features:

  • In a tree with 1~2bets + allin, it's speed exceeds piosolver on flop
  • Support Mac, Linux and Windows
  • Support texas holdem and shortdeck
  • Support cross language calls
  • Result aliged with piosolver
  • Support dump strategy to json file
  • It's the c++ version of TexasHoldemSolverJava with a ton of optimization, it's 5x faster than the java version and takes less than 1/3 memory.

Feel free to mess with a toy solver in google colab

Install

Download package according to your OS in release package, unzip it, and install is done. It's that simple.

GUI version Usage

After install the solver, double click the application binary (TexasSolverGui.exe in windows or TexasSolverGui.app in MacOS) to run TexasSolver.

Console version Usage

Please check console version document for more.

Speed benchmark with piosolver

Piosolver and my TexasSolver(console version) run use the same settings (spr=10,flop game) and their result are aligned.

Input configlogthread numbermemory usageaccuracyconverge time
piosolver 1.0config_piosolverlog_piosolver6492Mb0.29%242s
TexasSolver 0.1.0 (Our solver)config_texassolverlog_texassolver61600Mb0.275%172s

The compare image of their results is here. As you can see their result are very close.

License

GNU AGPL v3

Email

icybee@yeah.net

Q & As

  1. Q: Is the solver really free?

    • A: Yes, for personal users, the solver is completely opensourced and free.
  2. Q: Can I upload it to other websites or forums? Can I share it with my friend?

    • A: No, you can only put the link of this project to other website, not the binary, this project is under AGPL-V3 license, and these kind of action violates this license.
  3. Q: Can I intergate it to my software?

    • A: If you intergate the release package(binary) into your software, Yes, you can do that. If you want to intergate the code of the solver into your software or provide service through internet, then you need to contact me for a commercial license, which is also the main profit-making method of this project.
  4. Q: What framework do you use to write the ui?

    • A: I use QT 5.1.0 (opensourced edition) to build the GUI version. For the console version, I use Mingw + CMake.

About

πŸš€ A very efficient Texas Holdem GTO solver ♠️β™₯️♣️♦️

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages