Manage side effect disposers in a compact, reusable and testable style. Designed and implemented with efficiency and ergonomics in mind.
npm add @wopjs/disposable
import{disposableStore}from"@wopjs/disposable";// Example lib that returns a disposer functionconstlisten=(target,type,listener)=>{target.addEventListener(type,listener);return()=>target.removeEventListener(type,listener);};classA{dispose=disposableStore();constructor(){this.dispose.add(listen("type",event=>console.log(event)));}print(){console.log("print a");}}classB{dispose=disposableStore();// A is a disposable so it can be added to the store.a=this.dispose.add(newA());}constb=newB();b.a.print();// "print a"b.dispose();// both a and b are disposedWith more type annotations:
import{disposableStore,disposableMap,typeIDisposable,typeDisposableStore,}from"@wopjs/disposable";// Example lib that returns a disposer functionconstlisten=(target,type,listener)=>{target.addEventListener(type,listener);return()=>target.removeEventListener(type,listener);};classAimplementsIDisposable{dispose=disposableMap();someMethod(){// Create side effects on demand.this.dispose.make(// Easily implements debounce by providing a id for the disposer.// When adding disposer with the same id to the store, the previous disposer will be disposed."myIdForThisDebounce",()=>{consttimeoutId=setTimeout(()=>console.log("timeout"),1000);return()=>clearTimeout(timeoutId);});}}classBimplementsIDisposable{dispose: DisposableStore;a=newA();constructor(){// Add initial disposables.this.dispose=disposableStore([// A is a disposable so it can be added to the store.a,// Add a disposer function.listen("type",event=>console.log(event)),]);}}constb=newB();b.dispose();// All side effects in both a and b are disposedDisposable adopts both disposer function
() => voidand disposable.dispose()contracts which are widely accepted. Implementing these patterns does not require any extra effort.// disposer function patternconstdisposer=()=>console.log("dispose");// class disposable patternclassMyDisposable{dispose(){console.log("dispose");}}constmyDisposable=newMyDisposable();// plain object disposable patternconstmyDisposable={dispose(){console.log("dispose");},};
And of course it works well with other
@wopjslibraries.import{addEventListener}from"wopjs/dom";import{timeout}from"wopjs/time";
Disposables are designed to be composable and chainable.
import{disposableStore,typeIDisposable}from"@wopjs/disposable";classAimplementsIDisposable{dispose=disposableStore();constructor(){this.dispose.add(()=>console.log("a"));}print(){console.log("print a");}}classBimplementsIDisposable{dispose=disposableStore();a=this.dispose.add(newA());}constb=newB();b.a.print();// "print a"b.dispose();// both a and b are disposed
You can also create your own side effects in a compact way.
import{disposableStore}from"@wopjs/disposable";classA{dispose=disposableStore();constructor(){dispose.make(()=>{consthandler=()=>console.log("click");someEvent.on("type",handler);return()=>someEvent.off("type",handler);});}}consta=newA();a.dispose();// clear all disposers
Disposables can bind to keys with
DisposableMap. Setting a disposable with the same key will dispose (flush) the old one first.import{disposableStore,disposableMap}from"@wopjs/disposable";import{addEventListener}from"@wopjs/dom";import{timeout}from"@wopjs/time";conststore=disposableStore();// let store also manage the DisposableMapconstmap=store.add(disposableMap());store.add(addEventListener(window,"click",event=>{// Clicking within 1s will trigger debounce effect (the pending timeout is cancelled before adding the new one).map.set("myId",timeout(()=>console.log(event),1000));}));
- Designed and implemented with efficiency and ergonomics in mind, not only the (minified) bundle size is less than 1kb, using this library also enables patterns that require way less code to manage side effect disposers and module life-cycles.
A disposable is an object that has a dispose method. The dispose method is used to dispose the object, which means to clean up any resources it holds.
// class disposableclassMyDisposable{dispose(){console.log("clean up");}}constmyDisposable=newMyDisposable();// plain object disposableconstmyDisposable={dispose(){console.log("clean up");},};A disposer is a function that cleans up resources. It is usually created by a factory function.
constaddListener=(target,type,listener)=>{target.addEventListener(type,listener);// disposer functionreturn()=>target.removeEventListener(type,listener);};constdisposer=addListener(window,"click",()=>console.log("click"));disposer();// listener is removedA disposable disposer is both a disposer an a disposable.
This pattern is useful if you want to create disposers that are compatible to more frameworks.
constaddListener=(target,type,listener)=>{target.addEventListener(type,listener);constdisposer=()=>target.removeEventListener(type,listener);disposer.dispose=disposer;returndisposer;};For type annotation you may use DisposableDisposer:
importtype{DisposableDisposer}from"@wopjs/disposable";constsetInterval=(handler: ()=>void,timeout: number)=>{constticket=setInterval(handler,timeout);constdisposer: DisposableDisposer=()=>clearInterval(ticket);disposer.dispose=disposer;returndisposer;};A DisposableStore is a DisposableDisposer that manages other disposers and disposables.
import{disposableStore}from"@wopjs/disposable";constdispose=disposableStore();dispose.add(()=>console.log("disposed 1"));dispose.add(()=>console.log("disposed 2"));dispose.make(()=>{return()=>console.log("disposed 3");});dispose();// Logs "dispose 1", "dispose 2" and "dispose 3"Since it is also a disposer, it can be easily composed with other disposables.
import{disposableStore,typeIDisposable}from"@wopjs/disposable";classAimplementsIDisposable{dispose=disposableStore();constructor(){this.dispose.add(()=>console.log("a"));}print(){console.log("print a");}}classBimplementsIDisposable{dispose=disposableStore();a=this.dispose.add(newA());}constb=newB();b.a.print();// "print a"b.dispose();// both a and b are disposedLike DisposableStore, a DisposableMap is a DisposableDisposer that manages disposers and disposables with key.
Map key introduces Refreshable which makes it more interesting when comes to creating side effects on the fly.
import{disposableMap}from"@wopjs/disposable";constdispose=disposableMap();dispose.set("key1",()=>console.log("disposed 1"));dispose.make("key2",()=>{return()=>console.log("disposed 2");});dispose();// Logs "disposed 1" and "disposed 2"Since it is also a disposer, it can be easily composed with other disposables.
import{disposableMap,disposableStore,typeIDisposable,}from"@wopjs/disposable";classAimplementsIDisposable{dispose=disposableMap();constructor(){this.dispose.add("key1",()=>console.log("a"));}print(){console.log("print a");}}classBimplementsIDisposable{dispose=disposableStore();a=this.dispose.add(newA());}constb=newB();b.a.print();// "print a"b.dispose();// both a and b are disposedDisposableOne is a lightweight DisposableMap. It only manages one disposer or disposable at a time. It is useful if you want Refreshable but only need to manage one disposer or disposable.
import{disposableOne}from"@wopjs/disposable";constdispose=disposableOne();dispose.set(()=>console.log("disposed 1"));dispose.set(()=>console.log("disposed 2"));// Logs "disposed 1"dispose();// Logs "disposed 2"Abortable is a special kind of disposable that may be disposed outside of the store (like when setTimeout or once event finishes). It will notify the store to delete itself from the store when disposed. The signature is the same as a disposable disposer.
import{abortable,disposableStore}from"@wopjs/disposable";consttimeout=(handle,timeout)=>{letid;constdisposer=abortable(()=>clearTimeout(id));id=setTimeout(()=>{handler();disposer();},timeout);returndisposer;};constdispose=disposableStore();dispose.add(timeout(()=>console.log("timeout"),1000));// The `timeout` disposer will be removed from the `dispose` after 1s.This package comes with an ESLint plugin:
// eslint.config.mjs
import disposable from "@wopjs/disposable/eslint-plugin.js";
export default [
disposable.recommended
]
Rules:
disposable/readonly-dispose: Enforcedisposemethod to bereadonly.
This package also comes with a Biome GritQL plugin:
{
"plugins": ["./node_modules/@wopjs/disposable/biome-plugin.grit"]
}Check:
- Enforces class
disposeproperties to bereadonlywhen they hold a disposable type or are initialized by one of this package's disposable factory functions.
MIT @ wopjs