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No Man's Menu

Screenshot 2025-10-03 221332


Features

🧑‍🚀 Player🔫 Multitool🚀 Starship
Infinite HealthInfinite Mining BeamInfinite Shield
Infinite StaminaInfinite Terrain ManipulatorInfinite Launch Thrusters
Infinite Life SupportInfinite AmmoInfinite Pulse Engine
Infinite Exosuit ShieldsInfinite GrenadesInfinite Hyperdrive
Infinite Environmental ProtectionOne Hit KillNo Weapon Overheat (lasers & rockets)
Infinite JetpackNo Mining Beam OverheatUnlock All Corvette Parts
Super Jetpack
Free Crafting
Set Currency (Units, Nanites, Quicksilver)

Usage

  • Compile the project (will provide a pre-compiled binary at some point in the future). It will produce a binary: NoMansMenu.dll.
  • Start the game, preferably load into a save as well.
  • Use any injector and inject the DLL into NMS.exe.
  • Press INSERT to open/close the menu.

Credits

Known Issues

  • First ever injection tanks your CPU 🥴 After that, patterns get cached and the menu loads instantly.
  • Sometimes, initial injection fails with Invalid Vulkan Device error. Restarting the game and re-injecting the DLL works. Not sure how to fix this.

TODO

  • Add more stuff and hopefully make sense of some of this game's huge classes (Im not a reverse-engineer. HELP).
  • Add a GitHub workflow to compile the project and upload a binary.
  • Add serializable settings (checkbox states, maybe themes and UI stuff?).

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No Man's Menu

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