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Reproduced texture size issue (WebGPU) using Material Design Icons font + Dear Imgui's wchar32 feature/setting. - #29
Conversation
…nt + Dear Imgui's wchar32 feature/setting.
andreamancuso
commented
Jun 3, 2024
Keeping this PR open to serve as a reminder re: we must stick to Font Awesome icons for now. |
…e issue. Unfortunately there's a 15 second long period of very high (100%) CPU utilisation before the application gets rendered.
Setting Setting After a while, the texture size issue was back and I was unable to get the application to render anymore. |
andreamancuso
commented
Jun 10, 2024
The only concrete solution for this is to include web font files containing exclusively the icons actually being used within the application. This used to be a thing over a decade ago in the web world - I should hope this won't be overly difficult in 2024... |
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Re-created issue based on discussion: ocornut/imgui#7649