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Hyprealm — Browser-Based Window Manager

A keyboard-driven, floating window system inspired by Hyprland — built entirely in vanilla JavaScript.

This project recreates core window manager behaviors directly in the browser: draggable windows, snapping, animated transitions, and a minimal workflow focused on speed and control.

✨ Features

  • 🤗 Draggable, resizable windows with momentum
  • ⚡ Keyboard-first workflow (spawn, close, launch apps)
  • 🧲 Edge snapping (left / right / fullscreen)
  • 👻 Snap preview ghost (real-time visual feedback)
  • 🎯 Snap-to-ghost animation (no jarring jumps)
  • 🔁 Restore previous size after unsnapping
  • 🧠 Lightweight task manager mock window
  • 📝 Editable console windows (textarea-based)
  • 🎬 Smooth open / close / focus animations

⌨️ Keybinds

Key Actions

  • 'n' Open new window
  • ';' Close active window
  • 'Y Y' Open YouTube (In quick succession)
  • 'G G' Open Google (In quick succession)
  • 'tilde tilde' Open Task Manager

🧠 Design Philosophy

  • Keyboard-first — minimize reliance on UI buttons
  • Immediate feedback — ghost previews and smooth transitions
  • Minimal state, maximum feel — simple logic, polished UX
  • No frameworks — everything built from scratch

🏗️ How It Works

Each window is a DOM element with:

  • Absolute positioning
  • Drag + resize handlers
  • Internal state (snapped / previous bounds)
  • Snapping
  • Triggered on mouse release
  • Uses edge detection + threshold
  • Stores previous size for restoration
  • Ghost Preview
  • Separate overlay element
  • Updates during drag
  • Acts as the source of truth for snapping
  • Animation Layer
  • CSS transitions for movement and scaling
  • JS-controlled transitions for snapping
  • Disabled during drag for responsiveness

🔮 Coming Soon:

  • Quadrant snapping (tiling layout) ✔
  • Persistent window state (localStorage)
  • Terminal command parsing
  • Window stacking / z-index management
  • App system (YouTube, notes, etc. as windows)

⚠️ Limitations

  • Not a real window manager (runs in browser sandbox)
  • No process isolation
  • No true multi-monitor awareness
  • Performance tied to DOM rendering

🤝 End Notes

This is a personal experimental project, but feel free to fork and build on it. This project is less about replicating an OS and more about understanding why modern window managers feel the way they do. Turns out — it's mostly good state management and even better animations.

About

This project was inspired from the absolutely magnificent linux distro; Hyprland, and this is a mere attempt at immitating its style, using html, css and javascript.

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0 stars

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Hyprealm — Browser-Based Window Manager

A keyboard-driven, floating window system inspired by Hyprland — built entirely in vanilla JavaScript.

This project recreates core window manager behaviors directly in the browser: draggable windows, snapping, animated transitions, and a minimal workflow focused on speed and control.

✨ Features

  • 🤗 Draggable, resizable windows with momentum
  • ⚡ Keyboard-first workflow (spawn, close, launch apps)
  • 🧲 Edge snapping (left / right / fullscreen)
  • 👻 Snap preview ghost (real-time visual feedback)
  • 🎯 Snap-to-ghost animation (no jarring jumps)
  • 🔁 Restore previous size after unsnapping
  • 🧠 Lightweight task manager mock window
  • 📝 Editable console windows (textarea-based)
  • 🎬 Smooth open / close / focus animations

⌨️ Keybinds

Key Actions

  • 'n' Open new window
  • ';' Close active window
  • 'Y Y' Open YouTube (In quick succession)
  • 'G G' Open Google (In quick succession)
  • 'tilde tilde' Open Task Manager

🧠 Design Philosophy

  • Keyboard-first — minimize reliance on UI buttons
  • Immediate feedback — ghost previews and smooth transitions
  • Minimal state, maximum feel — simple logic, polished UX
  • No frameworks — everything built from scratch

🏗️ How It Works

Each window is a DOM element with:

  • Absolute positioning
  • Drag + resize handlers
  • Internal state (snapped / previous bounds)
  • Snapping
  • Triggered on mouse release
  • Uses edge detection + threshold
  • Stores previous size for restoration
  • Ghost Preview
  • Separate overlay element
  • Updates during drag
  • Acts as the source of truth for snapping
  • Animation Layer
  • CSS transitions for movement and scaling
  • JS-controlled transitions for snapping
  • Disabled during drag for responsiveness

🔮 Coming Soon:

  • Quadrant snapping (tiling layout) ✔
  • Persistent window state (localStorage)
  • Terminal command parsing
  • Window stacking / z-index management
  • App system (YouTube, notes, etc. as windows)

⚠️ Limitations

  • Not a real window manager (runs in browser sandbox)
  • No process isolation
  • No true multi-monitor awareness
  • Performance tied to DOM rendering

🤝 End Notes

This is a personal experimental project, but feel free to fork and build on it. This project is less about replicating an OS and more about understanding why modern window managers feel the way they do. Turns out — it's mostly good state management and even better animations.

About

This project was inspired from the absolutely magnificent linux distro; Hyprland, and this is a mere attempt at immitating its style, using html, css and javascript.

Resources

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Hyprealm — Browser-Based Window Manager

A keyboard-driven, floating window system inspired by Hyprland — built entirely in vanilla JavaScript.

This project recreates core window manager behaviors directly in the browser: draggable windows, snapping, animated transitions, and a minimal workflow focused on speed and control.

✨ Features

  • 🤗 Draggable, resizable windows with momentum
  • ⚡ Keyboard-first workflow (spawn, close, launch apps)
  • 🧲 Edge snapping (left / right / fullscreen)
  • 👻 Snap preview ghost (real-time visual feedback)
  • 🎯 Snap-to-ghost animation (no jarring jumps)
  • 🔁 Restore previous size after unsnapping
  • 🧠 Lightweight task manager mock window
  • 📝 Editable console windows (textarea-based)
  • 🎬 Smooth open / close / focus animations

⌨️ Keybinds

Key Actions

  • 'n' Open new window
  • ';' Close active window
  • 'Y Y' Open YouTube (In quick succession)
  • 'G G' Open Google (In quick succession)
  • 'tilde tilde' Open Task Manager

🧠 Design Philosophy

  • Keyboard-first — minimize reliance on UI buttons
  • Immediate feedback — ghost previews and smooth transitions
  • Minimal state, maximum feel — simple logic, polished UX
  • No frameworks — everything built from scratch

🏗️ How It Works

Each window is a DOM element with:

  • Absolute positioning
  • Drag + resize handlers
  • Internal state (snapped / previous bounds)
  • Snapping
  • Triggered on mouse release
  • Uses edge detection + threshold
  • Stores previous size for restoration
  • Ghost Preview
  • Separate overlay element
  • Updates during drag
  • Acts as the source of truth for snapping
  • Animation Layer
  • CSS transitions for movement and scaling
  • JS-controlled transitions for snapping
  • Disabled during drag for responsiveness

🔮 Coming Soon:

  • Quadrant snapping (tiling layout) ✔
  • Persistent window state (localStorage)
  • Terminal command parsing
  • Window stacking / z-index management
  • App system (YouTube, notes, etc. as windows)

⚠️ Limitations

  • Not a real window manager (runs in browser sandbox)
  • No process isolation
  • No true multi-monitor awareness
  • Performance tied to DOM rendering

🤝 End Notes

This is a personal experimental project, but feel free to fork and build on it. This project is less about replicating an OS and more about understanding why modern window managers feel the way they do. Turns out — it's mostly good state management and even better animations.

About

This project was inspired from the absolutely magnificent linux distro; Hyprland, and this is a mere attempt at immitating its style, using html, css and javascript.

Resources

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0 stars

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0 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Hyprealm — Browser-Based Window Manager

A keyboard-driven, floating window system inspired by Hyprland — built entirely in vanilla JavaScript.

This project recreates core window manager behaviors directly in the browser: draggable windows, snapping, animated transitions, and a minimal workflow focused on speed and control.

✨ Features

  • 🤗 Draggable, resizable windows with momentum
  • ⚡ Keyboard-first workflow (spawn, close, launch apps)
  • 🧲 Edge snapping (left / right / fullscreen)
  • 👻 Snap preview ghost (real-time visual feedback)
  • 🎯 Snap-to-ghost animation (no jarring jumps)
  • 🔁 Restore previous size after unsnapping
  • 🧠 Lightweight task manager mock window
  • 📝 Editable console windows (textarea-based)
  • 🎬 Smooth open / close / focus animations

⌨️ Keybinds

Key Actions

  • 'n' Open new window
  • ';' Close active window
  • 'Y Y' Open YouTube (In quick succession)
  • 'G G' Open Google (In quick succession)
  • 'tilde tilde' Open Task Manager

🧠 Design Philosophy

  • Keyboard-first — minimize reliance on UI buttons
  • Immediate feedback — ghost previews and smooth transitions
  • Minimal state, maximum feel — simple logic, polished UX
  • No frameworks — everything built from scratch

🏗️ How It Works

Each window is a DOM element with:

  • Absolute positioning
  • Drag + resize handlers
  • Internal state (snapped / previous bounds)
  • Snapping
  • Triggered on mouse release
  • Uses edge detection + threshold
  • Stores previous size for restoration
  • Ghost Preview
  • Separate overlay element
  • Updates during drag
  • Acts as the source of truth for snapping
  • Animation Layer
  • CSS transitions for movement and scaling
  • JS-controlled transitions for snapping
  • Disabled during drag for responsiveness

🔮 Coming Soon:

  • Quadrant snapping (tiling layout) ✔
  • Persistent window state (localStorage)
  • Terminal command parsing
  • Window stacking / z-index management
  • App system (YouTube, notes, etc. as windows)

⚠️ Limitations

  • Not a real window manager (runs in browser sandbox)
  • No process isolation
  • No true multi-monitor awareness
  • Performance tied to DOM rendering

🤝 End Notes

This is a personal experimental project, but feel free to fork and build on it. This project is less about replicating an OS and more about understanding why modern window managers feel the way they do. Turns out — it's mostly good state management and even better animations.

About

This project was inspired from the absolutely magnificent linux distro; Hyprland, and this is a mere attempt at immitating its style, using html, css and javascript.

Resources

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0 stars

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0 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

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18 Commits

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NameName
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Hyprealm — Browser-Based Window Manager

A keyboard-driven, floating window system inspired by Hyprland — built entirely in vanilla JavaScript.

This project recreates core window manager behaviors directly in the browser: draggable windows, snapping, animated transitions, and a minimal workflow focused on speed and control.

✨ Features

  • 🤗 Draggable, resizable windows with momentum
  • ⚡ Keyboard-first workflow (spawn, close, launch apps)
  • 🧲 Edge snapping (left / right / fullscreen)
  • 👻 Snap preview ghost (real-time visual feedback)
  • 🎯 Snap-to-ghost animation (no jarring jumps)
  • 🔁 Restore previous size after unsnapping
  • 🧠 Lightweight task manager mock window
  • 📝 Editable console windows (textarea-based)
  • 🎬 Smooth open / close / focus animations

⌨️ Keybinds

Key Actions

  • 'n' Open new window
  • ';' Close active window
  • 'Y Y' Open YouTube (In quick succession)
  • 'G G' Open Google (In quick succession)
  • 'tilde tilde' Open Task Manager

🧠 Design Philosophy

  • Keyboard-first — minimize reliance on UI buttons
  • Immediate feedback — ghost previews and smooth transitions
  • Minimal state, maximum feel — simple logic, polished UX
  • No frameworks — everything built from scratch

🏗️ How It Works

Each window is a DOM element with:

  • Absolute positioning
  • Drag + resize handlers
  • Internal state (snapped / previous bounds)
  • Snapping
  • Triggered on mouse release
  • Uses edge detection + threshold
  • Stores previous size for restoration
  • Ghost Preview
  • Separate overlay element
  • Updates during drag
  • Acts as the source of truth for snapping
  • Animation Layer
  • CSS transitions for movement and scaling
  • JS-controlled transitions for snapping
  • Disabled during drag for responsiveness

🔮 Coming Soon:

  • Quadrant snapping (tiling layout) ✔
  • Persistent window state (localStorage)
  • Terminal command parsing
  • Window stacking / z-index management
  • App system (YouTube, notes, etc. as windows)

⚠️ Limitations

  • Not a real window manager (runs in browser sandbox)
  • No process isolation
  • No true multi-monitor awareness
  • Performance tied to DOM rendering

🤝 End Notes

This is a personal experimental project, but feel free to fork and build on it. This project is less about replicating an OS and more about understanding why modern window managers feel the way they do. Turns out — it's mostly good state management and even better animations.

About

This project was inspired from the absolutely magnificent linux distro; Hyprland, and this is a mere attempt at immitating its style, using html, css and javascript.

Resources

Stars

0 stars

Watchers

0 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Hyprealm — Browser-Based Window Manager

A keyboard-driven, floating window system inspired by Hyprland — built entirely in vanilla JavaScript.

This project recreates core window manager behaviors directly in the browser: draggable windows, snapping, animated transitions, and a minimal workflow focused on speed and control.

✨ Features

  • 🤗 Draggable, resizable windows with momentum
  • ⚡ Keyboard-first workflow (spawn, close, launch apps)
  • 🧲 Edge snapping (left / right / fullscreen)
  • 👻 Snap preview ghost (real-time visual feedback)
  • 🎯 Snap-to-ghost animation (no jarring jumps)
  • 🔁 Restore previous size after unsnapping
  • 🧠 Lightweight task manager mock window
  • 📝 Editable console windows (textarea-based)
  • 🎬 Smooth open / close / focus animations

⌨️ Keybinds

Key Actions

  • 'n' Open new window
  • ';' Close active window
  • 'Y Y' Open YouTube (In quick succession)
  • 'G G' Open Google (In quick succession)
  • 'tilde tilde' Open Task Manager

🧠 Design Philosophy

  • Keyboard-first — minimize reliance on UI buttons
  • Immediate feedback — ghost previews and smooth transitions
  • Minimal state, maximum feel — simple logic, polished UX
  • No frameworks — everything built from scratch

🏗️ How It Works

Each window is a DOM element with:

  • Absolute positioning
  • Drag + resize handlers
  • Internal state (snapped / previous bounds)
  • Snapping
  • Triggered on mouse release
  • Uses edge detection + threshold
  • Stores previous size for restoration
  • Ghost Preview
  • Separate overlay element
  • Updates during drag
  • Acts as the source of truth for snapping
  • Animation Layer
  • CSS transitions for movement and scaling
  • JS-controlled transitions for snapping
  • Disabled during drag for responsiveness

🔮 Coming Soon:

  • Quadrant snapping (tiling layout) ✔
  • Persistent window state (localStorage)
  • Terminal command parsing
  • Window stacking / z-index management
  • App system (YouTube, notes, etc. as windows)

⚠️ Limitations

  • Not a real window manager (runs in browser sandbox)
  • No process isolation
  • No true multi-monitor awareness
  • Performance tied to DOM rendering

🤝 End Notes

This is a personal experimental project, but feel free to fork and build on it. This project is less about replicating an OS and more about understanding why modern window managers feel the way they do. Turns out — it's mostly good state management and even better animations.

About

This project was inspired from the absolutely magnificent linux distro; Hyprland, and this is a mere attempt at immitating its style, using html, css and javascript.

Resources

Stars

0 stars

Watchers

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Forks

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

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18 Commits

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NameName
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Hyprealm — Browser-Based Window Manager

A keyboard-driven, floating window system inspired by Hyprland — built entirely in vanilla JavaScript.

This project recreates core window manager behaviors directly in the browser: draggable windows, snapping, animated transitions, and a minimal workflow focused on speed and control.

✨ Features

  • 🤗 Draggable, resizable windows with momentum
  • ⚡ Keyboard-first workflow (spawn, close, launch apps)
  • 🧲 Edge snapping (left / right / fullscreen)
  • 👻 Snap preview ghost (real-time visual feedback)
  • 🎯 Snap-to-ghost animation (no jarring jumps)
  • 🔁 Restore previous size after unsnapping
  • 🧠 Lightweight task manager mock window
  • 📝 Editable console windows (textarea-based)
  • 🎬 Smooth open / close / focus animations

⌨️ Keybinds

Key Actions

  • 'n' Open new window
  • ';' Close active window
  • 'Y Y' Open YouTube (In quick succession)
  • 'G G' Open Google (In quick succession)
  • 'tilde tilde' Open Task Manager

🧠 Design Philosophy

  • Keyboard-first — minimize reliance on UI buttons
  • Immediate feedback — ghost previews and smooth transitions
  • Minimal state, maximum feel — simple logic, polished UX
  • No frameworks — everything built from scratch

🏗️ How It Works

Each window is a DOM element with:

  • Absolute positioning
  • Drag + resize handlers
  • Internal state (snapped / previous bounds)
  • Snapping
  • Triggered on mouse release
  • Uses edge detection + threshold
  • Stores previous size for restoration
  • Ghost Preview
  • Separate overlay element
  • Updates during drag
  • Acts as the source of truth for snapping
  • Animation Layer
  • CSS transitions for movement and scaling
  • JS-controlled transitions for snapping
  • Disabled during drag for responsiveness

🔮 Coming Soon:

  • Quadrant snapping (tiling layout) ✔
  • Persistent window state (localStorage)
  • Terminal command parsing
  • Window stacking / z-index management
  • App system (YouTube, notes, etc. as windows)

⚠️ Limitations

  • Not a real window manager (runs in browser sandbox)
  • No process isolation
  • No true multi-monitor awareness
  • Performance tied to DOM rendering

🤝 End Notes

This is a personal experimental project, but feel free to fork and build on it. This project is less about replicating an OS and more about understanding why modern window managers feel the way they do. Turns out — it's mostly good state management and even better animations.

About

This project was inspired from the absolutely magnificent linux distro; Hyprland, and this is a mere attempt at immitating its style, using html, css and javascript.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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Hyprealm — Browser-Based Window Manager

A keyboard-driven, floating window system inspired by Hyprland — built entirely in vanilla JavaScript.

This project recreates core window manager behaviors directly in the browser: draggable windows, snapping, animated transitions, and a minimal workflow focused on speed and control.

✨ Features

  • 🤗 Draggable, resizable windows with momentum
  • ⚡ Keyboard-first workflow (spawn, close, launch apps)
  • 🧲 Edge snapping (left / right / fullscreen)
  • 👻 Snap preview ghost (real-time visual feedback)
  • 🎯 Snap-to-ghost animation (no jarring jumps)
  • 🔁 Restore previous size after unsnapping
  • 🧠 Lightweight task manager mock window
  • 📝 Editable console windows (textarea-based)
  • 🎬 Smooth open / close / focus animations

⌨️ Keybinds

Key Actions

  • 'n' Open new window
  • ';' Close active window
  • 'Y Y' Open YouTube (In quick succession)
  • 'G G' Open Google (In quick succession)
  • 'tilde tilde' Open Task Manager

🧠 Design Philosophy

  • Keyboard-first — minimize reliance on UI buttons
  • Immediate feedback — ghost previews and smooth transitions
  • Minimal state, maximum feel — simple logic, polished UX
  • No frameworks — everything built from scratch

🏗️ How It Works

Each window is a DOM element with:

  • Absolute positioning
  • Drag + resize handlers
  • Internal state (snapped / previous bounds)
  • Snapping
  • Triggered on mouse release
  • Uses edge detection + threshold
  • Stores previous size for restoration
  • Ghost Preview
  • Separate overlay element
  • Updates during drag
  • Acts as the source of truth for snapping
  • Animation Layer
  • CSS transitions for movement and scaling
  • JS-controlled transitions for snapping
  • Disabled during drag for responsiveness

🔮 Coming Soon:

  • Quadrant snapping (tiling layout) ✔
  • Persistent window state (localStorage)
  • Terminal command parsing
  • Window stacking / z-index management
  • App system (YouTube, notes, etc. as windows)

⚠️ Limitations

  • Not a real window manager (runs in browser sandbox)
  • No process isolation
  • No true multi-monitor awareness
  • Performance tied to DOM rendering

🤝 End Notes

This is a personal experimental project, but feel free to fork and build on it. This project is less about replicating an OS and more about understanding why modern window managers feel the way they do. Turns out — it's mostly good state management and even better animations.

About

This project was inspired from the absolutely magnificent linux distro; Hyprland, and this is a mere attempt at immitating its style, using html, css and javascript.

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages