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⚗️
Transform code into magic
⚗️
Transform code into magic
  • ECNU
  • Shanghai

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zcyemi/README.md

😀 About Me

  • I'm a game developer 🎮.
  • Passionate about ❤️ Computer Graphics / Rendering / Simulation / Mathematics.
  • The most frequently used languages: [ C#, TypeScript, Python ].

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  1. leanprover-community/mathlib4leanprover-community/mathlib4Public

    The math library of Lean 4

    Lean 3.9k 1.6k

  2. Rplidar-UnityRplidar-UnityPublic

    wrapper of Rplidar API integrates with Unity /.NetCore

    C++ 36 12

  3. Unity-PathTracerUnity-PathTracerPublic

    monte carlo path tracer impl on Unity.

    HLSL 6

  4. webgl2-stablefluidswebgl2-stablefluidsPublic

    webgl2 stable fluid simulation.

    TypeScript 19 3

  5. ts-binary-serializerts-binary-serializerPublic

    Binary serializer for typescript

    TypeScript 11 2

  6. UnityGPUParticlesUnityGPUParticlesPublic

    simple gpu instancing particles with collision calculation

    C# 13 3