After upgrading from NET8 to NET10, Dynamic Linq "in" statement return different results in Debug or Release mode #987

Description

@hcd

Hi,

After upgrading our application fron .NET 8.0 to .NET 10.0, we got reports that our queries don’t return the correct number of entities anymore.

We’ve investigated and could pinpoint and extract the following case which demonstrates the broken behavior.

Consider the following simple code for a console app :

usingSystem.Linq.Dynamic.Core;namespaceDynamicLinq{internalclassProgram{staticvoidMain(string[]args){varlist=newList<MyEntity>();for(inti=0;i<10000;i++)list.Add(newMyEntity{Id=i});vartest1=list.AsQueryable().Where("Id in (9495, 9496, 9498, 9500, 9501, 9503, 9505, 9508, 9509, 9510, 9511, 9514, 9515, 9517, 9518, 9519, 9520, 9521, 9523, 9524, 9525, 9526, 9527, 9528, 9529, 9530, 9531, 9532, 9533, 9534, 9535, 9536, 9538, 9539, 9540, 9541, 9542, 9543, 9544, 9545, 9546, 9547, 9548, 9549, 9550, 9552, 9554, 9556, 9557, 9558, 9559, 9560, 9561, 9562, 9563, 9565, 9567, 9569, 9570, 9575, 9576, 9577, 9578, 9579, 9580, 9581, 9582, 9583, 9584, 9585, 9586, 9587, 9588, 9589, 9590, 9591, 9592, 9593, 9594, 9595, 9596, 9597, 9598, 9599, 9600, 9601, 9602, 9603, 9604, 9605, 9606, 9607, 9608, 9609, 9610, 9611, 9612, 9613, 9614, 9615, 9616, 9617, 9618, 9619, 9620, 9621, 9622, 9623, 9624, 9625, 9626, 9627, 9628, 9629)").ToList();Console.WriteLine("Number of elements : "+test1.Count);//should be 114 elements – but shows 64 when running in Release mode}}classMyEntity{publicintId{get;set;}}}

When running this in Debug mode, it correctly shows correctly 114 elements. When running it in Release mode , it shows 64 elements

Also, this only happens in .NET 10.0 ...
When downgrading the console app to .NET 8.0 , both release and debug mode show 114 elements.

We consider this a quite serious bug, because it breaks things in our application and we see no workaround for it, except downgrading back to NET 8.0 (which would be a LOT of work …)

Kind regards,
Sven.

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    , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
     blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
    }
    } catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
    })();
    (function(){
    try {
    var __m = "github.com";
    var __re = new RegExp('^' + "github\\.com" + '
    
    Skip to content

    After upgrading from NET8 to NET10, Dynamic Linq "in" statement return different results in Debug or Release mode #987

    Description

    @hcd

    Hi,

    After upgrading our application fron .NET 8.0 to .NET 10.0, we got reports that our queries don’t return the correct number of entities anymore.

    We’ve investigated and could pinpoint and extract the following case which demonstrates the broken behavior.

    Consider the following simple code for a console app :

    usingSystem.Linq.Dynamic.Core;namespaceDynamicLinq{internalclassProgram{staticvoidMain(string[]args){varlist=newList<MyEntity>();for(inti=0;i<10000;i++)list.Add(newMyEntity{Id=i});vartest1=list.AsQueryable().Where("Id in (9495, 9496, 9498, 9500, 9501, 9503, 9505, 9508, 9509, 9510, 9511, 9514, 9515, 9517, 9518, 9519, 9520, 9521, 9523, 9524, 9525, 9526, 9527, 9528, 9529, 9530, 9531, 9532, 9533, 9534, 9535, 9536, 9538, 9539, 9540, 9541, 9542, 9543, 9544, 9545, 9546, 9547, 9548, 9549, 9550, 9552, 9554, 9556, 9557, 9558, 9559, 9560, 9561, 9562, 9563, 9565, 9567, 9569, 9570, 9575, 9576, 9577, 9578, 9579, 9580, 9581, 9582, 9583, 9584, 9585, 9586, 9587, 9588, 9589, 9590, 9591, 9592, 9593, 9594, 9595, 9596, 9597, 9598, 9599, 9600, 9601, 9602, 9603, 9604, 9605, 9606, 9607, 9608, 9609, 9610, 9611, 9612, 9613, 9614, 9615, 9616, 9617, 9618, 9619, 9620, 9621, 9622, 9623, 9624, 9625, 9626, 9627, 9628, 9629)").ToList();Console.WriteLine("Number of elements : "+test1.Count);//should be 114 elements – but shows 64 when running in Release mode}}classMyEntity{publicintId{get;set;}}}

    When running this in Debug mode, it correctly shows correctly 114 elements. When running it in Release mode , it shows 64 elements

    Also, this only happens in .NET 10.0 ...
    When downgrading the console app to .NET 8.0 , both release and debug mode show 114 elements.

    We consider this a quite serious bug, because it breaks things in our application and we see no workaround for it, except downgrading back to NET 8.0 (which would be a LOT of work …)

    Kind regards,
    Sven.

    Activity

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      , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
      Skip to content

      After upgrading from NET8 to NET10, Dynamic Linq "in" statement return different results in Debug or Release mode #987

      Description

      @hcd

      Hi,

      After upgrading our application fron .NET 8.0 to .NET 10.0, we got reports that our queries don’t return the correct number of entities anymore.

      We’ve investigated and could pinpoint and extract the following case which demonstrates the broken behavior.

      Consider the following simple code for a console app :

      usingSystem.Linq.Dynamic.Core;namespaceDynamicLinq{internalclassProgram{staticvoidMain(string[]args){varlist=newList<MyEntity>();for(inti=0;i<10000;i++)list.Add(newMyEntity{Id=i});vartest1=list.AsQueryable().Where("Id in (9495, 9496, 9498, 9500, 9501, 9503, 9505, 9508, 9509, 9510, 9511, 9514, 9515, 9517, 9518, 9519, 9520, 9521, 9523, 9524, 9525, 9526, 9527, 9528, 9529, 9530, 9531, 9532, 9533, 9534, 9535, 9536, 9538, 9539, 9540, 9541, 9542, 9543, 9544, 9545, 9546, 9547, 9548, 9549, 9550, 9552, 9554, 9556, 9557, 9558, 9559, 9560, 9561, 9562, 9563, 9565, 9567, 9569, 9570, 9575, 9576, 9577, 9578, 9579, 9580, 9581, 9582, 9583, 9584, 9585, 9586, 9587, 9588, 9589, 9590, 9591, 9592, 9593, 9594, 9595, 9596, 9597, 9598, 9599, 9600, 9601, 9602, 9603, 9604, 9605, 9606, 9607, 9608, 9609, 9610, 9611, 9612, 9613, 9614, 9615, 9616, 9617, 9618, 9619, 9620, 9621, 9622, 9623, 9624, 9625, 9626, 9627, 9628, 9629)").ToList();Console.WriteLine("Number of elements : "+test1.Count);//should be 114 elements – but shows 64 when running in Release mode}}classMyEntity{publicintId{get;set;}}}

      When running this in Debug mode, it correctly shows correctly 114 elements. When running it in Release mode , it shows 64 elements

      Also, this only happens in .NET 10.0 ...
      When downgrading the console app to .NET 8.0 , both release and debug mode show 114 elements.

      We consider this a quite serious bug, because it breaks things in our application and we see no workaround for it, except downgrading back to NET 8.0 (which would be a LOT of work …)

      Kind regards,
      Sven.

      Activity

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        , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
        Skip to content

        After upgrading from NET8 to NET10, Dynamic Linq "in" statement return different results in Debug or Release mode #987

        Description

        @hcd

        Hi,

        After upgrading our application fron .NET 8.0 to .NET 10.0, we got reports that our queries don’t return the correct number of entities anymore.

        We’ve investigated and could pinpoint and extract the following case which demonstrates the broken behavior.

        Consider the following simple code for a console app :

        usingSystem.Linq.Dynamic.Core;namespaceDynamicLinq{internalclassProgram{staticvoidMain(string[]args){varlist=newList<MyEntity>();for(inti=0;i<10000;i++)list.Add(newMyEntity{Id=i});vartest1=list.AsQueryable().Where("Id in (9495, 9496, 9498, 9500, 9501, 9503, 9505, 9508, 9509, 9510, 9511, 9514, 9515, 9517, 9518, 9519, 9520, 9521, 9523, 9524, 9525, 9526, 9527, 9528, 9529, 9530, 9531, 9532, 9533, 9534, 9535, 9536, 9538, 9539, 9540, 9541, 9542, 9543, 9544, 9545, 9546, 9547, 9548, 9549, 9550, 9552, 9554, 9556, 9557, 9558, 9559, 9560, 9561, 9562, 9563, 9565, 9567, 9569, 9570, 9575, 9576, 9577, 9578, 9579, 9580, 9581, 9582, 9583, 9584, 9585, 9586, 9587, 9588, 9589, 9590, 9591, 9592, 9593, 9594, 9595, 9596, 9597, 9598, 9599, 9600, 9601, 9602, 9603, 9604, 9605, 9606, 9607, 9608, 9609, 9610, 9611, 9612, 9613, 9614, 9615, 9616, 9617, 9618, 9619, 9620, 9621, 9622, 9623, 9624, 9625, 9626, 9627, 9628, 9629)").ToList();Console.WriteLine("Number of elements : "+test1.Count);//should be 114 elements – but shows 64 when running in Release mode}}classMyEntity{publicintId{get;set;}}}

        When running this in Debug mode, it correctly shows correctly 114 elements. When running it in Release mode , it shows 64 elements

        Also, this only happens in .NET 10.0 ...
        When downgrading the console app to .NET 8.0 , both release and debug mode show 114 elements.

        We consider this a quite serious bug, because it breaks things in our application and we see no workaround for it, except downgrading back to NET 8.0 (which would be a LOT of work …)

        Kind regards,
        Sven.

        Activity

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          , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
          Skip to content

          After upgrading from NET8 to NET10, Dynamic Linq "in" statement return different results in Debug or Release mode #987

          Description

          @hcd

          Hi,

          After upgrading our application fron .NET 8.0 to .NET 10.0, we got reports that our queries don’t return the correct number of entities anymore.

          We’ve investigated and could pinpoint and extract the following case which demonstrates the broken behavior.

          Consider the following simple code for a console app :

          usingSystem.Linq.Dynamic.Core;namespaceDynamicLinq{internalclassProgram{staticvoidMain(string[]args){varlist=newList<MyEntity>();for(inti=0;i<10000;i++)list.Add(newMyEntity{Id=i});vartest1=list.AsQueryable().Where("Id in (9495, 9496, 9498, 9500, 9501, 9503, 9505, 9508, 9509, 9510, 9511, 9514, 9515, 9517, 9518, 9519, 9520, 9521, 9523, 9524, 9525, 9526, 9527, 9528, 9529, 9530, 9531, 9532, 9533, 9534, 9535, 9536, 9538, 9539, 9540, 9541, 9542, 9543, 9544, 9545, 9546, 9547, 9548, 9549, 9550, 9552, 9554, 9556, 9557, 9558, 9559, 9560, 9561, 9562, 9563, 9565, 9567, 9569, 9570, 9575, 9576, 9577, 9578, 9579, 9580, 9581, 9582, 9583, 9584, 9585, 9586, 9587, 9588, 9589, 9590, 9591, 9592, 9593, 9594, 9595, 9596, 9597, 9598, 9599, 9600, 9601, 9602, 9603, 9604, 9605, 9606, 9607, 9608, 9609, 9610, 9611, 9612, 9613, 9614, 9615, 9616, 9617, 9618, 9619, 9620, 9621, 9622, 9623, 9624, 9625, 9626, 9627, 9628, 9629)").ToList();Console.WriteLine("Number of elements : "+test1.Count);//should be 114 elements – but shows 64 when running in Release mode}}classMyEntity{publicintId{get;set;}}}

          When running this in Debug mode, it correctly shows correctly 114 elements. When running it in Release mode , it shows 64 elements

          Also, this only happens in .NET 10.0 ...
          When downgrading the console app to .NET 8.0 , both release and debug mode show 114 elements.

          We consider this a quite serious bug, because it breaks things in our application and we see no workaround for it, except downgrading back to NET 8.0 (which would be a LOT of work …)

          Kind regards,
          Sven.

          Activity

          Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

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            No milestone

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            None yet

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            No branches or pull requests

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            , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
            Skip to content

            After upgrading from NET8 to NET10, Dynamic Linq "in" statement return different results in Debug or Release mode #987

            Description

            @hcd

            Hi,

            After upgrading our application fron .NET 8.0 to .NET 10.0, we got reports that our queries don’t return the correct number of entities anymore.

            We’ve investigated and could pinpoint and extract the following case which demonstrates the broken behavior.

            Consider the following simple code for a console app :

            usingSystem.Linq.Dynamic.Core;namespaceDynamicLinq{internalclassProgram{staticvoidMain(string[]args){varlist=newList<MyEntity>();for(inti=0;i<10000;i++)list.Add(newMyEntity{Id=i});vartest1=list.AsQueryable().Where("Id in (9495, 9496, 9498, 9500, 9501, 9503, 9505, 9508, 9509, 9510, 9511, 9514, 9515, 9517, 9518, 9519, 9520, 9521, 9523, 9524, 9525, 9526, 9527, 9528, 9529, 9530, 9531, 9532, 9533, 9534, 9535, 9536, 9538, 9539, 9540, 9541, 9542, 9543, 9544, 9545, 9546, 9547, 9548, 9549, 9550, 9552, 9554, 9556, 9557, 9558, 9559, 9560, 9561, 9562, 9563, 9565, 9567, 9569, 9570, 9575, 9576, 9577, 9578, 9579, 9580, 9581, 9582, 9583, 9584, 9585, 9586, 9587, 9588, 9589, 9590, 9591, 9592, 9593, 9594, 9595, 9596, 9597, 9598, 9599, 9600, 9601, 9602, 9603, 9604, 9605, 9606, 9607, 9608, 9609, 9610, 9611, 9612, 9613, 9614, 9615, 9616, 9617, 9618, 9619, 9620, 9621, 9622, 9623, 9624, 9625, 9626, 9627, 9628, 9629)").ToList();Console.WriteLine("Number of elements : "+test1.Count);//should be 114 elements – but shows 64 when running in Release mode}}classMyEntity{publicintId{get;set;}}}

            When running this in Debug mode, it correctly shows correctly 114 elements. When running it in Release mode , it shows 64 elements

            Also, this only happens in .NET 10.0 ...
            When downgrading the console app to .NET 8.0 , both release and debug mode show 114 elements.

            We consider this a quite serious bug, because it breaks things in our application and we see no workaround for it, except downgrading back to NET 8.0 (which would be a LOT of work …)

            Kind regards,
            Sven.

            Activity

            Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

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              , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
              Skip to content

              After upgrading from NET8 to NET10, Dynamic Linq "in" statement return different results in Debug or Release mode #987

              Description

              @hcd

              Hi,

              After upgrading our application fron .NET 8.0 to .NET 10.0, we got reports that our queries don’t return the correct number of entities anymore.

              We’ve investigated and could pinpoint and extract the following case which demonstrates the broken behavior.

              Consider the following simple code for a console app :

              usingSystem.Linq.Dynamic.Core;namespaceDynamicLinq{internalclassProgram{staticvoidMain(string[]args){varlist=newList<MyEntity>();for(inti=0;i<10000;i++)list.Add(newMyEntity{Id=i});vartest1=list.AsQueryable().Where("Id in (9495, 9496, 9498, 9500, 9501, 9503, 9505, 9508, 9509, 9510, 9511, 9514, 9515, 9517, 9518, 9519, 9520, 9521, 9523, 9524, 9525, 9526, 9527, 9528, 9529, 9530, 9531, 9532, 9533, 9534, 9535, 9536, 9538, 9539, 9540, 9541, 9542, 9543, 9544, 9545, 9546, 9547, 9548, 9549, 9550, 9552, 9554, 9556, 9557, 9558, 9559, 9560, 9561, 9562, 9563, 9565, 9567, 9569, 9570, 9575, 9576, 9577, 9578, 9579, 9580, 9581, 9582, 9583, 9584, 9585, 9586, 9587, 9588, 9589, 9590, 9591, 9592, 9593, 9594, 9595, 9596, 9597, 9598, 9599, 9600, 9601, 9602, 9603, 9604, 9605, 9606, 9607, 9608, 9609, 9610, 9611, 9612, 9613, 9614, 9615, 9616, 9617, 9618, 9619, 9620, 9621, 9622, 9623, 9624, 9625, 9626, 9627, 9628, 9629)").ToList();Console.WriteLine("Number of elements : "+test1.Count);//should be 114 elements – but shows 64 when running in Release mode}}classMyEntity{publicintId{get;set;}}}

              When running this in Debug mode, it correctly shows correctly 114 elements. When running it in Release mode , it shows 64 elements

              Also, this only happens in .NET 10.0 ...
              When downgrading the console app to .NET 8.0 , both release and debug mode show 114 elements.

              We consider this a quite serious bug, because it breaks things in our application and we see no workaround for it, except downgrading back to NET 8.0 (which would be a LOT of work …)

              Kind regards,
              Sven.

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                , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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                After upgrading from NET8 to NET10, Dynamic Linq "in" statement return different results in Debug or Release mode #987

                Description

                @hcd

                Hi,

                After upgrading our application fron .NET 8.0 to .NET 10.0, we got reports that our queries don’t return the correct number of entities anymore.

                We’ve investigated and could pinpoint and extract the following case which demonstrates the broken behavior.

                Consider the following simple code for a console app :

                usingSystem.Linq.Dynamic.Core;namespaceDynamicLinq{internalclassProgram{staticvoidMain(string[]args){varlist=newList<MyEntity>();for(inti=0;i<10000;i++)list.Add(newMyEntity{Id=i});vartest1=list.AsQueryable().Where("Id in (9495, 9496, 9498, 9500, 9501, 9503, 9505, 9508, 9509, 9510, 9511, 9514, 9515, 9517, 9518, 9519, 9520, 9521, 9523, 9524, 9525, 9526, 9527, 9528, 9529, 9530, 9531, 9532, 9533, 9534, 9535, 9536, 9538, 9539, 9540, 9541, 9542, 9543, 9544, 9545, 9546, 9547, 9548, 9549, 9550, 9552, 9554, 9556, 9557, 9558, 9559, 9560, 9561, 9562, 9563, 9565, 9567, 9569, 9570, 9575, 9576, 9577, 9578, 9579, 9580, 9581, 9582, 9583, 9584, 9585, 9586, 9587, 9588, 9589, 9590, 9591, 9592, 9593, 9594, 9595, 9596, 9597, 9598, 9599, 9600, 9601, 9602, 9603, 9604, 9605, 9606, 9607, 9608, 9609, 9610, 9611, 9612, 9613, 9614, 9615, 9616, 9617, 9618, 9619, 9620, 9621, 9622, 9623, 9624, 9625, 9626, 9627, 9628, 9629)").ToList();Console.WriteLine("Number of elements : "+test1.Count);//should be 114 elements – but shows 64 when running in Release mode}}classMyEntity{publicintId{get;set;}}}

                When running this in Debug mode, it correctly shows correctly 114 elements. When running it in Release mode , it shows 64 elements

                Also, this only happens in .NET 10.0 ...
                When downgrading the console app to .NET 8.0 , both release and debug mode show 114 elements.

                We consider this a quite serious bug, because it breaks things in our application and we see no workaround for it, except downgrading back to NET 8.0 (which would be a LOT of work …)

                Kind regards,
                Sven.

                Activity

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