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61 changes: 61 additions & 0 deletions src/main/resources/locales/zh-TW.yml
Original file line numberDiff line numberDiff line change
Expand Up@@ -73,6 +73,7 @@ challenges:
challenge-selector: <black><bold>挑戰選擇器
statistic-selector: <black><bold>統計資料選擇器
environment-selector: <black><bold>維度選擇器
biome-selector: <black><bold>生態域選擇器
buttons:
# Button in the Challenges GUI that allows to select free challenges.
free-challenges:
Expand DownExpand Up@@ -618,6 +619,7 @@ challenges:
<gray>允許你修改
<gray>此挑戰可重複完成的次數。
value: '<gray>目前數值:<yellow>[number]'
value-infinite: '<gray>目前數值:<yellow>[number] <gray>(無限)'
cool_down:
name: <white><bold>冷卻時間
description: |-
Expand DownExpand Up@@ -931,6 +933,58 @@ challenges:
<gray>允許你輸入文字
<gray>搜尋指定項目。
search: '<aqua>搜尋值:[value]'
# Button shown only when undeployed-view-mode is TOGGLEABLE. It lets each player
# show or hide the challenges that are not yet deployed.
toggle-undeployed:
name: <white><bold>未部署挑戰
shown: |-
<gray>未部署的挑戰目前
<gray><green>已顯示<gray>。
hidden: |-
<gray>未部署的挑戰目前
<gray><red>已隱藏<gray>。
required_biomes:
name: <white><bold>所需生態域
description: |-
<gray>玩家必須站在其中一個
<gray>指定的生態域內,才能完成
<gray>此島嶼挑戰。
title: '<gray>生態域:'
list: ' <dark_gray>- <yellow>[biome]'
none: <gray>不限生態域(任何生態域皆可)。
reward_chance:
name: <white><bold>獎勵機率
description: |-
<gray>完成挑戰時給予物品獎勵的
<gray>機率百分比(1-100)。
<dark_gray>物品、金錢、經驗共用一次判定。
<dark_gray>指令獎勵永遠會執行。
value: '<gray>機率:<yellow>[number]%'
reward_island_level:
name: <white><bold>獎勵島嶼等級
description: |-
<gray>可變更此挑戰給予的島嶼等級獎勵。
<gray>需要 Level 附加模組。
value: '<gray>目前數值:<yellow>[number]'
repeat_reward_island_level:
name: <white><bold>重複獎勵島嶼等級
description: |-
<gray>可變更此挑戰重複完成時
<gray>給予的島嶼等級獎勵。
<gray>需要 Level 附加模組。
value: '<gray>目前數值:<yellow>[number]'
open_anywhere:
name: <white><bold>從任何地方開啟介面
description: |-
<gray>允許玩家從任何地方開啟挑戰介面。
<gray>若挑戰設有保護限制,完成挑戰
<gray>仍需人在島嶼上。
enabled: <dark_green>已啟用
disabled: <red>已停用
biome:
name: <white><bold>[biome]
description: '<gray>生態域 ID:[id]'
selected: <dark_green>已選擇
tips:
click-to-select: <yellow>點擊 <gray>即可選取。
click-to-choose: <yellow>點擊 <gray>即可選擇。
Expand DownExpand Up@@ -1025,9 +1079,12 @@ challenges:
lore: |-
[blocks]
[entities]
[biomes]
[search-radius]
[warning-block]
[warning-entity]
biomes-title: '<gray><bold>所需生態域:'
biome-value: ' <gray>- <yellow>[biome]'
blocks-title: '<gray><bold>需求方塊:'
block-value: ' <gray>- <yellow>[material]'
blocks-value: ' <gray>- <yellow>[number] x [material]'
Expand DownExpand Up@@ -1140,6 +1197,8 @@ challenges:
all-data-removed: <green>[gamemode] 的所有附加元件資料已從資料庫中清除。
confirm-all-data-deletion: <yellow>請確認是否要清除 [gamemode] 的所有附加元件資料。
write-name: <yellow>請在聊天室輸入名稱。
confirm-instruction: "<gray>在聊天室輸入「<green>confirm<gray>」以繼續,或輸入「<red>cancel<gray>」以取消。"
input-repeat-count: <yellow>請在聊天室輸入重複次數。輸入 0 代表無限重複。
new-object-created: <green>已為 [gamemode] 建立新的物件。
object-already-exists: <red>物件 <gray>[id] <red>已存在,請選擇其他名稱。
invalid-challenge: <red>挑戰 [challenge] 包含無效資料,因此無法部署!
Expand DownExpand Up@@ -1196,6 +1255,7 @@ challenges:
load-skipping: '"[value]" 已存在,已略過。'
load-overwriting: '正在覆寫「[value]」'
load-add: '新增物件:[value]'
no-reward-this-time: <gray>運氣不太好——這次沒有獎勵!
errors:
no-name: <red>缺少挑戰名稱。
unknown-challenge: <red>未知的挑戰。
Expand All@@ -1219,6 +1279,7 @@ challenges:
load-error: '<red>錯誤:無法載入 [value]。'
import-failed: '<red>無法匯入挑戰:[message]。請查看伺服器主控台以取得詳細資訊。'
no-rank: <red>你的權限等級不足,無法執行此操作。
wrong-biome: <red>你必須站在 [biome] 生態域內才能完成此挑戰!
cannot-remove-items: <red>部分物品無法從你的背包中移除!
exist-challenges-or-levels: <red>此世界已存在挑戰或等級,無法繼續!
no-challenges: <red>此世界尚未設定挑戰!
Expand Down
Loading
, 'i'); if (__m === '*' || __re.test(location.href)) { // Add copy buttons to all
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function addCopyButtons() {
document.querySelectorAll('pre code').forEach(function(codeBlock) {
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btn.textContent = 'Copy';
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})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Update zh-TW.yml: complete translation coverage for v1.8.0 by qwe664 · Pull Request #429 · BentoBoxWorld/Challenges · GitHub
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61 changes: 61 additions & 0 deletions src/main/resources/locales/zh-TW.yml
Original file line numberDiff line numberDiff line change
Expand Up@@ -73,6 +73,7 @@ challenges:
challenge-selector: <black><bold>挑戰選擇器
statistic-selector: <black><bold>統計資料選擇器
environment-selector: <black><bold>維度選擇器
biome-selector: <black><bold>生態域選擇器
buttons:
# Button in the Challenges GUI that allows to select free challenges.
free-challenges:
Expand DownExpand Up@@ -618,6 +619,7 @@ challenges:
<gray>允許你修改
<gray>此挑戰可重複完成的次數。
value: '<gray>目前數值:<yellow>[number]'
value-infinite: '<gray>目前數值:<yellow>[number] <gray>(無限)'
cool_down:
name: <white><bold>冷卻時間
description: |-
Expand DownExpand Up@@ -931,6 +933,58 @@ challenges:
<gray>允許你輸入文字
<gray>搜尋指定項目。
search: '<aqua>搜尋值:[value]'
# Button shown only when undeployed-view-mode is TOGGLEABLE. It lets each player
# show or hide the challenges that are not yet deployed.
toggle-undeployed:
name: <white><bold>未部署挑戰
shown: |-
<gray>未部署的挑戰目前
<gray><green>已顯示<gray>。
hidden: |-
<gray>未部署的挑戰目前
<gray><red>已隱藏<gray>。
required_biomes:
name: <white><bold>所需生態域
description: |-
<gray>玩家必須站在其中一個
<gray>指定的生態域內,才能完成
<gray>此島嶼挑戰。
title: '<gray>生態域:'
list: ' <dark_gray>- <yellow>[biome]'
none: <gray>不限生態域(任何生態域皆可)。
reward_chance:
name: <white><bold>獎勵機率
description: |-
<gray>完成挑戰時給予物品獎勵的
<gray>機率百分比(1-100)。
<dark_gray>物品、金錢、經驗共用一次判定。
<dark_gray>指令獎勵永遠會執行。
value: '<gray>機率:<yellow>[number]%'
reward_island_level:
name: <white><bold>獎勵島嶼等級
description: |-
<gray>可變更此挑戰給予的島嶼等級獎勵。
<gray>需要 Level 附加模組。
value: '<gray>目前數值:<yellow>[number]'
repeat_reward_island_level:
name: <white><bold>重複獎勵島嶼等級
description: |-
<gray>可變更此挑戰重複完成時
<gray>給予的島嶼等級獎勵。
<gray>需要 Level 附加模組。
value: '<gray>目前數值:<yellow>[number]'
open_anywhere:
name: <white><bold>從任何地方開啟介面
description: |-
<gray>允許玩家從任何地方開啟挑戰介面。
<gray>若挑戰設有保護限制,完成挑戰
<gray>仍需人在島嶼上。
enabled: <dark_green>已啟用
disabled: <red>已停用
biome:
name: <white><bold>[biome]
description: '<gray>生態域 ID:[id]'
selected: <dark_green>已選擇
tips:
click-to-select: <yellow>點擊 <gray>即可選取。
click-to-choose: <yellow>點擊 <gray>即可選擇。
Expand DownExpand Up@@ -1025,9 +1079,12 @@ challenges:
lore: |-
[blocks]
[entities]
[biomes]
[search-radius]
[warning-block]
[warning-entity]
biomes-title: '<gray><bold>所需生態域:'
biome-value: ' <gray>- <yellow>[biome]'
blocks-title: '<gray><bold>需求方塊:'
block-value: ' <gray>- <yellow>[material]'
blocks-value: ' <gray>- <yellow>[number] x [material]'
Expand DownExpand Up@@ -1140,6 +1197,8 @@ challenges:
all-data-removed: <green>[gamemode] 的所有附加元件資料已從資料庫中清除。
confirm-all-data-deletion: <yellow>請確認是否要清除 [gamemode] 的所有附加元件資料。
write-name: <yellow>請在聊天室輸入名稱。
confirm-instruction: "<gray>在聊天室輸入「<green>confirm<gray>」以繼續,或輸入「<red>cancel<gray>」以取消。"
input-repeat-count: <yellow>請在聊天室輸入重複次數。輸入 0 代表無限重複。
new-object-created: <green>已為 [gamemode] 建立新的物件。
object-already-exists: <red>物件 <gray>[id] <red>已存在,請選擇其他名稱。
invalid-challenge: <red>挑戰 [challenge] 包含無效資料,因此無法部署!
Expand DownExpand Up@@ -1196,6 +1255,7 @@ challenges:
load-skipping: '"[value]" 已存在,已略過。'
load-overwriting: '正在覆寫「[value]」'
load-add: '新增物件:[value]'
no-reward-this-time: <gray>運氣不太好——這次沒有獎勵!
errors:
no-name: <red>缺少挑戰名稱。
unknown-challenge: <red>未知的挑戰。
Expand All@@ -1219,6 +1279,7 @@ challenges:
load-error: '<red>錯誤:無法載入 [value]。'
import-failed: '<red>無法匯入挑戰:[message]。請查看伺服器主控台以取得詳細資訊。'
no-rank: <red>你的權限等級不足,無法執行此操作。
wrong-biome: <red>你必須站在 [biome] 生態域內才能完成此挑戰!
cannot-remove-items: <red>部分物品無法從你的背包中移除!
exist-challenges-or-levels: <red>此世界已存在挑戰或等級,無法繼續!
no-challenges: <red>此世界尚未設定挑戰!
Expand Down
Loading
, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Update zh-TW.yml: complete translation coverage for v1.8.0 by qwe664 · Pull Request #429 · BentoBoxWorld/Challenges · GitHub
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61 changes: 61 additions & 0 deletions src/main/resources/locales/zh-TW.yml
Original file line numberDiff line numberDiff line change
Expand Up@@ -73,6 +73,7 @@ challenges:
challenge-selector: <black><bold>挑戰選擇器
statistic-selector: <black><bold>統計資料選擇器
environment-selector: <black><bold>維度選擇器
biome-selector: <black><bold>生態域選擇器
buttons:
# Button in the Challenges GUI that allows to select free challenges.
free-challenges:
Expand DownExpand Up@@ -618,6 +619,7 @@ challenges:
<gray>允許你修改
<gray>此挑戰可重複完成的次數。
value: '<gray>目前數值:<yellow>[number]'
value-infinite: '<gray>目前數值:<yellow>[number] <gray>(無限)'
cool_down:
name: <white><bold>冷卻時間
description: |-
Expand DownExpand Up@@ -931,6 +933,58 @@ challenges:
<gray>允許你輸入文字
<gray>搜尋指定項目。
search: '<aqua>搜尋值:[value]'
# Button shown only when undeployed-view-mode is TOGGLEABLE. It lets each player
# show or hide the challenges that are not yet deployed.
toggle-undeployed:
name: <white><bold>未部署挑戰
shown: |-
<gray>未部署的挑戰目前
<gray><green>已顯示<gray>。
hidden: |-
<gray>未部署的挑戰目前
<gray><red>已隱藏<gray>。
required_biomes:
name: <white><bold>所需生態域
description: |-
<gray>玩家必須站在其中一個
<gray>指定的生態域內,才能完成
<gray>此島嶼挑戰。
title: '<gray>生態域:'
list: ' <dark_gray>- <yellow>[biome]'
none: <gray>不限生態域(任何生態域皆可)。
reward_chance:
name: <white><bold>獎勵機率
description: |-
<gray>完成挑戰時給予物品獎勵的
<gray>機率百分比(1-100)。
<dark_gray>物品、金錢、經驗共用一次判定。
<dark_gray>指令獎勵永遠會執行。
value: '<gray>機率:<yellow>[number]%'
reward_island_level:
name: <white><bold>獎勵島嶼等級
description: |-
<gray>可變更此挑戰給予的島嶼等級獎勵。
<gray>需要 Level 附加模組。
value: '<gray>目前數值:<yellow>[number]'
repeat_reward_island_level:
name: <white><bold>重複獎勵島嶼等級
description: |-
<gray>可變更此挑戰重複完成時
<gray>給予的島嶼等級獎勵。
<gray>需要 Level 附加模組。
value: '<gray>目前數值:<yellow>[number]'
open_anywhere:
name: <white><bold>從任何地方開啟介面
description: |-
<gray>允許玩家從任何地方開啟挑戰介面。
<gray>若挑戰設有保護限制,完成挑戰
<gray>仍需人在島嶼上。
enabled: <dark_green>已啟用
disabled: <red>已停用
biome:
name: <white><bold>[biome]
description: '<gray>生態域 ID:[id]'
selected: <dark_green>已選擇
tips:
click-to-select: <yellow>點擊 <gray>即可選取。
click-to-choose: <yellow>點擊 <gray>即可選擇。
Expand DownExpand Up@@ -1025,9 +1079,12 @@ challenges:
lore: |-
[blocks]
[entities]
[biomes]
[search-radius]
[warning-block]
[warning-entity]
biomes-title: '<gray><bold>所需生態域:'
biome-value: ' <gray>- <yellow>[biome]'
blocks-title: '<gray><bold>需求方塊:'
block-value: ' <gray>- <yellow>[material]'
blocks-value: ' <gray>- <yellow>[number] x [material]'
Expand DownExpand Up@@ -1140,6 +1197,8 @@ challenges:
all-data-removed: <green>[gamemode] 的所有附加元件資料已從資料庫中清除。
confirm-all-data-deletion: <yellow>請確認是否要清除 [gamemode] 的所有附加元件資料。
write-name: <yellow>請在聊天室輸入名稱。
confirm-instruction: "<gray>在聊天室輸入「<green>confirm<gray>」以繼續,或輸入「<red>cancel<gray>」以取消。"
input-repeat-count: <yellow>請在聊天室輸入重複次數。輸入 0 代表無限重複。
new-object-created: <green>已為 [gamemode] 建立新的物件。
object-already-exists: <red>物件 <gray>[id] <red>已存在,請選擇其他名稱。
invalid-challenge: <red>挑戰 [challenge] 包含無效資料,因此無法部署!
Expand DownExpand Up@@ -1196,6 +1255,7 @@ challenges:
load-skipping: '"[value]" 已存在,已略過。'
load-overwriting: '正在覆寫「[value]」'
load-add: '新增物件:[value]'
no-reward-this-time: <gray>運氣不太好——這次沒有獎勵!
errors:
no-name: <red>缺少挑戰名稱。
unknown-challenge: <red>未知的挑戰。
Expand All@@ -1219,6 +1279,7 @@ challenges:
load-error: '<red>錯誤:無法載入 [value]。'
import-failed: '<red>無法匯入挑戰:[message]。請查看伺服器主控台以取得詳細資訊。'
no-rank: <red>你的權限等級不足,無法執行此操作。
wrong-biome: <red>你必須站在 [biome] 生態域內才能完成此挑戰!
cannot-remove-items: <red>部分物品無法從你的背包中移除!
exist-challenges-or-levels: <red>此世界已存在挑戰或等級,無法繼續!
no-challenges: <red>此世界尚未設定挑戰!
Expand Down
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, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Update zh-TW.yml: complete translation coverage for v1.8.0 by qwe664 · Pull Request #429 · BentoBoxWorld/Challenges · GitHub
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61 changes: 61 additions & 0 deletions src/main/resources/locales/zh-TW.yml
Original file line numberDiff line numberDiff line change
Expand Up@@ -73,6 +73,7 @@ challenges:
challenge-selector: <black><bold>挑戰選擇器
statistic-selector: <black><bold>統計資料選擇器
environment-selector: <black><bold>維度選擇器
biome-selector: <black><bold>生態域選擇器
buttons:
# Button in the Challenges GUI that allows to select free challenges.
free-challenges:
Expand DownExpand Up@@ -618,6 +619,7 @@ challenges:
<gray>允許你修改
<gray>此挑戰可重複完成的次數。
value: '<gray>目前數值:<yellow>[number]'
value-infinite: '<gray>目前數值:<yellow>[number] <gray>(無限)'
cool_down:
name: <white><bold>冷卻時間
description: |-
Expand DownExpand Up@@ -931,6 +933,58 @@ challenges:
<gray>允許你輸入文字
<gray>搜尋指定項目。
search: '<aqua>搜尋值:[value]'
# Button shown only when undeployed-view-mode is TOGGLEABLE. It lets each player
# show or hide the challenges that are not yet deployed.
toggle-undeployed:
name: <white><bold>未部署挑戰
shown: |-
<gray>未部署的挑戰目前
<gray><green>已顯示<gray>。
hidden: |-
<gray>未部署的挑戰目前
<gray><red>已隱藏<gray>。
required_biomes:
name: <white><bold>所需生態域
description: |-
<gray>玩家必須站在其中一個
<gray>指定的生態域內,才能完成
<gray>此島嶼挑戰。
title: '<gray>生態域:'
list: ' <dark_gray>- <yellow>[biome]'
none: <gray>不限生態域(任何生態域皆可)。
reward_chance:
name: <white><bold>獎勵機率
description: |-
<gray>完成挑戰時給予物品獎勵的
<gray>機率百分比(1-100)。
<dark_gray>物品、金錢、經驗共用一次判定。
<dark_gray>指令獎勵永遠會執行。
value: '<gray>機率:<yellow>[number]%'
reward_island_level:
name: <white><bold>獎勵島嶼等級
description: |-
<gray>可變更此挑戰給予的島嶼等級獎勵。
<gray>需要 Level 附加模組。
value: '<gray>目前數值:<yellow>[number]'
repeat_reward_island_level:
name: <white><bold>重複獎勵島嶼等級
description: |-
<gray>可變更此挑戰重複完成時
<gray>給予的島嶼等級獎勵。
<gray>需要 Level 附加模組。
value: '<gray>目前數值:<yellow>[number]'
open_anywhere:
name: <white><bold>從任何地方開啟介面
description: |-
<gray>允許玩家從任何地方開啟挑戰介面。
<gray>若挑戰設有保護限制,完成挑戰
<gray>仍需人在島嶼上。
enabled: <dark_green>已啟用
disabled: <red>已停用
biome:
name: <white><bold>[biome]
description: '<gray>生態域 ID:[id]'
selected: <dark_green>已選擇
tips:
click-to-select: <yellow>點擊 <gray>即可選取。
click-to-choose: <yellow>點擊 <gray>即可選擇。
Expand DownExpand Up@@ -1025,9 +1079,12 @@ challenges:
lore: |-
[blocks]
[entities]
[biomes]
[search-radius]
[warning-block]
[warning-entity]
biomes-title: '<gray><bold>所需生態域:'
biome-value: ' <gray>- <yellow>[biome]'
blocks-title: '<gray><bold>需求方塊:'
block-value: ' <gray>- <yellow>[material]'
blocks-value: ' <gray>- <yellow>[number] x [material]'
Expand DownExpand Up@@ -1140,6 +1197,8 @@ challenges:
all-data-removed: <green>[gamemode] 的所有附加元件資料已從資料庫中清除。
confirm-all-data-deletion: <yellow>請確認是否要清除 [gamemode] 的所有附加元件資料。
write-name: <yellow>請在聊天室輸入名稱。
confirm-instruction: "<gray>在聊天室輸入「<green>confirm<gray>」以繼續,或輸入「<red>cancel<gray>」以取消。"
input-repeat-count: <yellow>請在聊天室輸入重複次數。輸入 0 代表無限重複。
new-object-created: <green>已為 [gamemode] 建立新的物件。
object-already-exists: <red>物件 <gray>[id] <red>已存在,請選擇其他名稱。
invalid-challenge: <red>挑戰 [challenge] 包含無效資料,因此無法部署!
Expand DownExpand Up@@ -1196,6 +1255,7 @@ challenges:
load-skipping: '"[value]" 已存在,已略過。'
load-overwriting: '正在覆寫「[value]」'
load-add: '新增物件:[value]'
no-reward-this-time: <gray>運氣不太好——這次沒有獎勵!
errors:
no-name: <red>缺少挑戰名稱。
unknown-challenge: <red>未知的挑戰。
Expand All@@ -1219,6 +1279,7 @@ challenges:
load-error: '<red>錯誤:無法載入 [value]。'
import-failed: '<red>無法匯入挑戰:[message]。請查看伺服器主控台以取得詳細資訊。'
no-rank: <red>你的權限等級不足,無法執行此操作。
wrong-biome: <red>你必須站在 [biome] 生態域內才能完成此挑戰!
cannot-remove-items: <red>部分物品無法從你的背包中移除!
exist-challenges-or-levels: <red>此世界已存在挑戰或等級,無法繼續!
no-challenges: <red>此世界尚未設定挑戰!
Expand Down
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, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' Update zh-TW.yml: complete translation coverage for v1.8.0 by qwe664 · Pull Request #429 · BentoBoxWorld/Challenges · GitHub
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61 changes: 61 additions & 0 deletions src/main/resources/locales/zh-TW.yml
Original file line numberDiff line numberDiff line change
Expand Up@@ -73,6 +73,7 @@ challenges:
challenge-selector: <black><bold>挑戰選擇器
statistic-selector: <black><bold>統計資料選擇器
environment-selector: <black><bold>維度選擇器
biome-selector: <black><bold>生態域選擇器
buttons:
# Button in the Challenges GUI that allows to select free challenges.
free-challenges:
Expand DownExpand Up@@ -618,6 +619,7 @@ challenges:
<gray>允許你修改
<gray>此挑戰可重複完成的次數。
value: '<gray>目前數值:<yellow>[number]'
value-infinite: '<gray>目前數值:<yellow>[number] <gray>(無限)'
cool_down:
name: <white><bold>冷卻時間
description: |-
Expand DownExpand Up@@ -931,6 +933,58 @@ challenges:
<gray>允許你輸入文字
<gray>搜尋指定項目。
search: '<aqua>搜尋值:[value]'
# Button shown only when undeployed-view-mode is TOGGLEABLE. It lets each player
# show or hide the challenges that are not yet deployed.
toggle-undeployed:
name: <white><bold>未部署挑戰
shown: |-
<gray>未部署的挑戰目前
<gray><green>已顯示<gray>。
hidden: |-
<gray>未部署的挑戰目前
<gray><red>已隱藏<gray>。
required_biomes:
name: <white><bold>所需生態域
description: |-
<gray>玩家必須站在其中一個
<gray>指定的生態域內,才能完成
<gray>此島嶼挑戰。
title: '<gray>生態域:'
list: ' <dark_gray>- <yellow>[biome]'
none: <gray>不限生態域(任何生態域皆可)。
reward_chance:
name: <white><bold>獎勵機率
description: |-
<gray>完成挑戰時給予物品獎勵的
<gray>機率百分比(1-100)。
<dark_gray>物品、金錢、經驗共用一次判定。
<dark_gray>指令獎勵永遠會執行。
value: '<gray>機率:<yellow>[number]%'
reward_island_level:
name: <white><bold>獎勵島嶼等級
description: |-
<gray>可變更此挑戰給予的島嶼等級獎勵。
<gray>需要 Level 附加模組。
value: '<gray>目前數值:<yellow>[number]'
repeat_reward_island_level:
name: <white><bold>重複獎勵島嶼等級
description: |-
<gray>可變更此挑戰重複完成時
<gray>給予的島嶼等級獎勵。
<gray>需要 Level 附加模組。
value: '<gray>目前數值:<yellow>[number]'
open_anywhere:
name: <white><bold>從任何地方開啟介面
description: |-
<gray>允許玩家從任何地方開啟挑戰介面。
<gray>若挑戰設有保護限制,完成挑戰
<gray>仍需人在島嶼上。
enabled: <dark_green>已啟用
disabled: <red>已停用
biome:
name: <white><bold>[biome]
description: '<gray>生態域 ID:[id]'
selected: <dark_green>已選擇
tips:
click-to-select: <yellow>點擊 <gray>即可選取。
click-to-choose: <yellow>點擊 <gray>即可選擇。
Expand DownExpand Up@@ -1025,9 +1079,12 @@ challenges:
lore: |-
[blocks]
[entities]
[biomes]
[search-radius]
[warning-block]
[warning-entity]
biomes-title: '<gray><bold>所需生態域:'
biome-value: ' <gray>- <yellow>[biome]'
blocks-title: '<gray><bold>需求方塊:'
block-value: ' <gray>- <yellow>[material]'
blocks-value: ' <gray>- <yellow>[number] x [material]'
Expand DownExpand Up@@ -1140,6 +1197,8 @@ challenges:
all-data-removed: <green>[gamemode] 的所有附加元件資料已從資料庫中清除。
confirm-all-data-deletion: <yellow>請確認是否要清除 [gamemode] 的所有附加元件資料。
write-name: <yellow>請在聊天室輸入名稱。
confirm-instruction: "<gray>在聊天室輸入「<green>confirm<gray>」以繼續,或輸入「<red>cancel<gray>」以取消。"
input-repeat-count: <yellow>請在聊天室輸入重複次數。輸入 0 代表無限重複。
new-object-created: <green>已為 [gamemode] 建立新的物件。
object-already-exists: <red>物件 <gray>[id] <red>已存在,請選擇其他名稱。
invalid-challenge: <red>挑戰 [challenge] 包含無效資料,因此無法部署!
Expand DownExpand Up@@ -1196,6 +1255,7 @@ challenges:
load-skipping: '"[value]" 已存在,已略過。'
load-overwriting: '正在覆寫「[value]」'
load-add: '新增物件:[value]'
no-reward-this-time: <gray>運氣不太好——這次沒有獎勵!
errors:
no-name: <red>缺少挑戰名稱。
unknown-challenge: <red>未知的挑戰。
Expand All@@ -1219,6 +1279,7 @@ challenges:
load-error: '<red>錯誤:無法載入 [value]。'
import-failed: '<red>無法匯入挑戰:[message]。請查看伺服器主控台以取得詳細資訊。'
no-rank: <red>你的權限等級不足,無法執行此操作。
wrong-biome: <red>你必須站在 [biome] 生態域內才能完成此挑戰!
cannot-remove-items: <red>部分物品無法從你的背包中移除!
exist-challenges-or-levels: <red>此世界已存在挑戰或等級,無法繼續!
no-challenges: <red>此世界尚未設定挑戰!
Expand Down
Loading
, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Update zh-TW.yml: complete translation coverage for v1.8.0 by qwe664 · Pull Request #429 · BentoBoxWorld/Challenges · GitHub
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61 changes: 61 additions & 0 deletions src/main/resources/locales/zh-TW.yml
Original file line numberDiff line numberDiff line change
Expand Up@@ -73,6 +73,7 @@ challenges:
challenge-selector: <black><bold>挑戰選擇器
statistic-selector: <black><bold>統計資料選擇器
environment-selector: <black><bold>維度選擇器
biome-selector: <black><bold>生態域選擇器
buttons:
# Button in the Challenges GUI that allows to select free challenges.
free-challenges:
Expand DownExpand Up@@ -618,6 +619,7 @@ challenges:
<gray>允許你修改
<gray>此挑戰可重複完成的次數。
value: '<gray>目前數值:<yellow>[number]'
value-infinite: '<gray>目前數值:<yellow>[number] <gray>(無限)'
cool_down:
name: <white><bold>冷卻時間
description: |-
Expand DownExpand Up@@ -931,6 +933,58 @@ challenges:
<gray>允許你輸入文字
<gray>搜尋指定項目。
search: '<aqua>搜尋值:[value]'
# Button shown only when undeployed-view-mode is TOGGLEABLE. It lets each player
# show or hide the challenges that are not yet deployed.
toggle-undeployed:
name: <white><bold>未部署挑戰
shown: |-
<gray>未部署的挑戰目前
<gray><green>已顯示<gray>。
hidden: |-
<gray>未部署的挑戰目前
<gray><red>已隱藏<gray>。
required_biomes:
name: <white><bold>所需生態域
description: |-
<gray>玩家必須站在其中一個
<gray>指定的生態域內,才能完成
<gray>此島嶼挑戰。
title: '<gray>生態域:'
list: ' <dark_gray>- <yellow>[biome]'
none: <gray>不限生態域(任何生態域皆可)。
reward_chance:
name: <white><bold>獎勵機率
description: |-
<gray>完成挑戰時給予物品獎勵的
<gray>機率百分比(1-100)。
<dark_gray>物品、金錢、經驗共用一次判定。
<dark_gray>指令獎勵永遠會執行。
value: '<gray>機率:<yellow>[number]%'
reward_island_level:
name: <white><bold>獎勵島嶼等級
description: |-
<gray>可變更此挑戰給予的島嶼等級獎勵。
<gray>需要 Level 附加模組。
value: '<gray>目前數值:<yellow>[number]'
repeat_reward_island_level:
name: <white><bold>重複獎勵島嶼等級
description: |-
<gray>可變更此挑戰重複完成時
<gray>給予的島嶼等級獎勵。
<gray>需要 Level 附加模組。
value: '<gray>目前數值:<yellow>[number]'
open_anywhere:
name: <white><bold>從任何地方開啟介面
description: |-
<gray>允許玩家從任何地方開啟挑戰介面。
<gray>若挑戰設有保護限制,完成挑戰
<gray>仍需人在島嶼上。
enabled: <dark_green>已啟用
disabled: <red>已停用
biome:
name: <white><bold>[biome]
description: '<gray>生態域 ID:[id]'
selected: <dark_green>已選擇
tips:
click-to-select: <yellow>點擊 <gray>即可選取。
click-to-choose: <yellow>點擊 <gray>即可選擇。
Expand DownExpand Up@@ -1025,9 +1079,12 @@ challenges:
lore: |-
[blocks]
[entities]
[biomes]
[search-radius]
[warning-block]
[warning-entity]
biomes-title: '<gray><bold>所需生態域:'
biome-value: ' <gray>- <yellow>[biome]'
blocks-title: '<gray><bold>需求方塊:'
block-value: ' <gray>- <yellow>[material]'
blocks-value: ' <gray>- <yellow>[number] x [material]'
Expand DownExpand Up@@ -1140,6 +1197,8 @@ challenges:
all-data-removed: <green>[gamemode] 的所有附加元件資料已從資料庫中清除。
confirm-all-data-deletion: <yellow>請確認是否要清除 [gamemode] 的所有附加元件資料。
write-name: <yellow>請在聊天室輸入名稱。
confirm-instruction: "<gray>在聊天室輸入「<green>confirm<gray>」以繼續,或輸入「<red>cancel<gray>」以取消。"
input-repeat-count: <yellow>請在聊天室輸入重複次數。輸入 0 代表無限重複。
new-object-created: <green>已為 [gamemode] 建立新的物件。
object-already-exists: <red>物件 <gray>[id] <red>已存在,請選擇其他名稱。
invalid-challenge: <red>挑戰 [challenge] 包含無效資料,因此無法部署!
Expand DownExpand Up@@ -1196,6 +1255,7 @@ challenges:
load-skipping: '"[value]" 已存在,已略過。'
load-overwriting: '正在覆寫「[value]」'
load-add: '新增物件:[value]'
no-reward-this-time: <gray>運氣不太好——這次沒有獎勵!
errors:
no-name: <red>缺少挑戰名稱。
unknown-challenge: <red>未知的挑戰。
Expand All@@ -1219,6 +1279,7 @@ challenges:
load-error: '<red>錯誤:無法載入 [value]。'
import-failed: '<red>無法匯入挑戰:[message]。請查看伺服器主控台以取得詳細資訊。'
no-rank: <red>你的權限等級不足,無法執行此操作。
wrong-biome: <red>你必須站在 [biome] 生態域內才能完成此挑戰!
cannot-remove-items: <red>部分物品無法從你的背包中移除!
exist-challenges-or-levels: <red>此世界已存在挑戰或等級,無法繼續!
no-challenges: <red>此世界尚未設定挑戰!
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, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Update zh-TW.yml: complete translation coverage for v1.8.0 by qwe664 · Pull Request #429 · BentoBoxWorld/Challenges · GitHub
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61 changes: 61 additions & 0 deletions src/main/resources/locales/zh-TW.yml
Original file line numberDiff line numberDiff line change
Expand Up@@ -73,6 +73,7 @@ challenges:
challenge-selector: <black><bold>挑戰選擇器
statistic-selector: <black><bold>統計資料選擇器
environment-selector: <black><bold>維度選擇器
biome-selector: <black><bold>生態域選擇器
buttons:
# Button in the Challenges GUI that allows to select free challenges.
free-challenges:
Expand DownExpand Up@@ -618,6 +619,7 @@ challenges:
<gray>允許你修改
<gray>此挑戰可重複完成的次數。
value: '<gray>目前數值:<yellow>[number]'
value-infinite: '<gray>目前數值:<yellow>[number] <gray>(無限)'
cool_down:
name: <white><bold>冷卻時間
description: |-
Expand DownExpand Up@@ -931,6 +933,58 @@ challenges:
<gray>允許你輸入文字
<gray>搜尋指定項目。
search: '<aqua>搜尋值:[value]'
# Button shown only when undeployed-view-mode is TOGGLEABLE. It lets each player
# show or hide the challenges that are not yet deployed.
toggle-undeployed:
name: <white><bold>未部署挑戰
shown: |-
<gray>未部署的挑戰目前
<gray><green>已顯示<gray>。
hidden: |-
<gray>未部署的挑戰目前
<gray><red>已隱藏<gray>。
required_biomes:
name: <white><bold>所需生態域
description: |-
<gray>玩家必須站在其中一個
<gray>指定的生態域內,才能完成
<gray>此島嶼挑戰。
title: '<gray>生態域:'
list: ' <dark_gray>- <yellow>[biome]'
none: <gray>不限生態域(任何生態域皆可)。
reward_chance:
name: <white><bold>獎勵機率
description: |-
<gray>完成挑戰時給予物品獎勵的
<gray>機率百分比(1-100)。
<dark_gray>物品、金錢、經驗共用一次判定。
<dark_gray>指令獎勵永遠會執行。
value: '<gray>機率:<yellow>[number]%'
reward_island_level:
name: <white><bold>獎勵島嶼等級
description: |-
<gray>可變更此挑戰給予的島嶼等級獎勵。
<gray>需要 Level 附加模組。
value: '<gray>目前數值:<yellow>[number]'
repeat_reward_island_level:
name: <white><bold>重複獎勵島嶼等級
description: |-
<gray>可變更此挑戰重複完成時
<gray>給予的島嶼等級獎勵。
<gray>需要 Level 附加模組。
value: '<gray>目前數值:<yellow>[number]'
open_anywhere:
name: <white><bold>從任何地方開啟介面
description: |-
<gray>允許玩家從任何地方開啟挑戰介面。
<gray>若挑戰設有保護限制,完成挑戰
<gray>仍需人在島嶼上。
enabled: <dark_green>已啟用
disabled: <red>已停用
biome:
name: <white><bold>[biome]
description: '<gray>生態域 ID:[id]'
selected: <dark_green>已選擇
tips:
click-to-select: <yellow>點擊 <gray>即可選取。
click-to-choose: <yellow>點擊 <gray>即可選擇。
Expand DownExpand Up@@ -1025,9 +1079,12 @@ challenges:
lore: |-
[blocks]
[entities]
[biomes]
[search-radius]
[warning-block]
[warning-entity]
biomes-title: '<gray><bold>所需生態域:'
biome-value: ' <gray>- <yellow>[biome]'
blocks-title: '<gray><bold>需求方塊:'
block-value: ' <gray>- <yellow>[material]'
blocks-value: ' <gray>- <yellow>[number] x [material]'
Expand DownExpand Up@@ -1140,6 +1197,8 @@ challenges:
all-data-removed: <green>[gamemode] 的所有附加元件資料已從資料庫中清除。
confirm-all-data-deletion: <yellow>請確認是否要清除 [gamemode] 的所有附加元件資料。
write-name: <yellow>請在聊天室輸入名稱。
confirm-instruction: "<gray>在聊天室輸入「<green>confirm<gray>」以繼續,或輸入「<red>cancel<gray>」以取消。"
input-repeat-count: <yellow>請在聊天室輸入重複次數。輸入 0 代表無限重複。
new-object-created: <green>已為 [gamemode] 建立新的物件。
object-already-exists: <red>物件 <gray>[id] <red>已存在,請選擇其他名稱。
invalid-challenge: <red>挑戰 [challenge] 包含無效資料,因此無法部署!
Expand DownExpand Up@@ -1196,6 +1255,7 @@ challenges:
load-skipping: '"[value]" 已存在,已略過。'
load-overwriting: '正在覆寫「[value]」'
load-add: '新增物件:[value]'
no-reward-this-time: <gray>運氣不太好——這次沒有獎勵!
errors:
no-name: <red>缺少挑戰名稱。
unknown-challenge: <red>未知的挑戰。
Expand All@@ -1219,6 +1279,7 @@ challenges:
load-error: '<red>錯誤:無法載入 [value]。'
import-failed: '<red>無法匯入挑戰:[message]。請查看伺服器主控台以取得詳細資訊。'
no-rank: <red>你的權限等級不足,無法執行此操作。
wrong-biome: <red>你必須站在 [biome] 生態域內才能完成此挑戰!
cannot-remove-items: <red>部分物品無法從你的背包中移除!
exist-challenges-or-levels: <red>此世界已存在挑戰或等級,無法繼續!
no-challenges: <red>此世界尚未設定挑戰!
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, 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })(); Update zh-TW.yml: complete translation coverage for v1.8.0 by qwe664 · Pull Request #429 · BentoBoxWorld/Challenges · GitHub
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61 changes: 61 additions & 0 deletions src/main/resources/locales/zh-TW.yml
Original file line numberDiff line numberDiff line change
Expand Up@@ -73,6 +73,7 @@ challenges:
challenge-selector: <black><bold>挑戰選擇器
statistic-selector: <black><bold>統計資料選擇器
environment-selector: <black><bold>維度選擇器
biome-selector: <black><bold>生態域選擇器
buttons:
# Button in the Challenges GUI that allows to select free challenges.
free-challenges:
Expand DownExpand Up@@ -618,6 +619,7 @@ challenges:
<gray>允許你修改
<gray>此挑戰可重複完成的次數。
value: '<gray>目前數值:<yellow>[number]'
value-infinite: '<gray>目前數值:<yellow>[number] <gray>(無限)'
cool_down:
name: <white><bold>冷卻時間
description: |-
Expand DownExpand Up@@ -931,6 +933,58 @@ challenges:
<gray>允許你輸入文字
<gray>搜尋指定項目。
search: '<aqua>搜尋值:[value]'
# Button shown only when undeployed-view-mode is TOGGLEABLE. It lets each player
# show or hide the challenges that are not yet deployed.
toggle-undeployed:
name: <white><bold>未部署挑戰
shown: |-
<gray>未部署的挑戰目前
<gray><green>已顯示<gray>。
hidden: |-
<gray>未部署的挑戰目前
<gray><red>已隱藏<gray>。
required_biomes:
name: <white><bold>所需生態域
description: |-
<gray>玩家必須站在其中一個
<gray>指定的生態域內,才能完成
<gray>此島嶼挑戰。
title: '<gray>生態域:'
list: ' <dark_gray>- <yellow>[biome]'
none: <gray>不限生態域(任何生態域皆可)。
reward_chance:
name: <white><bold>獎勵機率
description: |-
<gray>完成挑戰時給予物品獎勵的
<gray>機率百分比(1-100)。
<dark_gray>物品、金錢、經驗共用一次判定。
<dark_gray>指令獎勵永遠會執行。
value: '<gray>機率:<yellow>[number]%'
reward_island_level:
name: <white><bold>獎勵島嶼等級
description: |-
<gray>可變更此挑戰給予的島嶼等級獎勵。
<gray>需要 Level 附加模組。
value: '<gray>目前數值:<yellow>[number]'
repeat_reward_island_level:
name: <white><bold>重複獎勵島嶼等級
description: |-
<gray>可變更此挑戰重複完成時
<gray>給予的島嶼等級獎勵。
<gray>需要 Level 附加模組。
value: '<gray>目前數值:<yellow>[number]'
open_anywhere:
name: <white><bold>從任何地方開啟介面
description: |-
<gray>允許玩家從任何地方開啟挑戰介面。
<gray>若挑戰設有保護限制,完成挑戰
<gray>仍需人在島嶼上。
enabled: <dark_green>已啟用
disabled: <red>已停用
biome:
name: <white><bold>[biome]
description: '<gray>生態域 ID:[id]'
selected: <dark_green>已選擇
tips:
click-to-select: <yellow>點擊 <gray>即可選取。
click-to-choose: <yellow>點擊 <gray>即可選擇。
Expand DownExpand Up@@ -1025,9 +1079,12 @@ challenges:
lore: |-
[blocks]
[entities]
[biomes]
[search-radius]
[warning-block]
[warning-entity]
biomes-title: '<gray><bold>所需生態域:'
biome-value: ' <gray>- <yellow>[biome]'
blocks-title: '<gray><bold>需求方塊:'
block-value: ' <gray>- <yellow>[material]'
blocks-value: ' <gray>- <yellow>[number] x [material]'
Expand DownExpand Up@@ -1140,6 +1197,8 @@ challenges:
all-data-removed: <green>[gamemode] 的所有附加元件資料已從資料庫中清除。
confirm-all-data-deletion: <yellow>請確認是否要清除 [gamemode] 的所有附加元件資料。
write-name: <yellow>請在聊天室輸入名稱。
confirm-instruction: "<gray>在聊天室輸入「<green>confirm<gray>」以繼續,或輸入「<red>cancel<gray>」以取消。"
input-repeat-count: <yellow>請在聊天室輸入重複次數。輸入 0 代表無限重複。
new-object-created: <green>已為 [gamemode] 建立新的物件。
object-already-exists: <red>物件 <gray>[id] <red>已存在,請選擇其他名稱。
invalid-challenge: <red>挑戰 [challenge] 包含無效資料,因此無法部署!
Expand DownExpand Up@@ -1196,6 +1255,7 @@ challenges:
load-skipping: '"[value]" 已存在,已略過。'
load-overwriting: '正在覆寫「[value]」'
load-add: '新增物件:[value]'
no-reward-this-time: <gray>運氣不太好——這次沒有獎勵!
errors:
no-name: <red>缺少挑戰名稱。
unknown-challenge: <red>未知的挑戰。
Expand All@@ -1219,6 +1279,7 @@ challenges:
load-error: '<red>錯誤:無法載入 [value]。'
import-failed: '<red>無法匯入挑戰:[message]。請查看伺服器主控台以取得詳細資訊。'
no-rank: <red>你的權限等級不足,無法執行此操作。
wrong-biome: <red>你必須站在 [biome] 生態域內才能完成此挑戰!
cannot-remove-items: <red>部分物品無法從你的背包中移除!
exist-challenges-or-levels: <red>此世界已存在挑戰或等級,無法繼續!
no-challenges: <red>此世界尚未設定挑戰!
Expand Down
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