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Update zh-TW.yml: complete translation coverage for v1.8.0 - #429

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Aug 10, 2026
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Update zh-TW.yml: complete translation coverage for v1.8.0#429
tastybento merged 2 commits into
BentoBoxWorld:developfrom
qwe664:develop

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@qwe664qwe664 commented Aug 10, 2026

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Overview

Completes the Traditional Chinese (zh-TW) translation coverage for Challenges v1.8.0. The existing translation was based on the v1.7.0 English source, so text introduced in v1.8.0 was not yet translated.

What's added

v1.8.0 introduced a biome requirement/selection feature. This PR adds the corresponding 39 keys (32 new entries plus a few fields appended to existing groups), covering:

  • challenges.conversations.confirm-instruction / input-repeat-count — conversation confirmation prompts
  • challenges.errors.wrong-biome — wrong biome error message
  • challenges.gui.titles.biome-selector — biome selector title
  • challenges.gui.buttons.biome.* — biome selection button
  • challenges.gui.buttons.open_anywhere.* — "open GUI anywhere" toggle
  • challenges.gui.buttons.repeat_count.value-infinite — infinite repeat count display (appended to the existing repeat_count group)
  • challenges.gui.buttons.repeat_reward_island_level.* / reward_island_level.* — island level reward settings
  • challenges.gui.buttons.required_biomes.* — required biomes list
  • challenges.gui.buttons.reward_chance.* — reward chance settings
  • challenges.gui.buttons.toggle-undeployed.* — undeployed challenges visibility toggle
  • challenges.gui.descriptions.challenge.requirements.island.biomes-title / biome-value — biome requirement descriptions (also added [biomes] to the island.lore placeholder list to match upstream)
  • challenges.messages.no-reward-this-time — no-reward message

How this was done

New content was inserted manually at the correct points in the existing file, without any automated reformatting or full re-serialization. As a result, this diff contains only additions — no existing translations, comments, or formatting were touched.

Verification

  • Diffed the updated zh-TW.yml against the official en-US.yml (v1.8.0, 905 keys total) key-by-key. Confirmed 100% coverage with no missing or stray keys.
  • Validated YAML syntax and confirmed there are no duplicate keys.
  • New entries follow the existing translation's established terminology (e.g. consistent use of existing terms like "部署" for deploy, "島嶼等級" for island level, "重複次數" for repeat count).

Note: the SonarCloud check appears to fail due to SONAR_TOKEN not being available to external PR workflows (common GitHub Actions security restriction), not related to the actual translation changes. All 522 unit tests pass and the build succeeds.

## Overview
Completes the Traditional Chinese (zh-TW) translation coverage for Challenges v1.8.0. The existing translation was based on the v1.7.0 English source, so text introduced in v1.8.0 was not yet translated.
## What's added
v1.8.0 introduced a biome requirement/selection feature. This PR adds the 32 corresponding translation entries, covering:
- `challenges.conversations.*` — conversation confirmation prompts
- `challenges.errors.wrong-biome` — wrong biome error message
- `challenges.gui.buttons.biome.*` — biome selection button
- `challenges.gui.buttons.open_anywhere.*` — "open GUI anywhere" toggle
- `challenges.gui.buttons.repeat_count.value-infinite` — infinite repeat count display
- `challenges.gui.buttons.repeat_reward_island_level.*` / `reward_island_level.*` — island level reward settings
- `challenges.gui.buttons.required_biomes.*` — required biomes list
- `challenges.gui.buttons.reward_chance.*` — reward chance settings
- `challenges.gui.buttons.toggle-undeployed.*` — undeployed challenges visibility toggle
- `challenges.gui.descriptions.challenge.requirements.island.biome-*` — biome requirement descriptions
- `challenges.gui.titles.biome-selector` — biome selector title
- `challenges.messages.no-reward-this-time` — no-reward message
## Verification
Diffed the updated zh-TW.yml against the official en-US.yml (v1.8.0, 905 keys total) key-by-key. Confirmed 100% coverage with no missing or stray keys, and validated the YAML syntax.
New entries follow the existing translation's established terminology (e.g. consistent use of existing terms like "部署" for deploy, "島嶼等級" for island level, "重複次數" for repeat count).
## Overview
Completes the Traditional Chinese (zh-TW) translation coverage for Challenges v1.8.0. The existing translation was based on the v1.7.0 English source, so text introduced in v1.8.0 was not yet translated.
## What's added
v1.8.0 introduced a biome requirement/selection feature. This PR adds the corresponding 39 keys (32 new entries plus a few fields appended to existing groups), covering:
- `challenges.conversations.confirm-instruction` / `input-repeat-count` — conversation confirmation prompts
- `challenges.errors.wrong-biome` — wrong biome error message
- `challenges.gui.titles.biome-selector` — biome selector title
- `challenges.gui.buttons.biome.*` — biome selection button
- `challenges.gui.buttons.open_anywhere.*` — "open GUI anywhere" toggle
- `challenges.gui.buttons.repeat_count.value-infinite` — infinite repeat count display (appended to the existing `repeat_count` group)
- `challenges.gui.buttons.repeat_reward_island_level.*` / `reward_island_level.*` — island level reward settings
- `challenges.gui.buttons.required_biomes.*` — required biomes list
- `challenges.gui.buttons.reward_chance.*` — reward chance settings
- `challenges.gui.buttons.toggle-undeployed.*` — undeployed challenges visibility toggle
- `challenges.gui.descriptions.challenge.requirements.island.biomes-title` / `biome-value` — biome requirement descriptions (also added `[biomes]` to the `island.lore` placeholder list to match upstream)
- `challenges.messages.no-reward-this-time` — no-reward message
## How this was done
New content was inserted manually at the correct points in the existing file, without any automated reformatting or full re-serialization. As a result, this diff contains only additions — no existing translations, comments, or formatting were touched.
## Verification
- Diffed the updated zh-TW.yml against the official en-US.yml (v1.8.0, 905 keys total) key-by-key. Confirmed 100% coverage with no missing or stray keys.
- Validated YAML syntax and confirmed there are no duplicate keys.
- New entries follow the existing translation's established terminology (e.g. consistent use of existing terms like "部署" for deploy, "島嶼等級" for island level, "重複次數" for repeat count).
@tastybento
tastybento merged commit ec1efa6 into BentoBoxWorld:developAug 10, 2026
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Update zh-TW.yml: complete translation coverage for v1.8.0 by qwe664 · Pull Request #429 · BentoBoxWorld/Challenges · GitHub
Skip to content

Update zh-TW.yml: complete translation coverage for v1.8.0 - #429

Merged
tastybento merged 2 commits into
BentoBoxWorld:developfrom
qwe664:develop
Aug 10, 2026
Merged

Update zh-TW.yml: complete translation coverage for v1.8.0#429
tastybento merged 2 commits into
BentoBoxWorld:developfrom
qwe664:develop

Conversation

@qwe664

@qwe664qwe664 commented Aug 10, 2026

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Contributor

Overview

Completes the Traditional Chinese (zh-TW) translation coverage for Challenges v1.8.0. The existing translation was based on the v1.7.0 English source, so text introduced in v1.8.0 was not yet translated.

What's added

v1.8.0 introduced a biome requirement/selection feature. This PR adds the corresponding 39 keys (32 new entries plus a few fields appended to existing groups), covering:

  • challenges.conversations.confirm-instruction / input-repeat-count — conversation confirmation prompts
  • challenges.errors.wrong-biome — wrong biome error message
  • challenges.gui.titles.biome-selector — biome selector title
  • challenges.gui.buttons.biome.* — biome selection button
  • challenges.gui.buttons.open_anywhere.* — "open GUI anywhere" toggle
  • challenges.gui.buttons.repeat_count.value-infinite — infinite repeat count display (appended to the existing repeat_count group)
  • challenges.gui.buttons.repeat_reward_island_level.* / reward_island_level.* — island level reward settings
  • challenges.gui.buttons.required_biomes.* — required biomes list
  • challenges.gui.buttons.reward_chance.* — reward chance settings
  • challenges.gui.buttons.toggle-undeployed.* — undeployed challenges visibility toggle
  • challenges.gui.descriptions.challenge.requirements.island.biomes-title / biome-value — biome requirement descriptions (also added [biomes] to the island.lore placeholder list to match upstream)
  • challenges.messages.no-reward-this-time — no-reward message

How this was done

New content was inserted manually at the correct points in the existing file, without any automated reformatting or full re-serialization. As a result, this diff contains only additions — no existing translations, comments, or formatting were touched.

Verification

  • Diffed the updated zh-TW.yml against the official en-US.yml (v1.8.0, 905 keys total) key-by-key. Confirmed 100% coverage with no missing or stray keys.
  • Validated YAML syntax and confirmed there are no duplicate keys.
  • New entries follow the existing translation's established terminology (e.g. consistent use of existing terms like "部署" for deploy, "島嶼等級" for island level, "重複次數" for repeat count).

Note: the SonarCloud check appears to fail due to SONAR_TOKEN not being available to external PR workflows (common GitHub Actions security restriction), not related to the actual translation changes. All 522 unit tests pass and the build succeeds.

## Overview
Completes the Traditional Chinese (zh-TW) translation coverage for Challenges v1.8.0. The existing translation was based on the v1.7.0 English source, so text introduced in v1.8.0 was not yet translated.
## What's added
v1.8.0 introduced a biome requirement/selection feature. This PR adds the 32 corresponding translation entries, covering:
- `challenges.conversations.*` — conversation confirmation prompts
- `challenges.errors.wrong-biome` — wrong biome error message
- `challenges.gui.buttons.biome.*` — biome selection button
- `challenges.gui.buttons.open_anywhere.*` — "open GUI anywhere" toggle
- `challenges.gui.buttons.repeat_count.value-infinite` — infinite repeat count display
- `challenges.gui.buttons.repeat_reward_island_level.*` / `reward_island_level.*` — island level reward settings
- `challenges.gui.buttons.required_biomes.*` — required biomes list
- `challenges.gui.buttons.reward_chance.*` — reward chance settings
- `challenges.gui.buttons.toggle-undeployed.*` — undeployed challenges visibility toggle
- `challenges.gui.descriptions.challenge.requirements.island.biome-*` — biome requirement descriptions
- `challenges.gui.titles.biome-selector` — biome selector title
- `challenges.messages.no-reward-this-time` — no-reward message
## Verification
Diffed the updated zh-TW.yml against the official en-US.yml (v1.8.0, 905 keys total) key-by-key. Confirmed 100% coverage with no missing or stray keys, and validated the YAML syntax.
New entries follow the existing translation's established terminology (e.g. consistent use of existing terms like "部署" for deploy, "島嶼等級" for island level, "重複次數" for repeat count).
## Overview
Completes the Traditional Chinese (zh-TW) translation coverage for Challenges v1.8.0. The existing translation was based on the v1.7.0 English source, so text introduced in v1.8.0 was not yet translated.
## What's added
v1.8.0 introduced a biome requirement/selection feature. This PR adds the corresponding 39 keys (32 new entries plus a few fields appended to existing groups), covering:
- `challenges.conversations.confirm-instruction` / `input-repeat-count` — conversation confirmation prompts
- `challenges.errors.wrong-biome` — wrong biome error message
- `challenges.gui.titles.biome-selector` — biome selector title
- `challenges.gui.buttons.biome.*` — biome selection button
- `challenges.gui.buttons.open_anywhere.*` — "open GUI anywhere" toggle
- `challenges.gui.buttons.repeat_count.value-infinite` — infinite repeat count display (appended to the existing `repeat_count` group)
- `challenges.gui.buttons.repeat_reward_island_level.*` / `reward_island_level.*` — island level reward settings
- `challenges.gui.buttons.required_biomes.*` — required biomes list
- `challenges.gui.buttons.reward_chance.*` — reward chance settings
- `challenges.gui.buttons.toggle-undeployed.*` — undeployed challenges visibility toggle
- `challenges.gui.descriptions.challenge.requirements.island.biomes-title` / `biome-value` — biome requirement descriptions (also added `[biomes]` to the `island.lore` placeholder list to match upstream)
- `challenges.messages.no-reward-this-time` — no-reward message
## How this was done
New content was inserted manually at the correct points in the existing file, without any automated reformatting or full re-serialization. As a result, this diff contains only additions — no existing translations, comments, or formatting were touched.
## Verification
- Diffed the updated zh-TW.yml against the official en-US.yml (v1.8.0, 905 keys total) key-by-key. Confirmed 100% coverage with no missing or stray keys.
- Validated YAML syntax and confirmed there are no duplicate keys.
- New entries follow the existing translation's established terminology (e.g. consistent use of existing terms like "部署" for deploy, "島嶼等級" for island level, "重複次數" for repeat count).
@tastybento
tastybento merged commit ec1efa6 into BentoBoxWorld:developAug 10, 2026
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, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Update zh-TW.yml: complete translation coverage for v1.8.0 by qwe664 · Pull Request #429 · BentoBoxWorld/Challenges · GitHub
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Update zh-TW.yml: complete translation coverage for v1.8.0 - #429

Merged
tastybento merged 2 commits into
BentoBoxWorld:developfrom
qwe664:develop
Aug 10, 2026
Merged

Update zh-TW.yml: complete translation coverage for v1.8.0#429
tastybento merged 2 commits into
BentoBoxWorld:developfrom
qwe664:develop

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@qwe664

@qwe664qwe664 commented Aug 10, 2026

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Overview

Completes the Traditional Chinese (zh-TW) translation coverage for Challenges v1.8.0. The existing translation was based on the v1.7.0 English source, so text introduced in v1.8.0 was not yet translated.

What's added

v1.8.0 introduced a biome requirement/selection feature. This PR adds the corresponding 39 keys (32 new entries plus a few fields appended to existing groups), covering:

  • challenges.conversations.confirm-instruction / input-repeat-count — conversation confirmation prompts
  • challenges.errors.wrong-biome — wrong biome error message
  • challenges.gui.titles.biome-selector — biome selector title
  • challenges.gui.buttons.biome.* — biome selection button
  • challenges.gui.buttons.open_anywhere.* — "open GUI anywhere" toggle
  • challenges.gui.buttons.repeat_count.value-infinite — infinite repeat count display (appended to the existing repeat_count group)
  • challenges.gui.buttons.repeat_reward_island_level.* / reward_island_level.* — island level reward settings
  • challenges.gui.buttons.required_biomes.* — required biomes list
  • challenges.gui.buttons.reward_chance.* — reward chance settings
  • challenges.gui.buttons.toggle-undeployed.* — undeployed challenges visibility toggle
  • challenges.gui.descriptions.challenge.requirements.island.biomes-title / biome-value — biome requirement descriptions (also added [biomes] to the island.lore placeholder list to match upstream)
  • challenges.messages.no-reward-this-time — no-reward message

How this was done

New content was inserted manually at the correct points in the existing file, without any automated reformatting or full re-serialization. As a result, this diff contains only additions — no existing translations, comments, or formatting were touched.

Verification

  • Diffed the updated zh-TW.yml against the official en-US.yml (v1.8.0, 905 keys total) key-by-key. Confirmed 100% coverage with no missing or stray keys.
  • Validated YAML syntax and confirmed there are no duplicate keys.
  • New entries follow the existing translation's established terminology (e.g. consistent use of existing terms like "部署" for deploy, "島嶼等級" for island level, "重複次數" for repeat count).

Note: the SonarCloud check appears to fail due to SONAR_TOKEN not being available to external PR workflows (common GitHub Actions security restriction), not related to the actual translation changes. All 522 unit tests pass and the build succeeds.

## Overview
Completes the Traditional Chinese (zh-TW) translation coverage for Challenges v1.8.0. The existing translation was based on the v1.7.0 English source, so text introduced in v1.8.0 was not yet translated.
## What's added
v1.8.0 introduced a biome requirement/selection feature. This PR adds the 32 corresponding translation entries, covering:
- `challenges.conversations.*` — conversation confirmation prompts
- `challenges.errors.wrong-biome` — wrong biome error message
- `challenges.gui.buttons.biome.*` — biome selection button
- `challenges.gui.buttons.open_anywhere.*` — "open GUI anywhere" toggle
- `challenges.gui.buttons.repeat_count.value-infinite` — infinite repeat count display
- `challenges.gui.buttons.repeat_reward_island_level.*` / `reward_island_level.*` — island level reward settings
- `challenges.gui.buttons.required_biomes.*` — required biomes list
- `challenges.gui.buttons.reward_chance.*` — reward chance settings
- `challenges.gui.buttons.toggle-undeployed.*` — undeployed challenges visibility toggle
- `challenges.gui.descriptions.challenge.requirements.island.biome-*` — biome requirement descriptions
- `challenges.gui.titles.biome-selector` — biome selector title
- `challenges.messages.no-reward-this-time` — no-reward message
## Verification
Diffed the updated zh-TW.yml against the official en-US.yml (v1.8.0, 905 keys total) key-by-key. Confirmed 100% coverage with no missing or stray keys, and validated the YAML syntax.
New entries follow the existing translation's established terminology (e.g. consistent use of existing terms like "部署" for deploy, "島嶼等級" for island level, "重複次數" for repeat count).
## Overview
Completes the Traditional Chinese (zh-TW) translation coverage for Challenges v1.8.0. The existing translation was based on the v1.7.0 English source, so text introduced in v1.8.0 was not yet translated.
## What's added
v1.8.0 introduced a biome requirement/selection feature. This PR adds the corresponding 39 keys (32 new entries plus a few fields appended to existing groups), covering:
- `challenges.conversations.confirm-instruction` / `input-repeat-count` — conversation confirmation prompts
- `challenges.errors.wrong-biome` — wrong biome error message
- `challenges.gui.titles.biome-selector` — biome selector title
- `challenges.gui.buttons.biome.*` — biome selection button
- `challenges.gui.buttons.open_anywhere.*` — "open GUI anywhere" toggle
- `challenges.gui.buttons.repeat_count.value-infinite` — infinite repeat count display (appended to the existing `repeat_count` group)
- `challenges.gui.buttons.repeat_reward_island_level.*` / `reward_island_level.*` — island level reward settings
- `challenges.gui.buttons.required_biomes.*` — required biomes list
- `challenges.gui.buttons.reward_chance.*` — reward chance settings
- `challenges.gui.buttons.toggle-undeployed.*` — undeployed challenges visibility toggle
- `challenges.gui.descriptions.challenge.requirements.island.biomes-title` / `biome-value` — biome requirement descriptions (also added `[biomes]` to the `island.lore` placeholder list to match upstream)
- `challenges.messages.no-reward-this-time` — no-reward message
## How this was done
New content was inserted manually at the correct points in the existing file, without any automated reformatting or full re-serialization. As a result, this diff contains only additions — no existing translations, comments, or formatting were touched.
## Verification
- Diffed the updated zh-TW.yml against the official en-US.yml (v1.8.0, 905 keys total) key-by-key. Confirmed 100% coverage with no missing or stray keys.
- Validated YAML syntax and confirmed there are no duplicate keys.
- New entries follow the existing translation's established terminology (e.g. consistent use of existing terms like "部署" for deploy, "島嶼等級" for island level, "重複次數" for repeat count).
@tastybento
tastybento merged commit ec1efa6 into BentoBoxWorld:developAug 10, 2026
1 check failed
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Skip to content

Update zh-TW.yml: complete translation coverage for v1.8.0 - #429

Merged
tastybento merged 2 commits into
BentoBoxWorld:developfrom
qwe664:develop
Aug 10, 2026
Merged

Update zh-TW.yml: complete translation coverage for v1.8.0#429
tastybento merged 2 commits into
BentoBoxWorld:developfrom
qwe664:develop

Conversation

@qwe664

@qwe664qwe664 commented Aug 10, 2026

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Overview

Completes the Traditional Chinese (zh-TW) translation coverage for Challenges v1.8.0. The existing translation was based on the v1.7.0 English source, so text introduced in v1.8.0 was not yet translated.

What's added

v1.8.0 introduced a biome requirement/selection feature. This PR adds the corresponding 39 keys (32 new entries plus a few fields appended to existing groups), covering:

  • challenges.conversations.confirm-instruction / input-repeat-count — conversation confirmation prompts
  • challenges.errors.wrong-biome — wrong biome error message
  • challenges.gui.titles.biome-selector — biome selector title
  • challenges.gui.buttons.biome.* — biome selection button
  • challenges.gui.buttons.open_anywhere.* — "open GUI anywhere" toggle
  • challenges.gui.buttons.repeat_count.value-infinite — infinite repeat count display (appended to the existing repeat_count group)
  • challenges.gui.buttons.repeat_reward_island_level.* / reward_island_level.* — island level reward settings
  • challenges.gui.buttons.required_biomes.* — required biomes list
  • challenges.gui.buttons.reward_chance.* — reward chance settings
  • challenges.gui.buttons.toggle-undeployed.* — undeployed challenges visibility toggle
  • challenges.gui.descriptions.challenge.requirements.island.biomes-title / biome-value — biome requirement descriptions (also added [biomes] to the island.lore placeholder list to match upstream)
  • challenges.messages.no-reward-this-time — no-reward message

How this was done

New content was inserted manually at the correct points in the existing file, without any automated reformatting or full re-serialization. As a result, this diff contains only additions — no existing translations, comments, or formatting were touched.

Verification

  • Diffed the updated zh-TW.yml against the official en-US.yml (v1.8.0, 905 keys total) key-by-key. Confirmed 100% coverage with no missing or stray keys.
  • Validated YAML syntax and confirmed there are no duplicate keys.
  • New entries follow the existing translation's established terminology (e.g. consistent use of existing terms like "部署" for deploy, "島嶼等級" for island level, "重複次數" for repeat count).

Note: the SonarCloud check appears to fail due to SONAR_TOKEN not being available to external PR workflows (common GitHub Actions security restriction), not related to the actual translation changes. All 522 unit tests pass and the build succeeds.

## Overview
Completes the Traditional Chinese (zh-TW) translation coverage for Challenges v1.8.0. The existing translation was based on the v1.7.0 English source, so text introduced in v1.8.0 was not yet translated.
## What's added
v1.8.0 introduced a biome requirement/selection feature. This PR adds the 32 corresponding translation entries, covering:
- `challenges.conversations.*` — conversation confirmation prompts
- `challenges.errors.wrong-biome` — wrong biome error message
- `challenges.gui.buttons.biome.*` — biome selection button
- `challenges.gui.buttons.open_anywhere.*` — "open GUI anywhere" toggle
- `challenges.gui.buttons.repeat_count.value-infinite` — infinite repeat count display
- `challenges.gui.buttons.repeat_reward_island_level.*` / `reward_island_level.*` — island level reward settings
- `challenges.gui.buttons.required_biomes.*` — required biomes list
- `challenges.gui.buttons.reward_chance.*` — reward chance settings
- `challenges.gui.buttons.toggle-undeployed.*` — undeployed challenges visibility toggle
- `challenges.gui.descriptions.challenge.requirements.island.biome-*` — biome requirement descriptions
- `challenges.gui.titles.biome-selector` — biome selector title
- `challenges.messages.no-reward-this-time` — no-reward message
## Verification
Diffed the updated zh-TW.yml against the official en-US.yml (v1.8.0, 905 keys total) key-by-key. Confirmed 100% coverage with no missing or stray keys, and validated the YAML syntax.
New entries follow the existing translation's established terminology (e.g. consistent use of existing terms like "部署" for deploy, "島嶼等級" for island level, "重複次數" for repeat count).
## Overview
Completes the Traditional Chinese (zh-TW) translation coverage for Challenges v1.8.0. The existing translation was based on the v1.7.0 English source, so text introduced in v1.8.0 was not yet translated.
## What's added
v1.8.0 introduced a biome requirement/selection feature. This PR adds the corresponding 39 keys (32 new entries plus a few fields appended to existing groups), covering:
- `challenges.conversations.confirm-instruction` / `input-repeat-count` — conversation confirmation prompts
- `challenges.errors.wrong-biome` — wrong biome error message
- `challenges.gui.titles.biome-selector` — biome selector title
- `challenges.gui.buttons.biome.*` — biome selection button
- `challenges.gui.buttons.open_anywhere.*` — "open GUI anywhere" toggle
- `challenges.gui.buttons.repeat_count.value-infinite` — infinite repeat count display (appended to the existing `repeat_count` group)
- `challenges.gui.buttons.repeat_reward_island_level.*` / `reward_island_level.*` — island level reward settings
- `challenges.gui.buttons.required_biomes.*` — required biomes list
- `challenges.gui.buttons.reward_chance.*` — reward chance settings
- `challenges.gui.buttons.toggle-undeployed.*` — undeployed challenges visibility toggle
- `challenges.gui.descriptions.challenge.requirements.island.biomes-title` / `biome-value` — biome requirement descriptions (also added `[biomes]` to the `island.lore` placeholder list to match upstream)
- `challenges.messages.no-reward-this-time` — no-reward message
## How this was done
New content was inserted manually at the correct points in the existing file, without any automated reformatting or full re-serialization. As a result, this diff contains only additions — no existing translations, comments, or formatting were touched.
## Verification
- Diffed the updated zh-TW.yml against the official en-US.yml (v1.8.0, 905 keys total) key-by-key. Confirmed 100% coverage with no missing or stray keys.
- Validated YAML syntax and confirmed there are no duplicate keys.
- New entries follow the existing translation's established terminology (e.g. consistent use of existing terms like "部署" for deploy, "島嶼等級" for island level, "重複次數" for repeat count).
@tastybento
tastybento merged commit ec1efa6 into BentoBoxWorld:developAug 10, 2026
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, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' Update zh-TW.yml: complete translation coverage for v1.8.0 by qwe664 · Pull Request #429 · BentoBoxWorld/Challenges · GitHub
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Update zh-TW.yml: complete translation coverage for v1.8.0 - #429

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tastybento merged 2 commits into
BentoBoxWorld:developfrom
qwe664:develop
Aug 10, 2026
Merged

Update zh-TW.yml: complete translation coverage for v1.8.0#429
tastybento merged 2 commits into
BentoBoxWorld:developfrom
qwe664:develop

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@qwe664

@qwe664qwe664 commented Aug 10, 2026

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Overview

Completes the Traditional Chinese (zh-TW) translation coverage for Challenges v1.8.0. The existing translation was based on the v1.7.0 English source, so text introduced in v1.8.0 was not yet translated.

What's added

v1.8.0 introduced a biome requirement/selection feature. This PR adds the corresponding 39 keys (32 new entries plus a few fields appended to existing groups), covering:

  • challenges.conversations.confirm-instruction / input-repeat-count — conversation confirmation prompts
  • challenges.errors.wrong-biome — wrong biome error message
  • challenges.gui.titles.biome-selector — biome selector title
  • challenges.gui.buttons.biome.* — biome selection button
  • challenges.gui.buttons.open_anywhere.* — "open GUI anywhere" toggle
  • challenges.gui.buttons.repeat_count.value-infinite — infinite repeat count display (appended to the existing repeat_count group)
  • challenges.gui.buttons.repeat_reward_island_level.* / reward_island_level.* — island level reward settings
  • challenges.gui.buttons.required_biomes.* — required biomes list
  • challenges.gui.buttons.reward_chance.* — reward chance settings
  • challenges.gui.buttons.toggle-undeployed.* — undeployed challenges visibility toggle
  • challenges.gui.descriptions.challenge.requirements.island.biomes-title / biome-value — biome requirement descriptions (also added [biomes] to the island.lore placeholder list to match upstream)
  • challenges.messages.no-reward-this-time — no-reward message

How this was done

New content was inserted manually at the correct points in the existing file, without any automated reformatting or full re-serialization. As a result, this diff contains only additions — no existing translations, comments, or formatting were touched.

Verification

  • Diffed the updated zh-TW.yml against the official en-US.yml (v1.8.0, 905 keys total) key-by-key. Confirmed 100% coverage with no missing or stray keys.
  • Validated YAML syntax and confirmed there are no duplicate keys.
  • New entries follow the existing translation's established terminology (e.g. consistent use of existing terms like "部署" for deploy, "島嶼等級" for island level, "重複次數" for repeat count).

Note: the SonarCloud check appears to fail due to SONAR_TOKEN not being available to external PR workflows (common GitHub Actions security restriction), not related to the actual translation changes. All 522 unit tests pass and the build succeeds.

## Overview
Completes the Traditional Chinese (zh-TW) translation coverage for Challenges v1.8.0. The existing translation was based on the v1.7.0 English source, so text introduced in v1.8.0 was not yet translated.
## What's added
v1.8.0 introduced a biome requirement/selection feature. This PR adds the 32 corresponding translation entries, covering:
- `challenges.conversations.*` — conversation confirmation prompts
- `challenges.errors.wrong-biome` — wrong biome error message
- `challenges.gui.buttons.biome.*` — biome selection button
- `challenges.gui.buttons.open_anywhere.*` — "open GUI anywhere" toggle
- `challenges.gui.buttons.repeat_count.value-infinite` — infinite repeat count display
- `challenges.gui.buttons.repeat_reward_island_level.*` / `reward_island_level.*` — island level reward settings
- `challenges.gui.buttons.required_biomes.*` — required biomes list
- `challenges.gui.buttons.reward_chance.*` — reward chance settings
- `challenges.gui.buttons.toggle-undeployed.*` — undeployed challenges visibility toggle
- `challenges.gui.descriptions.challenge.requirements.island.biome-*` — biome requirement descriptions
- `challenges.gui.titles.biome-selector` — biome selector title
- `challenges.messages.no-reward-this-time` — no-reward message
## Verification
Diffed the updated zh-TW.yml against the official en-US.yml (v1.8.0, 905 keys total) key-by-key. Confirmed 100% coverage with no missing or stray keys, and validated the YAML syntax.
New entries follow the existing translation's established terminology (e.g. consistent use of existing terms like "部署" for deploy, "島嶼等級" for island level, "重複次數" for repeat count).
## Overview
Completes the Traditional Chinese (zh-TW) translation coverage for Challenges v1.8.0. The existing translation was based on the v1.7.0 English source, so text introduced in v1.8.0 was not yet translated.
## What's added
v1.8.0 introduced a biome requirement/selection feature. This PR adds the corresponding 39 keys (32 new entries plus a few fields appended to existing groups), covering:
- `challenges.conversations.confirm-instruction` / `input-repeat-count` — conversation confirmation prompts
- `challenges.errors.wrong-biome` — wrong biome error message
- `challenges.gui.titles.biome-selector` — biome selector title
- `challenges.gui.buttons.biome.*` — biome selection button
- `challenges.gui.buttons.open_anywhere.*` — "open GUI anywhere" toggle
- `challenges.gui.buttons.repeat_count.value-infinite` — infinite repeat count display (appended to the existing `repeat_count` group)
- `challenges.gui.buttons.repeat_reward_island_level.*` / `reward_island_level.*` — island level reward settings
- `challenges.gui.buttons.required_biomes.*` — required biomes list
- `challenges.gui.buttons.reward_chance.*` — reward chance settings
- `challenges.gui.buttons.toggle-undeployed.*` — undeployed challenges visibility toggle
- `challenges.gui.descriptions.challenge.requirements.island.biomes-title` / `biome-value` — biome requirement descriptions (also added `[biomes]` to the `island.lore` placeholder list to match upstream)
- `challenges.messages.no-reward-this-time` — no-reward message
## How this was done
New content was inserted manually at the correct points in the existing file, without any automated reformatting or full re-serialization. As a result, this diff contains only additions — no existing translations, comments, or formatting were touched.
## Verification
- Diffed the updated zh-TW.yml against the official en-US.yml (v1.8.0, 905 keys total) key-by-key. Confirmed 100% coverage with no missing or stray keys.
- Validated YAML syntax and confirmed there are no duplicate keys.
- New entries follow the existing translation's established terminology (e.g. consistent use of existing terms like "部署" for deploy, "島嶼等級" for island level, "重複次數" for repeat count).
@tastybento
tastybento merged commit ec1efa6 into BentoBoxWorld:developAug 10, 2026
1 check failed
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@qwe664@tastybento
, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Update zh-TW.yml: complete translation coverage for v1.8.0 by qwe664 · Pull Request #429 · BentoBoxWorld/Challenges · GitHub
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Update zh-TW.yml: complete translation coverage for v1.8.0 - #429

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tastybento merged 2 commits into
BentoBoxWorld:developfrom
qwe664:develop
Aug 10, 2026
Merged

Update zh-TW.yml: complete translation coverage for v1.8.0#429
tastybento merged 2 commits into
BentoBoxWorld:developfrom
qwe664:develop

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@qwe664

@qwe664qwe664 commented Aug 10, 2026

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Overview

Completes the Traditional Chinese (zh-TW) translation coverage for Challenges v1.8.0. The existing translation was based on the v1.7.0 English source, so text introduced in v1.8.0 was not yet translated.

What's added

v1.8.0 introduced a biome requirement/selection feature. This PR adds the corresponding 39 keys (32 new entries plus a few fields appended to existing groups), covering:

  • challenges.conversations.confirm-instruction / input-repeat-count — conversation confirmation prompts
  • challenges.errors.wrong-biome — wrong biome error message
  • challenges.gui.titles.biome-selector — biome selector title
  • challenges.gui.buttons.biome.* — biome selection button
  • challenges.gui.buttons.open_anywhere.* — "open GUI anywhere" toggle
  • challenges.gui.buttons.repeat_count.value-infinite — infinite repeat count display (appended to the existing repeat_count group)
  • challenges.gui.buttons.repeat_reward_island_level.* / reward_island_level.* — island level reward settings
  • challenges.gui.buttons.required_biomes.* — required biomes list
  • challenges.gui.buttons.reward_chance.* — reward chance settings
  • challenges.gui.buttons.toggle-undeployed.* — undeployed challenges visibility toggle
  • challenges.gui.descriptions.challenge.requirements.island.biomes-title / biome-value — biome requirement descriptions (also added [biomes] to the island.lore placeholder list to match upstream)
  • challenges.messages.no-reward-this-time — no-reward message

How this was done

New content was inserted manually at the correct points in the existing file, without any automated reformatting or full re-serialization. As a result, this diff contains only additions — no existing translations, comments, or formatting were touched.

Verification

  • Diffed the updated zh-TW.yml against the official en-US.yml (v1.8.0, 905 keys total) key-by-key. Confirmed 100% coverage with no missing or stray keys.
  • Validated YAML syntax and confirmed there are no duplicate keys.
  • New entries follow the existing translation's established terminology (e.g. consistent use of existing terms like "部署" for deploy, "島嶼等級" for island level, "重複次數" for repeat count).

Note: the SonarCloud check appears to fail due to SONAR_TOKEN not being available to external PR workflows (common GitHub Actions security restriction), not related to the actual translation changes. All 522 unit tests pass and the build succeeds.

## Overview
Completes the Traditional Chinese (zh-TW) translation coverage for Challenges v1.8.0. The existing translation was based on the v1.7.0 English source, so text introduced in v1.8.0 was not yet translated.
## What's added
v1.8.0 introduced a biome requirement/selection feature. This PR adds the 32 corresponding translation entries, covering:
- `challenges.conversations.*` — conversation confirmation prompts
- `challenges.errors.wrong-biome` — wrong biome error message
- `challenges.gui.buttons.biome.*` — biome selection button
- `challenges.gui.buttons.open_anywhere.*` — "open GUI anywhere" toggle
- `challenges.gui.buttons.repeat_count.value-infinite` — infinite repeat count display
- `challenges.gui.buttons.repeat_reward_island_level.*` / `reward_island_level.*` — island level reward settings
- `challenges.gui.buttons.required_biomes.*` — required biomes list
- `challenges.gui.buttons.reward_chance.*` — reward chance settings
- `challenges.gui.buttons.toggle-undeployed.*` — undeployed challenges visibility toggle
- `challenges.gui.descriptions.challenge.requirements.island.biome-*` — biome requirement descriptions
- `challenges.gui.titles.biome-selector` — biome selector title
- `challenges.messages.no-reward-this-time` — no-reward message
## Verification
Diffed the updated zh-TW.yml against the official en-US.yml (v1.8.0, 905 keys total) key-by-key. Confirmed 100% coverage with no missing or stray keys, and validated the YAML syntax.
New entries follow the existing translation's established terminology (e.g. consistent use of existing terms like "部署" for deploy, "島嶼等級" for island level, "重複次數" for repeat count).
## Overview
Completes the Traditional Chinese (zh-TW) translation coverage for Challenges v1.8.0. The existing translation was based on the v1.7.0 English source, so text introduced in v1.8.0 was not yet translated.
## What's added
v1.8.0 introduced a biome requirement/selection feature. This PR adds the corresponding 39 keys (32 new entries plus a few fields appended to existing groups), covering:
- `challenges.conversations.confirm-instruction` / `input-repeat-count` — conversation confirmation prompts
- `challenges.errors.wrong-biome` — wrong biome error message
- `challenges.gui.titles.biome-selector` — biome selector title
- `challenges.gui.buttons.biome.*` — biome selection button
- `challenges.gui.buttons.open_anywhere.*` — "open GUI anywhere" toggle
- `challenges.gui.buttons.repeat_count.value-infinite` — infinite repeat count display (appended to the existing `repeat_count` group)
- `challenges.gui.buttons.repeat_reward_island_level.*` / `reward_island_level.*` — island level reward settings
- `challenges.gui.buttons.required_biomes.*` — required biomes list
- `challenges.gui.buttons.reward_chance.*` — reward chance settings
- `challenges.gui.buttons.toggle-undeployed.*` — undeployed challenges visibility toggle
- `challenges.gui.descriptions.challenge.requirements.island.biomes-title` / `biome-value` — biome requirement descriptions (also added `[biomes]` to the `island.lore` placeholder list to match upstream)
- `challenges.messages.no-reward-this-time` — no-reward message
## How this was done
New content was inserted manually at the correct points in the existing file, without any automated reformatting or full re-serialization. As a result, this diff contains only additions — no existing translations, comments, or formatting were touched.
## Verification
- Diffed the updated zh-TW.yml against the official en-US.yml (v1.8.0, 905 keys total) key-by-key. Confirmed 100% coverage with no missing or stray keys.
- Validated YAML syntax and confirmed there are no duplicate keys.
- New entries follow the existing translation's established terminology (e.g. consistent use of existing terms like "部署" for deploy, "島嶼等級" for island level, "重複次數" for repeat count).
@tastybento
tastybento merged commit ec1efa6 into BentoBoxWorld:developAug 10, 2026
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, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Update zh-TW.yml: complete translation coverage for v1.8.0 by qwe664 · Pull Request #429 · BentoBoxWorld/Challenges · GitHub
Skip to content

Update zh-TW.yml: complete translation coverage for v1.8.0 - #429

Merged
tastybento merged 2 commits into
BentoBoxWorld:developfrom
qwe664:develop
Aug 10, 2026
Merged

Update zh-TW.yml: complete translation coverage for v1.8.0#429
tastybento merged 2 commits into
BentoBoxWorld:developfrom
qwe664:develop

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@qwe664

@qwe664qwe664 commented Aug 10, 2026

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Overview

Completes the Traditional Chinese (zh-TW) translation coverage for Challenges v1.8.0. The existing translation was based on the v1.7.0 English source, so text introduced in v1.8.0 was not yet translated.

What's added

v1.8.0 introduced a biome requirement/selection feature. This PR adds the corresponding 39 keys (32 new entries plus a few fields appended to existing groups), covering:

  • challenges.conversations.confirm-instruction / input-repeat-count — conversation confirmation prompts
  • challenges.errors.wrong-biome — wrong biome error message
  • challenges.gui.titles.biome-selector — biome selector title
  • challenges.gui.buttons.biome.* — biome selection button
  • challenges.gui.buttons.open_anywhere.* — "open GUI anywhere" toggle
  • challenges.gui.buttons.repeat_count.value-infinite — infinite repeat count display (appended to the existing repeat_count group)
  • challenges.gui.buttons.repeat_reward_island_level.* / reward_island_level.* — island level reward settings
  • challenges.gui.buttons.required_biomes.* — required biomes list
  • challenges.gui.buttons.reward_chance.* — reward chance settings
  • challenges.gui.buttons.toggle-undeployed.* — undeployed challenges visibility toggle
  • challenges.gui.descriptions.challenge.requirements.island.biomes-title / biome-value — biome requirement descriptions (also added [biomes] to the island.lore placeholder list to match upstream)
  • challenges.messages.no-reward-this-time — no-reward message

How this was done

New content was inserted manually at the correct points in the existing file, without any automated reformatting or full re-serialization. As a result, this diff contains only additions — no existing translations, comments, or formatting were touched.

Verification

  • Diffed the updated zh-TW.yml against the official en-US.yml (v1.8.0, 905 keys total) key-by-key. Confirmed 100% coverage with no missing or stray keys.
  • Validated YAML syntax and confirmed there are no duplicate keys.
  • New entries follow the existing translation's established terminology (e.g. consistent use of existing terms like "部署" for deploy, "島嶼等級" for island level, "重複次數" for repeat count).

Note: the SonarCloud check appears to fail due to SONAR_TOKEN not being available to external PR workflows (common GitHub Actions security restriction), not related to the actual translation changes. All 522 unit tests pass and the build succeeds.

## Overview
Completes the Traditional Chinese (zh-TW) translation coverage for Challenges v1.8.0. The existing translation was based on the v1.7.0 English source, so text introduced in v1.8.0 was not yet translated.
## What's added
v1.8.0 introduced a biome requirement/selection feature. This PR adds the 32 corresponding translation entries, covering:
- `challenges.conversations.*` — conversation confirmation prompts
- `challenges.errors.wrong-biome` — wrong biome error message
- `challenges.gui.buttons.biome.*` — biome selection button
- `challenges.gui.buttons.open_anywhere.*` — "open GUI anywhere" toggle
- `challenges.gui.buttons.repeat_count.value-infinite` — infinite repeat count display
- `challenges.gui.buttons.repeat_reward_island_level.*` / `reward_island_level.*` — island level reward settings
- `challenges.gui.buttons.required_biomes.*` — required biomes list
- `challenges.gui.buttons.reward_chance.*` — reward chance settings
- `challenges.gui.buttons.toggle-undeployed.*` — undeployed challenges visibility toggle
- `challenges.gui.descriptions.challenge.requirements.island.biome-*` — biome requirement descriptions
- `challenges.gui.titles.biome-selector` — biome selector title
- `challenges.messages.no-reward-this-time` — no-reward message
## Verification
Diffed the updated zh-TW.yml against the official en-US.yml (v1.8.0, 905 keys total) key-by-key. Confirmed 100% coverage with no missing or stray keys, and validated the YAML syntax.
New entries follow the existing translation's established terminology (e.g. consistent use of existing terms like "部署" for deploy, "島嶼等級" for island level, "重複次數" for repeat count).
## Overview
Completes the Traditional Chinese (zh-TW) translation coverage for Challenges v1.8.0. The existing translation was based on the v1.7.0 English source, so text introduced in v1.8.0 was not yet translated.
## What's added
v1.8.0 introduced a biome requirement/selection feature. This PR adds the corresponding 39 keys (32 new entries plus a few fields appended to existing groups), covering:
- `challenges.conversations.confirm-instruction` / `input-repeat-count` — conversation confirmation prompts
- `challenges.errors.wrong-biome` — wrong biome error message
- `challenges.gui.titles.biome-selector` — biome selector title
- `challenges.gui.buttons.biome.*` — biome selection button
- `challenges.gui.buttons.open_anywhere.*` — "open GUI anywhere" toggle
- `challenges.gui.buttons.repeat_count.value-infinite` — infinite repeat count display (appended to the existing `repeat_count` group)
- `challenges.gui.buttons.repeat_reward_island_level.*` / `reward_island_level.*` — island level reward settings
- `challenges.gui.buttons.required_biomes.*` — required biomes list
- `challenges.gui.buttons.reward_chance.*` — reward chance settings
- `challenges.gui.buttons.toggle-undeployed.*` — undeployed challenges visibility toggle
- `challenges.gui.descriptions.challenge.requirements.island.biomes-title` / `biome-value` — biome requirement descriptions (also added `[biomes]` to the `island.lore` placeholder list to match upstream)
- `challenges.messages.no-reward-this-time` — no-reward message
## How this was done
New content was inserted manually at the correct points in the existing file, without any automated reformatting or full re-serialization. As a result, this diff contains only additions — no existing translations, comments, or formatting were touched.
## Verification
- Diffed the updated zh-TW.yml against the official en-US.yml (v1.8.0, 905 keys total) key-by-key. Confirmed 100% coverage with no missing or stray keys.
- Validated YAML syntax and confirmed there are no duplicate keys.
- New entries follow the existing translation's established terminology (e.g. consistent use of existing terms like "部署" for deploy, "島嶼等級" for island level, "重複次數" for repeat count).
@tastybento
tastybento merged commit ec1efa6 into BentoBoxWorld:developAug 10, 2026
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, 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })(); Update zh-TW.yml: complete translation coverage for v1.8.0 by qwe664 · Pull Request #429 · BentoBoxWorld/Challenges · GitHub
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Update zh-TW.yml: complete translation coverage for v1.8.0 - #429

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Aug 10, 2026
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Update zh-TW.yml: complete translation coverage for v1.8.0#429
tastybento merged 2 commits into
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@qwe664qwe664 commented Aug 10, 2026

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Overview

Completes the Traditional Chinese (zh-TW) translation coverage for Challenges v1.8.0. The existing translation was based on the v1.7.0 English source, so text introduced in v1.8.0 was not yet translated.

What's added

v1.8.0 introduced a biome requirement/selection feature. This PR adds the corresponding 39 keys (32 new entries plus a few fields appended to existing groups), covering:

  • challenges.conversations.confirm-instruction / input-repeat-count — conversation confirmation prompts
  • challenges.errors.wrong-biome — wrong biome error message
  • challenges.gui.titles.biome-selector — biome selector title
  • challenges.gui.buttons.biome.* — biome selection button
  • challenges.gui.buttons.open_anywhere.* — "open GUI anywhere" toggle
  • challenges.gui.buttons.repeat_count.value-infinite — infinite repeat count display (appended to the existing repeat_count group)
  • challenges.gui.buttons.repeat_reward_island_level.* / reward_island_level.* — island level reward settings
  • challenges.gui.buttons.required_biomes.* — required biomes list
  • challenges.gui.buttons.reward_chance.* — reward chance settings
  • challenges.gui.buttons.toggle-undeployed.* — undeployed challenges visibility toggle
  • challenges.gui.descriptions.challenge.requirements.island.biomes-title / biome-value — biome requirement descriptions (also added [biomes] to the island.lore placeholder list to match upstream)
  • challenges.messages.no-reward-this-time — no-reward message

How this was done

New content was inserted manually at the correct points in the existing file, without any automated reformatting or full re-serialization. As a result, this diff contains only additions — no existing translations, comments, or formatting were touched.

Verification

  • Diffed the updated zh-TW.yml against the official en-US.yml (v1.8.0, 905 keys total) key-by-key. Confirmed 100% coverage with no missing or stray keys.
  • Validated YAML syntax and confirmed there are no duplicate keys.
  • New entries follow the existing translation's established terminology (e.g. consistent use of existing terms like "部署" for deploy, "島嶼等級" for island level, "重複次數" for repeat count).

Note: the SonarCloud check appears to fail due to SONAR_TOKEN not being available to external PR workflows (common GitHub Actions security restriction), not related to the actual translation changes. All 522 unit tests pass and the build succeeds.

## Overview
Completes the Traditional Chinese (zh-TW) translation coverage for Challenges v1.8.0. The existing translation was based on the v1.7.0 English source, so text introduced in v1.8.0 was not yet translated.
## What's added
v1.8.0 introduced a biome requirement/selection feature. This PR adds the 32 corresponding translation entries, covering:
- `challenges.conversations.*` — conversation confirmation prompts
- `challenges.errors.wrong-biome` — wrong biome error message
- `challenges.gui.buttons.biome.*` — biome selection button
- `challenges.gui.buttons.open_anywhere.*` — "open GUI anywhere" toggle
- `challenges.gui.buttons.repeat_count.value-infinite` — infinite repeat count display
- `challenges.gui.buttons.repeat_reward_island_level.*` / `reward_island_level.*` — island level reward settings
- `challenges.gui.buttons.required_biomes.*` — required biomes list
- `challenges.gui.buttons.reward_chance.*` — reward chance settings
- `challenges.gui.buttons.toggle-undeployed.*` — undeployed challenges visibility toggle
- `challenges.gui.descriptions.challenge.requirements.island.biome-*` — biome requirement descriptions
- `challenges.gui.titles.biome-selector` — biome selector title
- `challenges.messages.no-reward-this-time` — no-reward message
## Verification
Diffed the updated zh-TW.yml against the official en-US.yml (v1.8.0, 905 keys total) key-by-key. Confirmed 100% coverage with no missing or stray keys, and validated the YAML syntax.
New entries follow the existing translation's established terminology (e.g. consistent use of existing terms like "部署" for deploy, "島嶼等級" for island level, "重複次數" for repeat count).
## Overview
Completes the Traditional Chinese (zh-TW) translation coverage for Challenges v1.8.0. The existing translation was based on the v1.7.0 English source, so text introduced in v1.8.0 was not yet translated.
## What's added
v1.8.0 introduced a biome requirement/selection feature. This PR adds the corresponding 39 keys (32 new entries plus a few fields appended to existing groups), covering:
- `challenges.conversations.confirm-instruction` / `input-repeat-count` — conversation confirmation prompts
- `challenges.errors.wrong-biome` — wrong biome error message
- `challenges.gui.titles.biome-selector` — biome selector title
- `challenges.gui.buttons.biome.*` — biome selection button
- `challenges.gui.buttons.open_anywhere.*` — "open GUI anywhere" toggle
- `challenges.gui.buttons.repeat_count.value-infinite` — infinite repeat count display (appended to the existing `repeat_count` group)
- `challenges.gui.buttons.repeat_reward_island_level.*` / `reward_island_level.*` — island level reward settings
- `challenges.gui.buttons.required_biomes.*` — required biomes list
- `challenges.gui.buttons.reward_chance.*` — reward chance settings
- `challenges.gui.buttons.toggle-undeployed.*` — undeployed challenges visibility toggle
- `challenges.gui.descriptions.challenge.requirements.island.biomes-title` / `biome-value` — biome requirement descriptions (also added `[biomes]` to the `island.lore` placeholder list to match upstream)
- `challenges.messages.no-reward-this-time` — no-reward message
## How this was done
New content was inserted manually at the correct points in the existing file, without any automated reformatting or full re-serialization. As a result, this diff contains only additions — no existing translations, comments, or formatting were touched.
## Verification
- Diffed the updated zh-TW.yml against the official en-US.yml (v1.8.0, 905 keys total) key-by-key. Confirmed 100% coverage with no missing or stray keys.
- Validated YAML syntax and confirmed there are no duplicate keys.
- New entries follow the existing translation's established terminology (e.g. consistent use of existing terms like "部署" for deploy, "島嶼等級" for island level, "重複次數" for repeat count).
@tastybento
tastybento merged commit ec1efa6 into BentoBoxWorld:developAug 10, 2026
1 check failed
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2 participants

@qwe664@tastybento