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EssentialsDiscord: local messages treated as global and relayed when all players are in local message range #4989

Description

@stepa2

Type of bug

Exploit

/ess dump all output

https://essentialsx.net/dump.html?id=5b9d8973f60f490b9ccedf0513ffbc1b

Error log (if applicable)

No response

Bug description

Local messages treated as global and relayed when all players are in local message range.
Yes, I am using Mohist, but the problem is in Essentials code.

chatEvent.setCancelled(!jda.getSettings().isShowAllChat() && !event.getRecipients().containsAll(Bukkit.getOnlinePlayers()));

Steps to reproduce

  1. Setup discord channel
  2. Configurate EssentialsDiscord\config.yml, set chat.show-all-chat to false
  3. Have two people in local message range
  4. One player should say something (as local message)

Expected behaviour

Message should not be relayed to Discord chat

Actual behaviour

Message is relayed to Discord chat

Metadata

Metadata

Assignees

No one assigned

    Labels

    bug: confirmedConfirmed bugs in EssentialsX.module: discordIssues or PRs for the EssentialsDiscord module

    Type

    No type

    Projects

    No projects

      Milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions

      , 'i'); if (__m === '*' || __re.test(location.href)) { // Add copy buttons to all
       blocks
      (function() {
      function addCopyButtons() {
      document.querySelectorAll('pre code').forEach(function(codeBlock) {
      if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;
      codeBlock.parentElement.setAttribute('data-copy-added', 'true');
      var btn = document.createElement('button');
      btn.textContent = 'Copy';
      btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';
      btn.onmouseover = function() { this.style.opacity = '1'; };
      btn.onmouseout = function() { this.style.opacity = '0.7'; };
      btn.onclick = function() {
      navigator.clipboard.writeText(codeBlock.textContent).then(function() {
      btn.textContent = 'Copied!';
      setTimeout(function() { btn.textContent = 'Copy'; }, 1500);
      });
      };
      codeBlock.parentElement.style.position = 'relative';
      codeBlock.parentElement.appendChild(btn);
      });
      }
      addCopyButtons();
      // Re-run on dynamic content
      var observer = new MutationObserver(addCopyButtons);
      observer.observe(document.body, { childList: true, subtree: true });
      })();
      }
      } catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
      })();
      (function(){
      try {
      var __m = "github.com";
      var __re = new RegExp('^' + "github\\.com" + '
      EssentialsDiscord: local messages treated as global and relayed when all players are in local message range · Issue #4989 · EssentialsX/Essentials · GitHub
      Skip to content

      EssentialsDiscord: local messages treated as global and relayed when all players are in local message range #4989

      Description

      @stepa2

      Type of bug

      Exploit

      /ess dump all output

      https://essentialsx.net/dump.html?id=5b9d8973f60f490b9ccedf0513ffbc1b

      Error log (if applicable)

      No response

      Bug description

      Local messages treated as global and relayed when all players are in local message range.
      Yes, I am using Mohist, but the problem is in Essentials code.

      chatEvent.setCancelled(!jda.getSettings().isShowAllChat() && !event.getRecipients().containsAll(Bukkit.getOnlinePlayers()));

      Steps to reproduce

      1. Setup discord channel
      2. Configurate EssentialsDiscord\config.yml, set chat.show-all-chat to false
      3. Have two people in local message range
      4. One player should say something (as local message)

      Expected behaviour

      Message should not be relayed to Discord chat

      Actual behaviour

      Message is relayed to Discord chat

      Metadata

      Metadata

      Assignees

      No one assigned

        Labels

        bug: confirmedConfirmed bugs in EssentialsX.module: discordIssues or PRs for the EssentialsDiscord module

        Type

        No type

        Projects

        No projects

          Milestone

          Relationships

          None yet

          Development

          No branches or pull requests

          Issue actions

          , 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' EssentialsDiscord: local messages treated as global and relayed when all players are in local message range · Issue #4989 · EssentialsX/Essentials · GitHub
          Skip to content

          EssentialsDiscord: local messages treated as global and relayed when all players are in local message range #4989

          Description

          @stepa2

          Type of bug

          Exploit

          /ess dump all output

          https://essentialsx.net/dump.html?id=5b9d8973f60f490b9ccedf0513ffbc1b

          Error log (if applicable)

          No response

          Bug description

          Local messages treated as global and relayed when all players are in local message range.
          Yes, I am using Mohist, but the problem is in Essentials code.

          chatEvent.setCancelled(!jda.getSettings().isShowAllChat() && !event.getRecipients().containsAll(Bukkit.getOnlinePlayers()));

          Steps to reproduce

          1. Setup discord channel
          2. Configurate EssentialsDiscord\config.yml, set chat.show-all-chat to false
          3. Have two people in local message range
          4. One player should say something (as local message)

          Expected behaviour

          Message should not be relayed to Discord chat

          Actual behaviour

          Message is relayed to Discord chat

          Metadata

          Metadata

          Assignees

          No one assigned

            Labels

            bug: confirmedConfirmed bugs in EssentialsX.module: discordIssues or PRs for the EssentialsDiscord module

            Type

            No type

            Projects

            No projects

              Milestone

              Relationships

              None yet

              Development

              No branches or pull requests

              Issue actions

              , 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' EssentialsDiscord: local messages treated as global and relayed when all players are in local message range · Issue #4989 · EssentialsX/Essentials · GitHub
              Skip to content

              EssentialsDiscord: local messages treated as global and relayed when all players are in local message range #4989

              Description

              @stepa2

              Type of bug

              Exploit

              /ess dump all output

              https://essentialsx.net/dump.html?id=5b9d8973f60f490b9ccedf0513ffbc1b

              Error log (if applicable)

              No response

              Bug description

              Local messages treated as global and relayed when all players are in local message range.
              Yes, I am using Mohist, but the problem is in Essentials code.

              chatEvent.setCancelled(!jda.getSettings().isShowAllChat() && !event.getRecipients().containsAll(Bukkit.getOnlinePlayers()));

              Steps to reproduce

              1. Setup discord channel
              2. Configurate EssentialsDiscord\config.yml, set chat.show-all-chat to false
              3. Have two people in local message range
              4. One player should say something (as local message)

              Expected behaviour

              Message should not be relayed to Discord chat

              Actual behaviour

              Message is relayed to Discord chat

              Metadata

              Metadata

              Assignees

              No one assigned

                Labels

                bug: confirmedConfirmed bugs in EssentialsX.module: discordIssues or PRs for the EssentialsDiscord module

                Type

                No type

                Projects

                No projects

                  Milestone

                  Relationships

                  None yet

                  Development

                  No branches or pull requests

                  Issue actions

                  , 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' EssentialsDiscord: local messages treated as global and relayed when all players are in local message range · Issue #4989 · EssentialsX/Essentials · GitHub
                  Skip to content

                  EssentialsDiscord: local messages treated as global and relayed when all players are in local message range #4989

                  Description

                  @stepa2

                  Type of bug

                  Exploit

                  /ess dump all output

                  https://essentialsx.net/dump.html?id=5b9d8973f60f490b9ccedf0513ffbc1b

                  Error log (if applicable)

                  No response

                  Bug description

                  Local messages treated as global and relayed when all players are in local message range.
                  Yes, I am using Mohist, but the problem is in Essentials code.

                  chatEvent.setCancelled(!jda.getSettings().isShowAllChat() && !event.getRecipients().containsAll(Bukkit.getOnlinePlayers()));

                  Steps to reproduce

                  1. Setup discord channel
                  2. Configurate EssentialsDiscord\config.yml, set chat.show-all-chat to false
                  3. Have two people in local message range
                  4. One player should say something (as local message)

                  Expected behaviour

                  Message should not be relayed to Discord chat

                  Actual behaviour

                  Message is relayed to Discord chat

                  Metadata

                  Metadata

                  Assignees

                  No one assigned

                    Labels

                    bug: confirmedConfirmed bugs in EssentialsX.module: discordIssues or PRs for the EssentialsDiscord module

                    Type

                    No type

                    Projects

                    No projects

                      Milestone

                      Relationships

                      None yet

                      Development

                      No branches or pull requests

                      Issue actions

                      , 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' EssentialsDiscord: local messages treated as global and relayed when all players are in local message range · Issue #4989 · EssentialsX/Essentials · GitHub
                      Skip to content

                      EssentialsDiscord: local messages treated as global and relayed when all players are in local message range #4989

                      Description

                      @stepa2

                      Type of bug

                      Exploit

                      /ess dump all output

                      https://essentialsx.net/dump.html?id=5b9d8973f60f490b9ccedf0513ffbc1b

                      Error log (if applicable)

                      No response

                      Bug description

                      Local messages treated as global and relayed when all players are in local message range.
                      Yes, I am using Mohist, but the problem is in Essentials code.

                      chatEvent.setCancelled(!jda.getSettings().isShowAllChat() && !event.getRecipients().containsAll(Bukkit.getOnlinePlayers()));

                      Steps to reproduce

                      1. Setup discord channel
                      2. Configurate EssentialsDiscord\config.yml, set chat.show-all-chat to false
                      3. Have two people in local message range
                      4. One player should say something (as local message)

                      Expected behaviour

                      Message should not be relayed to Discord chat

                      Actual behaviour

                      Message is relayed to Discord chat

                      Metadata

                      Metadata

                      Assignees

                      No one assigned

                        Labels

                        bug: confirmedConfirmed bugs in EssentialsX.module: discordIssues or PRs for the EssentialsDiscord module

                        Type

                        No type

                        Projects

                        No projects

                          Milestone

                          Relationships

                          None yet

                          Development

                          No branches or pull requests

                          Issue actions

                          , 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' EssentialsDiscord: local messages treated as global and relayed when all players are in local message range · Issue #4989 · EssentialsX/Essentials · GitHub
                          Skip to content

                          EssentialsDiscord: local messages treated as global and relayed when all players are in local message range #4989

                          Description

                          @stepa2

                          Type of bug

                          Exploit

                          /ess dump all output

                          https://essentialsx.net/dump.html?id=5b9d8973f60f490b9ccedf0513ffbc1b

                          Error log (if applicable)

                          No response

                          Bug description

                          Local messages treated as global and relayed when all players are in local message range.
                          Yes, I am using Mohist, but the problem is in Essentials code.

                          chatEvent.setCancelled(!jda.getSettings().isShowAllChat() && !event.getRecipients().containsAll(Bukkit.getOnlinePlayers()));

                          Steps to reproduce

                          1. Setup discord channel
                          2. Configurate EssentialsDiscord\config.yml, set chat.show-all-chat to false
                          3. Have two people in local message range
                          4. One player should say something (as local message)

                          Expected behaviour

                          Message should not be relayed to Discord chat

                          Actual behaviour

                          Message is relayed to Discord chat

                          Metadata

                          Metadata

                          Assignees

                          No one assigned

                            Labels

                            bug: confirmedConfirmed bugs in EssentialsX.module: discordIssues or PRs for the EssentialsDiscord module

                            Type

                            No type

                            Projects

                            No projects

                              Milestone

                              Relationships

                              None yet

                              Development

                              No branches or pull requests

                              Issue actions

                              , 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })(); EssentialsDiscord: local messages treated as global and relayed when all players are in local message range · Issue #4989 · EssentialsX/Essentials · GitHub
                              Skip to content

                              EssentialsDiscord: local messages treated as global and relayed when all players are in local message range #4989

                              Description

                              @stepa2

                              Type of bug

                              Exploit

                              /ess dump all output

                              https://essentialsx.net/dump.html?id=5b9d8973f60f490b9ccedf0513ffbc1b

                              Error log (if applicable)

                              No response

                              Bug description

                              Local messages treated as global and relayed when all players are in local message range.
                              Yes, I am using Mohist, but the problem is in Essentials code.

                              chatEvent.setCancelled(!jda.getSettings().isShowAllChat() && !event.getRecipients().containsAll(Bukkit.getOnlinePlayers()));

                              Steps to reproduce

                              1. Setup discord channel
                              2. Configurate EssentialsDiscord\config.yml, set chat.show-all-chat to false
                              3. Have two people in local message range
                              4. One player should say something (as local message)

                              Expected behaviour

                              Message should not be relayed to Discord chat

                              Actual behaviour

                              Message is relayed to Discord chat

                              Metadata

                              Metadata

                              Assignees

                              No one assigned

                                Labels

                                bug: confirmedConfirmed bugs in EssentialsX.module: discordIssues or PRs for the EssentialsDiscord module

                                Type

                                No type

                                Projects

                                No projects

                                  Milestone

                                  Relationships

                                  None yet

                                  Development

                                  No branches or pull requests

                                  Issue actions