[Feat] SimpleClaims cross-claim protection integration #48

Description

@derrickmehaffy

Scope

  1. Prevent HyperFactions from claiming chunks already claimed in SimpleClaims
  2. Prevent SimpleClaims from claiming chunks already claimed in HyperFactions (requires SimpleClaims-side integration)
  3. Integration should be a soft dependency (reflection-based, works with or without SimpleClaims installed)
  4. Should respect SimpleClaims reserved chunks (perimeter buffer) in addition to direct claims
  5. Should provide clear feedback to players when a claim is blocked due to the other mod
  6. Optionally configurable (enable/disable in config)

Implementation Details

HyperFactions side (we implement)

  • New SimpleClaimsIntegration class in com.hyperfactions.integration.protection (same pattern as OrbisGuardIntegration)
  • Reflection-based access to ClaimManager.getInstance() singleton
  • Check methods: getChunk(dimension, chunkX, chunkZ) and getReservedChunk(dimension, chunkX, chunkZ)
  • Hook into ClaimManager.claimChunk() to check SimpleClaims before allowing HF claims
  • Config: "simpleclaims": { "enabled": true, "respectReservedChunks": true } in config.json
  • Permission: none needed (server-level config toggle)

SimpleClaims side (PR or suggestion to Buuz135)

  • SimpleClaims should check HyperFactionsAPI.isClaimed(world, chunkX, chunkZ) before allowing claims
  • Our API is now on JitPack: compileOnly 'com.github.HyperSystemsDev:HyperFactions:v0.8.1'
  • SimpleClaims already uses reflection for other integrations (LuckPerms, PartyPro) — same pattern applies
  • Alternative: SimpleClaims could add a generic ClaimChecker interface that external mods register — more extensible

Risks and Alternatives

  1. No stable API — SimpleClaims has no dedicated API package — all classes are internal and mutable. API surface could change between versions without notice.
  2. Reverse integration — The SimpleClaims → HyperFactions direction requires SimpleClaims to adopt our API or accept a PR. Buuz135 may prefer a different integration approach.
  3. Performance — Chunk claim checks happen frequently. Reflection overhead should be minimal since we cache method handles, but worth benchmarking.
  4. Alternative — Instead of direct mod-to-mod integration, both mods could integrate through OrbisGuard as a shared protection layer. However, this adds a mandatory third dependency.

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    , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
     blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
    }
    } catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
    })();
    (function(){
    try {
    var __m = "github.com";
    var __re = new RegExp('^' + "github\\.com" + '
    
    Skip to content

    [Feat] SimpleClaims cross-claim protection integration #48

    Description

    @derrickmehaffy

    Scope

    1. Prevent HyperFactions from claiming chunks already claimed in SimpleClaims
    2. Prevent SimpleClaims from claiming chunks already claimed in HyperFactions (requires SimpleClaims-side integration)
    3. Integration should be a soft dependency (reflection-based, works with or without SimpleClaims installed)
    4. Should respect SimpleClaims reserved chunks (perimeter buffer) in addition to direct claims
    5. Should provide clear feedback to players when a claim is blocked due to the other mod
    6. Optionally configurable (enable/disable in config)

    Implementation Details

    HyperFactions side (we implement)

    • New SimpleClaimsIntegration class in com.hyperfactions.integration.protection (same pattern as OrbisGuardIntegration)
    • Reflection-based access to ClaimManager.getInstance() singleton
    • Check methods: getChunk(dimension, chunkX, chunkZ) and getReservedChunk(dimension, chunkX, chunkZ)
    • Hook into ClaimManager.claimChunk() to check SimpleClaims before allowing HF claims
    • Config: "simpleclaims": { "enabled": true, "respectReservedChunks": true } in config.json
    • Permission: none needed (server-level config toggle)

    SimpleClaims side (PR or suggestion to Buuz135)

    • SimpleClaims should check HyperFactionsAPI.isClaimed(world, chunkX, chunkZ) before allowing claims
    • Our API is now on JitPack: compileOnly 'com.github.HyperSystemsDev:HyperFactions:v0.8.1'
    • SimpleClaims already uses reflection for other integrations (LuckPerms, PartyPro) — same pattern applies
    • Alternative: SimpleClaims could add a generic ClaimChecker interface that external mods register — more extensible

    Risks and Alternatives

    1. No stable API — SimpleClaims has no dedicated API package — all classes are internal and mutable. API surface could change between versions without notice.
    2. Reverse integration — The SimpleClaims → HyperFactions direction requires SimpleClaims to adopt our API or accept a PR. Buuz135 may prefer a different integration approach.
    3. Performance — Chunk claim checks happen frequently. Reflection overhead should be minimal since we cache method handles, but worth benchmarking.
    4. Alternative — Instead of direct mod-to-mod integration, both mods could integrate through OrbisGuard as a shared protection layer. However, this adds a mandatory third dependency.

    References and Media

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      enhancementNew feature or request

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      , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
      Skip to content

      [Feat] SimpleClaims cross-claim protection integration #48

      Description

      @derrickmehaffy

      Scope

      1. Prevent HyperFactions from claiming chunks already claimed in SimpleClaims
      2. Prevent SimpleClaims from claiming chunks already claimed in HyperFactions (requires SimpleClaims-side integration)
      3. Integration should be a soft dependency (reflection-based, works with or without SimpleClaims installed)
      4. Should respect SimpleClaims reserved chunks (perimeter buffer) in addition to direct claims
      5. Should provide clear feedback to players when a claim is blocked due to the other mod
      6. Optionally configurable (enable/disable in config)

      Implementation Details

      HyperFactions side (we implement)

      • New SimpleClaimsIntegration class in com.hyperfactions.integration.protection (same pattern as OrbisGuardIntegration)
      • Reflection-based access to ClaimManager.getInstance() singleton
      • Check methods: getChunk(dimension, chunkX, chunkZ) and getReservedChunk(dimension, chunkX, chunkZ)
      • Hook into ClaimManager.claimChunk() to check SimpleClaims before allowing HF claims
      • Config: "simpleclaims": { "enabled": true, "respectReservedChunks": true } in config.json
      • Permission: none needed (server-level config toggle)

      SimpleClaims side (PR or suggestion to Buuz135)

      • SimpleClaims should check HyperFactionsAPI.isClaimed(world, chunkX, chunkZ) before allowing claims
      • Our API is now on JitPack: compileOnly 'com.github.HyperSystemsDev:HyperFactions:v0.8.1'
      • SimpleClaims already uses reflection for other integrations (LuckPerms, PartyPro) — same pattern applies
      • Alternative: SimpleClaims could add a generic ClaimChecker interface that external mods register — more extensible

      Risks and Alternatives

      1. No stable API — SimpleClaims has no dedicated API package — all classes are internal and mutable. API surface could change between versions without notice.
      2. Reverse integration — The SimpleClaims → HyperFactions direction requires SimpleClaims to adopt our API or accept a PR. Buuz135 may prefer a different integration approach.
      3. Performance — Chunk claim checks happen frequently. Reflection overhead should be minimal since we cache method handles, but worth benchmarking.
      4. Alternative — Instead of direct mod-to-mod integration, both mods could integrate through OrbisGuard as a shared protection layer. However, this adds a mandatory third dependency.

      References and Media

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      No one assigned

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        enhancementNew feature or request

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        No type

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        None yet

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        No branches or pull requests

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        , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
        Skip to content

        [Feat] SimpleClaims cross-claim protection integration #48

        Description

        @derrickmehaffy

        Scope

        1. Prevent HyperFactions from claiming chunks already claimed in SimpleClaims
        2. Prevent SimpleClaims from claiming chunks already claimed in HyperFactions (requires SimpleClaims-side integration)
        3. Integration should be a soft dependency (reflection-based, works with or without SimpleClaims installed)
        4. Should respect SimpleClaims reserved chunks (perimeter buffer) in addition to direct claims
        5. Should provide clear feedback to players when a claim is blocked due to the other mod
        6. Optionally configurable (enable/disable in config)

        Implementation Details

        HyperFactions side (we implement)

        • New SimpleClaimsIntegration class in com.hyperfactions.integration.protection (same pattern as OrbisGuardIntegration)
        • Reflection-based access to ClaimManager.getInstance() singleton
        • Check methods: getChunk(dimension, chunkX, chunkZ) and getReservedChunk(dimension, chunkX, chunkZ)
        • Hook into ClaimManager.claimChunk() to check SimpleClaims before allowing HF claims
        • Config: "simpleclaims": { "enabled": true, "respectReservedChunks": true } in config.json
        • Permission: none needed (server-level config toggle)

        SimpleClaims side (PR or suggestion to Buuz135)

        • SimpleClaims should check HyperFactionsAPI.isClaimed(world, chunkX, chunkZ) before allowing claims
        • Our API is now on JitPack: compileOnly 'com.github.HyperSystemsDev:HyperFactions:v0.8.1'
        • SimpleClaims already uses reflection for other integrations (LuckPerms, PartyPro) — same pattern applies
        • Alternative: SimpleClaims could add a generic ClaimChecker interface that external mods register — more extensible

        Risks and Alternatives

        1. No stable API — SimpleClaims has no dedicated API package — all classes are internal and mutable. API surface could change between versions without notice.
        2. Reverse integration — The SimpleClaims → HyperFactions direction requires SimpleClaims to adopt our API or accept a PR. Buuz135 may prefer a different integration approach.
        3. Performance — Chunk claim checks happen frequently. Reflection overhead should be minimal since we cache method handles, but worth benchmarking.
        4. Alternative — Instead of direct mod-to-mod integration, both mods could integrate through OrbisGuard as a shared protection layer. However, this adds a mandatory third dependency.

        References and Media

        Metadata

        Metadata

        Assignees

        No one assigned

          Labels

          enhancementNew feature or request

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          No type

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          No milestone

          Relationships

          None yet

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          No branches or pull requests

          Issue actions

          , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
          Skip to content

          [Feat] SimpleClaims cross-claim protection integration #48

          Description

          @derrickmehaffy

          Scope

          1. Prevent HyperFactions from claiming chunks already claimed in SimpleClaims
          2. Prevent SimpleClaims from claiming chunks already claimed in HyperFactions (requires SimpleClaims-side integration)
          3. Integration should be a soft dependency (reflection-based, works with or without SimpleClaims installed)
          4. Should respect SimpleClaims reserved chunks (perimeter buffer) in addition to direct claims
          5. Should provide clear feedback to players when a claim is blocked due to the other mod
          6. Optionally configurable (enable/disable in config)

          Implementation Details

          HyperFactions side (we implement)

          • New SimpleClaimsIntegration class in com.hyperfactions.integration.protection (same pattern as OrbisGuardIntegration)
          • Reflection-based access to ClaimManager.getInstance() singleton
          • Check methods: getChunk(dimension, chunkX, chunkZ) and getReservedChunk(dimension, chunkX, chunkZ)
          • Hook into ClaimManager.claimChunk() to check SimpleClaims before allowing HF claims
          • Config: "simpleclaims": { "enabled": true, "respectReservedChunks": true } in config.json
          • Permission: none needed (server-level config toggle)

          SimpleClaims side (PR or suggestion to Buuz135)

          • SimpleClaims should check HyperFactionsAPI.isClaimed(world, chunkX, chunkZ) before allowing claims
          • Our API is now on JitPack: compileOnly 'com.github.HyperSystemsDev:HyperFactions:v0.8.1'
          • SimpleClaims already uses reflection for other integrations (LuckPerms, PartyPro) — same pattern applies
          • Alternative: SimpleClaims could add a generic ClaimChecker interface that external mods register — more extensible

          Risks and Alternatives

          1. No stable API — SimpleClaims has no dedicated API package — all classes are internal and mutable. API surface could change between versions without notice.
          2. Reverse integration — The SimpleClaims → HyperFactions direction requires SimpleClaims to adopt our API or accept a PR. Buuz135 may prefer a different integration approach.
          3. Performance — Chunk claim checks happen frequently. Reflection overhead should be minimal since we cache method handles, but worth benchmarking.
          4. Alternative — Instead of direct mod-to-mod integration, both mods could integrate through OrbisGuard as a shared protection layer. However, this adds a mandatory third dependency.

          References and Media

          Metadata

          Metadata

          Assignees

          No one assigned

            Labels

            enhancementNew feature or request

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            No type

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            No milestone

            Relationships

            None yet

            Development

            No branches or pull requests

            Issue actions

            , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
            Skip to content

            [Feat] SimpleClaims cross-claim protection integration #48

            Description

            @derrickmehaffy

            Scope

            1. Prevent HyperFactions from claiming chunks already claimed in SimpleClaims
            2. Prevent SimpleClaims from claiming chunks already claimed in HyperFactions (requires SimpleClaims-side integration)
            3. Integration should be a soft dependency (reflection-based, works with or without SimpleClaims installed)
            4. Should respect SimpleClaims reserved chunks (perimeter buffer) in addition to direct claims
            5. Should provide clear feedback to players when a claim is blocked due to the other mod
            6. Optionally configurable (enable/disable in config)

            Implementation Details

            HyperFactions side (we implement)

            • New SimpleClaimsIntegration class in com.hyperfactions.integration.protection (same pattern as OrbisGuardIntegration)
            • Reflection-based access to ClaimManager.getInstance() singleton
            • Check methods: getChunk(dimension, chunkX, chunkZ) and getReservedChunk(dimension, chunkX, chunkZ)
            • Hook into ClaimManager.claimChunk() to check SimpleClaims before allowing HF claims
            • Config: "simpleclaims": { "enabled": true, "respectReservedChunks": true } in config.json
            • Permission: none needed (server-level config toggle)

            SimpleClaims side (PR or suggestion to Buuz135)

            • SimpleClaims should check HyperFactionsAPI.isClaimed(world, chunkX, chunkZ) before allowing claims
            • Our API is now on JitPack: compileOnly 'com.github.HyperSystemsDev:HyperFactions:v0.8.1'
            • SimpleClaims already uses reflection for other integrations (LuckPerms, PartyPro) — same pattern applies
            • Alternative: SimpleClaims could add a generic ClaimChecker interface that external mods register — more extensible

            Risks and Alternatives

            1. No stable API — SimpleClaims has no dedicated API package — all classes are internal and mutable. API surface could change between versions without notice.
            2. Reverse integration — The SimpleClaims → HyperFactions direction requires SimpleClaims to adopt our API or accept a PR. Buuz135 may prefer a different integration approach.
            3. Performance — Chunk claim checks happen frequently. Reflection overhead should be minimal since we cache method handles, but worth benchmarking.
            4. Alternative — Instead of direct mod-to-mod integration, both mods could integrate through OrbisGuard as a shared protection layer. However, this adds a mandatory third dependency.

            References and Media

            Metadata

            Metadata

            Assignees

            No one assigned

              Labels

              enhancementNew feature or request

              Type

              No type

              Projects

              Milestone

              No milestone

              Relationships

              None yet

              Development

              No branches or pull requests

              Issue actions

              , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
              Skip to content

              [Feat] SimpleClaims cross-claim protection integration #48

              Description

              @derrickmehaffy

              Scope

              1. Prevent HyperFactions from claiming chunks already claimed in SimpleClaims
              2. Prevent SimpleClaims from claiming chunks already claimed in HyperFactions (requires SimpleClaims-side integration)
              3. Integration should be a soft dependency (reflection-based, works with or without SimpleClaims installed)
              4. Should respect SimpleClaims reserved chunks (perimeter buffer) in addition to direct claims
              5. Should provide clear feedback to players when a claim is blocked due to the other mod
              6. Optionally configurable (enable/disable in config)

              Implementation Details

              HyperFactions side (we implement)

              • New SimpleClaimsIntegration class in com.hyperfactions.integration.protection (same pattern as OrbisGuardIntegration)
              • Reflection-based access to ClaimManager.getInstance() singleton
              • Check methods: getChunk(dimension, chunkX, chunkZ) and getReservedChunk(dimension, chunkX, chunkZ)
              • Hook into ClaimManager.claimChunk() to check SimpleClaims before allowing HF claims
              • Config: "simpleclaims": { "enabled": true, "respectReservedChunks": true } in config.json
              • Permission: none needed (server-level config toggle)

              SimpleClaims side (PR or suggestion to Buuz135)

              • SimpleClaims should check HyperFactionsAPI.isClaimed(world, chunkX, chunkZ) before allowing claims
              • Our API is now on JitPack: compileOnly 'com.github.HyperSystemsDev:HyperFactions:v0.8.1'
              • SimpleClaims already uses reflection for other integrations (LuckPerms, PartyPro) — same pattern applies
              • Alternative: SimpleClaims could add a generic ClaimChecker interface that external mods register — more extensible

              Risks and Alternatives

              1. No stable API — SimpleClaims has no dedicated API package — all classes are internal and mutable. API surface could change between versions without notice.
              2. Reverse integration — The SimpleClaims → HyperFactions direction requires SimpleClaims to adopt our API or accept a PR. Buuz135 may prefer a different integration approach.
              3. Performance — Chunk claim checks happen frequently. Reflection overhead should be minimal since we cache method handles, but worth benchmarking.
              4. Alternative — Instead of direct mod-to-mod integration, both mods could integrate through OrbisGuard as a shared protection layer. However, this adds a mandatory third dependency.

              References and Media

              Metadata

              Metadata

              Assignees

              No one assigned

                Labels

                enhancementNew feature or request

                Type

                No type

                Projects

                Milestone

                No milestone

                Relationships

                None yet

                Development

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                [Feat] SimpleClaims cross-claim protection integration #48

                Description

                @derrickmehaffy

                Scope

                1. Prevent HyperFactions from claiming chunks already claimed in SimpleClaims
                2. Prevent SimpleClaims from claiming chunks already claimed in HyperFactions (requires SimpleClaims-side integration)
                3. Integration should be a soft dependency (reflection-based, works with or without SimpleClaims installed)
                4. Should respect SimpleClaims reserved chunks (perimeter buffer) in addition to direct claims
                5. Should provide clear feedback to players when a claim is blocked due to the other mod
                6. Optionally configurable (enable/disable in config)

                Implementation Details

                HyperFactions side (we implement)

                • New SimpleClaimsIntegration class in com.hyperfactions.integration.protection (same pattern as OrbisGuardIntegration)
                • Reflection-based access to ClaimManager.getInstance() singleton
                • Check methods: getChunk(dimension, chunkX, chunkZ) and getReservedChunk(dimension, chunkX, chunkZ)
                • Hook into ClaimManager.claimChunk() to check SimpleClaims before allowing HF claims
                • Config: "simpleclaims": { "enabled": true, "respectReservedChunks": true } in config.json
                • Permission: none needed (server-level config toggle)

                SimpleClaims side (PR or suggestion to Buuz135)

                • SimpleClaims should check HyperFactionsAPI.isClaimed(world, chunkX, chunkZ) before allowing claims
                • Our API is now on JitPack: compileOnly 'com.github.HyperSystemsDev:HyperFactions:v0.8.1'
                • SimpleClaims already uses reflection for other integrations (LuckPerms, PartyPro) — same pattern applies
                • Alternative: SimpleClaims could add a generic ClaimChecker interface that external mods register — more extensible

                Risks and Alternatives

                1. No stable API — SimpleClaims has no dedicated API package — all classes are internal and mutable. API surface could change between versions without notice.
                2. Reverse integration — The SimpleClaims → HyperFactions direction requires SimpleClaims to adopt our API or accept a PR. Buuz135 may prefer a different integration approach.
                3. Performance — Chunk claim checks happen frequently. Reflection overhead should be minimal since we cache method handles, but worth benchmarking.
                4. Alternative — Instead of direct mod-to-mod integration, both mods could integrate through OrbisGuard as a shared protection layer. However, this adds a mandatory third dependency.

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