Repository files navigation

HyperFactions

DiscordGitHubLicense: GPLv3

A comprehensive faction management mod for Hytale servers featuring territory claims, alliances, strategic PvP, economy, and extensive customization. Part of the HyperSystems plugin suite.

Overview

HyperFactions transforms your Hytale server into a dynamic faction-based environment where players create factions, claim territories, forge alliances, manage treasuries, and engage in strategic PvP combat. With 70+ interactive GUI pages, 46 commands, and deep integration with the HyperSystems ecosystem, it provides a complete faction experience out of the box.

Main Commands:/faction | /f | /hf


Features

Faction Management

FeatureStatus
Create, disband, rename factionsImplemented
Customizable colors and descriptionsImplemented
Three-tier roles with customizable display namesImplemented
Smart invitation system with expirationImplemented
Join requests for closed factionsImplemented
Configurable member limitsImplemented

Territory

FeatureStatus
Chunk-based claiming with visual feedbackImplemented
World map overlays with faction colorsImplemented
Power-based claim limitsImplemented
Adjacent claims modeImplemented
Overclaiming for strategic warfareImplemented
Inactive faction claim decayImplemented
Multi-world supportImplemented
Per-world settings (wildcard patterns)Implemented
Terrain-based map modeImplemented

Power System

FeatureStatus
Per-player power with configurable capImplemented
Death penalty (configurable)Implemented
Auto-regeneration at intervalsImplemented
Per-zone power loss flagsImplemented
Hardcore mode (shared faction pool)Implemented
Per-world power loss controlImplemented
Admin power managementImplemented

Diplomacy

FeatureStatus
Ally, enemy, neutral relationsImplemented
Alliance request/accept/reject workflowImplemented
Color-coded displays in GUI and chatImplemented

Combat

FeatureStatus
Combat tagging with logout preventionImplemented
Relationship-based PvP rulesImplemented
Spawn protectionImplemented

Communication

FeatureStatus
Faction chat with historyImplemented
Alliance chatImplemented
Public chat faction tagsImplemented

Economy

FeatureStatus
Faction treasury with balance trackingImplemented
Deposits, withdrawals, inter-faction transfersImplemented
Transaction logImplemented
Faction upkeep system (flat/progressive tiered pricing)Implemented
VaultUnlocked integrationImplemented

Protection

FeatureStatus
Block, item, PvP protectionImplemented
HyperProtect-Mixin (28 hooks, recommended)Implemented
OrbisGuard-Mixins (11 hooks, alternative)Implemented
Dual-provider auto-detectionImplemented
Mob spawn suppressionImplemented
Mob clearing zone flagsImplemented
Gravestones integrationImplemented
Zone flags (51)Implemented

GUI

FeatureStatus
70+ interactive pages across 3 registriesImplemented
Faction leaderboardImplemented
Admin dashboardImplemented
Faction browser with searchImplemented
Territory map with terrain imageryImplemented
Real-time updatesImplemented

Admin

FeatureStatus
Zone management (SafeZone, WarZone)Implemented
Backup system (GFS rotation)Implemented
Data import (ElbaphFactions, HyFactions, SimpleClaims, FactionsX)Implemented
Config migration (v1-v8)Implemented
Update checkerImplemented
Admin GUI: Config editorImplemented
Admin GUI: Backup managerImplemented
Admin GUI: Updates pageImplemented

Integrations

FeatureStatus
HyperPermsImplemented
LuckPermsImplemented
VaultUnlockedImplemented
PlaceholderAPI (49 placeholders, incl. relational)Implemented
WiFlowImplemented
HyperProtect-Mixin (recommended)Implemented
OrbisGuard / OrbisGuard-MixinsImplemented
GravestonesImplemented
KyuubiSoft Core (citizen NPC protection)Implemented
BetterMapImplemented
HyperEssentialsImplemented

Planned Features

FeatureStatus
Database storage backendPlanned #45
Performance cachingPlanned #44
Command aliasesPlanned #43
Faction levels & progressionPlanned #39
Raid systemPlanned #38
War declarationsPlanned #37
Faction vaultsPlanned #35
Server-managed factionsPlanned #33
NPC integrationsConsidering #21

Quick Start

  1. Download the latest release from GitHub Releases or CurseForge
  2. Install by placing HyperFactions-<version>.jar in your server's mods/ directory
  3. Configure by editing files in mods/com.hyperfactions_HyperFactions/config/ after first startup — factions.json for faction gameplay settings, server.json for server behavior settings
  4. Create a faction with /f create MyFaction and claim territory with /f claim

Recommended: Install HyperProtect-Mixin in earlyplugins/ for full protection coverage (28 hook types including teleporter/portal blocking, entity damage, capture crate/NPC protection, mount/barter/fluid/projectile control, and respawn override).

Optional: Install HyperPerms for enhanced permission control with groups, tracks, and contextual permissions.


Documentation

Comprehensive developer and admin documentation is available in the docs/ directory:

Core Architecture

DocumentDescription
architecture.md9-layer design, package structure, dependency graph
managers.md16 core managers with responsibilities and lifecycles

Systems

DocumentDescription
commands.md52 subcommands across 10 categories with full syntax
permissions.md76 permission nodes, chain-based resolution
config.mdConfigManager, 11 config files, migration (v1-v8)
storage.mdInterface-based storage, JSON adapters, backup system
gui.md76 pages, 3 registries, navigation flows
protection.mdECS handlers, HyperProtect-Mixin / OrbisGuard-Mixins, zone flags

API & Integrations

DocumentDescription
api.mdHyperFactionsAPI, EconomyAPI, EventBus for third-party mods
integrations.mdHyperPerms, LuckPerms, PAPI, WiFlow, HyperProtect-Mixin, OrbisGuard, Gravestones, KyuubiSoft, BetterMap, HyperEssentials
placeholders.mdAll 49 PAPI & WiFlow placeholders with examples

Feature Documentation

DocumentDescription
announcements.mdServer-wide broadcasts, 7 event types
data-import.mdElbaphFactions/HyFactions/SimpleClaims/FactionsX importers, config migration
translation-guide.mdTranslation guide for adding new locales
help-markdown.mdHelp content markdown format

For Developers

Maven Dependency (JitPack)

Add HyperFactions as a dependency to build integrations:

repositories {
maven { url 'https://jitpack.io' }
}
dependencies {
compileOnly 'com.github.HyperSystems-Development:HyperFactions:v0.13.0'
}

See the Developer API Reference for full API documentation.

Building from Source

Requirements

  • Java 25
  • Gradle 9.3.0+ (included via wrapper)

The Hytale Server API and all required dependencies are resolved automatically from Maven. Optional integrations (WiFlowPlaceholderAPI, GravestonePlugin) use reflection and are not required to compile.

For full functionality during local development, optionally download these JARs into libs/:

JARDownloadRequired?
WiFlowPlaceholderAPICurseForgeOptional
GravestonePluginCurseForgeOptional

Build

# From HyperSystems root (multi-project build):
./gradlew :HyperFactions:shadowJar
# Output: HyperFactions/build/libs/HyperFactions-<version>.jar

See CONTRIBUTING.md for full development setup and contribution guidelines.


Support


HyperSystems Suite

HyperFactions is part of the HyperSystems plugin ecosystem. All plugins integrate seamlessly when installed together.

ModDescriptionStatusLink
HyperPermsPermissions management with groups, tracks, and web editorProductionGitHub
HyperFactionsFaction management with territory, diplomacy, and economyProductionGitHub
HyperEssentialsModular server essentials (homes, warps, spawns, TPA, kits, moderation)ProductionGitHub
HyperProtect-MixinServer-level event interception for protection hooksProductionCurseForge
EcotaleEconomy system with balance HUD, admin GUI, multi-storageProductionCurseForge
WerchatChannel-based chat system with moderation toolsProductionCurseForge
HyperGuardServer-side anti-cheatIn DevelopmentGitHub
HyperVerseWorld management (Multiverse-like)In DevelopmentGitHub
HyperLoggerActivity logging and rollbackIn DevelopmentGitHub

License

HyperFactions is licensed under the GNU General Public License v3.0.


Developed by HyperSystems-Development — Forge Your Empire

About

Factions reimagined for Hytale: visual GUIs, strategic power systems, and territory warfare done right.

Resources

Code of conduct

Contributing

Stars

6 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content

Repository files navigation

HyperFactions

DiscordGitHubLicense: GPLv3

A comprehensive faction management mod for Hytale servers featuring territory claims, alliances, strategic PvP, economy, and extensive customization. Part of the HyperSystems plugin suite.

Overview

HyperFactions transforms your Hytale server into a dynamic faction-based environment where players create factions, claim territories, forge alliances, manage treasuries, and engage in strategic PvP combat. With 70+ interactive GUI pages, 46 commands, and deep integration with the HyperSystems ecosystem, it provides a complete faction experience out of the box.

Main Commands:/faction | /f | /hf


Features

Faction Management

FeatureStatus
Create, disband, rename factionsImplemented
Customizable colors and descriptionsImplemented
Three-tier roles with customizable display namesImplemented
Smart invitation system with expirationImplemented
Join requests for closed factionsImplemented
Configurable member limitsImplemented

Territory

FeatureStatus
Chunk-based claiming with visual feedbackImplemented
World map overlays with faction colorsImplemented
Power-based claim limitsImplemented
Adjacent claims modeImplemented
Overclaiming for strategic warfareImplemented
Inactive faction claim decayImplemented
Multi-world supportImplemented
Per-world settings (wildcard patterns)Implemented
Terrain-based map modeImplemented

Power System

FeatureStatus
Per-player power with configurable capImplemented
Death penalty (configurable)Implemented
Auto-regeneration at intervalsImplemented
Per-zone power loss flagsImplemented
Hardcore mode (shared faction pool)Implemented
Per-world power loss controlImplemented
Admin power managementImplemented

Diplomacy

FeatureStatus
Ally, enemy, neutral relationsImplemented
Alliance request/accept/reject workflowImplemented
Color-coded displays in GUI and chatImplemented

Combat

FeatureStatus
Combat tagging with logout preventionImplemented
Relationship-based PvP rulesImplemented
Spawn protectionImplemented

Communication

FeatureStatus
Faction chat with historyImplemented
Alliance chatImplemented
Public chat faction tagsImplemented

Economy

FeatureStatus
Faction treasury with balance trackingImplemented
Deposits, withdrawals, inter-faction transfersImplemented
Transaction logImplemented
Faction upkeep system (flat/progressive tiered pricing)Implemented
VaultUnlocked integrationImplemented

Protection

FeatureStatus
Block, item, PvP protectionImplemented
HyperProtect-Mixin (28 hooks, recommended)Implemented
OrbisGuard-Mixins (11 hooks, alternative)Implemented
Dual-provider auto-detectionImplemented
Mob spawn suppressionImplemented
Mob clearing zone flagsImplemented
Gravestones integrationImplemented
Zone flags (51)Implemented

GUI

FeatureStatus
70+ interactive pages across 3 registriesImplemented
Faction leaderboardImplemented
Admin dashboardImplemented
Faction browser with searchImplemented
Territory map with terrain imageryImplemented
Real-time updatesImplemented

Admin

FeatureStatus
Zone management (SafeZone, WarZone)Implemented
Backup system (GFS rotation)Implemented
Data import (ElbaphFactions, HyFactions, SimpleClaims, FactionsX)Implemented
Config migration (v1-v8)Implemented
Update checkerImplemented
Admin GUI: Config editorImplemented
Admin GUI: Backup managerImplemented
Admin GUI: Updates pageImplemented

Integrations

FeatureStatus
HyperPermsImplemented
LuckPermsImplemented
VaultUnlockedImplemented
PlaceholderAPI (49 placeholders, incl. relational)Implemented
WiFlowImplemented
HyperProtect-Mixin (recommended)Implemented
OrbisGuard / OrbisGuard-MixinsImplemented
GravestonesImplemented
KyuubiSoft Core (citizen NPC protection)Implemented
BetterMapImplemented
HyperEssentialsImplemented

Planned Features

FeatureStatus
Database storage backendPlanned #45
Performance cachingPlanned #44
Command aliasesPlanned #43
Faction levels & progressionPlanned #39
Raid systemPlanned #38
War declarationsPlanned #37
Faction vaultsPlanned #35
Server-managed factionsPlanned #33
NPC integrationsConsidering #21

Quick Start

  1. Download the latest release from GitHub Releases or CurseForge
  2. Install by placing HyperFactions-<version>.jar in your server's mods/ directory
  3. Configure by editing files in mods/com.hyperfactions_HyperFactions/config/ after first startup — factions.json for faction gameplay settings, server.json for server behavior settings
  4. Create a faction with /f create MyFaction and claim territory with /f claim

Recommended: Install HyperProtect-Mixin in earlyplugins/ for full protection coverage (28 hook types including teleporter/portal blocking, entity damage, capture crate/NPC protection, mount/barter/fluid/projectile control, and respawn override).

Optional: Install HyperPerms for enhanced permission control with groups, tracks, and contextual permissions.


Documentation

Comprehensive developer and admin documentation is available in the docs/ directory:

Core Architecture

DocumentDescription
architecture.md9-layer design, package structure, dependency graph
managers.md16 core managers with responsibilities and lifecycles

Systems

DocumentDescription
commands.md52 subcommands across 10 categories with full syntax
permissions.md76 permission nodes, chain-based resolution
config.mdConfigManager, 11 config files, migration (v1-v8)
storage.mdInterface-based storage, JSON adapters, backup system
gui.md76 pages, 3 registries, navigation flows
protection.mdECS handlers, HyperProtect-Mixin / OrbisGuard-Mixins, zone flags

API & Integrations

DocumentDescription
api.mdHyperFactionsAPI, EconomyAPI, EventBus for third-party mods
integrations.mdHyperPerms, LuckPerms, PAPI, WiFlow, HyperProtect-Mixin, OrbisGuard, Gravestones, KyuubiSoft, BetterMap, HyperEssentials
placeholders.mdAll 49 PAPI & WiFlow placeholders with examples

Feature Documentation

DocumentDescription
announcements.mdServer-wide broadcasts, 7 event types
data-import.mdElbaphFactions/HyFactions/SimpleClaims/FactionsX importers, config migration
translation-guide.mdTranslation guide for adding new locales
help-markdown.mdHelp content markdown format

For Developers

Maven Dependency (JitPack)

Add HyperFactions as a dependency to build integrations:

repositories {
maven { url 'https://jitpack.io' }
}
dependencies {
compileOnly 'com.github.HyperSystems-Development:HyperFactions:v0.13.0'
}

See the Developer API Reference for full API documentation.

Building from Source

Requirements

  • Java 25
  • Gradle 9.3.0+ (included via wrapper)

The Hytale Server API and all required dependencies are resolved automatically from Maven. Optional integrations (WiFlowPlaceholderAPI, GravestonePlugin) use reflection and are not required to compile.

For full functionality during local development, optionally download these JARs into libs/:

JARDownloadRequired?
WiFlowPlaceholderAPICurseForgeOptional
GravestonePluginCurseForgeOptional

Build

# From HyperSystems root (multi-project build):
./gradlew :HyperFactions:shadowJar
# Output: HyperFactions/build/libs/HyperFactions-<version>.jar

See CONTRIBUTING.md for full development setup and contribution guidelines.


Support


HyperSystems Suite

HyperFactions is part of the HyperSystems plugin ecosystem. All plugins integrate seamlessly when installed together.

ModDescriptionStatusLink
HyperPermsPermissions management with groups, tracks, and web editorProductionGitHub
HyperFactionsFaction management with territory, diplomacy, and economyProductionGitHub
HyperEssentialsModular server essentials (homes, warps, spawns, TPA, kits, moderation)ProductionGitHub
HyperProtect-MixinServer-level event interception for protection hooksProductionCurseForge
EcotaleEconomy system with balance HUD, admin GUI, multi-storageProductionCurseForge
WerchatChannel-based chat system with moderation toolsProductionCurseForge
HyperGuardServer-side anti-cheatIn DevelopmentGitHub
HyperVerseWorld management (Multiverse-like)In DevelopmentGitHub
HyperLoggerActivity logging and rollbackIn DevelopmentGitHub

License

HyperFactions is licensed under the GNU General Public License v3.0.


Developed by HyperSystems-Development — Forge Your Empire

About

Factions reimagined for Hytale: visual GUIs, strategic power systems, and territory warfare done right.

Resources

Code of conduct

Contributing

Stars

6 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

HyperFactions

DiscordGitHubLicense: GPLv3

A comprehensive faction management mod for Hytale servers featuring territory claims, alliances, strategic PvP, economy, and extensive customization. Part of the HyperSystems plugin suite.

Overview

HyperFactions transforms your Hytale server into a dynamic faction-based environment where players create factions, claim territories, forge alliances, manage treasuries, and engage in strategic PvP combat. With 70+ interactive GUI pages, 46 commands, and deep integration with the HyperSystems ecosystem, it provides a complete faction experience out of the box.

Main Commands:/faction | /f | /hf


Features

Faction Management

FeatureStatus
Create, disband, rename factionsImplemented
Customizable colors and descriptionsImplemented
Three-tier roles with customizable display namesImplemented
Smart invitation system with expirationImplemented
Join requests for closed factionsImplemented
Configurable member limitsImplemented

Territory

FeatureStatus
Chunk-based claiming with visual feedbackImplemented
World map overlays with faction colorsImplemented
Power-based claim limitsImplemented
Adjacent claims modeImplemented
Overclaiming for strategic warfareImplemented
Inactive faction claim decayImplemented
Multi-world supportImplemented
Per-world settings (wildcard patterns)Implemented
Terrain-based map modeImplemented

Power System

FeatureStatus
Per-player power with configurable capImplemented
Death penalty (configurable)Implemented
Auto-regeneration at intervalsImplemented
Per-zone power loss flagsImplemented
Hardcore mode (shared faction pool)Implemented
Per-world power loss controlImplemented
Admin power managementImplemented

Diplomacy

FeatureStatus
Ally, enemy, neutral relationsImplemented
Alliance request/accept/reject workflowImplemented
Color-coded displays in GUI and chatImplemented

Combat

FeatureStatus
Combat tagging with logout preventionImplemented
Relationship-based PvP rulesImplemented
Spawn protectionImplemented

Communication

FeatureStatus
Faction chat with historyImplemented
Alliance chatImplemented
Public chat faction tagsImplemented

Economy

FeatureStatus
Faction treasury with balance trackingImplemented
Deposits, withdrawals, inter-faction transfersImplemented
Transaction logImplemented
Faction upkeep system (flat/progressive tiered pricing)Implemented
VaultUnlocked integrationImplemented

Protection

FeatureStatus
Block, item, PvP protectionImplemented
HyperProtect-Mixin (28 hooks, recommended)Implemented
OrbisGuard-Mixins (11 hooks, alternative)Implemented
Dual-provider auto-detectionImplemented
Mob spawn suppressionImplemented
Mob clearing zone flagsImplemented
Gravestones integrationImplemented
Zone flags (51)Implemented

GUI

FeatureStatus
70+ interactive pages across 3 registriesImplemented
Faction leaderboardImplemented
Admin dashboardImplemented
Faction browser with searchImplemented
Territory map with terrain imageryImplemented
Real-time updatesImplemented

Admin

FeatureStatus
Zone management (SafeZone, WarZone)Implemented
Backup system (GFS rotation)Implemented
Data import (ElbaphFactions, HyFactions, SimpleClaims, FactionsX)Implemented
Config migration (v1-v8)Implemented
Update checkerImplemented
Admin GUI: Config editorImplemented
Admin GUI: Backup managerImplemented
Admin GUI: Updates pageImplemented

Integrations

FeatureStatus
HyperPermsImplemented
LuckPermsImplemented
VaultUnlockedImplemented
PlaceholderAPI (49 placeholders, incl. relational)Implemented
WiFlowImplemented
HyperProtect-Mixin (recommended)Implemented
OrbisGuard / OrbisGuard-MixinsImplemented
GravestonesImplemented
KyuubiSoft Core (citizen NPC protection)Implemented
BetterMapImplemented
HyperEssentialsImplemented

Planned Features

FeatureStatus
Database storage backendPlanned #45
Performance cachingPlanned #44
Command aliasesPlanned #43
Faction levels & progressionPlanned #39
Raid systemPlanned #38
War declarationsPlanned #37
Faction vaultsPlanned #35
Server-managed factionsPlanned #33
NPC integrationsConsidering #21

Quick Start

  1. Download the latest release from GitHub Releases or CurseForge
  2. Install by placing HyperFactions-<version>.jar in your server's mods/ directory
  3. Configure by editing files in mods/com.hyperfactions_HyperFactions/config/ after first startup — factions.json for faction gameplay settings, server.json for server behavior settings
  4. Create a faction with /f create MyFaction and claim territory with /f claim

Recommended: Install HyperProtect-Mixin in earlyplugins/ for full protection coverage (28 hook types including teleporter/portal blocking, entity damage, capture crate/NPC protection, mount/barter/fluid/projectile control, and respawn override).

Optional: Install HyperPerms for enhanced permission control with groups, tracks, and contextual permissions.


Documentation

Comprehensive developer and admin documentation is available in the docs/ directory:

Core Architecture

DocumentDescription
architecture.md9-layer design, package structure, dependency graph
managers.md16 core managers with responsibilities and lifecycles

Systems

DocumentDescription
commands.md52 subcommands across 10 categories with full syntax
permissions.md76 permission nodes, chain-based resolution
config.mdConfigManager, 11 config files, migration (v1-v8)
storage.mdInterface-based storage, JSON adapters, backup system
gui.md76 pages, 3 registries, navigation flows
protection.mdECS handlers, HyperProtect-Mixin / OrbisGuard-Mixins, zone flags

API & Integrations

DocumentDescription
api.mdHyperFactionsAPI, EconomyAPI, EventBus for third-party mods
integrations.mdHyperPerms, LuckPerms, PAPI, WiFlow, HyperProtect-Mixin, OrbisGuard, Gravestones, KyuubiSoft, BetterMap, HyperEssentials
placeholders.mdAll 49 PAPI & WiFlow placeholders with examples

Feature Documentation

DocumentDescription
announcements.mdServer-wide broadcasts, 7 event types
data-import.mdElbaphFactions/HyFactions/SimpleClaims/FactionsX importers, config migration
translation-guide.mdTranslation guide for adding new locales
help-markdown.mdHelp content markdown format

For Developers

Maven Dependency (JitPack)

Add HyperFactions as a dependency to build integrations:

repositories {
maven { url 'https://jitpack.io' }
}
dependencies {
compileOnly 'com.github.HyperSystems-Development:HyperFactions:v0.13.0'
}

See the Developer API Reference for full API documentation.

Building from Source

Requirements

  • Java 25
  • Gradle 9.3.0+ (included via wrapper)

The Hytale Server API and all required dependencies are resolved automatically from Maven. Optional integrations (WiFlowPlaceholderAPI, GravestonePlugin) use reflection and are not required to compile.

For full functionality during local development, optionally download these JARs into libs/:

JARDownloadRequired?
WiFlowPlaceholderAPICurseForgeOptional
GravestonePluginCurseForgeOptional

Build

# From HyperSystems root (multi-project build):
./gradlew :HyperFactions:shadowJar
# Output: HyperFactions/build/libs/HyperFactions-<version>.jar

See CONTRIBUTING.md for full development setup and contribution guidelines.


Support


HyperSystems Suite

HyperFactions is part of the HyperSystems plugin ecosystem. All plugins integrate seamlessly when installed together.

ModDescriptionStatusLink
HyperPermsPermissions management with groups, tracks, and web editorProductionGitHub
HyperFactionsFaction management with territory, diplomacy, and economyProductionGitHub
HyperEssentialsModular server essentials (homes, warps, spawns, TPA, kits, moderation)ProductionGitHub
HyperProtect-MixinServer-level event interception for protection hooksProductionCurseForge
EcotaleEconomy system with balance HUD, admin GUI, multi-storageProductionCurseForge
WerchatChannel-based chat system with moderation toolsProductionCurseForge
HyperGuardServer-side anti-cheatIn DevelopmentGitHub
HyperVerseWorld management (Multiverse-like)In DevelopmentGitHub
HyperLoggerActivity logging and rollbackIn DevelopmentGitHub

License

HyperFactions is licensed under the GNU General Public License v3.0.


Developed by HyperSystems-Development — Forge Your Empire

About

Factions reimagined for Hytale: visual GUIs, strategic power systems, and territory warfare done right.

Resources

Code of conduct

Contributing

Stars

6 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

HyperFactions

DiscordGitHubLicense: GPLv3

A comprehensive faction management mod for Hytale servers featuring territory claims, alliances, strategic PvP, economy, and extensive customization. Part of the HyperSystems plugin suite.

Overview

HyperFactions transforms your Hytale server into a dynamic faction-based environment where players create factions, claim territories, forge alliances, manage treasuries, and engage in strategic PvP combat. With 70+ interactive GUI pages, 46 commands, and deep integration with the HyperSystems ecosystem, it provides a complete faction experience out of the box.

Main Commands:/faction | /f | /hf


Features

Faction Management

FeatureStatus
Create, disband, rename factionsImplemented
Customizable colors and descriptionsImplemented
Three-tier roles with customizable display namesImplemented
Smart invitation system with expirationImplemented
Join requests for closed factionsImplemented
Configurable member limitsImplemented

Territory

FeatureStatus
Chunk-based claiming with visual feedbackImplemented
World map overlays with faction colorsImplemented
Power-based claim limitsImplemented
Adjacent claims modeImplemented
Overclaiming for strategic warfareImplemented
Inactive faction claim decayImplemented
Multi-world supportImplemented
Per-world settings (wildcard patterns)Implemented
Terrain-based map modeImplemented

Power System

FeatureStatus
Per-player power with configurable capImplemented
Death penalty (configurable)Implemented
Auto-regeneration at intervalsImplemented
Per-zone power loss flagsImplemented
Hardcore mode (shared faction pool)Implemented
Per-world power loss controlImplemented
Admin power managementImplemented

Diplomacy

FeatureStatus
Ally, enemy, neutral relationsImplemented
Alliance request/accept/reject workflowImplemented
Color-coded displays in GUI and chatImplemented

Combat

FeatureStatus
Combat tagging with logout preventionImplemented
Relationship-based PvP rulesImplemented
Spawn protectionImplemented

Communication

FeatureStatus
Faction chat with historyImplemented
Alliance chatImplemented
Public chat faction tagsImplemented

Economy

FeatureStatus
Faction treasury with balance trackingImplemented
Deposits, withdrawals, inter-faction transfersImplemented
Transaction logImplemented
Faction upkeep system (flat/progressive tiered pricing)Implemented
VaultUnlocked integrationImplemented

Protection

FeatureStatus
Block, item, PvP protectionImplemented
HyperProtect-Mixin (28 hooks, recommended)Implemented
OrbisGuard-Mixins (11 hooks, alternative)Implemented
Dual-provider auto-detectionImplemented
Mob spawn suppressionImplemented
Mob clearing zone flagsImplemented
Gravestones integrationImplemented
Zone flags (51)Implemented

GUI

FeatureStatus
70+ interactive pages across 3 registriesImplemented
Faction leaderboardImplemented
Admin dashboardImplemented
Faction browser with searchImplemented
Territory map with terrain imageryImplemented
Real-time updatesImplemented

Admin

FeatureStatus
Zone management (SafeZone, WarZone)Implemented
Backup system (GFS rotation)Implemented
Data import (ElbaphFactions, HyFactions, SimpleClaims, FactionsX)Implemented
Config migration (v1-v8)Implemented
Update checkerImplemented
Admin GUI: Config editorImplemented
Admin GUI: Backup managerImplemented
Admin GUI: Updates pageImplemented

Integrations

FeatureStatus
HyperPermsImplemented
LuckPermsImplemented
VaultUnlockedImplemented
PlaceholderAPI (49 placeholders, incl. relational)Implemented
WiFlowImplemented
HyperProtect-Mixin (recommended)Implemented
OrbisGuard / OrbisGuard-MixinsImplemented
GravestonesImplemented
KyuubiSoft Core (citizen NPC protection)Implemented
BetterMapImplemented
HyperEssentialsImplemented

Planned Features

FeatureStatus
Database storage backendPlanned #45
Performance cachingPlanned #44
Command aliasesPlanned #43
Faction levels & progressionPlanned #39
Raid systemPlanned #38
War declarationsPlanned #37
Faction vaultsPlanned #35
Server-managed factionsPlanned #33
NPC integrationsConsidering #21

Quick Start

  1. Download the latest release from GitHub Releases or CurseForge
  2. Install by placing HyperFactions-<version>.jar in your server's mods/ directory
  3. Configure by editing files in mods/com.hyperfactions_HyperFactions/config/ after first startup — factions.json for faction gameplay settings, server.json for server behavior settings
  4. Create a faction with /f create MyFaction and claim territory with /f claim

Recommended: Install HyperProtect-Mixin in earlyplugins/ for full protection coverage (28 hook types including teleporter/portal blocking, entity damage, capture crate/NPC protection, mount/barter/fluid/projectile control, and respawn override).

Optional: Install HyperPerms for enhanced permission control with groups, tracks, and contextual permissions.


Documentation

Comprehensive developer and admin documentation is available in the docs/ directory:

Core Architecture

DocumentDescription
architecture.md9-layer design, package structure, dependency graph
managers.md16 core managers with responsibilities and lifecycles

Systems

DocumentDescription
commands.md52 subcommands across 10 categories with full syntax
permissions.md76 permission nodes, chain-based resolution
config.mdConfigManager, 11 config files, migration (v1-v8)
storage.mdInterface-based storage, JSON adapters, backup system
gui.md76 pages, 3 registries, navigation flows
protection.mdECS handlers, HyperProtect-Mixin / OrbisGuard-Mixins, zone flags

API & Integrations

DocumentDescription
api.mdHyperFactionsAPI, EconomyAPI, EventBus for third-party mods
integrations.mdHyperPerms, LuckPerms, PAPI, WiFlow, HyperProtect-Mixin, OrbisGuard, Gravestones, KyuubiSoft, BetterMap, HyperEssentials
placeholders.mdAll 49 PAPI & WiFlow placeholders with examples

Feature Documentation

DocumentDescription
announcements.mdServer-wide broadcasts, 7 event types
data-import.mdElbaphFactions/HyFactions/SimpleClaims/FactionsX importers, config migration
translation-guide.mdTranslation guide for adding new locales
help-markdown.mdHelp content markdown format

For Developers

Maven Dependency (JitPack)

Add HyperFactions as a dependency to build integrations:

repositories {
maven { url 'https://jitpack.io' }
}
dependencies {
compileOnly 'com.github.HyperSystems-Development:HyperFactions:v0.13.0'
}

See the Developer API Reference for full API documentation.

Building from Source

Requirements

  • Java 25
  • Gradle 9.3.0+ (included via wrapper)

The Hytale Server API and all required dependencies are resolved automatically from Maven. Optional integrations (WiFlowPlaceholderAPI, GravestonePlugin) use reflection and are not required to compile.

For full functionality during local development, optionally download these JARs into libs/:

JARDownloadRequired?
WiFlowPlaceholderAPICurseForgeOptional
GravestonePluginCurseForgeOptional

Build

# From HyperSystems root (multi-project build):
./gradlew :HyperFactions:shadowJar
# Output: HyperFactions/build/libs/HyperFactions-<version>.jar

See CONTRIBUTING.md for full development setup and contribution guidelines.


Support


HyperSystems Suite

HyperFactions is part of the HyperSystems plugin ecosystem. All plugins integrate seamlessly when installed together.

ModDescriptionStatusLink
HyperPermsPermissions management with groups, tracks, and web editorProductionGitHub
HyperFactionsFaction management with territory, diplomacy, and economyProductionGitHub
HyperEssentialsModular server essentials (homes, warps, spawns, TPA, kits, moderation)ProductionGitHub
HyperProtect-MixinServer-level event interception for protection hooksProductionCurseForge
EcotaleEconomy system with balance HUD, admin GUI, multi-storageProductionCurseForge
WerchatChannel-based chat system with moderation toolsProductionCurseForge
HyperGuardServer-side anti-cheatIn DevelopmentGitHub
HyperVerseWorld management (Multiverse-like)In DevelopmentGitHub
HyperLoggerActivity logging and rollbackIn DevelopmentGitHub

License

HyperFactions is licensed under the GNU General Public License v3.0.


Developed by HyperSystems-Development — Forge Your Empire

About

Factions reimagined for Hytale: visual GUIs, strategic power systems, and territory warfare done right.

Resources

Code of conduct

Contributing

Stars

6 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Repository files navigation

HyperFactions

DiscordGitHubLicense: GPLv3

A comprehensive faction management mod for Hytale servers featuring territory claims, alliances, strategic PvP, economy, and extensive customization. Part of the HyperSystems plugin suite.

Overview

HyperFactions transforms your Hytale server into a dynamic faction-based environment where players create factions, claim territories, forge alliances, manage treasuries, and engage in strategic PvP combat. With 70+ interactive GUI pages, 46 commands, and deep integration with the HyperSystems ecosystem, it provides a complete faction experience out of the box.

Main Commands:/faction | /f | /hf


Features

Faction Management

FeatureStatus
Create, disband, rename factionsImplemented
Customizable colors and descriptionsImplemented
Three-tier roles with customizable display namesImplemented
Smart invitation system with expirationImplemented
Join requests for closed factionsImplemented
Configurable member limitsImplemented

Territory

FeatureStatus
Chunk-based claiming with visual feedbackImplemented
World map overlays with faction colorsImplemented
Power-based claim limitsImplemented
Adjacent claims modeImplemented
Overclaiming for strategic warfareImplemented
Inactive faction claim decayImplemented
Multi-world supportImplemented
Per-world settings (wildcard patterns)Implemented
Terrain-based map modeImplemented

Power System

FeatureStatus
Per-player power with configurable capImplemented
Death penalty (configurable)Implemented
Auto-regeneration at intervalsImplemented
Per-zone power loss flagsImplemented
Hardcore mode (shared faction pool)Implemented
Per-world power loss controlImplemented
Admin power managementImplemented

Diplomacy

FeatureStatus
Ally, enemy, neutral relationsImplemented
Alliance request/accept/reject workflowImplemented
Color-coded displays in GUI and chatImplemented

Combat

FeatureStatus
Combat tagging with logout preventionImplemented
Relationship-based PvP rulesImplemented
Spawn protectionImplemented

Communication

FeatureStatus
Faction chat with historyImplemented
Alliance chatImplemented
Public chat faction tagsImplemented

Economy

FeatureStatus
Faction treasury with balance trackingImplemented
Deposits, withdrawals, inter-faction transfersImplemented
Transaction logImplemented
Faction upkeep system (flat/progressive tiered pricing)Implemented
VaultUnlocked integrationImplemented

Protection

FeatureStatus
Block, item, PvP protectionImplemented
HyperProtect-Mixin (28 hooks, recommended)Implemented
OrbisGuard-Mixins (11 hooks, alternative)Implemented
Dual-provider auto-detectionImplemented
Mob spawn suppressionImplemented
Mob clearing zone flagsImplemented
Gravestones integrationImplemented
Zone flags (51)Implemented

GUI

FeatureStatus
70+ interactive pages across 3 registriesImplemented
Faction leaderboardImplemented
Admin dashboardImplemented
Faction browser with searchImplemented
Territory map with terrain imageryImplemented
Real-time updatesImplemented

Admin

FeatureStatus
Zone management (SafeZone, WarZone)Implemented
Backup system (GFS rotation)Implemented
Data import (ElbaphFactions, HyFactions, SimpleClaims, FactionsX)Implemented
Config migration (v1-v8)Implemented
Update checkerImplemented
Admin GUI: Config editorImplemented
Admin GUI: Backup managerImplemented
Admin GUI: Updates pageImplemented

Integrations

FeatureStatus
HyperPermsImplemented
LuckPermsImplemented
VaultUnlockedImplemented
PlaceholderAPI (49 placeholders, incl. relational)Implemented
WiFlowImplemented
HyperProtect-Mixin (recommended)Implemented
OrbisGuard / OrbisGuard-MixinsImplemented
GravestonesImplemented
KyuubiSoft Core (citizen NPC protection)Implemented
BetterMapImplemented
HyperEssentialsImplemented

Planned Features

FeatureStatus
Database storage backendPlanned #45
Performance cachingPlanned #44
Command aliasesPlanned #43
Faction levels & progressionPlanned #39
Raid systemPlanned #38
War declarationsPlanned #37
Faction vaultsPlanned #35
Server-managed factionsPlanned #33
NPC integrationsConsidering #21

Quick Start

  1. Download the latest release from GitHub Releases or CurseForge
  2. Install by placing HyperFactions-<version>.jar in your server's mods/ directory
  3. Configure by editing files in mods/com.hyperfactions_HyperFactions/config/ after first startup — factions.json for faction gameplay settings, server.json for server behavior settings
  4. Create a faction with /f create MyFaction and claim territory with /f claim

Recommended: Install HyperProtect-Mixin in earlyplugins/ for full protection coverage (28 hook types including teleporter/portal blocking, entity damage, capture crate/NPC protection, mount/barter/fluid/projectile control, and respawn override).

Optional: Install HyperPerms for enhanced permission control with groups, tracks, and contextual permissions.


Documentation

Comprehensive developer and admin documentation is available in the docs/ directory:

Core Architecture

DocumentDescription
architecture.md9-layer design, package structure, dependency graph
managers.md16 core managers with responsibilities and lifecycles

Systems

DocumentDescription
commands.md52 subcommands across 10 categories with full syntax
permissions.md76 permission nodes, chain-based resolution
config.mdConfigManager, 11 config files, migration (v1-v8)
storage.mdInterface-based storage, JSON adapters, backup system
gui.md76 pages, 3 registries, navigation flows
protection.mdECS handlers, HyperProtect-Mixin / OrbisGuard-Mixins, zone flags

API & Integrations

DocumentDescription
api.mdHyperFactionsAPI, EconomyAPI, EventBus for third-party mods
integrations.mdHyperPerms, LuckPerms, PAPI, WiFlow, HyperProtect-Mixin, OrbisGuard, Gravestones, KyuubiSoft, BetterMap, HyperEssentials
placeholders.mdAll 49 PAPI & WiFlow placeholders with examples

Feature Documentation

DocumentDescription
announcements.mdServer-wide broadcasts, 7 event types
data-import.mdElbaphFactions/HyFactions/SimpleClaims/FactionsX importers, config migration
translation-guide.mdTranslation guide for adding new locales
help-markdown.mdHelp content markdown format

For Developers

Maven Dependency (JitPack)

Add HyperFactions as a dependency to build integrations:

repositories {
maven { url 'https://jitpack.io' }
}
dependencies {
compileOnly 'com.github.HyperSystems-Development:HyperFactions:v0.13.0'
}

See the Developer API Reference for full API documentation.

Building from Source

Requirements

  • Java 25
  • Gradle 9.3.0+ (included via wrapper)

The Hytale Server API and all required dependencies are resolved automatically from Maven. Optional integrations (WiFlowPlaceholderAPI, GravestonePlugin) use reflection and are not required to compile.

For full functionality during local development, optionally download these JARs into libs/:

JARDownloadRequired?
WiFlowPlaceholderAPICurseForgeOptional
GravestonePluginCurseForgeOptional

Build

# From HyperSystems root (multi-project build):
./gradlew :HyperFactions:shadowJar
# Output: HyperFactions/build/libs/HyperFactions-<version>.jar

See CONTRIBUTING.md for full development setup and contribution guidelines.


Support


HyperSystems Suite

HyperFactions is part of the HyperSystems plugin ecosystem. All plugins integrate seamlessly when installed together.

ModDescriptionStatusLink
HyperPermsPermissions management with groups, tracks, and web editorProductionGitHub
HyperFactionsFaction management with territory, diplomacy, and economyProductionGitHub
HyperEssentialsModular server essentials (homes, warps, spawns, TPA, kits, moderation)ProductionGitHub
HyperProtect-MixinServer-level event interception for protection hooksProductionCurseForge
EcotaleEconomy system with balance HUD, admin GUI, multi-storageProductionCurseForge
WerchatChannel-based chat system with moderation toolsProductionCurseForge
HyperGuardServer-side anti-cheatIn DevelopmentGitHub
HyperVerseWorld management (Multiverse-like)In DevelopmentGitHub
HyperLoggerActivity logging and rollbackIn DevelopmentGitHub

License

HyperFactions is licensed under the GNU General Public License v3.0.


Developed by HyperSystems-Development — Forge Your Empire

About

Factions reimagined for Hytale: visual GUIs, strategic power systems, and territory warfare done right.

Resources

Code of conduct

Contributing

Stars

6 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

HyperFactions

DiscordGitHubLicense: GPLv3

A comprehensive faction management mod for Hytale servers featuring territory claims, alliances, strategic PvP, economy, and extensive customization. Part of the HyperSystems plugin suite.

Overview

HyperFactions transforms your Hytale server into a dynamic faction-based environment where players create factions, claim territories, forge alliances, manage treasuries, and engage in strategic PvP combat. With 70+ interactive GUI pages, 46 commands, and deep integration with the HyperSystems ecosystem, it provides a complete faction experience out of the box.

Main Commands:/faction | /f | /hf


Features

Faction Management

FeatureStatus
Create, disband, rename factionsImplemented
Customizable colors and descriptionsImplemented
Three-tier roles with customizable display namesImplemented
Smart invitation system with expirationImplemented
Join requests for closed factionsImplemented
Configurable member limitsImplemented

Territory

FeatureStatus
Chunk-based claiming with visual feedbackImplemented
World map overlays with faction colorsImplemented
Power-based claim limitsImplemented
Adjacent claims modeImplemented
Overclaiming for strategic warfareImplemented
Inactive faction claim decayImplemented
Multi-world supportImplemented
Per-world settings (wildcard patterns)Implemented
Terrain-based map modeImplemented

Power System

FeatureStatus
Per-player power with configurable capImplemented
Death penalty (configurable)Implemented
Auto-regeneration at intervalsImplemented
Per-zone power loss flagsImplemented
Hardcore mode (shared faction pool)Implemented
Per-world power loss controlImplemented
Admin power managementImplemented

Diplomacy

FeatureStatus
Ally, enemy, neutral relationsImplemented
Alliance request/accept/reject workflowImplemented
Color-coded displays in GUI and chatImplemented

Combat

FeatureStatus
Combat tagging with logout preventionImplemented
Relationship-based PvP rulesImplemented
Spawn protectionImplemented

Communication

FeatureStatus
Faction chat with historyImplemented
Alliance chatImplemented
Public chat faction tagsImplemented

Economy

FeatureStatus
Faction treasury with balance trackingImplemented
Deposits, withdrawals, inter-faction transfersImplemented
Transaction logImplemented
Faction upkeep system (flat/progressive tiered pricing)Implemented
VaultUnlocked integrationImplemented

Protection

FeatureStatus
Block, item, PvP protectionImplemented
HyperProtect-Mixin (28 hooks, recommended)Implemented
OrbisGuard-Mixins (11 hooks, alternative)Implemented
Dual-provider auto-detectionImplemented
Mob spawn suppressionImplemented
Mob clearing zone flagsImplemented
Gravestones integrationImplemented
Zone flags (51)Implemented

GUI

FeatureStatus
70+ interactive pages across 3 registriesImplemented
Faction leaderboardImplemented
Admin dashboardImplemented
Faction browser with searchImplemented
Territory map with terrain imageryImplemented
Real-time updatesImplemented

Admin

FeatureStatus
Zone management (SafeZone, WarZone)Implemented
Backup system (GFS rotation)Implemented
Data import (ElbaphFactions, HyFactions, SimpleClaims, FactionsX)Implemented
Config migration (v1-v8)Implemented
Update checkerImplemented
Admin GUI: Config editorImplemented
Admin GUI: Backup managerImplemented
Admin GUI: Updates pageImplemented

Integrations

FeatureStatus
HyperPermsImplemented
LuckPermsImplemented
VaultUnlockedImplemented
PlaceholderAPI (49 placeholders, incl. relational)Implemented
WiFlowImplemented
HyperProtect-Mixin (recommended)Implemented
OrbisGuard / OrbisGuard-MixinsImplemented
GravestonesImplemented
KyuubiSoft Core (citizen NPC protection)Implemented
BetterMapImplemented
HyperEssentialsImplemented

Planned Features

FeatureStatus
Database storage backendPlanned #45
Performance cachingPlanned #44
Command aliasesPlanned #43
Faction levels & progressionPlanned #39
Raid systemPlanned #38
War declarationsPlanned #37
Faction vaultsPlanned #35
Server-managed factionsPlanned #33
NPC integrationsConsidering #21

Quick Start

  1. Download the latest release from GitHub Releases or CurseForge
  2. Install by placing HyperFactions-<version>.jar in your server's mods/ directory
  3. Configure by editing files in mods/com.hyperfactions_HyperFactions/config/ after first startup — factions.json for faction gameplay settings, server.json for server behavior settings
  4. Create a faction with /f create MyFaction and claim territory with /f claim

Recommended: Install HyperProtect-Mixin in earlyplugins/ for full protection coverage (28 hook types including teleporter/portal blocking, entity damage, capture crate/NPC protection, mount/barter/fluid/projectile control, and respawn override).

Optional: Install HyperPerms for enhanced permission control with groups, tracks, and contextual permissions.


Documentation

Comprehensive developer and admin documentation is available in the docs/ directory:

Core Architecture

DocumentDescription
architecture.md9-layer design, package structure, dependency graph
managers.md16 core managers with responsibilities and lifecycles

Systems

DocumentDescription
commands.md52 subcommands across 10 categories with full syntax
permissions.md76 permission nodes, chain-based resolution
config.mdConfigManager, 11 config files, migration (v1-v8)
storage.mdInterface-based storage, JSON adapters, backup system
gui.md76 pages, 3 registries, navigation flows
protection.mdECS handlers, HyperProtect-Mixin / OrbisGuard-Mixins, zone flags

API & Integrations

DocumentDescription
api.mdHyperFactionsAPI, EconomyAPI, EventBus for third-party mods
integrations.mdHyperPerms, LuckPerms, PAPI, WiFlow, HyperProtect-Mixin, OrbisGuard, Gravestones, KyuubiSoft, BetterMap, HyperEssentials
placeholders.mdAll 49 PAPI & WiFlow placeholders with examples

Feature Documentation

DocumentDescription
announcements.mdServer-wide broadcasts, 7 event types
data-import.mdElbaphFactions/HyFactions/SimpleClaims/FactionsX importers, config migration
translation-guide.mdTranslation guide for adding new locales
help-markdown.mdHelp content markdown format

For Developers

Maven Dependency (JitPack)

Add HyperFactions as a dependency to build integrations:

repositories {
maven { url 'https://jitpack.io' }
}
dependencies {
compileOnly 'com.github.HyperSystems-Development:HyperFactions:v0.13.0'
}

See the Developer API Reference for full API documentation.

Building from Source

Requirements

  • Java 25
  • Gradle 9.3.0+ (included via wrapper)

The Hytale Server API and all required dependencies are resolved automatically from Maven. Optional integrations (WiFlowPlaceholderAPI, GravestonePlugin) use reflection and are not required to compile.

For full functionality during local development, optionally download these JARs into libs/:

JARDownloadRequired?
WiFlowPlaceholderAPICurseForgeOptional
GravestonePluginCurseForgeOptional

Build

# From HyperSystems root (multi-project build):
./gradlew :HyperFactions:shadowJar
# Output: HyperFactions/build/libs/HyperFactions-<version>.jar

See CONTRIBUTING.md for full development setup and contribution guidelines.


Support


HyperSystems Suite

HyperFactions is part of the HyperSystems plugin ecosystem. All plugins integrate seamlessly when installed together.

ModDescriptionStatusLink
HyperPermsPermissions management with groups, tracks, and web editorProductionGitHub
HyperFactionsFaction management with territory, diplomacy, and economyProductionGitHub
HyperEssentialsModular server essentials (homes, warps, spawns, TPA, kits, moderation)ProductionGitHub
HyperProtect-MixinServer-level event interception for protection hooksProductionCurseForge
EcotaleEconomy system with balance HUD, admin GUI, multi-storageProductionCurseForge
WerchatChannel-based chat system with moderation toolsProductionCurseForge
HyperGuardServer-side anti-cheatIn DevelopmentGitHub
HyperVerseWorld management (Multiverse-like)In DevelopmentGitHub
HyperLoggerActivity logging and rollbackIn DevelopmentGitHub

License

HyperFactions is licensed under the GNU General Public License v3.0.


Developed by HyperSystems-Development — Forge Your Empire

About

Factions reimagined for Hytale: visual GUIs, strategic power systems, and territory warfare done right.

Resources

Code of conduct

Contributing

Stars

6 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

HyperFactions

DiscordGitHubLicense: GPLv3

A comprehensive faction management mod for Hytale servers featuring territory claims, alliances, strategic PvP, economy, and extensive customization. Part of the HyperSystems plugin suite.

Overview

HyperFactions transforms your Hytale server into a dynamic faction-based environment where players create factions, claim territories, forge alliances, manage treasuries, and engage in strategic PvP combat. With 70+ interactive GUI pages, 46 commands, and deep integration with the HyperSystems ecosystem, it provides a complete faction experience out of the box.

Main Commands:/faction | /f | /hf


Features

Faction Management

FeatureStatus
Create, disband, rename factionsImplemented
Customizable colors and descriptionsImplemented
Three-tier roles with customizable display namesImplemented
Smart invitation system with expirationImplemented
Join requests for closed factionsImplemented
Configurable member limitsImplemented

Territory

FeatureStatus
Chunk-based claiming with visual feedbackImplemented
World map overlays with faction colorsImplemented
Power-based claim limitsImplemented
Adjacent claims modeImplemented
Overclaiming for strategic warfareImplemented
Inactive faction claim decayImplemented
Multi-world supportImplemented
Per-world settings (wildcard patterns)Implemented
Terrain-based map modeImplemented

Power System

FeatureStatus
Per-player power with configurable capImplemented
Death penalty (configurable)Implemented
Auto-regeneration at intervalsImplemented
Per-zone power loss flagsImplemented
Hardcore mode (shared faction pool)Implemented
Per-world power loss controlImplemented
Admin power managementImplemented

Diplomacy

FeatureStatus
Ally, enemy, neutral relationsImplemented
Alliance request/accept/reject workflowImplemented
Color-coded displays in GUI and chatImplemented

Combat

FeatureStatus
Combat tagging with logout preventionImplemented
Relationship-based PvP rulesImplemented
Spawn protectionImplemented

Communication

FeatureStatus
Faction chat with historyImplemented
Alliance chatImplemented
Public chat faction tagsImplemented

Economy

FeatureStatus
Faction treasury with balance trackingImplemented
Deposits, withdrawals, inter-faction transfersImplemented
Transaction logImplemented
Faction upkeep system (flat/progressive tiered pricing)Implemented
VaultUnlocked integrationImplemented

Protection

FeatureStatus
Block, item, PvP protectionImplemented
HyperProtect-Mixin (28 hooks, recommended)Implemented
OrbisGuard-Mixins (11 hooks, alternative)Implemented
Dual-provider auto-detectionImplemented
Mob spawn suppressionImplemented
Mob clearing zone flagsImplemented
Gravestones integrationImplemented
Zone flags (51)Implemented

GUI

FeatureStatus
70+ interactive pages across 3 registriesImplemented
Faction leaderboardImplemented
Admin dashboardImplemented
Faction browser with searchImplemented
Territory map with terrain imageryImplemented
Real-time updatesImplemented

Admin

FeatureStatus
Zone management (SafeZone, WarZone)Implemented
Backup system (GFS rotation)Implemented
Data import (ElbaphFactions, HyFactions, SimpleClaims, FactionsX)Implemented
Config migration (v1-v8)Implemented
Update checkerImplemented
Admin GUI: Config editorImplemented
Admin GUI: Backup managerImplemented
Admin GUI: Updates pageImplemented

Integrations

FeatureStatus
HyperPermsImplemented
LuckPermsImplemented
VaultUnlockedImplemented
PlaceholderAPI (49 placeholders, incl. relational)Implemented
WiFlowImplemented
HyperProtect-Mixin (recommended)Implemented
OrbisGuard / OrbisGuard-MixinsImplemented
GravestonesImplemented
KyuubiSoft Core (citizen NPC protection)Implemented
BetterMapImplemented
HyperEssentialsImplemented

Planned Features

FeatureStatus
Database storage backendPlanned #45
Performance cachingPlanned #44
Command aliasesPlanned #43
Faction levels & progressionPlanned #39
Raid systemPlanned #38
War declarationsPlanned #37
Faction vaultsPlanned #35
Server-managed factionsPlanned #33
NPC integrationsConsidering #21

Quick Start

  1. Download the latest release from GitHub Releases or CurseForge
  2. Install by placing HyperFactions-<version>.jar in your server's mods/ directory
  3. Configure by editing files in mods/com.hyperfactions_HyperFactions/config/ after first startup — factions.json for faction gameplay settings, server.json for server behavior settings
  4. Create a faction with /f create MyFaction and claim territory with /f claim

Recommended: Install HyperProtect-Mixin in earlyplugins/ for full protection coverage (28 hook types including teleporter/portal blocking, entity damage, capture crate/NPC protection, mount/barter/fluid/projectile control, and respawn override).

Optional: Install HyperPerms for enhanced permission control with groups, tracks, and contextual permissions.


Documentation

Comprehensive developer and admin documentation is available in the docs/ directory:

Core Architecture

DocumentDescription
architecture.md9-layer design, package structure, dependency graph
managers.md16 core managers with responsibilities and lifecycles

Systems

DocumentDescription
commands.md52 subcommands across 10 categories with full syntax
permissions.md76 permission nodes, chain-based resolution
config.mdConfigManager, 11 config files, migration (v1-v8)
storage.mdInterface-based storage, JSON adapters, backup system
gui.md76 pages, 3 registries, navigation flows
protection.mdECS handlers, HyperProtect-Mixin / OrbisGuard-Mixins, zone flags

API & Integrations

DocumentDescription
api.mdHyperFactionsAPI, EconomyAPI, EventBus for third-party mods
integrations.mdHyperPerms, LuckPerms, PAPI, WiFlow, HyperProtect-Mixin, OrbisGuard, Gravestones, KyuubiSoft, BetterMap, HyperEssentials
placeholders.mdAll 49 PAPI & WiFlow placeholders with examples

Feature Documentation

DocumentDescription
announcements.mdServer-wide broadcasts, 7 event types
data-import.mdElbaphFactions/HyFactions/SimpleClaims/FactionsX importers, config migration
translation-guide.mdTranslation guide for adding new locales
help-markdown.mdHelp content markdown format

For Developers

Maven Dependency (JitPack)

Add HyperFactions as a dependency to build integrations:

repositories {
maven { url 'https://jitpack.io' }
}
dependencies {
compileOnly 'com.github.HyperSystems-Development:HyperFactions:v0.13.0'
}

See the Developer API Reference for full API documentation.

Building from Source

Requirements

  • Java 25
  • Gradle 9.3.0+ (included via wrapper)

The Hytale Server API and all required dependencies are resolved automatically from Maven. Optional integrations (WiFlowPlaceholderAPI, GravestonePlugin) use reflection and are not required to compile.

For full functionality during local development, optionally download these JARs into libs/:

JARDownloadRequired?
WiFlowPlaceholderAPICurseForgeOptional
GravestonePluginCurseForgeOptional

Build

# From HyperSystems root (multi-project build):
./gradlew :HyperFactions:shadowJar
# Output: HyperFactions/build/libs/HyperFactions-<version>.jar

See CONTRIBUTING.md for full development setup and contribution guidelines.


Support


HyperSystems Suite

HyperFactions is part of the HyperSystems plugin ecosystem. All plugins integrate seamlessly when installed together.

ModDescriptionStatusLink
HyperPermsPermissions management with groups, tracks, and web editorProductionGitHub
HyperFactionsFaction management with territory, diplomacy, and economyProductionGitHub
HyperEssentialsModular server essentials (homes, warps, spawns, TPA, kits, moderation)ProductionGitHub
HyperProtect-MixinServer-level event interception for protection hooksProductionCurseForge
EcotaleEconomy system with balance HUD, admin GUI, multi-storageProductionCurseForge
WerchatChannel-based chat system with moderation toolsProductionCurseForge
HyperGuardServer-side anti-cheatIn DevelopmentGitHub
HyperVerseWorld management (Multiverse-like)In DevelopmentGitHub
HyperLoggerActivity logging and rollbackIn DevelopmentGitHub

License

HyperFactions is licensed under the GNU General Public License v3.0.


Developed by HyperSystems-Development — Forge Your Empire

About

Factions reimagined for Hytale: visual GUIs, strategic power systems, and territory warfare done right.

Resources

Code of conduct

Contributing

Stars

6 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

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HyperFactions

DiscordGitHubLicense: GPLv3

A comprehensive faction management mod for Hytale servers featuring territory claims, alliances, strategic PvP, economy, and extensive customization. Part of the HyperSystems plugin suite.

Overview

HyperFactions transforms your Hytale server into a dynamic faction-based environment where players create factions, claim territories, forge alliances, manage treasuries, and engage in strategic PvP combat. With 70+ interactive GUI pages, 46 commands, and deep integration with the HyperSystems ecosystem, it provides a complete faction experience out of the box.

Main Commands:/faction | /f | /hf


Features

Faction Management

FeatureStatus
Create, disband, rename factionsImplemented
Customizable colors and descriptionsImplemented
Three-tier roles with customizable display namesImplemented
Smart invitation system with expirationImplemented
Join requests for closed factionsImplemented
Configurable member limitsImplemented

Territory

FeatureStatus
Chunk-based claiming with visual feedbackImplemented
World map overlays with faction colorsImplemented
Power-based claim limitsImplemented
Adjacent claims modeImplemented
Overclaiming for strategic warfareImplemented
Inactive faction claim decayImplemented
Multi-world supportImplemented
Per-world settings (wildcard patterns)Implemented
Terrain-based map modeImplemented

Power System

FeatureStatus
Per-player power with configurable capImplemented
Death penalty (configurable)Implemented
Auto-regeneration at intervalsImplemented
Per-zone power loss flagsImplemented
Hardcore mode (shared faction pool)Implemented
Per-world power loss controlImplemented
Admin power managementImplemented

Diplomacy

FeatureStatus
Ally, enemy, neutral relationsImplemented
Alliance request/accept/reject workflowImplemented
Color-coded displays in GUI and chatImplemented

Combat

FeatureStatus
Combat tagging with logout preventionImplemented
Relationship-based PvP rulesImplemented
Spawn protectionImplemented

Communication

FeatureStatus
Faction chat with historyImplemented
Alliance chatImplemented
Public chat faction tagsImplemented

Economy

FeatureStatus
Faction treasury with balance trackingImplemented
Deposits, withdrawals, inter-faction transfersImplemented
Transaction logImplemented
Faction upkeep system (flat/progressive tiered pricing)Implemented
VaultUnlocked integrationImplemented

Protection

FeatureStatus
Block, item, PvP protectionImplemented
HyperProtect-Mixin (28 hooks, recommended)Implemented
OrbisGuard-Mixins (11 hooks, alternative)Implemented
Dual-provider auto-detectionImplemented
Mob spawn suppressionImplemented
Mob clearing zone flagsImplemented
Gravestones integrationImplemented
Zone flags (51)Implemented

GUI

FeatureStatus
70+ interactive pages across 3 registriesImplemented
Faction leaderboardImplemented
Admin dashboardImplemented
Faction browser with searchImplemented
Territory map with terrain imageryImplemented
Real-time updatesImplemented

Admin

FeatureStatus
Zone management (SafeZone, WarZone)Implemented
Backup system (GFS rotation)Implemented
Data import (ElbaphFactions, HyFactions, SimpleClaims, FactionsX)Implemented
Config migration (v1-v8)Implemented
Update checkerImplemented
Admin GUI: Config editorImplemented
Admin GUI: Backup managerImplemented
Admin GUI: Updates pageImplemented

Integrations

FeatureStatus
HyperPermsImplemented
LuckPermsImplemented
VaultUnlockedImplemented
PlaceholderAPI (49 placeholders, incl. relational)Implemented
WiFlowImplemented
HyperProtect-Mixin (recommended)Implemented
OrbisGuard / OrbisGuard-MixinsImplemented
GravestonesImplemented
KyuubiSoft Core (citizen NPC protection)Implemented
BetterMapImplemented
HyperEssentialsImplemented

Planned Features

FeatureStatus
Database storage backendPlanned #45
Performance cachingPlanned #44
Command aliasesPlanned #43
Faction levels & progressionPlanned #39
Raid systemPlanned #38
War declarationsPlanned #37
Faction vaultsPlanned #35
Server-managed factionsPlanned #33
NPC integrationsConsidering #21

Quick Start

  1. Download the latest release from GitHub Releases or CurseForge
  2. Install by placing HyperFactions-<version>.jar in your server's mods/ directory
  3. Configure by editing files in mods/com.hyperfactions_HyperFactions/config/ after first startup — factions.json for faction gameplay settings, server.json for server behavior settings
  4. Create a faction with /f create MyFaction and claim territory with /f claim

Recommended: Install HyperProtect-Mixin in earlyplugins/ for full protection coverage (28 hook types including teleporter/portal blocking, entity damage, capture crate/NPC protection, mount/barter/fluid/projectile control, and respawn override).

Optional: Install HyperPerms for enhanced permission control with groups, tracks, and contextual permissions.


Documentation

Comprehensive developer and admin documentation is available in the docs/ directory:

Core Architecture

DocumentDescription
architecture.md9-layer design, package structure, dependency graph
managers.md16 core managers with responsibilities and lifecycles

Systems

DocumentDescription
commands.md52 subcommands across 10 categories with full syntax
permissions.md76 permission nodes, chain-based resolution
config.mdConfigManager, 11 config files, migration (v1-v8)
storage.mdInterface-based storage, JSON adapters, backup system
gui.md76 pages, 3 registries, navigation flows
protection.mdECS handlers, HyperProtect-Mixin / OrbisGuard-Mixins, zone flags

API & Integrations

DocumentDescription
api.mdHyperFactionsAPI, EconomyAPI, EventBus for third-party mods
integrations.mdHyperPerms, LuckPerms, PAPI, WiFlow, HyperProtect-Mixin, OrbisGuard, Gravestones, KyuubiSoft, BetterMap, HyperEssentials
placeholders.mdAll 49 PAPI & WiFlow placeholders with examples

Feature Documentation

DocumentDescription
announcements.mdServer-wide broadcasts, 7 event types
data-import.mdElbaphFactions/HyFactions/SimpleClaims/FactionsX importers, config migration
translation-guide.mdTranslation guide for adding new locales
help-markdown.mdHelp content markdown format

For Developers

Maven Dependency (JitPack)

Add HyperFactions as a dependency to build integrations:

repositories {
maven { url 'https://jitpack.io' }
}
dependencies {
compileOnly 'com.github.HyperSystems-Development:HyperFactions:v0.13.0'
}

See the Developer API Reference for full API documentation.

Building from Source

Requirements

  • Java 25
  • Gradle 9.3.0+ (included via wrapper)

The Hytale Server API and all required dependencies are resolved automatically from Maven. Optional integrations (WiFlowPlaceholderAPI, GravestonePlugin) use reflection and are not required to compile.

For full functionality during local development, optionally download these JARs into libs/:

JARDownloadRequired?
WiFlowPlaceholderAPICurseForgeOptional
GravestonePluginCurseForgeOptional

Build

# From HyperSystems root (multi-project build):
./gradlew :HyperFactions:shadowJar
# Output: HyperFactions/build/libs/HyperFactions-<version>.jar

See CONTRIBUTING.md for full development setup and contribution guidelines.


Support


HyperSystems Suite

HyperFactions is part of the HyperSystems plugin ecosystem. All plugins integrate seamlessly when installed together.

ModDescriptionStatusLink
HyperPermsPermissions management with groups, tracks, and web editorProductionGitHub
HyperFactionsFaction management with territory, diplomacy, and economyProductionGitHub
HyperEssentialsModular server essentials (homes, warps, spawns, TPA, kits, moderation)ProductionGitHub
HyperProtect-MixinServer-level event interception for protection hooksProductionCurseForge
EcotaleEconomy system with balance HUD, admin GUI, multi-storageProductionCurseForge
WerchatChannel-based chat system with moderation toolsProductionCurseForge
HyperGuardServer-side anti-cheatIn DevelopmentGitHub
HyperVerseWorld management (Multiverse-like)In DevelopmentGitHub
HyperLoggerActivity logging and rollbackIn DevelopmentGitHub

License

HyperFactions is licensed under the GNU General Public License v3.0.


Developed by HyperSystems-Development — Forge Your Empire

About

Factions reimagined for Hytale: visual GUIs, strategic power systems, and territory warfare done right.

Resources

Code of conduct

Contributing

Stars

6 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages