[Feat] BetterMap compatibility — avoid conflicts with map tracker hooks and settings #97

Description

@derrickmehaffy

Scope

HyperFactions must be compatible with BetterMap (v1.3.3+), a popular world map enhancement mod. Both mods modify world map behavior but through fundamentally different approaches, causing several conflict points that need to be addressed.

Key difference: HyperFactions replaces the entire IWorldMapProvider and IWorldMap generator. BetterMap does NOT replace the provider — it hooks into the existing WorldMapTracker via reflection, modifies WorldMapSettings fields, and sends per-player UpdateWorldMapSettings packets.

Compatibility goals:

  1. HyperFactions' claim overlay rendering should work alongside BetterMap's exploration tracking and fog of war
  2. Map settings (zoom scale, marker creation, teleport flags) should not silently override each other
  3. Player visibility filtering should compose rather than conflict
  4. Both mods' map image quality/scale settings should be reconcilable
  5. HyperFactions should detect BetterMap's presence and adapt behavior accordingly

Implementation Details

Conflict Analysis

1. WorldMapSettings ownership (CRITICAL)

HyperFactions (HyperFactionsWorldMap.getWorldMapSettings()):

UpdateWorldMapSettingssettingsPacket = newUpdateWorldMapSettings();
settingsPacket.enabled = true;
settingsPacket.defaultScale = 128.0f;
settingsPacket.minScale = 64.0f;
settingsPacket.maxScale = 128.0f;
returnnewWorldMapSettings(null, 3.0f, 1.0f, 16, 32, settingsPacket);

Creates fresh settings from scratch with hardcoded values.

BetterMap (WorldMapHook.updateWorldMapConfigs()):

WorldMapSettingssettings = world.getWorldMapManager().getWorldMapSettings();
UpdateWorldMapSettingspacket = ReflectionHelper.getFieldValue(settings, "settingsPacket");
packet.minScale = config.getMinScale(); // default 10.0packet.maxScale = config.getMaxScale(); // default 256.0packet.allowCreatingMapMarkers = config.isAllowNativeMapMarkerCreation();

Reads existing settings and modifies fields via reflection.

Problem: HyperFactions locks scale to 64–128, overriding BetterMap's 10–256 range. BetterMap then tries to modify these values via reflection, but since HyperFactions recreates settings on every getWorldMapSettings() call, BetterMap's modifications may be lost.

Fix: HyperFactions should not hardcode scale values. Either inherit from world config (see #96) or allow config overrides. When BetterMap is detected, defer scale settings to BetterMap.

2. imageScale conflict (HIGH)

  • HyperFactions: imageScale = 3.0f (very high resolution for claim rendering)
  • BetterMap: imageScale based on quality (LOW=0.25, MEDIUM=0.5, HIGH=1.0)
  • BetterMap modifies imageScale via reflection in hookWorldMapResolution()
  • Whichever runs last wins

Fix: When BetterMap is present, let it control imageScale since it has configurable quality levels. HyperFactions should either detect and defer, or expose its own quality setting.

3. UpdateWorldMapSettings packet race (HIGH)

  • HyperFactions sends via WorldMapManager.sendSettings() (global broadcast)
  • BetterMap sends per-player customized packets directly via sendPacket()
  • BetterMap reads the world's GameplayConfig.WorldMapConfig for canTogglePlayersInMap() and canTrackPlayersInCompass() — HyperFactions ignores these
  • Last sender wins

Fix: HyperFactions should not send its own settings packet when BetterMap is managing per-player settings. Alternatively, read and respect the same GameplayConfig.WorldMapConfig values BetterMap reads.

4. Player visibility overlap (MEDIUM)

  • HyperFactions: MapPlayerFilterService — faction-based filtering (own, ally, enemy, neutral, factionless)
  • BetterMap: MapPrivacyManager + PlayerRadarManager — config-based hiding (hidePlayersOnMap, per-player privacy)
  • Both modify marker providers on WorldMapManager

Fix: These systems should compose. A player hidden by either mod should stay hidden. Ensure HyperFactions' MapPlayerFilterService doesn't re-add players that BetterMap's privacy system removed, and vice versa.

5. Marker creation flags (MEDIUM)

  • HyperFactions sets ALL allow* flags to false in its settings packet
  • BetterMap configures allowCreatingMapMarkers from its own config, and reads allowShowOnMapToggle/allowCompassTrackingToggle from the world's gameplay config
  • HyperFactions' blanket false overrides BetterMap's waypoint-related marker features

Fix: When BetterMap is present, don't override marker creation/toggle flags. Let BetterMap manage these via its own config.

6. Load order sensitivity (MEDIUM)

  • BetterMap hooks on PlayerReadyEventhookWorldMapResolution() modifies settings
  • HyperFactions registers on PlayerConnectionHandlerregisterProviderIfNeeded() replaces generator
  • If HyperFactions replaces the generator AFTER BetterMap modified settings, BetterMap's changes are lost
  • If BetterMap hooks AFTER HyperFactions, it modifies HyperFactions' settings (partially working)

Fix: Detect BetterMap at startup. If present, coordinate initialization order. Consider using a shared settings approach where HyperFactions only provides the claim overlay generator while deferring all settings management to BetterMap.

Suggested approach

  1. Detect BetterMap at startup via class loading check (Class.forName("dev.ninesliced.BetterMap")) or manifest dependency check
  2. When BetterMap is detected:
    • Don't hardcode UpdateWorldMapSettings values — let BetterMap manage the settings packet
    • Don't override imageScale — let BetterMap's quality system control it
    • Still register HyperFactionsWorldMap as generator (claim overlays are needed)
    • Ensure MapPlayerFilterService composes with BetterMap's privacy system
    • Log compatibility mode activation
  3. When BetterMap is NOT detected: Current behavior is acceptable (with improvements from [Feat] Respect world config WorldMap settings instead of overriding them #96)
  4. Config option:worldmap.jsonbetterMapCompat: "auto" (auto-detect, always, never)

BetterMap permission nodes (for reference)

BetterMap uses PermissionsModule directly (not HyperPerms). Key permissions:

  • bettermap.admin — admin access
  • bettermap.command.teleport — waypoint teleport
  • bettermap.command.waypoint.global — global waypoints
  • bettermap.command.config — config access
  • bettermap.command.override.* — privacy overrides (players, warps, poi, spawn, death, waypoints)

These should be grantable through HyperPerms when both mods are present.

Risks and Alternatives

  1. Risk: BetterMap may update its internal structure, breaking reflection-based detection. Use class-level detection rather than method-level.
  2. Risk: Load order is not guaranteed. Both mods use PlayerReadyEvent — may need EventPriority to ensure correct ordering.
  3. Challenge: BetterMap's per-player settings (individual zoom scales) conflict with any global settings HyperFactions sends. May need to defer all UpdateWorldMapSettings sending to BetterMap.
  4. Alternative: Instead of auto-detection, require explicit config flag (betterMapCompat: true) — simpler but worse UX.
  5. Alternative: Long-term, BetterMap could integrate with HyperFactions' API for faction-aware exploration (e.g., faction territory already explored for members). This would be a deeper integration beyond basic compatibility.

References and Media

  1. BetterMap mod: https://ninesliced.com (by Paralaxe & Theobosse)
  2. BetterMap decompiled source: resources/mods/decompiled/BetterMap/ (123 Java files)
  3. BetterMap unpacked resources: resources/mods/unpacked/BetterMap/
  4. BetterMap documentation: resources/docs/BetterMap/
  5. Related issue: [Feat] Respect world config WorldMap settings instead of overriding them #96 (Respect world config WorldMap settings)
  6. Key conflict files:
    • WorldMapService.java:91-124 — HyperFactions provider registration
    • HyperFactionsWorldMap.java:57-63 — hardcoded settings
    • BetterMap WorldMapHook.java:1060-1084updateWorldMapConfigs() reflection modifications
    • BetterMap WorldMapHook.java:1097-1130sendMapSettingsToPlayer() per-player packets
    • BetterMap ExplorationListener.java:71-153onPlayerReady() hook initialization

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions

    , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
     blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
    }
    } catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
    })();
    (function(){
    try {
    var __m = "github.com";
    var __re = new RegExp('^' + "github\\.com" + '
    
    Skip to content

    [Feat] BetterMap compatibility — avoid conflicts with map tracker hooks and settings #97

    Description

    @derrickmehaffy

    Scope

    HyperFactions must be compatible with BetterMap (v1.3.3+), a popular world map enhancement mod. Both mods modify world map behavior but through fundamentally different approaches, causing several conflict points that need to be addressed.

    Key difference: HyperFactions replaces the entire IWorldMapProvider and IWorldMap generator. BetterMap does NOT replace the provider — it hooks into the existing WorldMapTracker via reflection, modifies WorldMapSettings fields, and sends per-player UpdateWorldMapSettings packets.

    Compatibility goals:

    1. HyperFactions' claim overlay rendering should work alongside BetterMap's exploration tracking and fog of war
    2. Map settings (zoom scale, marker creation, teleport flags) should not silently override each other
    3. Player visibility filtering should compose rather than conflict
    4. Both mods' map image quality/scale settings should be reconcilable
    5. HyperFactions should detect BetterMap's presence and adapt behavior accordingly

    Implementation Details

    Conflict Analysis

    1. WorldMapSettings ownership (CRITICAL)

    HyperFactions (HyperFactionsWorldMap.getWorldMapSettings()):

    UpdateWorldMapSettingssettingsPacket = newUpdateWorldMapSettings();
    settingsPacket.enabled = true;
    settingsPacket.defaultScale = 128.0f;
    settingsPacket.minScale = 64.0f;
    settingsPacket.maxScale = 128.0f;
    returnnewWorldMapSettings(null, 3.0f, 1.0f, 16, 32, settingsPacket);

    Creates fresh settings from scratch with hardcoded values.

    BetterMap (WorldMapHook.updateWorldMapConfigs()):

    WorldMapSettingssettings = world.getWorldMapManager().getWorldMapSettings();
    UpdateWorldMapSettingspacket = ReflectionHelper.getFieldValue(settings, "settingsPacket");
    packet.minScale = config.getMinScale(); // default 10.0packet.maxScale = config.getMaxScale(); // default 256.0packet.allowCreatingMapMarkers = config.isAllowNativeMapMarkerCreation();

    Reads existing settings and modifies fields via reflection.

    Problem: HyperFactions locks scale to 64–128, overriding BetterMap's 10–256 range. BetterMap then tries to modify these values via reflection, but since HyperFactions recreates settings on every getWorldMapSettings() call, BetterMap's modifications may be lost.

    Fix: HyperFactions should not hardcode scale values. Either inherit from world config (see #96) or allow config overrides. When BetterMap is detected, defer scale settings to BetterMap.

    2. imageScale conflict (HIGH)

    • HyperFactions: imageScale = 3.0f (very high resolution for claim rendering)
    • BetterMap: imageScale based on quality (LOW=0.25, MEDIUM=0.5, HIGH=1.0)
    • BetterMap modifies imageScale via reflection in hookWorldMapResolution()
    • Whichever runs last wins

    Fix: When BetterMap is present, let it control imageScale since it has configurable quality levels. HyperFactions should either detect and defer, or expose its own quality setting.

    3. UpdateWorldMapSettings packet race (HIGH)

    • HyperFactions sends via WorldMapManager.sendSettings() (global broadcast)
    • BetterMap sends per-player customized packets directly via sendPacket()
    • BetterMap reads the world's GameplayConfig.WorldMapConfig for canTogglePlayersInMap() and canTrackPlayersInCompass() — HyperFactions ignores these
    • Last sender wins

    Fix: HyperFactions should not send its own settings packet when BetterMap is managing per-player settings. Alternatively, read and respect the same GameplayConfig.WorldMapConfig values BetterMap reads.

    4. Player visibility overlap (MEDIUM)

    • HyperFactions: MapPlayerFilterService — faction-based filtering (own, ally, enemy, neutral, factionless)
    • BetterMap: MapPrivacyManager + PlayerRadarManager — config-based hiding (hidePlayersOnMap, per-player privacy)
    • Both modify marker providers on WorldMapManager

    Fix: These systems should compose. A player hidden by either mod should stay hidden. Ensure HyperFactions' MapPlayerFilterService doesn't re-add players that BetterMap's privacy system removed, and vice versa.

    5. Marker creation flags (MEDIUM)

    • HyperFactions sets ALL allow* flags to false in its settings packet
    • BetterMap configures allowCreatingMapMarkers from its own config, and reads allowShowOnMapToggle/allowCompassTrackingToggle from the world's gameplay config
    • HyperFactions' blanket false overrides BetterMap's waypoint-related marker features

    Fix: When BetterMap is present, don't override marker creation/toggle flags. Let BetterMap manage these via its own config.

    6. Load order sensitivity (MEDIUM)

    • BetterMap hooks on PlayerReadyEventhookWorldMapResolution() modifies settings
    • HyperFactions registers on PlayerConnectionHandlerregisterProviderIfNeeded() replaces generator
    • If HyperFactions replaces the generator AFTER BetterMap modified settings, BetterMap's changes are lost
    • If BetterMap hooks AFTER HyperFactions, it modifies HyperFactions' settings (partially working)

    Fix: Detect BetterMap at startup. If present, coordinate initialization order. Consider using a shared settings approach where HyperFactions only provides the claim overlay generator while deferring all settings management to BetterMap.

    Suggested approach

    1. Detect BetterMap at startup via class loading check (Class.forName("dev.ninesliced.BetterMap")) or manifest dependency check
    2. When BetterMap is detected:
      • Don't hardcode UpdateWorldMapSettings values — let BetterMap manage the settings packet
      • Don't override imageScale — let BetterMap's quality system control it
      • Still register HyperFactionsWorldMap as generator (claim overlays are needed)
      • Ensure MapPlayerFilterService composes with BetterMap's privacy system
      • Log compatibility mode activation
    3. When BetterMap is NOT detected: Current behavior is acceptable (with improvements from [Feat] Respect world config WorldMap settings instead of overriding them #96)
    4. Config option:worldmap.jsonbetterMapCompat: "auto" (auto-detect, always, never)

    BetterMap permission nodes (for reference)

    BetterMap uses PermissionsModule directly (not HyperPerms). Key permissions:

    • bettermap.admin — admin access
    • bettermap.command.teleport — waypoint teleport
    • bettermap.command.waypoint.global — global waypoints
    • bettermap.command.config — config access
    • bettermap.command.override.* — privacy overrides (players, warps, poi, spawn, death, waypoints)

    These should be grantable through HyperPerms when both mods are present.

    Risks and Alternatives

    1. Risk: BetterMap may update its internal structure, breaking reflection-based detection. Use class-level detection rather than method-level.
    2. Risk: Load order is not guaranteed. Both mods use PlayerReadyEvent — may need EventPriority to ensure correct ordering.
    3. Challenge: BetterMap's per-player settings (individual zoom scales) conflict with any global settings HyperFactions sends. May need to defer all UpdateWorldMapSettings sending to BetterMap.
    4. Alternative: Instead of auto-detection, require explicit config flag (betterMapCompat: true) — simpler but worse UX.
    5. Alternative: Long-term, BetterMap could integrate with HyperFactions' API for faction-aware exploration (e.g., faction territory already explored for members). This would be a deeper integration beyond basic compatibility.

    References and Media

    1. BetterMap mod: https://ninesliced.com (by Paralaxe & Theobosse)
    2. BetterMap decompiled source: resources/mods/decompiled/BetterMap/ (123 Java files)
    3. BetterMap unpacked resources: resources/mods/unpacked/BetterMap/
    4. BetterMap documentation: resources/docs/BetterMap/
    5. Related issue: [Feat] Respect world config WorldMap settings instead of overriding them #96 (Respect world config WorldMap settings)
    6. Key conflict files:
      • WorldMapService.java:91-124 — HyperFactions provider registration
      • HyperFactionsWorldMap.java:57-63 — hardcoded settings
      • BetterMap WorldMapHook.java:1060-1084updateWorldMapConfigs() reflection modifications
      • BetterMap WorldMapHook.java:1097-1130sendMapSettingsToPlayer() per-player packets
      • BetterMap ExplorationListener.java:71-153onPlayerReady() hook initialization

    Activity

    Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

    Metadata

    Metadata

    Assignees

    No one assigned

      Labels

      No labels
      No labels

      Type

      No type

      Projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions

      , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
      Skip to content

      [Feat] BetterMap compatibility — avoid conflicts with map tracker hooks and settings #97

      Description

      @derrickmehaffy

      Scope

      HyperFactions must be compatible with BetterMap (v1.3.3+), a popular world map enhancement mod. Both mods modify world map behavior but through fundamentally different approaches, causing several conflict points that need to be addressed.

      Key difference: HyperFactions replaces the entire IWorldMapProvider and IWorldMap generator. BetterMap does NOT replace the provider — it hooks into the existing WorldMapTracker via reflection, modifies WorldMapSettings fields, and sends per-player UpdateWorldMapSettings packets.

      Compatibility goals:

      1. HyperFactions' claim overlay rendering should work alongside BetterMap's exploration tracking and fog of war
      2. Map settings (zoom scale, marker creation, teleport flags) should not silently override each other
      3. Player visibility filtering should compose rather than conflict
      4. Both mods' map image quality/scale settings should be reconcilable
      5. HyperFactions should detect BetterMap's presence and adapt behavior accordingly

      Implementation Details

      Conflict Analysis

      1. WorldMapSettings ownership (CRITICAL)

      HyperFactions (HyperFactionsWorldMap.getWorldMapSettings()):

      UpdateWorldMapSettingssettingsPacket = newUpdateWorldMapSettings();
      settingsPacket.enabled = true;
      settingsPacket.defaultScale = 128.0f;
      settingsPacket.minScale = 64.0f;
      settingsPacket.maxScale = 128.0f;
      returnnewWorldMapSettings(null, 3.0f, 1.0f, 16, 32, settingsPacket);

      Creates fresh settings from scratch with hardcoded values.

      BetterMap (WorldMapHook.updateWorldMapConfigs()):

      WorldMapSettingssettings = world.getWorldMapManager().getWorldMapSettings();
      UpdateWorldMapSettingspacket = ReflectionHelper.getFieldValue(settings, "settingsPacket");
      packet.minScale = config.getMinScale(); // default 10.0packet.maxScale = config.getMaxScale(); // default 256.0packet.allowCreatingMapMarkers = config.isAllowNativeMapMarkerCreation();

      Reads existing settings and modifies fields via reflection.

      Problem: HyperFactions locks scale to 64–128, overriding BetterMap's 10–256 range. BetterMap then tries to modify these values via reflection, but since HyperFactions recreates settings on every getWorldMapSettings() call, BetterMap's modifications may be lost.

      Fix: HyperFactions should not hardcode scale values. Either inherit from world config (see #96) or allow config overrides. When BetterMap is detected, defer scale settings to BetterMap.

      2. imageScale conflict (HIGH)

      • HyperFactions: imageScale = 3.0f (very high resolution for claim rendering)
      • BetterMap: imageScale based on quality (LOW=0.25, MEDIUM=0.5, HIGH=1.0)
      • BetterMap modifies imageScale via reflection in hookWorldMapResolution()
      • Whichever runs last wins

      Fix: When BetterMap is present, let it control imageScale since it has configurable quality levels. HyperFactions should either detect and defer, or expose its own quality setting.

      3. UpdateWorldMapSettings packet race (HIGH)

      • HyperFactions sends via WorldMapManager.sendSettings() (global broadcast)
      • BetterMap sends per-player customized packets directly via sendPacket()
      • BetterMap reads the world's GameplayConfig.WorldMapConfig for canTogglePlayersInMap() and canTrackPlayersInCompass() — HyperFactions ignores these
      • Last sender wins

      Fix: HyperFactions should not send its own settings packet when BetterMap is managing per-player settings. Alternatively, read and respect the same GameplayConfig.WorldMapConfig values BetterMap reads.

      4. Player visibility overlap (MEDIUM)

      • HyperFactions: MapPlayerFilterService — faction-based filtering (own, ally, enemy, neutral, factionless)
      • BetterMap: MapPrivacyManager + PlayerRadarManager — config-based hiding (hidePlayersOnMap, per-player privacy)
      • Both modify marker providers on WorldMapManager

      Fix: These systems should compose. A player hidden by either mod should stay hidden. Ensure HyperFactions' MapPlayerFilterService doesn't re-add players that BetterMap's privacy system removed, and vice versa.

      5. Marker creation flags (MEDIUM)

      • HyperFactions sets ALL allow* flags to false in its settings packet
      • BetterMap configures allowCreatingMapMarkers from its own config, and reads allowShowOnMapToggle/allowCompassTrackingToggle from the world's gameplay config
      • HyperFactions' blanket false overrides BetterMap's waypoint-related marker features

      Fix: When BetterMap is present, don't override marker creation/toggle flags. Let BetterMap manage these via its own config.

      6. Load order sensitivity (MEDIUM)

      • BetterMap hooks on PlayerReadyEventhookWorldMapResolution() modifies settings
      • HyperFactions registers on PlayerConnectionHandlerregisterProviderIfNeeded() replaces generator
      • If HyperFactions replaces the generator AFTER BetterMap modified settings, BetterMap's changes are lost
      • If BetterMap hooks AFTER HyperFactions, it modifies HyperFactions' settings (partially working)

      Fix: Detect BetterMap at startup. If present, coordinate initialization order. Consider using a shared settings approach where HyperFactions only provides the claim overlay generator while deferring all settings management to BetterMap.

      Suggested approach

      1. Detect BetterMap at startup via class loading check (Class.forName("dev.ninesliced.BetterMap")) or manifest dependency check
      2. When BetterMap is detected:
        • Don't hardcode UpdateWorldMapSettings values — let BetterMap manage the settings packet
        • Don't override imageScale — let BetterMap's quality system control it
        • Still register HyperFactionsWorldMap as generator (claim overlays are needed)
        • Ensure MapPlayerFilterService composes with BetterMap's privacy system
        • Log compatibility mode activation
      3. When BetterMap is NOT detected: Current behavior is acceptable (with improvements from [Feat] Respect world config WorldMap settings instead of overriding them #96)
      4. Config option:worldmap.jsonbetterMapCompat: "auto" (auto-detect, always, never)

      BetterMap permission nodes (for reference)

      BetterMap uses PermissionsModule directly (not HyperPerms). Key permissions:

      • bettermap.admin — admin access
      • bettermap.command.teleport — waypoint teleport
      • bettermap.command.waypoint.global — global waypoints
      • bettermap.command.config — config access
      • bettermap.command.override.* — privacy overrides (players, warps, poi, spawn, death, waypoints)

      These should be grantable through HyperPerms when both mods are present.

      Risks and Alternatives

      1. Risk: BetterMap may update its internal structure, breaking reflection-based detection. Use class-level detection rather than method-level.
      2. Risk: Load order is not guaranteed. Both mods use PlayerReadyEvent — may need EventPriority to ensure correct ordering.
      3. Challenge: BetterMap's per-player settings (individual zoom scales) conflict with any global settings HyperFactions sends. May need to defer all UpdateWorldMapSettings sending to BetterMap.
      4. Alternative: Instead of auto-detection, require explicit config flag (betterMapCompat: true) — simpler but worse UX.
      5. Alternative: Long-term, BetterMap could integrate with HyperFactions' API for faction-aware exploration (e.g., faction territory already explored for members). This would be a deeper integration beyond basic compatibility.

      References and Media

      1. BetterMap mod: https://ninesliced.com (by Paralaxe & Theobosse)
      2. BetterMap decompiled source: resources/mods/decompiled/BetterMap/ (123 Java files)
      3. BetterMap unpacked resources: resources/mods/unpacked/BetterMap/
      4. BetterMap documentation: resources/docs/BetterMap/
      5. Related issue: [Feat] Respect world config WorldMap settings instead of overriding them #96 (Respect world config WorldMap settings)
      6. Key conflict files:
        • WorldMapService.java:91-124 — HyperFactions provider registration
        • HyperFactionsWorldMap.java:57-63 — hardcoded settings
        • BetterMap WorldMapHook.java:1060-1084updateWorldMapConfigs() reflection modifications
        • BetterMap WorldMapHook.java:1097-1130sendMapSettingsToPlayer() per-player packets
        • BetterMap ExplorationListener.java:71-153onPlayerReady() hook initialization

      Activity

      Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

      Metadata

      Metadata

      Assignees

      No one assigned

        Labels

        No labels
        No labels

        Type

        No type

        Projects

        Milestone

        No milestone

        Relationships

        None yet

        Development

        No branches or pull requests

        Issue actions

        , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
        Skip to content

        [Feat] BetterMap compatibility — avoid conflicts with map tracker hooks and settings #97

        Description

        @derrickmehaffy

        Scope

        HyperFactions must be compatible with BetterMap (v1.3.3+), a popular world map enhancement mod. Both mods modify world map behavior but through fundamentally different approaches, causing several conflict points that need to be addressed.

        Key difference: HyperFactions replaces the entire IWorldMapProvider and IWorldMap generator. BetterMap does NOT replace the provider — it hooks into the existing WorldMapTracker via reflection, modifies WorldMapSettings fields, and sends per-player UpdateWorldMapSettings packets.

        Compatibility goals:

        1. HyperFactions' claim overlay rendering should work alongside BetterMap's exploration tracking and fog of war
        2. Map settings (zoom scale, marker creation, teleport flags) should not silently override each other
        3. Player visibility filtering should compose rather than conflict
        4. Both mods' map image quality/scale settings should be reconcilable
        5. HyperFactions should detect BetterMap's presence and adapt behavior accordingly

        Implementation Details

        Conflict Analysis

        1. WorldMapSettings ownership (CRITICAL)

        HyperFactions (HyperFactionsWorldMap.getWorldMapSettings()):

        UpdateWorldMapSettingssettingsPacket = newUpdateWorldMapSettings();
        settingsPacket.enabled = true;
        settingsPacket.defaultScale = 128.0f;
        settingsPacket.minScale = 64.0f;
        settingsPacket.maxScale = 128.0f;
        returnnewWorldMapSettings(null, 3.0f, 1.0f, 16, 32, settingsPacket);

        Creates fresh settings from scratch with hardcoded values.

        BetterMap (WorldMapHook.updateWorldMapConfigs()):

        WorldMapSettingssettings = world.getWorldMapManager().getWorldMapSettings();
        UpdateWorldMapSettingspacket = ReflectionHelper.getFieldValue(settings, "settingsPacket");
        packet.minScale = config.getMinScale(); // default 10.0packet.maxScale = config.getMaxScale(); // default 256.0packet.allowCreatingMapMarkers = config.isAllowNativeMapMarkerCreation();

        Reads existing settings and modifies fields via reflection.

        Problem: HyperFactions locks scale to 64–128, overriding BetterMap's 10–256 range. BetterMap then tries to modify these values via reflection, but since HyperFactions recreates settings on every getWorldMapSettings() call, BetterMap's modifications may be lost.

        Fix: HyperFactions should not hardcode scale values. Either inherit from world config (see #96) or allow config overrides. When BetterMap is detected, defer scale settings to BetterMap.

        2. imageScale conflict (HIGH)

        • HyperFactions: imageScale = 3.0f (very high resolution for claim rendering)
        • BetterMap: imageScale based on quality (LOW=0.25, MEDIUM=0.5, HIGH=1.0)
        • BetterMap modifies imageScale via reflection in hookWorldMapResolution()
        • Whichever runs last wins

        Fix: When BetterMap is present, let it control imageScale since it has configurable quality levels. HyperFactions should either detect and defer, or expose its own quality setting.

        3. UpdateWorldMapSettings packet race (HIGH)

        • HyperFactions sends via WorldMapManager.sendSettings() (global broadcast)
        • BetterMap sends per-player customized packets directly via sendPacket()
        • BetterMap reads the world's GameplayConfig.WorldMapConfig for canTogglePlayersInMap() and canTrackPlayersInCompass() — HyperFactions ignores these
        • Last sender wins

        Fix: HyperFactions should not send its own settings packet when BetterMap is managing per-player settings. Alternatively, read and respect the same GameplayConfig.WorldMapConfig values BetterMap reads.

        4. Player visibility overlap (MEDIUM)

        • HyperFactions: MapPlayerFilterService — faction-based filtering (own, ally, enemy, neutral, factionless)
        • BetterMap: MapPrivacyManager + PlayerRadarManager — config-based hiding (hidePlayersOnMap, per-player privacy)
        • Both modify marker providers on WorldMapManager

        Fix: These systems should compose. A player hidden by either mod should stay hidden. Ensure HyperFactions' MapPlayerFilterService doesn't re-add players that BetterMap's privacy system removed, and vice versa.

        5. Marker creation flags (MEDIUM)

        • HyperFactions sets ALL allow* flags to false in its settings packet
        • BetterMap configures allowCreatingMapMarkers from its own config, and reads allowShowOnMapToggle/allowCompassTrackingToggle from the world's gameplay config
        • HyperFactions' blanket false overrides BetterMap's waypoint-related marker features

        Fix: When BetterMap is present, don't override marker creation/toggle flags. Let BetterMap manage these via its own config.

        6. Load order sensitivity (MEDIUM)

        • BetterMap hooks on PlayerReadyEventhookWorldMapResolution() modifies settings
        • HyperFactions registers on PlayerConnectionHandlerregisterProviderIfNeeded() replaces generator
        • If HyperFactions replaces the generator AFTER BetterMap modified settings, BetterMap's changes are lost
        • If BetterMap hooks AFTER HyperFactions, it modifies HyperFactions' settings (partially working)

        Fix: Detect BetterMap at startup. If present, coordinate initialization order. Consider using a shared settings approach where HyperFactions only provides the claim overlay generator while deferring all settings management to BetterMap.

        Suggested approach

        1. Detect BetterMap at startup via class loading check (Class.forName("dev.ninesliced.BetterMap")) or manifest dependency check
        2. When BetterMap is detected:
          • Don't hardcode UpdateWorldMapSettings values — let BetterMap manage the settings packet
          • Don't override imageScale — let BetterMap's quality system control it
          • Still register HyperFactionsWorldMap as generator (claim overlays are needed)
          • Ensure MapPlayerFilterService composes with BetterMap's privacy system
          • Log compatibility mode activation
        3. When BetterMap is NOT detected: Current behavior is acceptable (with improvements from [Feat] Respect world config WorldMap settings instead of overriding them #96)
        4. Config option:worldmap.jsonbetterMapCompat: "auto" (auto-detect, always, never)

        BetterMap permission nodes (for reference)

        BetterMap uses PermissionsModule directly (not HyperPerms). Key permissions:

        • bettermap.admin — admin access
        • bettermap.command.teleport — waypoint teleport
        • bettermap.command.waypoint.global — global waypoints
        • bettermap.command.config — config access
        • bettermap.command.override.* — privacy overrides (players, warps, poi, spawn, death, waypoints)

        These should be grantable through HyperPerms when both mods are present.

        Risks and Alternatives

        1. Risk: BetterMap may update its internal structure, breaking reflection-based detection. Use class-level detection rather than method-level.
        2. Risk: Load order is not guaranteed. Both mods use PlayerReadyEvent — may need EventPriority to ensure correct ordering.
        3. Challenge: BetterMap's per-player settings (individual zoom scales) conflict with any global settings HyperFactions sends. May need to defer all UpdateWorldMapSettings sending to BetterMap.
        4. Alternative: Instead of auto-detection, require explicit config flag (betterMapCompat: true) — simpler but worse UX.
        5. Alternative: Long-term, BetterMap could integrate with HyperFactions' API for faction-aware exploration (e.g., faction territory already explored for members). This would be a deeper integration beyond basic compatibility.

        References and Media

        1. BetterMap mod: https://ninesliced.com (by Paralaxe & Theobosse)
        2. BetterMap decompiled source: resources/mods/decompiled/BetterMap/ (123 Java files)
        3. BetterMap unpacked resources: resources/mods/unpacked/BetterMap/
        4. BetterMap documentation: resources/docs/BetterMap/
        5. Related issue: [Feat] Respect world config WorldMap settings instead of overriding them #96 (Respect world config WorldMap settings)
        6. Key conflict files:
          • WorldMapService.java:91-124 — HyperFactions provider registration
          • HyperFactionsWorldMap.java:57-63 — hardcoded settings
          • BetterMap WorldMapHook.java:1060-1084updateWorldMapConfigs() reflection modifications
          • BetterMap WorldMapHook.java:1097-1130sendMapSettingsToPlayer() per-player packets
          • BetterMap ExplorationListener.java:71-153onPlayerReady() hook initialization

        Activity

        Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

        Metadata

        Metadata

        Assignees

        No one assigned

          Labels

          No labels
          No labels

          Type

          No type

          Projects

          Milestone

          No milestone

          Relationships

          None yet

          Development

          No branches or pull requests

          Issue actions

          , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
          Skip to content

          [Feat] BetterMap compatibility — avoid conflicts with map tracker hooks and settings #97

          Description

          @derrickmehaffy

          Scope

          HyperFactions must be compatible with BetterMap (v1.3.3+), a popular world map enhancement mod. Both mods modify world map behavior but through fundamentally different approaches, causing several conflict points that need to be addressed.

          Key difference: HyperFactions replaces the entire IWorldMapProvider and IWorldMap generator. BetterMap does NOT replace the provider — it hooks into the existing WorldMapTracker via reflection, modifies WorldMapSettings fields, and sends per-player UpdateWorldMapSettings packets.

          Compatibility goals:

          1. HyperFactions' claim overlay rendering should work alongside BetterMap's exploration tracking and fog of war
          2. Map settings (zoom scale, marker creation, teleport flags) should not silently override each other
          3. Player visibility filtering should compose rather than conflict
          4. Both mods' map image quality/scale settings should be reconcilable
          5. HyperFactions should detect BetterMap's presence and adapt behavior accordingly

          Implementation Details

          Conflict Analysis

          1. WorldMapSettings ownership (CRITICAL)

          HyperFactions (HyperFactionsWorldMap.getWorldMapSettings()):

          UpdateWorldMapSettingssettingsPacket = newUpdateWorldMapSettings();
          settingsPacket.enabled = true;
          settingsPacket.defaultScale = 128.0f;
          settingsPacket.minScale = 64.0f;
          settingsPacket.maxScale = 128.0f;
          returnnewWorldMapSettings(null, 3.0f, 1.0f, 16, 32, settingsPacket);

          Creates fresh settings from scratch with hardcoded values.

          BetterMap (WorldMapHook.updateWorldMapConfigs()):

          WorldMapSettingssettings = world.getWorldMapManager().getWorldMapSettings();
          UpdateWorldMapSettingspacket = ReflectionHelper.getFieldValue(settings, "settingsPacket");
          packet.minScale = config.getMinScale(); // default 10.0packet.maxScale = config.getMaxScale(); // default 256.0packet.allowCreatingMapMarkers = config.isAllowNativeMapMarkerCreation();

          Reads existing settings and modifies fields via reflection.

          Problem: HyperFactions locks scale to 64–128, overriding BetterMap's 10–256 range. BetterMap then tries to modify these values via reflection, but since HyperFactions recreates settings on every getWorldMapSettings() call, BetterMap's modifications may be lost.

          Fix: HyperFactions should not hardcode scale values. Either inherit from world config (see #96) or allow config overrides. When BetterMap is detected, defer scale settings to BetterMap.

          2. imageScale conflict (HIGH)

          • HyperFactions: imageScale = 3.0f (very high resolution for claim rendering)
          • BetterMap: imageScale based on quality (LOW=0.25, MEDIUM=0.5, HIGH=1.0)
          • BetterMap modifies imageScale via reflection in hookWorldMapResolution()
          • Whichever runs last wins

          Fix: When BetterMap is present, let it control imageScale since it has configurable quality levels. HyperFactions should either detect and defer, or expose its own quality setting.

          3. UpdateWorldMapSettings packet race (HIGH)

          • HyperFactions sends via WorldMapManager.sendSettings() (global broadcast)
          • BetterMap sends per-player customized packets directly via sendPacket()
          • BetterMap reads the world's GameplayConfig.WorldMapConfig for canTogglePlayersInMap() and canTrackPlayersInCompass() — HyperFactions ignores these
          • Last sender wins

          Fix: HyperFactions should not send its own settings packet when BetterMap is managing per-player settings. Alternatively, read and respect the same GameplayConfig.WorldMapConfig values BetterMap reads.

          4. Player visibility overlap (MEDIUM)

          • HyperFactions: MapPlayerFilterService — faction-based filtering (own, ally, enemy, neutral, factionless)
          • BetterMap: MapPrivacyManager + PlayerRadarManager — config-based hiding (hidePlayersOnMap, per-player privacy)
          • Both modify marker providers on WorldMapManager

          Fix: These systems should compose. A player hidden by either mod should stay hidden. Ensure HyperFactions' MapPlayerFilterService doesn't re-add players that BetterMap's privacy system removed, and vice versa.

          5. Marker creation flags (MEDIUM)

          • HyperFactions sets ALL allow* flags to false in its settings packet
          • BetterMap configures allowCreatingMapMarkers from its own config, and reads allowShowOnMapToggle/allowCompassTrackingToggle from the world's gameplay config
          • HyperFactions' blanket false overrides BetterMap's waypoint-related marker features

          Fix: When BetterMap is present, don't override marker creation/toggle flags. Let BetterMap manage these via its own config.

          6. Load order sensitivity (MEDIUM)

          • BetterMap hooks on PlayerReadyEventhookWorldMapResolution() modifies settings
          • HyperFactions registers on PlayerConnectionHandlerregisterProviderIfNeeded() replaces generator
          • If HyperFactions replaces the generator AFTER BetterMap modified settings, BetterMap's changes are lost
          • If BetterMap hooks AFTER HyperFactions, it modifies HyperFactions' settings (partially working)

          Fix: Detect BetterMap at startup. If present, coordinate initialization order. Consider using a shared settings approach where HyperFactions only provides the claim overlay generator while deferring all settings management to BetterMap.

          Suggested approach

          1. Detect BetterMap at startup via class loading check (Class.forName("dev.ninesliced.BetterMap")) or manifest dependency check
          2. When BetterMap is detected:
            • Don't hardcode UpdateWorldMapSettings values — let BetterMap manage the settings packet
            • Don't override imageScale — let BetterMap's quality system control it
            • Still register HyperFactionsWorldMap as generator (claim overlays are needed)
            • Ensure MapPlayerFilterService composes with BetterMap's privacy system
            • Log compatibility mode activation
          3. When BetterMap is NOT detected: Current behavior is acceptable (with improvements from [Feat] Respect world config WorldMap settings instead of overriding them #96)
          4. Config option:worldmap.jsonbetterMapCompat: "auto" (auto-detect, always, never)

          BetterMap permission nodes (for reference)

          BetterMap uses PermissionsModule directly (not HyperPerms). Key permissions:

          • bettermap.admin — admin access
          • bettermap.command.teleport — waypoint teleport
          • bettermap.command.waypoint.global — global waypoints
          • bettermap.command.config — config access
          • bettermap.command.override.* — privacy overrides (players, warps, poi, spawn, death, waypoints)

          These should be grantable through HyperPerms when both mods are present.

          Risks and Alternatives

          1. Risk: BetterMap may update its internal structure, breaking reflection-based detection. Use class-level detection rather than method-level.
          2. Risk: Load order is not guaranteed. Both mods use PlayerReadyEvent — may need EventPriority to ensure correct ordering.
          3. Challenge: BetterMap's per-player settings (individual zoom scales) conflict with any global settings HyperFactions sends. May need to defer all UpdateWorldMapSettings sending to BetterMap.
          4. Alternative: Instead of auto-detection, require explicit config flag (betterMapCompat: true) — simpler but worse UX.
          5. Alternative: Long-term, BetterMap could integrate with HyperFactions' API for faction-aware exploration (e.g., faction territory already explored for members). This would be a deeper integration beyond basic compatibility.

          References and Media

          1. BetterMap mod: https://ninesliced.com (by Paralaxe & Theobosse)
          2. BetterMap decompiled source: resources/mods/decompiled/BetterMap/ (123 Java files)
          3. BetterMap unpacked resources: resources/mods/unpacked/BetterMap/
          4. BetterMap documentation: resources/docs/BetterMap/
          5. Related issue: [Feat] Respect world config WorldMap settings instead of overriding them #96 (Respect world config WorldMap settings)
          6. Key conflict files:
            • WorldMapService.java:91-124 — HyperFactions provider registration
            • HyperFactionsWorldMap.java:57-63 — hardcoded settings
            • BetterMap WorldMapHook.java:1060-1084updateWorldMapConfigs() reflection modifications
            • BetterMap WorldMapHook.java:1097-1130sendMapSettingsToPlayer() per-player packets
            • BetterMap ExplorationListener.java:71-153onPlayerReady() hook initialization

          Activity

          Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

          Metadata

          Metadata

          Assignees

          No one assigned

            Labels

            No labels
            No labels

            Type

            No type

            Projects

            Milestone

            No milestone

            Relationships

            None yet

            Development

            No branches or pull requests

            Issue actions

            , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
            Skip to content

            [Feat] BetterMap compatibility — avoid conflicts with map tracker hooks and settings #97

            Description

            @derrickmehaffy

            Scope

            HyperFactions must be compatible with BetterMap (v1.3.3+), a popular world map enhancement mod. Both mods modify world map behavior but through fundamentally different approaches, causing several conflict points that need to be addressed.

            Key difference: HyperFactions replaces the entire IWorldMapProvider and IWorldMap generator. BetterMap does NOT replace the provider — it hooks into the existing WorldMapTracker via reflection, modifies WorldMapSettings fields, and sends per-player UpdateWorldMapSettings packets.

            Compatibility goals:

            1. HyperFactions' claim overlay rendering should work alongside BetterMap's exploration tracking and fog of war
            2. Map settings (zoom scale, marker creation, teleport flags) should not silently override each other
            3. Player visibility filtering should compose rather than conflict
            4. Both mods' map image quality/scale settings should be reconcilable
            5. HyperFactions should detect BetterMap's presence and adapt behavior accordingly

            Implementation Details

            Conflict Analysis

            1. WorldMapSettings ownership (CRITICAL)

            HyperFactions (HyperFactionsWorldMap.getWorldMapSettings()):

            UpdateWorldMapSettingssettingsPacket = newUpdateWorldMapSettings();
            settingsPacket.enabled = true;
            settingsPacket.defaultScale = 128.0f;
            settingsPacket.minScale = 64.0f;
            settingsPacket.maxScale = 128.0f;
            returnnewWorldMapSettings(null, 3.0f, 1.0f, 16, 32, settingsPacket);

            Creates fresh settings from scratch with hardcoded values.

            BetterMap (WorldMapHook.updateWorldMapConfigs()):

            WorldMapSettingssettings = world.getWorldMapManager().getWorldMapSettings();
            UpdateWorldMapSettingspacket = ReflectionHelper.getFieldValue(settings, "settingsPacket");
            packet.minScale = config.getMinScale(); // default 10.0packet.maxScale = config.getMaxScale(); // default 256.0packet.allowCreatingMapMarkers = config.isAllowNativeMapMarkerCreation();

            Reads existing settings and modifies fields via reflection.

            Problem: HyperFactions locks scale to 64–128, overriding BetterMap's 10–256 range. BetterMap then tries to modify these values via reflection, but since HyperFactions recreates settings on every getWorldMapSettings() call, BetterMap's modifications may be lost.

            Fix: HyperFactions should not hardcode scale values. Either inherit from world config (see #96) or allow config overrides. When BetterMap is detected, defer scale settings to BetterMap.

            2. imageScale conflict (HIGH)

            • HyperFactions: imageScale = 3.0f (very high resolution for claim rendering)
            • BetterMap: imageScale based on quality (LOW=0.25, MEDIUM=0.5, HIGH=1.0)
            • BetterMap modifies imageScale via reflection in hookWorldMapResolution()
            • Whichever runs last wins

            Fix: When BetterMap is present, let it control imageScale since it has configurable quality levels. HyperFactions should either detect and defer, or expose its own quality setting.

            3. UpdateWorldMapSettings packet race (HIGH)

            • HyperFactions sends via WorldMapManager.sendSettings() (global broadcast)
            • BetterMap sends per-player customized packets directly via sendPacket()
            • BetterMap reads the world's GameplayConfig.WorldMapConfig for canTogglePlayersInMap() and canTrackPlayersInCompass() — HyperFactions ignores these
            • Last sender wins

            Fix: HyperFactions should not send its own settings packet when BetterMap is managing per-player settings. Alternatively, read and respect the same GameplayConfig.WorldMapConfig values BetterMap reads.

            4. Player visibility overlap (MEDIUM)

            • HyperFactions: MapPlayerFilterService — faction-based filtering (own, ally, enemy, neutral, factionless)
            • BetterMap: MapPrivacyManager + PlayerRadarManager — config-based hiding (hidePlayersOnMap, per-player privacy)
            • Both modify marker providers on WorldMapManager

            Fix: These systems should compose. A player hidden by either mod should stay hidden. Ensure HyperFactions' MapPlayerFilterService doesn't re-add players that BetterMap's privacy system removed, and vice versa.

            5. Marker creation flags (MEDIUM)

            • HyperFactions sets ALL allow* flags to false in its settings packet
            • BetterMap configures allowCreatingMapMarkers from its own config, and reads allowShowOnMapToggle/allowCompassTrackingToggle from the world's gameplay config
            • HyperFactions' blanket false overrides BetterMap's waypoint-related marker features

            Fix: When BetterMap is present, don't override marker creation/toggle flags. Let BetterMap manage these via its own config.

            6. Load order sensitivity (MEDIUM)

            • BetterMap hooks on PlayerReadyEventhookWorldMapResolution() modifies settings
            • HyperFactions registers on PlayerConnectionHandlerregisterProviderIfNeeded() replaces generator
            • If HyperFactions replaces the generator AFTER BetterMap modified settings, BetterMap's changes are lost
            • If BetterMap hooks AFTER HyperFactions, it modifies HyperFactions' settings (partially working)

            Fix: Detect BetterMap at startup. If present, coordinate initialization order. Consider using a shared settings approach where HyperFactions only provides the claim overlay generator while deferring all settings management to BetterMap.

            Suggested approach

            1. Detect BetterMap at startup via class loading check (Class.forName("dev.ninesliced.BetterMap")) or manifest dependency check
            2. When BetterMap is detected:
              • Don't hardcode UpdateWorldMapSettings values — let BetterMap manage the settings packet
              • Don't override imageScale — let BetterMap's quality system control it
              • Still register HyperFactionsWorldMap as generator (claim overlays are needed)
              • Ensure MapPlayerFilterService composes with BetterMap's privacy system
              • Log compatibility mode activation
            3. When BetterMap is NOT detected: Current behavior is acceptable (with improvements from [Feat] Respect world config WorldMap settings instead of overriding them #96)
            4. Config option:worldmap.jsonbetterMapCompat: "auto" (auto-detect, always, never)

            BetterMap permission nodes (for reference)

            BetterMap uses PermissionsModule directly (not HyperPerms). Key permissions:

            • bettermap.admin — admin access
            • bettermap.command.teleport — waypoint teleport
            • bettermap.command.waypoint.global — global waypoints
            • bettermap.command.config — config access
            • bettermap.command.override.* — privacy overrides (players, warps, poi, spawn, death, waypoints)

            These should be grantable through HyperPerms when both mods are present.

            Risks and Alternatives

            1. Risk: BetterMap may update its internal structure, breaking reflection-based detection. Use class-level detection rather than method-level.
            2. Risk: Load order is not guaranteed. Both mods use PlayerReadyEvent — may need EventPriority to ensure correct ordering.
            3. Challenge: BetterMap's per-player settings (individual zoom scales) conflict with any global settings HyperFactions sends. May need to defer all UpdateWorldMapSettings sending to BetterMap.
            4. Alternative: Instead of auto-detection, require explicit config flag (betterMapCompat: true) — simpler but worse UX.
            5. Alternative: Long-term, BetterMap could integrate with HyperFactions' API for faction-aware exploration (e.g., faction territory already explored for members). This would be a deeper integration beyond basic compatibility.

            References and Media

            1. BetterMap mod: https://ninesliced.com (by Paralaxe & Theobosse)
            2. BetterMap decompiled source: resources/mods/decompiled/BetterMap/ (123 Java files)
            3. BetterMap unpacked resources: resources/mods/unpacked/BetterMap/
            4. BetterMap documentation: resources/docs/BetterMap/
            5. Related issue: [Feat] Respect world config WorldMap settings instead of overriding them #96 (Respect world config WorldMap settings)
            6. Key conflict files:
              • WorldMapService.java:91-124 — HyperFactions provider registration
              • HyperFactionsWorldMap.java:57-63 — hardcoded settings
              • BetterMap WorldMapHook.java:1060-1084updateWorldMapConfigs() reflection modifications
              • BetterMap WorldMapHook.java:1097-1130sendMapSettingsToPlayer() per-player packets
              • BetterMap ExplorationListener.java:71-153onPlayerReady() hook initialization

            Activity

            Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

            Metadata

            Metadata

            Assignees

            No one assigned

              Labels

              No labels
              No labels

              Type

              No type

              Projects

              Milestone

              No milestone

              Relationships

              None yet

              Development

              No branches or pull requests

              Issue actions

              , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
              Skip to content

              [Feat] BetterMap compatibility — avoid conflicts with map tracker hooks and settings #97

              Description

              @derrickmehaffy

              Scope

              HyperFactions must be compatible with BetterMap (v1.3.3+), a popular world map enhancement mod. Both mods modify world map behavior but through fundamentally different approaches, causing several conflict points that need to be addressed.

              Key difference: HyperFactions replaces the entire IWorldMapProvider and IWorldMap generator. BetterMap does NOT replace the provider — it hooks into the existing WorldMapTracker via reflection, modifies WorldMapSettings fields, and sends per-player UpdateWorldMapSettings packets.

              Compatibility goals:

              1. HyperFactions' claim overlay rendering should work alongside BetterMap's exploration tracking and fog of war
              2. Map settings (zoom scale, marker creation, teleport flags) should not silently override each other
              3. Player visibility filtering should compose rather than conflict
              4. Both mods' map image quality/scale settings should be reconcilable
              5. HyperFactions should detect BetterMap's presence and adapt behavior accordingly

              Implementation Details

              Conflict Analysis

              1. WorldMapSettings ownership (CRITICAL)

              HyperFactions (HyperFactionsWorldMap.getWorldMapSettings()):

              UpdateWorldMapSettingssettingsPacket = newUpdateWorldMapSettings();
              settingsPacket.enabled = true;
              settingsPacket.defaultScale = 128.0f;
              settingsPacket.minScale = 64.0f;
              settingsPacket.maxScale = 128.0f;
              returnnewWorldMapSettings(null, 3.0f, 1.0f, 16, 32, settingsPacket);

              Creates fresh settings from scratch with hardcoded values.

              BetterMap (WorldMapHook.updateWorldMapConfigs()):

              WorldMapSettingssettings = world.getWorldMapManager().getWorldMapSettings();
              UpdateWorldMapSettingspacket = ReflectionHelper.getFieldValue(settings, "settingsPacket");
              packet.minScale = config.getMinScale(); // default 10.0packet.maxScale = config.getMaxScale(); // default 256.0packet.allowCreatingMapMarkers = config.isAllowNativeMapMarkerCreation();

              Reads existing settings and modifies fields via reflection.

              Problem: HyperFactions locks scale to 64–128, overriding BetterMap's 10–256 range. BetterMap then tries to modify these values via reflection, but since HyperFactions recreates settings on every getWorldMapSettings() call, BetterMap's modifications may be lost.

              Fix: HyperFactions should not hardcode scale values. Either inherit from world config (see #96) or allow config overrides. When BetterMap is detected, defer scale settings to BetterMap.

              2. imageScale conflict (HIGH)

              • HyperFactions: imageScale = 3.0f (very high resolution for claim rendering)
              • BetterMap: imageScale based on quality (LOW=0.25, MEDIUM=0.5, HIGH=1.0)
              • BetterMap modifies imageScale via reflection in hookWorldMapResolution()
              • Whichever runs last wins

              Fix: When BetterMap is present, let it control imageScale since it has configurable quality levels. HyperFactions should either detect and defer, or expose its own quality setting.

              3. UpdateWorldMapSettings packet race (HIGH)

              • HyperFactions sends via WorldMapManager.sendSettings() (global broadcast)
              • BetterMap sends per-player customized packets directly via sendPacket()
              • BetterMap reads the world's GameplayConfig.WorldMapConfig for canTogglePlayersInMap() and canTrackPlayersInCompass() — HyperFactions ignores these
              • Last sender wins

              Fix: HyperFactions should not send its own settings packet when BetterMap is managing per-player settings. Alternatively, read and respect the same GameplayConfig.WorldMapConfig values BetterMap reads.

              4. Player visibility overlap (MEDIUM)

              • HyperFactions: MapPlayerFilterService — faction-based filtering (own, ally, enemy, neutral, factionless)
              • BetterMap: MapPrivacyManager + PlayerRadarManager — config-based hiding (hidePlayersOnMap, per-player privacy)
              • Both modify marker providers on WorldMapManager

              Fix: These systems should compose. A player hidden by either mod should stay hidden. Ensure HyperFactions' MapPlayerFilterService doesn't re-add players that BetterMap's privacy system removed, and vice versa.

              5. Marker creation flags (MEDIUM)

              • HyperFactions sets ALL allow* flags to false in its settings packet
              • BetterMap configures allowCreatingMapMarkers from its own config, and reads allowShowOnMapToggle/allowCompassTrackingToggle from the world's gameplay config
              • HyperFactions' blanket false overrides BetterMap's waypoint-related marker features

              Fix: When BetterMap is present, don't override marker creation/toggle flags. Let BetterMap manage these via its own config.

              6. Load order sensitivity (MEDIUM)

              • BetterMap hooks on PlayerReadyEventhookWorldMapResolution() modifies settings
              • HyperFactions registers on PlayerConnectionHandlerregisterProviderIfNeeded() replaces generator
              • If HyperFactions replaces the generator AFTER BetterMap modified settings, BetterMap's changes are lost
              • If BetterMap hooks AFTER HyperFactions, it modifies HyperFactions' settings (partially working)

              Fix: Detect BetterMap at startup. If present, coordinate initialization order. Consider using a shared settings approach where HyperFactions only provides the claim overlay generator while deferring all settings management to BetterMap.

              Suggested approach

              1. Detect BetterMap at startup via class loading check (Class.forName("dev.ninesliced.BetterMap")) or manifest dependency check
              2. When BetterMap is detected:
                • Don't hardcode UpdateWorldMapSettings values — let BetterMap manage the settings packet
                • Don't override imageScale — let BetterMap's quality system control it
                • Still register HyperFactionsWorldMap as generator (claim overlays are needed)
                • Ensure MapPlayerFilterService composes with BetterMap's privacy system
                • Log compatibility mode activation
              3. When BetterMap is NOT detected: Current behavior is acceptable (with improvements from [Feat] Respect world config WorldMap settings instead of overriding them #96)
              4. Config option:worldmap.jsonbetterMapCompat: "auto" (auto-detect, always, never)

              BetterMap permission nodes (for reference)

              BetterMap uses PermissionsModule directly (not HyperPerms). Key permissions:

              • bettermap.admin — admin access
              • bettermap.command.teleport — waypoint teleport
              • bettermap.command.waypoint.global — global waypoints
              • bettermap.command.config — config access
              • bettermap.command.override.* — privacy overrides (players, warps, poi, spawn, death, waypoints)

              These should be grantable through HyperPerms when both mods are present.

              Risks and Alternatives

              1. Risk: BetterMap may update its internal structure, breaking reflection-based detection. Use class-level detection rather than method-level.
              2. Risk: Load order is not guaranteed. Both mods use PlayerReadyEvent — may need EventPriority to ensure correct ordering.
              3. Challenge: BetterMap's per-player settings (individual zoom scales) conflict with any global settings HyperFactions sends. May need to defer all UpdateWorldMapSettings sending to BetterMap.
              4. Alternative: Instead of auto-detection, require explicit config flag (betterMapCompat: true) — simpler but worse UX.
              5. Alternative: Long-term, BetterMap could integrate with HyperFactions' API for faction-aware exploration (e.g., faction territory already explored for members). This would be a deeper integration beyond basic compatibility.

              References and Media

              1. BetterMap mod: https://ninesliced.com (by Paralaxe & Theobosse)
              2. BetterMap decompiled source: resources/mods/decompiled/BetterMap/ (123 Java files)
              3. BetterMap unpacked resources: resources/mods/unpacked/BetterMap/
              4. BetterMap documentation: resources/docs/BetterMap/
              5. Related issue: [Feat] Respect world config WorldMap settings instead of overriding them #96 (Respect world config WorldMap settings)
              6. Key conflict files:
                • WorldMapService.java:91-124 — HyperFactions provider registration
                • HyperFactionsWorldMap.java:57-63 — hardcoded settings
                • BetterMap WorldMapHook.java:1060-1084updateWorldMapConfigs() reflection modifications
                • BetterMap WorldMapHook.java:1097-1130sendMapSettingsToPlayer() per-player packets
                • BetterMap ExplorationListener.java:71-153onPlayerReady() hook initialization

              Activity

              Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

              Metadata

              Metadata

              Assignees

              No one assigned

                Labels

                No labels
                No labels

                Type

                No type

                Projects

                Milestone

                No milestone

                Relationships

                None yet

                Development

                No branches or pull requests

                Issue actions

                , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
                Skip to content

                [Feat] BetterMap compatibility — avoid conflicts with map tracker hooks and settings #97

                Description

                @derrickmehaffy

                Scope

                HyperFactions must be compatible with BetterMap (v1.3.3+), a popular world map enhancement mod. Both mods modify world map behavior but through fundamentally different approaches, causing several conflict points that need to be addressed.

                Key difference: HyperFactions replaces the entire IWorldMapProvider and IWorldMap generator. BetterMap does NOT replace the provider — it hooks into the existing WorldMapTracker via reflection, modifies WorldMapSettings fields, and sends per-player UpdateWorldMapSettings packets.

                Compatibility goals:

                1. HyperFactions' claim overlay rendering should work alongside BetterMap's exploration tracking and fog of war
                2. Map settings (zoom scale, marker creation, teleport flags) should not silently override each other
                3. Player visibility filtering should compose rather than conflict
                4. Both mods' map image quality/scale settings should be reconcilable
                5. HyperFactions should detect BetterMap's presence and adapt behavior accordingly

                Implementation Details

                Conflict Analysis

                1. WorldMapSettings ownership (CRITICAL)

                HyperFactions (HyperFactionsWorldMap.getWorldMapSettings()):

                UpdateWorldMapSettingssettingsPacket = newUpdateWorldMapSettings();
                settingsPacket.enabled = true;
                settingsPacket.defaultScale = 128.0f;
                settingsPacket.minScale = 64.0f;
                settingsPacket.maxScale = 128.0f;
                returnnewWorldMapSettings(null, 3.0f, 1.0f, 16, 32, settingsPacket);

                Creates fresh settings from scratch with hardcoded values.

                BetterMap (WorldMapHook.updateWorldMapConfigs()):

                WorldMapSettingssettings = world.getWorldMapManager().getWorldMapSettings();
                UpdateWorldMapSettingspacket = ReflectionHelper.getFieldValue(settings, "settingsPacket");
                packet.minScale = config.getMinScale(); // default 10.0packet.maxScale = config.getMaxScale(); // default 256.0packet.allowCreatingMapMarkers = config.isAllowNativeMapMarkerCreation();

                Reads existing settings and modifies fields via reflection.

                Problem: HyperFactions locks scale to 64–128, overriding BetterMap's 10–256 range. BetterMap then tries to modify these values via reflection, but since HyperFactions recreates settings on every getWorldMapSettings() call, BetterMap's modifications may be lost.

                Fix: HyperFactions should not hardcode scale values. Either inherit from world config (see #96) or allow config overrides. When BetterMap is detected, defer scale settings to BetterMap.

                2. imageScale conflict (HIGH)

                • HyperFactions: imageScale = 3.0f (very high resolution for claim rendering)
                • BetterMap: imageScale based on quality (LOW=0.25, MEDIUM=0.5, HIGH=1.0)
                • BetterMap modifies imageScale via reflection in hookWorldMapResolution()
                • Whichever runs last wins

                Fix: When BetterMap is present, let it control imageScale since it has configurable quality levels. HyperFactions should either detect and defer, or expose its own quality setting.

                3. UpdateWorldMapSettings packet race (HIGH)

                • HyperFactions sends via WorldMapManager.sendSettings() (global broadcast)
                • BetterMap sends per-player customized packets directly via sendPacket()
                • BetterMap reads the world's GameplayConfig.WorldMapConfig for canTogglePlayersInMap() and canTrackPlayersInCompass() — HyperFactions ignores these
                • Last sender wins

                Fix: HyperFactions should not send its own settings packet when BetterMap is managing per-player settings. Alternatively, read and respect the same GameplayConfig.WorldMapConfig values BetterMap reads.

                4. Player visibility overlap (MEDIUM)

                • HyperFactions: MapPlayerFilterService — faction-based filtering (own, ally, enemy, neutral, factionless)
                • BetterMap: MapPrivacyManager + PlayerRadarManager — config-based hiding (hidePlayersOnMap, per-player privacy)
                • Both modify marker providers on WorldMapManager

                Fix: These systems should compose. A player hidden by either mod should stay hidden. Ensure HyperFactions' MapPlayerFilterService doesn't re-add players that BetterMap's privacy system removed, and vice versa.

                5. Marker creation flags (MEDIUM)

                • HyperFactions sets ALL allow* flags to false in its settings packet
                • BetterMap configures allowCreatingMapMarkers from its own config, and reads allowShowOnMapToggle/allowCompassTrackingToggle from the world's gameplay config
                • HyperFactions' blanket false overrides BetterMap's waypoint-related marker features

                Fix: When BetterMap is present, don't override marker creation/toggle flags. Let BetterMap manage these via its own config.

                6. Load order sensitivity (MEDIUM)

                • BetterMap hooks on PlayerReadyEventhookWorldMapResolution() modifies settings
                • HyperFactions registers on PlayerConnectionHandlerregisterProviderIfNeeded() replaces generator
                • If HyperFactions replaces the generator AFTER BetterMap modified settings, BetterMap's changes are lost
                • If BetterMap hooks AFTER HyperFactions, it modifies HyperFactions' settings (partially working)

                Fix: Detect BetterMap at startup. If present, coordinate initialization order. Consider using a shared settings approach where HyperFactions only provides the claim overlay generator while deferring all settings management to BetterMap.

                Suggested approach

                1. Detect BetterMap at startup via class loading check (Class.forName("dev.ninesliced.BetterMap")) or manifest dependency check
                2. When BetterMap is detected:
                  • Don't hardcode UpdateWorldMapSettings values — let BetterMap manage the settings packet
                  • Don't override imageScale — let BetterMap's quality system control it
                  • Still register HyperFactionsWorldMap as generator (claim overlays are needed)
                  • Ensure MapPlayerFilterService composes with BetterMap's privacy system
                  • Log compatibility mode activation
                3. When BetterMap is NOT detected: Current behavior is acceptable (with improvements from [Feat] Respect world config WorldMap settings instead of overriding them #96)
                4. Config option:worldmap.jsonbetterMapCompat: "auto" (auto-detect, always, never)

                BetterMap permission nodes (for reference)

                BetterMap uses PermissionsModule directly (not HyperPerms). Key permissions:

                • bettermap.admin — admin access
                • bettermap.command.teleport — waypoint teleport
                • bettermap.command.waypoint.global — global waypoints
                • bettermap.command.config — config access
                • bettermap.command.override.* — privacy overrides (players, warps, poi, spawn, death, waypoints)

                These should be grantable through HyperPerms when both mods are present.

                Risks and Alternatives

                1. Risk: BetterMap may update its internal structure, breaking reflection-based detection. Use class-level detection rather than method-level.
                2. Risk: Load order is not guaranteed. Both mods use PlayerReadyEvent — may need EventPriority to ensure correct ordering.
                3. Challenge: BetterMap's per-player settings (individual zoom scales) conflict with any global settings HyperFactions sends. May need to defer all UpdateWorldMapSettings sending to BetterMap.
                4. Alternative: Instead of auto-detection, require explicit config flag (betterMapCompat: true) — simpler but worse UX.
                5. Alternative: Long-term, BetterMap could integrate with HyperFactions' API for faction-aware exploration (e.g., faction territory already explored for members). This would be a deeper integration beyond basic compatibility.

                References and Media

                1. BetterMap mod: https://ninesliced.com (by Paralaxe & Theobosse)
                2. BetterMap decompiled source: resources/mods/decompiled/BetterMap/ (123 Java files)
                3. BetterMap unpacked resources: resources/mods/unpacked/BetterMap/
                4. BetterMap documentation: resources/docs/BetterMap/
                5. Related issue: [Feat] Respect world config WorldMap settings instead of overriding them #96 (Respect world config WorldMap settings)
                6. Key conflict files:
                  • WorldMapService.java:91-124 — HyperFactions provider registration
                  • HyperFactionsWorldMap.java:57-63 — hardcoded settings
                  • BetterMap WorldMapHook.java:1060-1084updateWorldMapConfigs() reflection modifications
                  • BetterMap WorldMapHook.java:1097-1130sendMapSettingsToPlayer() per-player packets
                  • BetterMap ExplorationListener.java:71-153onPlayerReady() hook initialization

                Activity

                Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

                Metadata

                Metadata

                Assignees

                No one assigned

                  Labels

                  No labels
                  No labels

                  Type

                  No type

                  Projects

                  Milestone

                  No milestone

                  Relationships

                  None yet

                  Development

                  No branches or pull requests

                  Issue actions