Repository files navigation

HyperGuard

DiscordGitHub

Comprehensive server-side anti-cheat for Hytale. Part of the HyperSystems plugin suite.

Version: 0.1.0 (Development) Game: Hytale Early Access License: GPLv3


Overview

HyperGuard is a high-accuracy, low false-positive anti-cheat plugin designed specifically for Hytale servers. It provides comprehensive cheat detection while maintaining excellent performance for high-player-count servers.


Key Features

  • Movement Detection - Speed, fly, phase, no-fall, velocity manipulation
  • Combat Detection - Reach, killaura, auto-clicker, aim assist, criticals
  • World Interaction - Fast-break, x-ray patterns, scaffold, nuker
  • Configurable Actions - Warn, kick, tempban, permanent ban with VL thresholds
  • Staff Tools - Real-time alerts, player inspection, debug mode
  • Permission Integration - Bypass nodes for staff, per-check exemptions
  • Performance Optimized - Designed for 100+ concurrent players

Development Status

Current Phase: Phase 2 - Movement Check Calibration

HyperGuard is actively being developed and calibrated for Hytale's unique movement physics.

Detection Status

CategoryCheckStatus
MovementSpeedImplemented
MovementFlyImplemented
MovementPhaseImplemented (testing)
MovementNoFallImplemented (testing)
MovementStepImplemented (testing)
MovementJesusPlanned
MovementVelocityPlanned
CombatReachPlanned
CombatHitRatePlanned
CombatKillauraPlanned
CombatAutoClickerPlanned
WorldFastBreakPlanned
WorldScaffoldPlanned
WorldXrayPlanned

Installation

  1. Build the plugin or download from releases
  2. Place HyperGuard-<version>.jar in your server's mods directory
  3. Start the server to generate default configuration
  4. Customize mods/com.hyperguard_HyperGuard/config.json
  5. Use /hg reload to apply changes

Commands

CommandDescriptionPermission
/hg alerts [on|off]Toggle staff alertshyperguard.alerts
/hg check <player>View player's violation levelshyperguard.command
/hg violations [player]View recent violationshyperguard.command
/hg toggle <check>Enable/disable a checkhyperguard.admin
/hg reloadReload configurationhyperguard.admin
/hg exempt <player> [check]Temporarily exempt a playerhyperguard.admin
/hg debug <player>Enable debug mode for a playerhyperguard.admin
/hg infoShow plugin info and statushyperguard.command

Permissions

PermissionDescriptionDefault
hyperguard.commandBase command accessop
hyperguard.alertsReceive violation alertsop
hyperguard.adminFull admin accessop
hyperguard.bypassBypass all checksop
hyperguard.bypass.<check>Bypass specific checkop

Configuration

Configuration file: mods/com.hyperguard_HyperGuard/config.json

{
"general": {
"alertsEnabled": true,
"loggingEnabled": true,
"debugMode": false,
"bypassPermission": "hyperguard.bypass",
"alertPermission": "hyperguard.alerts",
"joinExemptionTicks": 100,
"teleportExemptionTicks": 40
},
"checks": {
"speed": {
"enabled": true,
"tolerance": 0.10,
"vlMultiplier": 1.0,
"vlDecayRate": 0.5,
"maxVL": 100.0,
"thresholds": [
{"threshold": 20.0, "action": "warn"},
{"threshold": 50.0, "action": "kick"},
{"threshold": 100.0, "action": "ban"}
]
}
}
}

Calibrated Movement Constants (Hytale)

ConstantValueDescription
WALK_SPEED0.37Walking speed (blocks/tick)
SPRINT_SPEED0.90Max sprint-jump speed (blocks/tick)
JUMP_VELOCITY0.42Initial jump velocity
GRAVITY0.08Gravity acceleration
TERMINAL_VELOCITY3.92Max falling speed

Documentation

DocumentDescription
ANTICHEAT_FEASIBILITY.mdServer analysis and feasibility study
PLUGIN_API.mdHytale plugin development API reference
EVENTS.mdAvailable events and hook points
PERMISSIONS.mdPermission system documentation

Building from Source

Requirements

  • Java 21+ (for building)
  • Java 25 (for running on Hytale server)
  • Gradle 8.12+
  • Hytale Server (Early Access)
./gradlew shadowJar

The output JAR will be in build/libs/.


Support


Credits

Developed by HyperSystemsDev

Part of the HyperSystems plugin suite:


HyperGuard - Fair Play, Always

About

Comprehensive server-side anti-cheat for Hytale servers

Resources

Code of conduct

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content

Repository files navigation

HyperGuard

DiscordGitHub

Comprehensive server-side anti-cheat for Hytale. Part of the HyperSystems plugin suite.

Version: 0.1.0 (Development) Game: Hytale Early Access License: GPLv3


Overview

HyperGuard is a high-accuracy, low false-positive anti-cheat plugin designed specifically for Hytale servers. It provides comprehensive cheat detection while maintaining excellent performance for high-player-count servers.


Key Features

  • Movement Detection - Speed, fly, phase, no-fall, velocity manipulation
  • Combat Detection - Reach, killaura, auto-clicker, aim assist, criticals
  • World Interaction - Fast-break, x-ray patterns, scaffold, nuker
  • Configurable Actions - Warn, kick, tempban, permanent ban with VL thresholds
  • Staff Tools - Real-time alerts, player inspection, debug mode
  • Permission Integration - Bypass nodes for staff, per-check exemptions
  • Performance Optimized - Designed for 100+ concurrent players

Development Status

Current Phase: Phase 2 - Movement Check Calibration

HyperGuard is actively being developed and calibrated for Hytale's unique movement physics.

Detection Status

CategoryCheckStatus
MovementSpeedImplemented
MovementFlyImplemented
MovementPhaseImplemented (testing)
MovementNoFallImplemented (testing)
MovementStepImplemented (testing)
MovementJesusPlanned
MovementVelocityPlanned
CombatReachPlanned
CombatHitRatePlanned
CombatKillauraPlanned
CombatAutoClickerPlanned
WorldFastBreakPlanned
WorldScaffoldPlanned
WorldXrayPlanned

Installation

  1. Build the plugin or download from releases
  2. Place HyperGuard-<version>.jar in your server's mods directory
  3. Start the server to generate default configuration
  4. Customize mods/com.hyperguard_HyperGuard/config.json
  5. Use /hg reload to apply changes

Commands

CommandDescriptionPermission
/hg alerts [on|off]Toggle staff alertshyperguard.alerts
/hg check <player>View player's violation levelshyperguard.command
/hg violations [player]View recent violationshyperguard.command
/hg toggle <check>Enable/disable a checkhyperguard.admin
/hg reloadReload configurationhyperguard.admin
/hg exempt <player> [check]Temporarily exempt a playerhyperguard.admin
/hg debug <player>Enable debug mode for a playerhyperguard.admin
/hg infoShow plugin info and statushyperguard.command

Permissions

PermissionDescriptionDefault
hyperguard.commandBase command accessop
hyperguard.alertsReceive violation alertsop
hyperguard.adminFull admin accessop
hyperguard.bypassBypass all checksop
hyperguard.bypass.<check>Bypass specific checkop

Configuration

Configuration file: mods/com.hyperguard_HyperGuard/config.json

{
"general": {
"alertsEnabled": true,
"loggingEnabled": true,
"debugMode": false,
"bypassPermission": "hyperguard.bypass",
"alertPermission": "hyperguard.alerts",
"joinExemptionTicks": 100,
"teleportExemptionTicks": 40
},
"checks": {
"speed": {
"enabled": true,
"tolerance": 0.10,
"vlMultiplier": 1.0,
"vlDecayRate": 0.5,
"maxVL": 100.0,
"thresholds": [
{"threshold": 20.0, "action": "warn"},
{"threshold": 50.0, "action": "kick"},
{"threshold": 100.0, "action": "ban"}
]
}
}
}

Calibrated Movement Constants (Hytale)

ConstantValueDescription
WALK_SPEED0.37Walking speed (blocks/tick)
SPRINT_SPEED0.90Max sprint-jump speed (blocks/tick)
JUMP_VELOCITY0.42Initial jump velocity
GRAVITY0.08Gravity acceleration
TERMINAL_VELOCITY3.92Max falling speed

Documentation

DocumentDescription
ANTICHEAT_FEASIBILITY.mdServer analysis and feasibility study
PLUGIN_API.mdHytale plugin development API reference
EVENTS.mdAvailable events and hook points
PERMISSIONS.mdPermission system documentation

Building from Source

Requirements

  • Java 21+ (for building)
  • Java 25 (for running on Hytale server)
  • Gradle 8.12+
  • Hytale Server (Early Access)
./gradlew shadowJar

The output JAR will be in build/libs/.


Support


Credits

Developed by HyperSystemsDev

Part of the HyperSystems plugin suite:


HyperGuard - Fair Play, Always

About

Comprehensive server-side anti-cheat for Hytale servers

Resources

Code of conduct

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Repository files navigation

HyperGuard

DiscordGitHub

Comprehensive server-side anti-cheat for Hytale. Part of the HyperSystems plugin suite.

Version: 0.1.0 (Development) Game: Hytale Early Access License: GPLv3


Overview

HyperGuard is a high-accuracy, low false-positive anti-cheat plugin designed specifically for Hytale servers. It provides comprehensive cheat detection while maintaining excellent performance for high-player-count servers.


Key Features

  • Movement Detection - Speed, fly, phase, no-fall, velocity manipulation
  • Combat Detection - Reach, killaura, auto-clicker, aim assist, criticals
  • World Interaction - Fast-break, x-ray patterns, scaffold, nuker
  • Configurable Actions - Warn, kick, tempban, permanent ban with VL thresholds
  • Staff Tools - Real-time alerts, player inspection, debug mode
  • Permission Integration - Bypass nodes for staff, per-check exemptions
  • Performance Optimized - Designed for 100+ concurrent players

Development Status

Current Phase: Phase 2 - Movement Check Calibration

HyperGuard is actively being developed and calibrated for Hytale's unique movement physics.

Detection Status

CategoryCheckStatus
MovementSpeedImplemented
MovementFlyImplemented
MovementPhaseImplemented (testing)
MovementNoFallImplemented (testing)
MovementStepImplemented (testing)
MovementJesusPlanned
MovementVelocityPlanned
CombatReachPlanned
CombatHitRatePlanned
CombatKillauraPlanned
CombatAutoClickerPlanned
WorldFastBreakPlanned
WorldScaffoldPlanned
WorldXrayPlanned

Installation

  1. Build the plugin or download from releases
  2. Place HyperGuard-<version>.jar in your server's mods directory
  3. Start the server to generate default configuration
  4. Customize mods/com.hyperguard_HyperGuard/config.json
  5. Use /hg reload to apply changes

Commands

CommandDescriptionPermission
/hg alerts [on|off]Toggle staff alertshyperguard.alerts
/hg check <player>View player's violation levelshyperguard.command
/hg violations [player]View recent violationshyperguard.command
/hg toggle <check>Enable/disable a checkhyperguard.admin
/hg reloadReload configurationhyperguard.admin
/hg exempt <player> [check]Temporarily exempt a playerhyperguard.admin
/hg debug <player>Enable debug mode for a playerhyperguard.admin
/hg infoShow plugin info and statushyperguard.command

Permissions

PermissionDescriptionDefault
hyperguard.commandBase command accessop
hyperguard.alertsReceive violation alertsop
hyperguard.adminFull admin accessop
hyperguard.bypassBypass all checksop
hyperguard.bypass.<check>Bypass specific checkop

Configuration

Configuration file: mods/com.hyperguard_HyperGuard/config.json

{
"general": {
"alertsEnabled": true,
"loggingEnabled": true,
"debugMode": false,
"bypassPermission": "hyperguard.bypass",
"alertPermission": "hyperguard.alerts",
"joinExemptionTicks": 100,
"teleportExemptionTicks": 40
},
"checks": {
"speed": {
"enabled": true,
"tolerance": 0.10,
"vlMultiplier": 1.0,
"vlDecayRate": 0.5,
"maxVL": 100.0,
"thresholds": [
{"threshold": 20.0, "action": "warn"},
{"threshold": 50.0, "action": "kick"},
{"threshold": 100.0, "action": "ban"}
]
}
}
}

Calibrated Movement Constants (Hytale)

ConstantValueDescription
WALK_SPEED0.37Walking speed (blocks/tick)
SPRINT_SPEED0.90Max sprint-jump speed (blocks/tick)
JUMP_VELOCITY0.42Initial jump velocity
GRAVITY0.08Gravity acceleration
TERMINAL_VELOCITY3.92Max falling speed

Documentation

DocumentDescription
ANTICHEAT_FEASIBILITY.mdServer analysis and feasibility study
PLUGIN_API.mdHytale plugin development API reference
EVENTS.mdAvailable events and hook points
PERMISSIONS.mdPermission system documentation

Building from Source

Requirements

  • Java 21+ (for building)
  • Java 25 (for running on Hytale server)
  • Gradle 8.12+
  • Hytale Server (Early Access)
./gradlew shadowJar

The output JAR will be in build/libs/.


Support


Credits

Developed by HyperSystemsDev

Part of the HyperSystems plugin suite:


HyperGuard - Fair Play, Always

About

Comprehensive server-side anti-cheat for Hytale servers

Resources

Code of conduct

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

HyperGuard

DiscordGitHub

Comprehensive server-side anti-cheat for Hytale. Part of the HyperSystems plugin suite.

Version: 0.1.0 (Development) Game: Hytale Early Access License: GPLv3


Overview

HyperGuard is a high-accuracy, low false-positive anti-cheat plugin designed specifically for Hytale servers. It provides comprehensive cheat detection while maintaining excellent performance for high-player-count servers.


Key Features

  • Movement Detection - Speed, fly, phase, no-fall, velocity manipulation
  • Combat Detection - Reach, killaura, auto-clicker, aim assist, criticals
  • World Interaction - Fast-break, x-ray patterns, scaffold, nuker
  • Configurable Actions - Warn, kick, tempban, permanent ban with VL thresholds
  • Staff Tools - Real-time alerts, player inspection, debug mode
  • Permission Integration - Bypass nodes for staff, per-check exemptions
  • Performance Optimized - Designed for 100+ concurrent players

Development Status

Current Phase: Phase 2 - Movement Check Calibration

HyperGuard is actively being developed and calibrated for Hytale's unique movement physics.

Detection Status

CategoryCheckStatus
MovementSpeedImplemented
MovementFlyImplemented
MovementPhaseImplemented (testing)
MovementNoFallImplemented (testing)
MovementStepImplemented (testing)
MovementJesusPlanned
MovementVelocityPlanned
CombatReachPlanned
CombatHitRatePlanned
CombatKillauraPlanned
CombatAutoClickerPlanned
WorldFastBreakPlanned
WorldScaffoldPlanned
WorldXrayPlanned

Installation

  1. Build the plugin or download from releases
  2. Place HyperGuard-<version>.jar in your server's mods directory
  3. Start the server to generate default configuration
  4. Customize mods/com.hyperguard_HyperGuard/config.json
  5. Use /hg reload to apply changes

Commands

CommandDescriptionPermission
/hg alerts [on|off]Toggle staff alertshyperguard.alerts
/hg check <player>View player's violation levelshyperguard.command
/hg violations [player]View recent violationshyperguard.command
/hg toggle <check>Enable/disable a checkhyperguard.admin
/hg reloadReload configurationhyperguard.admin
/hg exempt <player> [check]Temporarily exempt a playerhyperguard.admin
/hg debug <player>Enable debug mode for a playerhyperguard.admin
/hg infoShow plugin info and statushyperguard.command

Permissions

PermissionDescriptionDefault
hyperguard.commandBase command accessop
hyperguard.alertsReceive violation alertsop
hyperguard.adminFull admin accessop
hyperguard.bypassBypass all checksop
hyperguard.bypass.<check>Bypass specific checkop

Configuration

Configuration file: mods/com.hyperguard_HyperGuard/config.json

{
"general": {
"alertsEnabled": true,
"loggingEnabled": true,
"debugMode": false,
"bypassPermission": "hyperguard.bypass",
"alertPermission": "hyperguard.alerts",
"joinExemptionTicks": 100,
"teleportExemptionTicks": 40
},
"checks": {
"speed": {
"enabled": true,
"tolerance": 0.10,
"vlMultiplier": 1.0,
"vlDecayRate": 0.5,
"maxVL": 100.0,
"thresholds": [
{"threshold": 20.0, "action": "warn"},
{"threshold": 50.0, "action": "kick"},
{"threshold": 100.0, "action": "ban"}
]
}
}
}

Calibrated Movement Constants (Hytale)

ConstantValueDescription
WALK_SPEED0.37Walking speed (blocks/tick)
SPRINT_SPEED0.90Max sprint-jump speed (blocks/tick)
JUMP_VELOCITY0.42Initial jump velocity
GRAVITY0.08Gravity acceleration
TERMINAL_VELOCITY3.92Max falling speed

Documentation

DocumentDescription
ANTICHEAT_FEASIBILITY.mdServer analysis and feasibility study
PLUGIN_API.mdHytale plugin development API reference
EVENTS.mdAvailable events and hook points
PERMISSIONS.mdPermission system documentation

Building from Source

Requirements

  • Java 21+ (for building)
  • Java 25 (for running on Hytale server)
  • Gradle 8.12+
  • Hytale Server (Early Access)
./gradlew shadowJar

The output JAR will be in build/libs/.


Support


Credits

Developed by HyperSystemsDev

Part of the HyperSystems plugin suite:


HyperGuard - Fair Play, Always

About

Comprehensive server-side anti-cheat for Hytale servers

Resources

Code of conduct

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Repository files navigation

HyperGuard

DiscordGitHub

Comprehensive server-side anti-cheat for Hytale. Part of the HyperSystems plugin suite.

Version: 0.1.0 (Development) Game: Hytale Early Access License: GPLv3


Overview

HyperGuard is a high-accuracy, low false-positive anti-cheat plugin designed specifically for Hytale servers. It provides comprehensive cheat detection while maintaining excellent performance for high-player-count servers.


Key Features

  • Movement Detection - Speed, fly, phase, no-fall, velocity manipulation
  • Combat Detection - Reach, killaura, auto-clicker, aim assist, criticals
  • World Interaction - Fast-break, x-ray patterns, scaffold, nuker
  • Configurable Actions - Warn, kick, tempban, permanent ban with VL thresholds
  • Staff Tools - Real-time alerts, player inspection, debug mode
  • Permission Integration - Bypass nodes for staff, per-check exemptions
  • Performance Optimized - Designed for 100+ concurrent players

Development Status

Current Phase: Phase 2 - Movement Check Calibration

HyperGuard is actively being developed and calibrated for Hytale's unique movement physics.

Detection Status

CategoryCheckStatus
MovementSpeedImplemented
MovementFlyImplemented
MovementPhaseImplemented (testing)
MovementNoFallImplemented (testing)
MovementStepImplemented (testing)
MovementJesusPlanned
MovementVelocityPlanned
CombatReachPlanned
CombatHitRatePlanned
CombatKillauraPlanned
CombatAutoClickerPlanned
WorldFastBreakPlanned
WorldScaffoldPlanned
WorldXrayPlanned

Installation

  1. Build the plugin or download from releases
  2. Place HyperGuard-<version>.jar in your server's mods directory
  3. Start the server to generate default configuration
  4. Customize mods/com.hyperguard_HyperGuard/config.json
  5. Use /hg reload to apply changes

Commands

CommandDescriptionPermission
/hg alerts [on|off]Toggle staff alertshyperguard.alerts
/hg check <player>View player's violation levelshyperguard.command
/hg violations [player]View recent violationshyperguard.command
/hg toggle <check>Enable/disable a checkhyperguard.admin
/hg reloadReload configurationhyperguard.admin
/hg exempt <player> [check]Temporarily exempt a playerhyperguard.admin
/hg debug <player>Enable debug mode for a playerhyperguard.admin
/hg infoShow plugin info and statushyperguard.command

Permissions

PermissionDescriptionDefault
hyperguard.commandBase command accessop
hyperguard.alertsReceive violation alertsop
hyperguard.adminFull admin accessop
hyperguard.bypassBypass all checksop
hyperguard.bypass.<check>Bypass specific checkop

Configuration

Configuration file: mods/com.hyperguard_HyperGuard/config.json

{
"general": {
"alertsEnabled": true,
"loggingEnabled": true,
"debugMode": false,
"bypassPermission": "hyperguard.bypass",
"alertPermission": "hyperguard.alerts",
"joinExemptionTicks": 100,
"teleportExemptionTicks": 40
},
"checks": {
"speed": {
"enabled": true,
"tolerance": 0.10,
"vlMultiplier": 1.0,
"vlDecayRate": 0.5,
"maxVL": 100.0,
"thresholds": [
{"threshold": 20.0, "action": "warn"},
{"threshold": 50.0, "action": "kick"},
{"threshold": 100.0, "action": "ban"}
]
}
}
}

Calibrated Movement Constants (Hytale)

ConstantValueDescription
WALK_SPEED0.37Walking speed (blocks/tick)
SPRINT_SPEED0.90Max sprint-jump speed (blocks/tick)
JUMP_VELOCITY0.42Initial jump velocity
GRAVITY0.08Gravity acceleration
TERMINAL_VELOCITY3.92Max falling speed

Documentation

DocumentDescription
ANTICHEAT_FEASIBILITY.mdServer analysis and feasibility study
PLUGIN_API.mdHytale plugin development API reference
EVENTS.mdAvailable events and hook points
PERMISSIONS.mdPermission system documentation

Building from Source

Requirements

  • Java 21+ (for building)
  • Java 25 (for running on Hytale server)
  • Gradle 8.12+
  • Hytale Server (Early Access)
./gradlew shadowJar

The output JAR will be in build/libs/.


Support


Credits

Developed by HyperSystemsDev

Part of the HyperSystems plugin suite:


HyperGuard - Fair Play, Always

About

Comprehensive server-side anti-cheat for Hytale servers

Resources

Code of conduct

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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HyperGuard

DiscordGitHub

Comprehensive server-side anti-cheat for Hytale. Part of the HyperSystems plugin suite.

Version: 0.1.0 (Development) Game: Hytale Early Access License: GPLv3


Overview

HyperGuard is a high-accuracy, low false-positive anti-cheat plugin designed specifically for Hytale servers. It provides comprehensive cheat detection while maintaining excellent performance for high-player-count servers.


Key Features

  • Movement Detection - Speed, fly, phase, no-fall, velocity manipulation
  • Combat Detection - Reach, killaura, auto-clicker, aim assist, criticals
  • World Interaction - Fast-break, x-ray patterns, scaffold, nuker
  • Configurable Actions - Warn, kick, tempban, permanent ban with VL thresholds
  • Staff Tools - Real-time alerts, player inspection, debug mode
  • Permission Integration - Bypass nodes for staff, per-check exemptions
  • Performance Optimized - Designed for 100+ concurrent players

Development Status

Current Phase: Phase 2 - Movement Check Calibration

HyperGuard is actively being developed and calibrated for Hytale's unique movement physics.

Detection Status

CategoryCheckStatus
MovementSpeedImplemented
MovementFlyImplemented
MovementPhaseImplemented (testing)
MovementNoFallImplemented (testing)
MovementStepImplemented (testing)
MovementJesusPlanned
MovementVelocityPlanned
CombatReachPlanned
CombatHitRatePlanned
CombatKillauraPlanned
CombatAutoClickerPlanned
WorldFastBreakPlanned
WorldScaffoldPlanned
WorldXrayPlanned

Installation

  1. Build the plugin or download from releases
  2. Place HyperGuard-<version>.jar in your server's mods directory
  3. Start the server to generate default configuration
  4. Customize mods/com.hyperguard_HyperGuard/config.json
  5. Use /hg reload to apply changes

Commands

CommandDescriptionPermission
/hg alerts [on|off]Toggle staff alertshyperguard.alerts
/hg check <player>View player's violation levelshyperguard.command
/hg violations [player]View recent violationshyperguard.command
/hg toggle <check>Enable/disable a checkhyperguard.admin
/hg reloadReload configurationhyperguard.admin
/hg exempt <player> [check]Temporarily exempt a playerhyperguard.admin
/hg debug <player>Enable debug mode for a playerhyperguard.admin
/hg infoShow plugin info and statushyperguard.command

Permissions

PermissionDescriptionDefault
hyperguard.commandBase command accessop
hyperguard.alertsReceive violation alertsop
hyperguard.adminFull admin accessop
hyperguard.bypassBypass all checksop
hyperguard.bypass.<check>Bypass specific checkop

Configuration

Configuration file: mods/com.hyperguard_HyperGuard/config.json

{
"general": {
"alertsEnabled": true,
"loggingEnabled": true,
"debugMode": false,
"bypassPermission": "hyperguard.bypass",
"alertPermission": "hyperguard.alerts",
"joinExemptionTicks": 100,
"teleportExemptionTicks": 40
},
"checks": {
"speed": {
"enabled": true,
"tolerance": 0.10,
"vlMultiplier": 1.0,
"vlDecayRate": 0.5,
"maxVL": 100.0,
"thresholds": [
{"threshold": 20.0, "action": "warn"},
{"threshold": 50.0, "action": "kick"},
{"threshold": 100.0, "action": "ban"}
]
}
}
}

Calibrated Movement Constants (Hytale)

ConstantValueDescription
WALK_SPEED0.37Walking speed (blocks/tick)
SPRINT_SPEED0.90Max sprint-jump speed (blocks/tick)
JUMP_VELOCITY0.42Initial jump velocity
GRAVITY0.08Gravity acceleration
TERMINAL_VELOCITY3.92Max falling speed

Documentation

DocumentDescription
ANTICHEAT_FEASIBILITY.mdServer analysis and feasibility study
PLUGIN_API.mdHytale plugin development API reference
EVENTS.mdAvailable events and hook points
PERMISSIONS.mdPermission system documentation

Building from Source

Requirements

  • Java 21+ (for building)
  • Java 25 (for running on Hytale server)
  • Gradle 8.12+
  • Hytale Server (Early Access)
./gradlew shadowJar

The output JAR will be in build/libs/.


Support


Credits

Developed by HyperSystemsDev

Part of the HyperSystems plugin suite:


HyperGuard - Fair Play, Always

About

Comprehensive server-side anti-cheat for Hytale servers

Resources

Code of conduct

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

HyperGuard

DiscordGitHub

Comprehensive server-side anti-cheat for Hytale. Part of the HyperSystems plugin suite.

Version: 0.1.0 (Development) Game: Hytale Early Access License: GPLv3


Overview

HyperGuard is a high-accuracy, low false-positive anti-cheat plugin designed specifically for Hytale servers. It provides comprehensive cheat detection while maintaining excellent performance for high-player-count servers.


Key Features

  • Movement Detection - Speed, fly, phase, no-fall, velocity manipulation
  • Combat Detection - Reach, killaura, auto-clicker, aim assist, criticals
  • World Interaction - Fast-break, x-ray patterns, scaffold, nuker
  • Configurable Actions - Warn, kick, tempban, permanent ban with VL thresholds
  • Staff Tools - Real-time alerts, player inspection, debug mode
  • Permission Integration - Bypass nodes for staff, per-check exemptions
  • Performance Optimized - Designed for 100+ concurrent players

Development Status

Current Phase: Phase 2 - Movement Check Calibration

HyperGuard is actively being developed and calibrated for Hytale's unique movement physics.

Detection Status

CategoryCheckStatus
MovementSpeedImplemented
MovementFlyImplemented
MovementPhaseImplemented (testing)
MovementNoFallImplemented (testing)
MovementStepImplemented (testing)
MovementJesusPlanned
MovementVelocityPlanned
CombatReachPlanned
CombatHitRatePlanned
CombatKillauraPlanned
CombatAutoClickerPlanned
WorldFastBreakPlanned
WorldScaffoldPlanned
WorldXrayPlanned

Installation

  1. Build the plugin or download from releases
  2. Place HyperGuard-<version>.jar in your server's mods directory
  3. Start the server to generate default configuration
  4. Customize mods/com.hyperguard_HyperGuard/config.json
  5. Use /hg reload to apply changes

Commands

CommandDescriptionPermission
/hg alerts [on|off]Toggle staff alertshyperguard.alerts
/hg check <player>View player's violation levelshyperguard.command
/hg violations [player]View recent violationshyperguard.command
/hg toggle <check>Enable/disable a checkhyperguard.admin
/hg reloadReload configurationhyperguard.admin
/hg exempt <player> [check]Temporarily exempt a playerhyperguard.admin
/hg debug <player>Enable debug mode for a playerhyperguard.admin
/hg infoShow plugin info and statushyperguard.command

Permissions

PermissionDescriptionDefault
hyperguard.commandBase command accessop
hyperguard.alertsReceive violation alertsop
hyperguard.adminFull admin accessop
hyperguard.bypassBypass all checksop
hyperguard.bypass.<check>Bypass specific checkop

Configuration

Configuration file: mods/com.hyperguard_HyperGuard/config.json

{
"general": {
"alertsEnabled": true,
"loggingEnabled": true,
"debugMode": false,
"bypassPermission": "hyperguard.bypass",
"alertPermission": "hyperguard.alerts",
"joinExemptionTicks": 100,
"teleportExemptionTicks": 40
},
"checks": {
"speed": {
"enabled": true,
"tolerance": 0.10,
"vlMultiplier": 1.0,
"vlDecayRate": 0.5,
"maxVL": 100.0,
"thresholds": [
{"threshold": 20.0, "action": "warn"},
{"threshold": 50.0, "action": "kick"},
{"threshold": 100.0, "action": "ban"}
]
}
}
}

Calibrated Movement Constants (Hytale)

ConstantValueDescription
WALK_SPEED0.37Walking speed (blocks/tick)
SPRINT_SPEED0.90Max sprint-jump speed (blocks/tick)
JUMP_VELOCITY0.42Initial jump velocity
GRAVITY0.08Gravity acceleration
TERMINAL_VELOCITY3.92Max falling speed

Documentation

DocumentDescription
ANTICHEAT_FEASIBILITY.mdServer analysis and feasibility study
PLUGIN_API.mdHytale plugin development API reference
EVENTS.mdAvailable events and hook points
PERMISSIONS.mdPermission system documentation

Building from Source

Requirements

  • Java 21+ (for building)
  • Java 25 (for running on Hytale server)
  • Gradle 8.12+
  • Hytale Server (Early Access)
./gradlew shadowJar

The output JAR will be in build/libs/.


Support


Credits

Developed by HyperSystemsDev

Part of the HyperSystems plugin suite:


HyperGuard - Fair Play, Always

About

Comprehensive server-side anti-cheat for Hytale servers

Resources

Code of conduct

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

Repository files navigation

HyperGuard

DiscordGitHub

Comprehensive server-side anti-cheat for Hytale. Part of the HyperSystems plugin suite.

Version: 0.1.0 (Development) Game: Hytale Early Access License: GPLv3


Overview

HyperGuard is a high-accuracy, low false-positive anti-cheat plugin designed specifically for Hytale servers. It provides comprehensive cheat detection while maintaining excellent performance for high-player-count servers.


Key Features

  • Movement Detection - Speed, fly, phase, no-fall, velocity manipulation
  • Combat Detection - Reach, killaura, auto-clicker, aim assist, criticals
  • World Interaction - Fast-break, x-ray patterns, scaffold, nuker
  • Configurable Actions - Warn, kick, tempban, permanent ban with VL thresholds
  • Staff Tools - Real-time alerts, player inspection, debug mode
  • Permission Integration - Bypass nodes for staff, per-check exemptions
  • Performance Optimized - Designed for 100+ concurrent players

Development Status

Current Phase: Phase 2 - Movement Check Calibration

HyperGuard is actively being developed and calibrated for Hytale's unique movement physics.

Detection Status

CategoryCheckStatus
MovementSpeedImplemented
MovementFlyImplemented
MovementPhaseImplemented (testing)
MovementNoFallImplemented (testing)
MovementStepImplemented (testing)
MovementJesusPlanned
MovementVelocityPlanned
CombatReachPlanned
CombatHitRatePlanned
CombatKillauraPlanned
CombatAutoClickerPlanned
WorldFastBreakPlanned
WorldScaffoldPlanned
WorldXrayPlanned

Installation

  1. Build the plugin or download from releases
  2. Place HyperGuard-<version>.jar in your server's mods directory
  3. Start the server to generate default configuration
  4. Customize mods/com.hyperguard_HyperGuard/config.json
  5. Use /hg reload to apply changes

Commands

CommandDescriptionPermission
/hg alerts [on|off]Toggle staff alertshyperguard.alerts
/hg check <player>View player's violation levelshyperguard.command
/hg violations [player]View recent violationshyperguard.command
/hg toggle <check>Enable/disable a checkhyperguard.admin
/hg reloadReload configurationhyperguard.admin
/hg exempt <player> [check]Temporarily exempt a playerhyperguard.admin
/hg debug <player>Enable debug mode for a playerhyperguard.admin
/hg infoShow plugin info and statushyperguard.command

Permissions

PermissionDescriptionDefault
hyperguard.commandBase command accessop
hyperguard.alertsReceive violation alertsop
hyperguard.adminFull admin accessop
hyperguard.bypassBypass all checksop
hyperguard.bypass.<check>Bypass specific checkop

Configuration

Configuration file: mods/com.hyperguard_HyperGuard/config.json

{
"general": {
"alertsEnabled": true,
"loggingEnabled": true,
"debugMode": false,
"bypassPermission": "hyperguard.bypass",
"alertPermission": "hyperguard.alerts",
"joinExemptionTicks": 100,
"teleportExemptionTicks": 40
},
"checks": {
"speed": {
"enabled": true,
"tolerance": 0.10,
"vlMultiplier": 1.0,
"vlDecayRate": 0.5,
"maxVL": 100.0,
"thresholds": [
{"threshold": 20.0, "action": "warn"},
{"threshold": 50.0, "action": "kick"},
{"threshold": 100.0, "action": "ban"}
]
}
}
}

Calibrated Movement Constants (Hytale)

ConstantValueDescription
WALK_SPEED0.37Walking speed (blocks/tick)
SPRINT_SPEED0.90Max sprint-jump speed (blocks/tick)
JUMP_VELOCITY0.42Initial jump velocity
GRAVITY0.08Gravity acceleration
TERMINAL_VELOCITY3.92Max falling speed

Documentation

DocumentDescription
ANTICHEAT_FEASIBILITY.mdServer analysis and feasibility study
PLUGIN_API.mdHytale plugin development API reference
EVENTS.mdAvailable events and hook points
PERMISSIONS.mdPermission system documentation

Building from Source

Requirements

  • Java 21+ (for building)
  • Java 25 (for running on Hytale server)
  • Gradle 8.12+
  • Hytale Server (Early Access)
./gradlew shadowJar

The output JAR will be in build/libs/.


Support


Credits

Developed by HyperSystemsDev

Part of the HyperSystems plugin suite:


HyperGuard - Fair Play, Always

About

Comprehensive server-side anti-cheat for Hytale servers

Resources

Code of conduct

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages