Bug: Home count shows '?' for max homes when player has unlimited #8

Description

@derrickmehaffy

Plugin Version

2.8.2

Operating System

Linux

Bug Description

In the HyperHomes GUI (Homes List page), the home count display shows a ? character for the maximum homes value when the player has unlimited homes (e.g., admin with hyperhomes.unlimited permission). The display reads something like 3/? instead of showing a meaningful value like 3/unlimited or 3/∞.

Steps to Reproduce

  1. Ensure you have the hyperhomes.unlimited permission (or are an admin/op)
  2. Set at least one home with /sethome test
  3. Open the homes GUI with /homes
  4. Observe the home count display in the GUI header

Expected Behavior

The home count should display a clear indication that the player has unlimited homes, such as:

  • 3/Unlimited
  • 3/unlimited
  • 3/∞

Instead of showing 3/? which is confusing and looks like a bug to the player.

Logs

No relevant logs — this is a display issue.

Code Snippets

The issue likely originates in the HomesListPage.java where the home limit is displayed. When HomeManager.getHomeLimit() returns -1 (unlimited), the display formatting doesn't handle this case properly.

Media

No screenshots available yet.

Additional information

This only affects players with unlimited homes (typically admins with hyperhomes.unlimited permission). Players with a finite home limit see the correct count (e.g., 3/5).

Confirmation

  • I have searched existing issues to ensure this is not a duplicate
  • I have provided all requested information

Activity

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      , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
       blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
      }
      } catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
      })();
      (function(){
      try {
      var __m = "github.com";
      var __re = new RegExp('^' + "github\\.com" + '
      
      Skip to content

      Bug: Home count shows '?' for max homes when player has unlimited #8

      Description

      @derrickmehaffy

      Plugin Version

      2.8.2

      Operating System

      Linux

      Bug Description

      In the HyperHomes GUI (Homes List page), the home count display shows a ? character for the maximum homes value when the player has unlimited homes (e.g., admin with hyperhomes.unlimited permission). The display reads something like 3/? instead of showing a meaningful value like 3/unlimited or 3/∞.

      Steps to Reproduce

      1. Ensure you have the hyperhomes.unlimited permission (or are an admin/op)
      2. Set at least one home with /sethome test
      3. Open the homes GUI with /homes
      4. Observe the home count display in the GUI header

      Expected Behavior

      The home count should display a clear indication that the player has unlimited homes, such as:

      • 3/Unlimited
      • 3/unlimited
      • 3/∞

      Instead of showing 3/? which is confusing and looks like a bug to the player.

      Logs

      No relevant logs — this is a display issue.

      Code Snippets

      The issue likely originates in the HomesListPage.java where the home limit is displayed. When HomeManager.getHomeLimit() returns -1 (unlimited), the display formatting doesn't handle this case properly.

      Media

      No screenshots available yet.

      Additional information

      This only affects players with unlimited homes (typically admins with hyperhomes.unlimited permission). Players with a finite home limit see the correct count (e.g., 3/5).

      Confirmation

      • I have searched existing issues to ensure this is not a duplicate
      • I have provided all requested information

      Activity

      Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

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      Metadata

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      No one assigned

        Labels

        bugSomething isn't working

        Type

        No type

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        No projects

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          No milestone

          Relationships

          None yet

          Development

          No branches or pull requests

          Issue actions

          , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
          Skip to content

          Bug: Home count shows '?' for max homes when player has unlimited #8

          Description

          @derrickmehaffy

          Plugin Version

          2.8.2

          Operating System

          Linux

          Bug Description

          In the HyperHomes GUI (Homes List page), the home count display shows a ? character for the maximum homes value when the player has unlimited homes (e.g., admin with hyperhomes.unlimited permission). The display reads something like 3/? instead of showing a meaningful value like 3/unlimited or 3/∞.

          Steps to Reproduce

          1. Ensure you have the hyperhomes.unlimited permission (or are an admin/op)
          2. Set at least one home with /sethome test
          3. Open the homes GUI with /homes
          4. Observe the home count display in the GUI header

          Expected Behavior

          The home count should display a clear indication that the player has unlimited homes, such as:

          • 3/Unlimited
          • 3/unlimited
          • 3/∞

          Instead of showing 3/? which is confusing and looks like a bug to the player.

          Logs

          No relevant logs — this is a display issue.

          Code Snippets

          The issue likely originates in the HomesListPage.java where the home limit is displayed. When HomeManager.getHomeLimit() returns -1 (unlimited), the display formatting doesn't handle this case properly.

          Media

          No screenshots available yet.

          Additional information

          This only affects players with unlimited homes (typically admins with hyperhomes.unlimited permission). Players with a finite home limit see the correct count (e.g., 3/5).

          Confirmation

          • I have searched existing issues to ensure this is not a duplicate
          • I have provided all requested information

          Activity

          Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

          Metadata

          Metadata

          Assignees

          No one assigned

            Labels

            bugSomething isn't working

            Type

            No type

            Projects

            No projects

              Milestone

              No milestone

              Relationships

              None yet

              Development

              No branches or pull requests

              Issue actions

              , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
              Skip to content

              Bug: Home count shows '?' for max homes when player has unlimited #8

              Description

              @derrickmehaffy

              Plugin Version

              2.8.2

              Operating System

              Linux

              Bug Description

              In the HyperHomes GUI (Homes List page), the home count display shows a ? character for the maximum homes value when the player has unlimited homes (e.g., admin with hyperhomes.unlimited permission). The display reads something like 3/? instead of showing a meaningful value like 3/unlimited or 3/∞.

              Steps to Reproduce

              1. Ensure you have the hyperhomes.unlimited permission (or are an admin/op)
              2. Set at least one home with /sethome test
              3. Open the homes GUI with /homes
              4. Observe the home count display in the GUI header

              Expected Behavior

              The home count should display a clear indication that the player has unlimited homes, such as:

              • 3/Unlimited
              • 3/unlimited
              • 3/∞

              Instead of showing 3/? which is confusing and looks like a bug to the player.

              Logs

              No relevant logs — this is a display issue.

              Code Snippets

              The issue likely originates in the HomesListPage.java where the home limit is displayed. When HomeManager.getHomeLimit() returns -1 (unlimited), the display formatting doesn't handle this case properly.

              Media

              No screenshots available yet.

              Additional information

              This only affects players with unlimited homes (typically admins with hyperhomes.unlimited permission). Players with a finite home limit see the correct count (e.g., 3/5).

              Confirmation

              • I have searched existing issues to ensure this is not a duplicate
              • I have provided all requested information

              Activity

              Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

              Metadata

              Metadata

              Assignees

              No one assigned

                Labels

                bugSomething isn't working

                Type

                No type

                Projects

                No projects

                  Milestone

                  No milestone

                  Relationships

                  None yet

                  Development

                  No branches or pull requests

                  Issue actions

                  , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
                  Skip to content

                  Bug: Home count shows '?' for max homes when player has unlimited #8

                  Description

                  @derrickmehaffy

                  Plugin Version

                  2.8.2

                  Operating System

                  Linux

                  Bug Description

                  In the HyperHomes GUI (Homes List page), the home count display shows a ? character for the maximum homes value when the player has unlimited homes (e.g., admin with hyperhomes.unlimited permission). The display reads something like 3/? instead of showing a meaningful value like 3/unlimited or 3/∞.

                  Steps to Reproduce

                  1. Ensure you have the hyperhomes.unlimited permission (or are an admin/op)
                  2. Set at least one home with /sethome test
                  3. Open the homes GUI with /homes
                  4. Observe the home count display in the GUI header

                  Expected Behavior

                  The home count should display a clear indication that the player has unlimited homes, such as:

                  • 3/Unlimited
                  • 3/unlimited
                  • 3/∞

                  Instead of showing 3/? which is confusing and looks like a bug to the player.

                  Logs

                  No relevant logs — this is a display issue.

                  Code Snippets

                  The issue likely originates in the HomesListPage.java where the home limit is displayed. When HomeManager.getHomeLimit() returns -1 (unlimited), the display formatting doesn't handle this case properly.

                  Media

                  No screenshots available yet.

                  Additional information

                  This only affects players with unlimited homes (typically admins with hyperhomes.unlimited permission). Players with a finite home limit see the correct count (e.g., 3/5).

                  Confirmation

                  • I have searched existing issues to ensure this is not a duplicate
                  • I have provided all requested information

                  Activity

                  Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

                  Metadata

                  Metadata

                  Assignees

                  No one assigned

                    Labels

                    bugSomething isn't working

                    Type

                    No type

                    Projects

                    No projects

                      Milestone

                      No milestone

                      Relationships

                      None yet

                      Development

                      No branches or pull requests

                      Issue actions

                      , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
                      Skip to content

                      Bug: Home count shows '?' for max homes when player has unlimited #8

                      Description

                      @derrickmehaffy

                      Plugin Version

                      2.8.2

                      Operating System

                      Linux

                      Bug Description

                      In the HyperHomes GUI (Homes List page), the home count display shows a ? character for the maximum homes value when the player has unlimited homes (e.g., admin with hyperhomes.unlimited permission). The display reads something like 3/? instead of showing a meaningful value like 3/unlimited or 3/∞.

                      Steps to Reproduce

                      1. Ensure you have the hyperhomes.unlimited permission (or are an admin/op)
                      2. Set at least one home with /sethome test
                      3. Open the homes GUI with /homes
                      4. Observe the home count display in the GUI header

                      Expected Behavior

                      The home count should display a clear indication that the player has unlimited homes, such as:

                      • 3/Unlimited
                      • 3/unlimited
                      • 3/∞

                      Instead of showing 3/? which is confusing and looks like a bug to the player.

                      Logs

                      No relevant logs — this is a display issue.

                      Code Snippets

                      The issue likely originates in the HomesListPage.java where the home limit is displayed. When HomeManager.getHomeLimit() returns -1 (unlimited), the display formatting doesn't handle this case properly.

                      Media

                      No screenshots available yet.

                      Additional information

                      This only affects players with unlimited homes (typically admins with hyperhomes.unlimited permission). Players with a finite home limit see the correct count (e.g., 3/5).

                      Confirmation

                      • I have searched existing issues to ensure this is not a duplicate
                      • I have provided all requested information

                      Activity

                      Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

                      Metadata

                      Metadata

                      Assignees

                      No one assigned

                        Labels

                        bugSomething isn't working

                        Type

                        No type

                        Projects

                        No projects

                          Milestone

                          No milestone

                          Relationships

                          None yet

                          Development

                          No branches or pull requests

                          Issue actions

                          , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
                          Skip to content

                          Bug: Home count shows '?' for max homes when player has unlimited #8

                          Description

                          @derrickmehaffy

                          Plugin Version

                          2.8.2

                          Operating System

                          Linux

                          Bug Description

                          In the HyperHomes GUI (Homes List page), the home count display shows a ? character for the maximum homes value when the player has unlimited homes (e.g., admin with hyperhomes.unlimited permission). The display reads something like 3/? instead of showing a meaningful value like 3/unlimited or 3/∞.

                          Steps to Reproduce

                          1. Ensure you have the hyperhomes.unlimited permission (or are an admin/op)
                          2. Set at least one home with /sethome test
                          3. Open the homes GUI with /homes
                          4. Observe the home count display in the GUI header

                          Expected Behavior

                          The home count should display a clear indication that the player has unlimited homes, such as:

                          • 3/Unlimited
                          • 3/unlimited
                          • 3/∞

                          Instead of showing 3/? which is confusing and looks like a bug to the player.

                          Logs

                          No relevant logs — this is a display issue.

                          Code Snippets

                          The issue likely originates in the HomesListPage.java where the home limit is displayed. When HomeManager.getHomeLimit() returns -1 (unlimited), the display formatting doesn't handle this case properly.

                          Media

                          No screenshots available yet.

                          Additional information

                          This only affects players with unlimited homes (typically admins with hyperhomes.unlimited permission). Players with a finite home limit see the correct count (e.g., 3/5).

                          Confirmation

                          • I have searched existing issues to ensure this is not a duplicate
                          • I have provided all requested information

                          Activity

                          Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

                          Metadata

                          Metadata

                          Assignees

                          No one assigned

                            Labels

                            bugSomething isn't working

                            Type

                            No type

                            Projects

                            No projects

                              Milestone

                              No milestone

                              Relationships

                              None yet

                              Development

                              No branches or pull requests

                              Issue actions

                              , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
                              Skip to content

                              Bug: Home count shows '?' for max homes when player has unlimited #8

                              Description

                              @derrickmehaffy

                              Plugin Version

                              2.8.2

                              Operating System

                              Linux

                              Bug Description

                              In the HyperHomes GUI (Homes List page), the home count display shows a ? character for the maximum homes value when the player has unlimited homes (e.g., admin with hyperhomes.unlimited permission). The display reads something like 3/? instead of showing a meaningful value like 3/unlimited or 3/∞.

                              Steps to Reproduce

                              1. Ensure you have the hyperhomes.unlimited permission (or are an admin/op)
                              2. Set at least one home with /sethome test
                              3. Open the homes GUI with /homes
                              4. Observe the home count display in the GUI header

                              Expected Behavior

                              The home count should display a clear indication that the player has unlimited homes, such as:

                              • 3/Unlimited
                              • 3/unlimited
                              • 3/∞

                              Instead of showing 3/? which is confusing and looks like a bug to the player.

                              Logs

                              No relevant logs — this is a display issue.

                              Code Snippets

                              The issue likely originates in the HomesListPage.java where the home limit is displayed. When HomeManager.getHomeLimit() returns -1 (unlimited), the display formatting doesn't handle this case properly.

                              Media

                              No screenshots available yet.

                              Additional information

                              This only affects players with unlimited homes (typically admins with hyperhomes.unlimited permission). Players with a finite home limit see the correct count (e.g., 3/5).

                              Confirmation

                              • I have searched existing issues to ensure this is not a duplicate
                              • I have provided all requested information

                              Activity

                              Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

                              Metadata

                              Metadata

                              Assignees

                              No one assigned

                                Labels

                                bugSomething isn't working

                                Type

                                No type

                                Projects

                                No projects

                                  Milestone

                                  No milestone

                                  Relationships

                                  None yet

                                  Development

                                  No branches or pull requests

                                  Issue actions