WOW64 targets: 64-bit Python hands VirtualQueryEx a 28-byte MEMORY_BASIC_INFORMATION_32, so every query fails (ERROR_BAD_LENGTH) and region enumeration silently degenerates #86

Description

@krishna3554

Summary

On a 64-bit Python attached to a 32-bit (WOW64) target, GetMemoryRegions selects MEMORY_BASIC_INFORMATION_32 (28 bytes) and passes it to VirtualQueryEx. From a 64-bit caller, VirtualQueryEx requires the caller-native 48-byte MEMORY_BASIC_INFORMATION layout; the 28-byte struct fails with ERROR_BAD_LENGTH (24). The error-handling path treats 24 as a "transient" failure and steps one page forward, so the walk crawls across the whole address space yielding nothing — scans hang effectively forever and return empty results with only DEBUG-level logging.

Location

  • File: PyMemoryEditor/win32/functions.py
  • Functions/Classes: mbi_class_for_handle, GetMemoryRegions, MEMORY_BASIC_INFORMATION_32 (PyMemoryEditor/win32/types.py)
  • Relevant code paths:
# types.py — 7 DWORDs = 28 bytesclassMEMORY_BASIC_INFORMATION_32(Structure):
_fields_= [
("BaseAddress", wintypes.DWORD),
...
("Type", wintypes.DWORD),
]
# functions.pyreturn (
MEMORY_BASIC_INFORMATION_32ifis_wow64.valueelseMEMORY_BASIC_INFORMATION_64
)
...
region=mbi_class()
result=kernel32.VirtualQueryEx(
process_handle,
current_address,
ctypes.byref(region),
ctypes.sizeof(region), # 28 when the target is WOW64 and Python is x64
)
ifresult==0:
err=ctypes.get_last_error()
iferrin (0, 87):
return
...
current_address+=page_size# err=24 lands here: skip one page, continue

Problem

The docstring of mbi_class_for_handle reasons that "the Windows kernel still returns a 32-bit layout via VirtualQueryEx" for WOW64 targets. That is true only for a 32-bit caller. From a 64-bit process, VirtualQueryEx fills the caller-native MEMORY_BASIC_INFORMATION and rejects shorter buffers with ERROR_BAD_LENGTH (24). This is well-documented behavior of the API (the same constraint is why other tooling — e.g. System Informer and mozilla's masche library — enumerates WOW64 targets from x64 callers through the native structure; see also mozilla/masche issue #12 and Stack Overflow question 26767741 describing exactly this failure).

Consequently, on the exact configuration this code exists to support (x64 Python + 32-bit game/process):

  1. Every single VirtualQueryEx call returns 0 with GetLastError() == 24.
  2. 24 is not in (0, 87), so the walker logs at DEBUG level and advances one page.
  3. The loop runs to lpMaximumApplicationAddress, i.e. billions of doomed syscalls, while yielding zero regions.

All consumers of GetMemoryRegions are affected: get_memory_regions, value/pattern scans that iterate regions, and snapshots. The user sees an effectively hung scan that eventually returns nothing, without any exception or warning-level log.

Static analysis finding; not executed here. The struct size (28), the dispatch condition, and the skip-and-continue error path are all verbatim from source as quoted above.

Trigger / Reproduction

  • Run 64-bit Python on 64-bit Windows.
  • Attach to any 32-bit (WOW64) process.
  • Call anything that walks regions (e.g. search_by_value, or iterate get_memory_regions).

Expected Behavior

Region enumeration works from a 64-bit Python against WOW64 targets: queries succeed using the native layout (WOW64 addresses fit comfortably in it), producing the target's full region list.

Actual Behavior

Every query fails with error 24; enumeration degenerates into a page-by-page crawl that yields no regions and surfaces no error.

Impact

The flagship use case for this project — analyzing legacy 32-bit games/tools from modern 64-bit Python installs — is fully broken for all region-based features. The failure mode is silent (DEBUG-only logging plus a near-infinite walk), which makes diagnosis very hard for users.

Suggested Direction

From a 64-bit host, always pass the native MEMORY_BASIC_INFORMATION (48-byte) buffer regardless of target bitness — WOW64 target addresses are valid in it. If the 32-bit field widths matter downstream, convert after a successful native-layout query. Alternatively, treat ERROR_BAD_LENGTH as a hard configuration error rather than a transient skip, so at minimum users get a loud failure instead of a silent empty scan.

Evidence

  • win32/types.py: MEMORY_BASIC_INFORMATION_32._fields_ = 7×DWORDsizeof == 28.
  • win32/functions.py::mbi_class_for_handle: returns the 32-bit layout precisely when a 64-bit host detects a WOW64 target.
  • win32/functions.py::GetMemoryRegions: passes ctypes.sizeof(region) and, for result == 0 with err not in (0, 87), advances one page and continues.
  • Duplicate search over open+closed issues/PRs (wow64, VirtualQueryEx, MEMORY_BASIC_INFORMATION, IsWow64Process, 32-bit target) found no prior report; closed issue Skips some memory regions successfully read by Cheat Engine on Windows #9 concerns region filtering, unrelated.

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      , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
       blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
      }
      } catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
      })();
      (function(){
      try {
      var __m = "github.com";
      var __re = new RegExp('^' + "github\\.com" + '
      
      Skip to content

      WOW64 targets: 64-bit Python hands VirtualQueryEx a 28-byte MEMORY_BASIC_INFORMATION_32, so every query fails (ERROR_BAD_LENGTH) and region enumeration silently degenerates #86

      Description

      @krishna3554

      Summary

      On a 64-bit Python attached to a 32-bit (WOW64) target, GetMemoryRegions selects MEMORY_BASIC_INFORMATION_32 (28 bytes) and passes it to VirtualQueryEx. From a 64-bit caller, VirtualQueryEx requires the caller-native 48-byte MEMORY_BASIC_INFORMATION layout; the 28-byte struct fails with ERROR_BAD_LENGTH (24). The error-handling path treats 24 as a "transient" failure and steps one page forward, so the walk crawls across the whole address space yielding nothing — scans hang effectively forever and return empty results with only DEBUG-level logging.

      Location

      • File: PyMemoryEditor/win32/functions.py
      • Functions/Classes: mbi_class_for_handle, GetMemoryRegions, MEMORY_BASIC_INFORMATION_32 (PyMemoryEditor/win32/types.py)
      • Relevant code paths:
      # types.py — 7 DWORDs = 28 bytesclassMEMORY_BASIC_INFORMATION_32(Structure):
      _fields_= [
      ("BaseAddress", wintypes.DWORD),
      ...
      ("Type", wintypes.DWORD),
      ]
      # functions.pyreturn (
      MEMORY_BASIC_INFORMATION_32ifis_wow64.valueelseMEMORY_BASIC_INFORMATION_64
      )
      ...
      region=mbi_class()
      result=kernel32.VirtualQueryEx(
      process_handle,
      current_address,
      ctypes.byref(region),
      ctypes.sizeof(region), # 28 when the target is WOW64 and Python is x64
      )
      ifresult==0:
      err=ctypes.get_last_error()
      iferrin (0, 87):
      return
      ...
      current_address+=page_size# err=24 lands here: skip one page, continue

      Problem

      The docstring of mbi_class_for_handle reasons that "the Windows kernel still returns a 32-bit layout via VirtualQueryEx" for WOW64 targets. That is true only for a 32-bit caller. From a 64-bit process, VirtualQueryEx fills the caller-native MEMORY_BASIC_INFORMATION and rejects shorter buffers with ERROR_BAD_LENGTH (24). This is well-documented behavior of the API (the same constraint is why other tooling — e.g. System Informer and mozilla's masche library — enumerates WOW64 targets from x64 callers through the native structure; see also mozilla/masche issue #12 and Stack Overflow question 26767741 describing exactly this failure).

      Consequently, on the exact configuration this code exists to support (x64 Python + 32-bit game/process):

      1. Every single VirtualQueryEx call returns 0 with GetLastError() == 24.
      2. 24 is not in (0, 87), so the walker logs at DEBUG level and advances one page.
      3. The loop runs to lpMaximumApplicationAddress, i.e. billions of doomed syscalls, while yielding zero regions.

      All consumers of GetMemoryRegions are affected: get_memory_regions, value/pattern scans that iterate regions, and snapshots. The user sees an effectively hung scan that eventually returns nothing, without any exception or warning-level log.

      Static analysis finding; not executed here. The struct size (28), the dispatch condition, and the skip-and-continue error path are all verbatim from source as quoted above.

      Trigger / Reproduction

      • Run 64-bit Python on 64-bit Windows.
      • Attach to any 32-bit (WOW64) process.
      • Call anything that walks regions (e.g. search_by_value, or iterate get_memory_regions).

      Expected Behavior

      Region enumeration works from a 64-bit Python against WOW64 targets: queries succeed using the native layout (WOW64 addresses fit comfortably in it), producing the target's full region list.

      Actual Behavior

      Every query fails with error 24; enumeration degenerates into a page-by-page crawl that yields no regions and surfaces no error.

      Impact

      The flagship use case for this project — analyzing legacy 32-bit games/tools from modern 64-bit Python installs — is fully broken for all region-based features. The failure mode is silent (DEBUG-only logging plus a near-infinite walk), which makes diagnosis very hard for users.

      Suggested Direction

      From a 64-bit host, always pass the native MEMORY_BASIC_INFORMATION (48-byte) buffer regardless of target bitness — WOW64 target addresses are valid in it. If the 32-bit field widths matter downstream, convert after a successful native-layout query. Alternatively, treat ERROR_BAD_LENGTH as a hard configuration error rather than a transient skip, so at minimum users get a loud failure instead of a silent empty scan.

      Evidence

      • win32/types.py: MEMORY_BASIC_INFORMATION_32._fields_ = 7×DWORDsizeof == 28.
      • win32/functions.py::mbi_class_for_handle: returns the 32-bit layout precisely when a 64-bit host detects a WOW64 target.
      • win32/functions.py::GetMemoryRegions: passes ctypes.sizeof(region) and, for result == 0 with err not in (0, 87), advances one page and continues.
      • Duplicate search over open+closed issues/PRs (wow64, VirtualQueryEx, MEMORY_BASIC_INFORMATION, IsWow64Process, 32-bit target) found no prior report; closed issue Skips some memory regions successfully read by Cheat Engine on Windows #9 concerns region filtering, unrelated.

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          , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
          Skip to content

          WOW64 targets: 64-bit Python hands VirtualQueryEx a 28-byte MEMORY_BASIC_INFORMATION_32, so every query fails (ERROR_BAD_LENGTH) and region enumeration silently degenerates #86

          Description

          @krishna3554

          Summary

          On a 64-bit Python attached to a 32-bit (WOW64) target, GetMemoryRegions selects MEMORY_BASIC_INFORMATION_32 (28 bytes) and passes it to VirtualQueryEx. From a 64-bit caller, VirtualQueryEx requires the caller-native 48-byte MEMORY_BASIC_INFORMATION layout; the 28-byte struct fails with ERROR_BAD_LENGTH (24). The error-handling path treats 24 as a "transient" failure and steps one page forward, so the walk crawls across the whole address space yielding nothing — scans hang effectively forever and return empty results with only DEBUG-level logging.

          Location

          • File: PyMemoryEditor/win32/functions.py
          • Functions/Classes: mbi_class_for_handle, GetMemoryRegions, MEMORY_BASIC_INFORMATION_32 (PyMemoryEditor/win32/types.py)
          • Relevant code paths:
          # types.py — 7 DWORDs = 28 bytesclassMEMORY_BASIC_INFORMATION_32(Structure):
          _fields_= [
          ("BaseAddress", wintypes.DWORD),
          ...
          ("Type", wintypes.DWORD),
          ]
          # functions.pyreturn (
          MEMORY_BASIC_INFORMATION_32ifis_wow64.valueelseMEMORY_BASIC_INFORMATION_64
          )
          ...
          region=mbi_class()
          result=kernel32.VirtualQueryEx(
          process_handle,
          current_address,
          ctypes.byref(region),
          ctypes.sizeof(region), # 28 when the target is WOW64 and Python is x64
          )
          ifresult==0:
          err=ctypes.get_last_error()
          iferrin (0, 87):
          return
          ...
          current_address+=page_size# err=24 lands here: skip one page, continue

          Problem

          The docstring of mbi_class_for_handle reasons that "the Windows kernel still returns a 32-bit layout via VirtualQueryEx" for WOW64 targets. That is true only for a 32-bit caller. From a 64-bit process, VirtualQueryEx fills the caller-native MEMORY_BASIC_INFORMATION and rejects shorter buffers with ERROR_BAD_LENGTH (24). This is well-documented behavior of the API (the same constraint is why other tooling — e.g. System Informer and mozilla's masche library — enumerates WOW64 targets from x64 callers through the native structure; see also mozilla/masche issue #12 and Stack Overflow question 26767741 describing exactly this failure).

          Consequently, on the exact configuration this code exists to support (x64 Python + 32-bit game/process):

          1. Every single VirtualQueryEx call returns 0 with GetLastError() == 24.
          2. 24 is not in (0, 87), so the walker logs at DEBUG level and advances one page.
          3. The loop runs to lpMaximumApplicationAddress, i.e. billions of doomed syscalls, while yielding zero regions.

          All consumers of GetMemoryRegions are affected: get_memory_regions, value/pattern scans that iterate regions, and snapshots. The user sees an effectively hung scan that eventually returns nothing, without any exception or warning-level log.

          Static analysis finding; not executed here. The struct size (28), the dispatch condition, and the skip-and-continue error path are all verbatim from source as quoted above.

          Trigger / Reproduction

          • Run 64-bit Python on 64-bit Windows.
          • Attach to any 32-bit (WOW64) process.
          • Call anything that walks regions (e.g. search_by_value, or iterate get_memory_regions).

          Expected Behavior

          Region enumeration works from a 64-bit Python against WOW64 targets: queries succeed using the native layout (WOW64 addresses fit comfortably in it), producing the target's full region list.

          Actual Behavior

          Every query fails with error 24; enumeration degenerates into a page-by-page crawl that yields no regions and surfaces no error.

          Impact

          The flagship use case for this project — analyzing legacy 32-bit games/tools from modern 64-bit Python installs — is fully broken for all region-based features. The failure mode is silent (DEBUG-only logging plus a near-infinite walk), which makes diagnosis very hard for users.

          Suggested Direction

          From a 64-bit host, always pass the native MEMORY_BASIC_INFORMATION (48-byte) buffer regardless of target bitness — WOW64 target addresses are valid in it. If the 32-bit field widths matter downstream, convert after a successful native-layout query. Alternatively, treat ERROR_BAD_LENGTH as a hard configuration error rather than a transient skip, so at minimum users get a loud failure instead of a silent empty scan.

          Evidence

          • win32/types.py: MEMORY_BASIC_INFORMATION_32._fields_ = 7×DWORDsizeof == 28.
          • win32/functions.py::mbi_class_for_handle: returns the 32-bit layout precisely when a 64-bit host detects a WOW64 target.
          • win32/functions.py::GetMemoryRegions: passes ctypes.sizeof(region) and, for result == 0 with err not in (0, 87), advances one page and continues.
          • Duplicate search over open+closed issues/PRs (wow64, VirtualQueryEx, MEMORY_BASIC_INFORMATION, IsWow64Process, 32-bit target) found no prior report; closed issue Skips some memory regions successfully read by Cheat Engine on Windows #9 concerns region filtering, unrelated.

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              No milestone

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              None yet

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              No branches or pull requests

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              , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
              Skip to content

              WOW64 targets: 64-bit Python hands VirtualQueryEx a 28-byte MEMORY_BASIC_INFORMATION_32, so every query fails (ERROR_BAD_LENGTH) and region enumeration silently degenerates #86

              Description

              @krishna3554

              Summary

              On a 64-bit Python attached to a 32-bit (WOW64) target, GetMemoryRegions selects MEMORY_BASIC_INFORMATION_32 (28 bytes) and passes it to VirtualQueryEx. From a 64-bit caller, VirtualQueryEx requires the caller-native 48-byte MEMORY_BASIC_INFORMATION layout; the 28-byte struct fails with ERROR_BAD_LENGTH (24). The error-handling path treats 24 as a "transient" failure and steps one page forward, so the walk crawls across the whole address space yielding nothing — scans hang effectively forever and return empty results with only DEBUG-level logging.

              Location

              • File: PyMemoryEditor/win32/functions.py
              • Functions/Classes: mbi_class_for_handle, GetMemoryRegions, MEMORY_BASIC_INFORMATION_32 (PyMemoryEditor/win32/types.py)
              • Relevant code paths:
              # types.py — 7 DWORDs = 28 bytesclassMEMORY_BASIC_INFORMATION_32(Structure):
              _fields_= [
              ("BaseAddress", wintypes.DWORD),
              ...
              ("Type", wintypes.DWORD),
              ]
              # functions.pyreturn (
              MEMORY_BASIC_INFORMATION_32ifis_wow64.valueelseMEMORY_BASIC_INFORMATION_64
              )
              ...
              region=mbi_class()
              result=kernel32.VirtualQueryEx(
              process_handle,
              current_address,
              ctypes.byref(region),
              ctypes.sizeof(region), # 28 when the target is WOW64 and Python is x64
              )
              ifresult==0:
              err=ctypes.get_last_error()
              iferrin (0, 87):
              return
              ...
              current_address+=page_size# err=24 lands here: skip one page, continue

              Problem

              The docstring of mbi_class_for_handle reasons that "the Windows kernel still returns a 32-bit layout via VirtualQueryEx" for WOW64 targets. That is true only for a 32-bit caller. From a 64-bit process, VirtualQueryEx fills the caller-native MEMORY_BASIC_INFORMATION and rejects shorter buffers with ERROR_BAD_LENGTH (24). This is well-documented behavior of the API (the same constraint is why other tooling — e.g. System Informer and mozilla's masche library — enumerates WOW64 targets from x64 callers through the native structure; see also mozilla/masche issue #12 and Stack Overflow question 26767741 describing exactly this failure).

              Consequently, on the exact configuration this code exists to support (x64 Python + 32-bit game/process):

              1. Every single VirtualQueryEx call returns 0 with GetLastError() == 24.
              2. 24 is not in (0, 87), so the walker logs at DEBUG level and advances one page.
              3. The loop runs to lpMaximumApplicationAddress, i.e. billions of doomed syscalls, while yielding zero regions.

              All consumers of GetMemoryRegions are affected: get_memory_regions, value/pattern scans that iterate regions, and snapshots. The user sees an effectively hung scan that eventually returns nothing, without any exception or warning-level log.

              Static analysis finding; not executed here. The struct size (28), the dispatch condition, and the skip-and-continue error path are all verbatim from source as quoted above.

              Trigger / Reproduction

              • Run 64-bit Python on 64-bit Windows.
              • Attach to any 32-bit (WOW64) process.
              • Call anything that walks regions (e.g. search_by_value, or iterate get_memory_regions).

              Expected Behavior

              Region enumeration works from a 64-bit Python against WOW64 targets: queries succeed using the native layout (WOW64 addresses fit comfortably in it), producing the target's full region list.

              Actual Behavior

              Every query fails with error 24; enumeration degenerates into a page-by-page crawl that yields no regions and surfaces no error.

              Impact

              The flagship use case for this project — analyzing legacy 32-bit games/tools from modern 64-bit Python installs — is fully broken for all region-based features. The failure mode is silent (DEBUG-only logging plus a near-infinite walk), which makes diagnosis very hard for users.

              Suggested Direction

              From a 64-bit host, always pass the native MEMORY_BASIC_INFORMATION (48-byte) buffer regardless of target bitness — WOW64 target addresses are valid in it. If the 32-bit field widths matter downstream, convert after a successful native-layout query. Alternatively, treat ERROR_BAD_LENGTH as a hard configuration error rather than a transient skip, so at minimum users get a loud failure instead of a silent empty scan.

              Evidence

              • win32/types.py: MEMORY_BASIC_INFORMATION_32._fields_ = 7×DWORDsizeof == 28.
              • win32/functions.py::mbi_class_for_handle: returns the 32-bit layout precisely when a 64-bit host detects a WOW64 target.
              • win32/functions.py::GetMemoryRegions: passes ctypes.sizeof(region) and, for result == 0 with err not in (0, 87), advances one page and continues.
              • Duplicate search over open+closed issues/PRs (wow64, VirtualQueryEx, MEMORY_BASIC_INFORMATION, IsWow64Process, 32-bit target) found no prior report; closed issue Skips some memory regions successfully read by Cheat Engine on Windows #9 concerns region filtering, unrelated.

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              Metadata

              Assignees

              No one assigned

                Labels

                No labels
                No labels

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                No projects

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                  No milestone

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                  None yet

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                  No branches or pull requests

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                  , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
                  Skip to content

                  WOW64 targets: 64-bit Python hands VirtualQueryEx a 28-byte MEMORY_BASIC_INFORMATION_32, so every query fails (ERROR_BAD_LENGTH) and region enumeration silently degenerates #86

                  Description

                  @krishna3554

                  Summary

                  On a 64-bit Python attached to a 32-bit (WOW64) target, GetMemoryRegions selects MEMORY_BASIC_INFORMATION_32 (28 bytes) and passes it to VirtualQueryEx. From a 64-bit caller, VirtualQueryEx requires the caller-native 48-byte MEMORY_BASIC_INFORMATION layout; the 28-byte struct fails with ERROR_BAD_LENGTH (24). The error-handling path treats 24 as a "transient" failure and steps one page forward, so the walk crawls across the whole address space yielding nothing — scans hang effectively forever and return empty results with only DEBUG-level logging.

                  Location

                  • File: PyMemoryEditor/win32/functions.py
                  • Functions/Classes: mbi_class_for_handle, GetMemoryRegions, MEMORY_BASIC_INFORMATION_32 (PyMemoryEditor/win32/types.py)
                  • Relevant code paths:
                  # types.py — 7 DWORDs = 28 bytesclassMEMORY_BASIC_INFORMATION_32(Structure):
                  _fields_= [
                  ("BaseAddress", wintypes.DWORD),
                  ...
                  ("Type", wintypes.DWORD),
                  ]
                  # functions.pyreturn (
                  MEMORY_BASIC_INFORMATION_32ifis_wow64.valueelseMEMORY_BASIC_INFORMATION_64
                  )
                  ...
                  region=mbi_class()
                  result=kernel32.VirtualQueryEx(
                  process_handle,
                  current_address,
                  ctypes.byref(region),
                  ctypes.sizeof(region), # 28 when the target is WOW64 and Python is x64
                  )
                  ifresult==0:
                  err=ctypes.get_last_error()
                  iferrin (0, 87):
                  return
                  ...
                  current_address+=page_size# err=24 lands here: skip one page, continue

                  Problem

                  The docstring of mbi_class_for_handle reasons that "the Windows kernel still returns a 32-bit layout via VirtualQueryEx" for WOW64 targets. That is true only for a 32-bit caller. From a 64-bit process, VirtualQueryEx fills the caller-native MEMORY_BASIC_INFORMATION and rejects shorter buffers with ERROR_BAD_LENGTH (24). This is well-documented behavior of the API (the same constraint is why other tooling — e.g. System Informer and mozilla's masche library — enumerates WOW64 targets from x64 callers through the native structure; see also mozilla/masche issue #12 and Stack Overflow question 26767741 describing exactly this failure).

                  Consequently, on the exact configuration this code exists to support (x64 Python + 32-bit game/process):

                  1. Every single VirtualQueryEx call returns 0 with GetLastError() == 24.
                  2. 24 is not in (0, 87), so the walker logs at DEBUG level and advances one page.
                  3. The loop runs to lpMaximumApplicationAddress, i.e. billions of doomed syscalls, while yielding zero regions.

                  All consumers of GetMemoryRegions are affected: get_memory_regions, value/pattern scans that iterate regions, and snapshots. The user sees an effectively hung scan that eventually returns nothing, without any exception or warning-level log.

                  Static analysis finding; not executed here. The struct size (28), the dispatch condition, and the skip-and-continue error path are all verbatim from source as quoted above.

                  Trigger / Reproduction

                  • Run 64-bit Python on 64-bit Windows.
                  • Attach to any 32-bit (WOW64) process.
                  • Call anything that walks regions (e.g. search_by_value, or iterate get_memory_regions).

                  Expected Behavior

                  Region enumeration works from a 64-bit Python against WOW64 targets: queries succeed using the native layout (WOW64 addresses fit comfortably in it), producing the target's full region list.

                  Actual Behavior

                  Every query fails with error 24; enumeration degenerates into a page-by-page crawl that yields no regions and surfaces no error.

                  Impact

                  The flagship use case for this project — analyzing legacy 32-bit games/tools from modern 64-bit Python installs — is fully broken for all region-based features. The failure mode is silent (DEBUG-only logging plus a near-infinite walk), which makes diagnosis very hard for users.

                  Suggested Direction

                  From a 64-bit host, always pass the native MEMORY_BASIC_INFORMATION (48-byte) buffer regardless of target bitness — WOW64 target addresses are valid in it. If the 32-bit field widths matter downstream, convert after a successful native-layout query. Alternatively, treat ERROR_BAD_LENGTH as a hard configuration error rather than a transient skip, so at minimum users get a loud failure instead of a silent empty scan.

                  Evidence

                  • win32/types.py: MEMORY_BASIC_INFORMATION_32._fields_ = 7×DWORDsizeof == 28.
                  • win32/functions.py::mbi_class_for_handle: returns the 32-bit layout precisely when a 64-bit host detects a WOW64 target.
                  • win32/functions.py::GetMemoryRegions: passes ctypes.sizeof(region) and, for result == 0 with err not in (0, 87), advances one page and continues.
                  • Duplicate search over open+closed issues/PRs (wow64, VirtualQueryEx, MEMORY_BASIC_INFORMATION, IsWow64Process, 32-bit target) found no prior report; closed issue Skips some memory regions successfully read by Cheat Engine on Windows #9 concerns region filtering, unrelated.

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                      , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
                      Skip to content

                      WOW64 targets: 64-bit Python hands VirtualQueryEx a 28-byte MEMORY_BASIC_INFORMATION_32, so every query fails (ERROR_BAD_LENGTH) and region enumeration silently degenerates #86

                      Description

                      @krishna3554

                      Summary

                      On a 64-bit Python attached to a 32-bit (WOW64) target, GetMemoryRegions selects MEMORY_BASIC_INFORMATION_32 (28 bytes) and passes it to VirtualQueryEx. From a 64-bit caller, VirtualQueryEx requires the caller-native 48-byte MEMORY_BASIC_INFORMATION layout; the 28-byte struct fails with ERROR_BAD_LENGTH (24). The error-handling path treats 24 as a "transient" failure and steps one page forward, so the walk crawls across the whole address space yielding nothing — scans hang effectively forever and return empty results with only DEBUG-level logging.

                      Location

                      • File: PyMemoryEditor/win32/functions.py
                      • Functions/Classes: mbi_class_for_handle, GetMemoryRegions, MEMORY_BASIC_INFORMATION_32 (PyMemoryEditor/win32/types.py)
                      • Relevant code paths:
                      # types.py — 7 DWORDs = 28 bytesclassMEMORY_BASIC_INFORMATION_32(Structure):
                      _fields_= [
                      ("BaseAddress", wintypes.DWORD),
                      ...
                      ("Type", wintypes.DWORD),
                      ]
                      # functions.pyreturn (
                      MEMORY_BASIC_INFORMATION_32ifis_wow64.valueelseMEMORY_BASIC_INFORMATION_64
                      )
                      ...
                      region=mbi_class()
                      result=kernel32.VirtualQueryEx(
                      process_handle,
                      current_address,
                      ctypes.byref(region),
                      ctypes.sizeof(region), # 28 when the target is WOW64 and Python is x64
                      )
                      ifresult==0:
                      err=ctypes.get_last_error()
                      iferrin (0, 87):
                      return
                      ...
                      current_address+=page_size# err=24 lands here: skip one page, continue

                      Problem

                      The docstring of mbi_class_for_handle reasons that "the Windows kernel still returns a 32-bit layout via VirtualQueryEx" for WOW64 targets. That is true only for a 32-bit caller. From a 64-bit process, VirtualQueryEx fills the caller-native MEMORY_BASIC_INFORMATION and rejects shorter buffers with ERROR_BAD_LENGTH (24). This is well-documented behavior of the API (the same constraint is why other tooling — e.g. System Informer and mozilla's masche library — enumerates WOW64 targets from x64 callers through the native structure; see also mozilla/masche issue #12 and Stack Overflow question 26767741 describing exactly this failure).

                      Consequently, on the exact configuration this code exists to support (x64 Python + 32-bit game/process):

                      1. Every single VirtualQueryEx call returns 0 with GetLastError() == 24.
                      2. 24 is not in (0, 87), so the walker logs at DEBUG level and advances one page.
                      3. The loop runs to lpMaximumApplicationAddress, i.e. billions of doomed syscalls, while yielding zero regions.

                      All consumers of GetMemoryRegions are affected: get_memory_regions, value/pattern scans that iterate regions, and snapshots. The user sees an effectively hung scan that eventually returns nothing, without any exception or warning-level log.

                      Static analysis finding; not executed here. The struct size (28), the dispatch condition, and the skip-and-continue error path are all verbatim from source as quoted above.

                      Trigger / Reproduction

                      • Run 64-bit Python on 64-bit Windows.
                      • Attach to any 32-bit (WOW64) process.
                      • Call anything that walks regions (e.g. search_by_value, or iterate get_memory_regions).

                      Expected Behavior

                      Region enumeration works from a 64-bit Python against WOW64 targets: queries succeed using the native layout (WOW64 addresses fit comfortably in it), producing the target's full region list.

                      Actual Behavior

                      Every query fails with error 24; enumeration degenerates into a page-by-page crawl that yields no regions and surfaces no error.

                      Impact

                      The flagship use case for this project — analyzing legacy 32-bit games/tools from modern 64-bit Python installs — is fully broken for all region-based features. The failure mode is silent (DEBUG-only logging plus a near-infinite walk), which makes diagnosis very hard for users.

                      Suggested Direction

                      From a 64-bit host, always pass the native MEMORY_BASIC_INFORMATION (48-byte) buffer regardless of target bitness — WOW64 target addresses are valid in it. If the 32-bit field widths matter downstream, convert after a successful native-layout query. Alternatively, treat ERROR_BAD_LENGTH as a hard configuration error rather than a transient skip, so at minimum users get a loud failure instead of a silent empty scan.

                      Evidence

                      • win32/types.py: MEMORY_BASIC_INFORMATION_32._fields_ = 7×DWORDsizeof == 28.
                      • win32/functions.py::mbi_class_for_handle: returns the 32-bit layout precisely when a 64-bit host detects a WOW64 target.
                      • win32/functions.py::GetMemoryRegions: passes ctypes.sizeof(region) and, for result == 0 with err not in (0, 87), advances one page and continues.
                      • Duplicate search over open+closed issues/PRs (wow64, VirtualQueryEx, MEMORY_BASIC_INFORMATION, IsWow64Process, 32-bit target) found no prior report; closed issue Skips some memory regions successfully read by Cheat Engine on Windows #9 concerns region filtering, unrelated.

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                        No projects

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                          No milestone

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                          None yet

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                          No branches or pull requests

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                          , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
                          Skip to content

                          WOW64 targets: 64-bit Python hands VirtualQueryEx a 28-byte MEMORY_BASIC_INFORMATION_32, so every query fails (ERROR_BAD_LENGTH) and region enumeration silently degenerates #86

                          Description

                          @krishna3554

                          Summary

                          On a 64-bit Python attached to a 32-bit (WOW64) target, GetMemoryRegions selects MEMORY_BASIC_INFORMATION_32 (28 bytes) and passes it to VirtualQueryEx. From a 64-bit caller, VirtualQueryEx requires the caller-native 48-byte MEMORY_BASIC_INFORMATION layout; the 28-byte struct fails with ERROR_BAD_LENGTH (24). The error-handling path treats 24 as a "transient" failure and steps one page forward, so the walk crawls across the whole address space yielding nothing — scans hang effectively forever and return empty results with only DEBUG-level logging.

                          Location

                          • File: PyMemoryEditor/win32/functions.py
                          • Functions/Classes: mbi_class_for_handle, GetMemoryRegions, MEMORY_BASIC_INFORMATION_32 (PyMemoryEditor/win32/types.py)
                          • Relevant code paths:
                          # types.py — 7 DWORDs = 28 bytesclassMEMORY_BASIC_INFORMATION_32(Structure):
                          _fields_= [
                          ("BaseAddress", wintypes.DWORD),
                          ...
                          ("Type", wintypes.DWORD),
                          ]
                          # functions.pyreturn (
                          MEMORY_BASIC_INFORMATION_32ifis_wow64.valueelseMEMORY_BASIC_INFORMATION_64
                          )
                          ...
                          region=mbi_class()
                          result=kernel32.VirtualQueryEx(
                          process_handle,
                          current_address,
                          ctypes.byref(region),
                          ctypes.sizeof(region), # 28 when the target is WOW64 and Python is x64
                          )
                          ifresult==0:
                          err=ctypes.get_last_error()
                          iferrin (0, 87):
                          return
                          ...
                          current_address+=page_size# err=24 lands here: skip one page, continue

                          Problem

                          The docstring of mbi_class_for_handle reasons that "the Windows kernel still returns a 32-bit layout via VirtualQueryEx" for WOW64 targets. That is true only for a 32-bit caller. From a 64-bit process, VirtualQueryEx fills the caller-native MEMORY_BASIC_INFORMATION and rejects shorter buffers with ERROR_BAD_LENGTH (24). This is well-documented behavior of the API (the same constraint is why other tooling — e.g. System Informer and mozilla's masche library — enumerates WOW64 targets from x64 callers through the native structure; see also mozilla/masche issue #12 and Stack Overflow question 26767741 describing exactly this failure).

                          Consequently, on the exact configuration this code exists to support (x64 Python + 32-bit game/process):

                          1. Every single VirtualQueryEx call returns 0 with GetLastError() == 24.
                          2. 24 is not in (0, 87), so the walker logs at DEBUG level and advances one page.
                          3. The loop runs to lpMaximumApplicationAddress, i.e. billions of doomed syscalls, while yielding zero regions.

                          All consumers of GetMemoryRegions are affected: get_memory_regions, value/pattern scans that iterate regions, and snapshots. The user sees an effectively hung scan that eventually returns nothing, without any exception or warning-level log.

                          Static analysis finding; not executed here. The struct size (28), the dispatch condition, and the skip-and-continue error path are all verbatim from source as quoted above.

                          Trigger / Reproduction

                          • Run 64-bit Python on 64-bit Windows.
                          • Attach to any 32-bit (WOW64) process.
                          • Call anything that walks regions (e.g. search_by_value, or iterate get_memory_regions).

                          Expected Behavior

                          Region enumeration works from a 64-bit Python against WOW64 targets: queries succeed using the native layout (WOW64 addresses fit comfortably in it), producing the target's full region list.

                          Actual Behavior

                          Every query fails with error 24; enumeration degenerates into a page-by-page crawl that yields no regions and surfaces no error.

                          Impact

                          The flagship use case for this project — analyzing legacy 32-bit games/tools from modern 64-bit Python installs — is fully broken for all region-based features. The failure mode is silent (DEBUG-only logging plus a near-infinite walk), which makes diagnosis very hard for users.

                          Suggested Direction

                          From a 64-bit host, always pass the native MEMORY_BASIC_INFORMATION (48-byte) buffer regardless of target bitness — WOW64 target addresses are valid in it. If the 32-bit field widths matter downstream, convert after a successful native-layout query. Alternatively, treat ERROR_BAD_LENGTH as a hard configuration error rather than a transient skip, so at minimum users get a loud failure instead of a silent empty scan.

                          Evidence

                          • win32/types.py: MEMORY_BASIC_INFORMATION_32._fields_ = 7×DWORDsizeof == 28.
                          • win32/functions.py::mbi_class_for_handle: returns the 32-bit layout precisely when a 64-bit host detects a WOW64 target.
                          • win32/functions.py::GetMemoryRegions: passes ctypes.sizeof(region) and, for result == 0 with err not in (0, 87), advances one page and continues.
                          • Duplicate search over open+closed issues/PRs (wow64, VirtualQueryEx, MEMORY_BASIC_INFORMATION, IsWow64Process, 32-bit target) found no prior report; closed issue Skips some memory regions successfully read by Cheat Engine on Windows #9 concerns region filtering, unrelated.

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                          Metadata

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                          No one assigned

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                            No labels
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                            No projects

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                              No milestone

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                              None yet

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                              No branches or pull requests

                              Issue actions

                              , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
                              Skip to content

                              WOW64 targets: 64-bit Python hands VirtualQueryEx a 28-byte MEMORY_BASIC_INFORMATION_32, so every query fails (ERROR_BAD_LENGTH) and region enumeration silently degenerates #86

                              Description

                              @krishna3554

                              Summary

                              On a 64-bit Python attached to a 32-bit (WOW64) target, GetMemoryRegions selects MEMORY_BASIC_INFORMATION_32 (28 bytes) and passes it to VirtualQueryEx. From a 64-bit caller, VirtualQueryEx requires the caller-native 48-byte MEMORY_BASIC_INFORMATION layout; the 28-byte struct fails with ERROR_BAD_LENGTH (24). The error-handling path treats 24 as a "transient" failure and steps one page forward, so the walk crawls across the whole address space yielding nothing — scans hang effectively forever and return empty results with only DEBUG-level logging.

                              Location

                              • File: PyMemoryEditor/win32/functions.py
                              • Functions/Classes: mbi_class_for_handle, GetMemoryRegions, MEMORY_BASIC_INFORMATION_32 (PyMemoryEditor/win32/types.py)
                              • Relevant code paths:
                              # types.py — 7 DWORDs = 28 bytesclassMEMORY_BASIC_INFORMATION_32(Structure):
                              _fields_= [
                              ("BaseAddress", wintypes.DWORD),
                              ...
                              ("Type", wintypes.DWORD),
                              ]
                              # functions.pyreturn (
                              MEMORY_BASIC_INFORMATION_32ifis_wow64.valueelseMEMORY_BASIC_INFORMATION_64
                              )
                              ...
                              region=mbi_class()
                              result=kernel32.VirtualQueryEx(
                              process_handle,
                              current_address,
                              ctypes.byref(region),
                              ctypes.sizeof(region), # 28 when the target is WOW64 and Python is x64
                              )
                              ifresult==0:
                              err=ctypes.get_last_error()
                              iferrin (0, 87):
                              return
                              ...
                              current_address+=page_size# err=24 lands here: skip one page, continue

                              Problem

                              The docstring of mbi_class_for_handle reasons that "the Windows kernel still returns a 32-bit layout via VirtualQueryEx" for WOW64 targets. That is true only for a 32-bit caller. From a 64-bit process, VirtualQueryEx fills the caller-native MEMORY_BASIC_INFORMATION and rejects shorter buffers with ERROR_BAD_LENGTH (24). This is well-documented behavior of the API (the same constraint is why other tooling — e.g. System Informer and mozilla's masche library — enumerates WOW64 targets from x64 callers through the native structure; see also mozilla/masche issue #12 and Stack Overflow question 26767741 describing exactly this failure).

                              Consequently, on the exact configuration this code exists to support (x64 Python + 32-bit game/process):

                              1. Every single VirtualQueryEx call returns 0 with GetLastError() == 24.
                              2. 24 is not in (0, 87), so the walker logs at DEBUG level and advances one page.
                              3. The loop runs to lpMaximumApplicationAddress, i.e. billions of doomed syscalls, while yielding zero regions.

                              All consumers of GetMemoryRegions are affected: get_memory_regions, value/pattern scans that iterate regions, and snapshots. The user sees an effectively hung scan that eventually returns nothing, without any exception or warning-level log.

                              Static analysis finding; not executed here. The struct size (28), the dispatch condition, and the skip-and-continue error path are all verbatim from source as quoted above.

                              Trigger / Reproduction

                              • Run 64-bit Python on 64-bit Windows.
                              • Attach to any 32-bit (WOW64) process.
                              • Call anything that walks regions (e.g. search_by_value, or iterate get_memory_regions).

                              Expected Behavior

                              Region enumeration works from a 64-bit Python against WOW64 targets: queries succeed using the native layout (WOW64 addresses fit comfortably in it), producing the target's full region list.

                              Actual Behavior

                              Every query fails with error 24; enumeration degenerates into a page-by-page crawl that yields no regions and surfaces no error.

                              Impact

                              The flagship use case for this project — analyzing legacy 32-bit games/tools from modern 64-bit Python installs — is fully broken for all region-based features. The failure mode is silent (DEBUG-only logging plus a near-infinite walk), which makes diagnosis very hard for users.

                              Suggested Direction

                              From a 64-bit host, always pass the native MEMORY_BASIC_INFORMATION (48-byte) buffer regardless of target bitness — WOW64 target addresses are valid in it. If the 32-bit field widths matter downstream, convert after a successful native-layout query. Alternatively, treat ERROR_BAD_LENGTH as a hard configuration error rather than a transient skip, so at minimum users get a loud failure instead of a silent empty scan.

                              Evidence

                              • win32/types.py: MEMORY_BASIC_INFORMATION_32._fields_ = 7×DWORDsizeof == 28.
                              • win32/functions.py::mbi_class_for_handle: returns the 32-bit layout precisely when a 64-bit host detects a WOW64 target.
                              • win32/functions.py::GetMemoryRegions: passes ctypes.sizeof(region) and, for result == 0 with err not in (0, 87), advances one page and continues.
                              • Duplicate search over open+closed issues/PRs (wow64, VirtualQueryEx, MEMORY_BASIC_INFORMATION, IsWow64Process, 32-bit target) found no prior report; closed issue Skips some memory regions successfully read by Cheat Engine on Windows #9 concerns region filtering, unrelated.

                              Metadata

                              Metadata

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                              No one assigned

                                Labels

                                No labels
                                No labels

                                Projects

                                No projects

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                                  No milestone

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                                  None yet

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                                  No branches or pull requests

                                  Issue actions