fix: Header Re-Organization for Consistency and Readability - #497
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- Provide a consistent taxonomy for headers, where the libraries(ZEngine and Tetragrama) expose their Interface(the -I flag) as the root of the package and header naming is synchronized with namespaces - This is especially important in libraries like Tetragrama where you have headers from ZEngine and Tetragrama in the same header file - Make the CMake files cleaner and more consistent by having a uniform naming convention for the Targets - The naming is also now symetrical with the namespaces
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Thanks for the re-org !
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…mpleted/ Verified every doc's completion claim against the actual codebase — file existence, key symbols, checklist items — rather than trusting the Status line alone. Two categories of finding: Checklist-hygiene gaps (real implementation, boxes just never ticked): render-resource-manager.md, vfs-ticket2/4/5. Ticked every item after confirming the referenced file/symbol/test exists. render-resource-manager.md also got a naming-divergence note — the doc's proposed GPUResource.h/ GPUBuffer/GPUImage shipped as GpuAllocator.h's BufferView/BufferImage instead; functionally identical, different names. Genuine correctness gap: fly-camera-redesign.md claimed 'Implemented' with every one of its own checklist items unchecked, and describes an entirely different architecture (FlyCameraInput/FlyCameraState/EditorCameraController) than what's actually in FlyCameraController.h (CamState enum, SetViewportRect self-gating). Corrected the status to flag this and pointed at the real design so a future reader isn't misled. memory-allocator-audit.md — added a scope note: its 13 bugs (#497/#531) are genuinely all fixed, but later, unrelated allocator bugs were found and fixed independently this cycle (#680-683, #697, #728, #731) — pointed to the wiki's Memory Management page for the current picture. Moved to ZEngine/docs/completed/ (verified, no open items): asset-manager.md, memory-allocator-audit.md, vfs-design.md, vfs-ticket2/3/4/5/6, gpu-allocator-rearchitecture.md, render-resource-manager.md, system-scheduler.md, ui-system.md. Left in place — genuinely partial: tlsf-allocator-integration.md (Phase 3 blocked), logging-policy.md (real outstanding verification/benchmark tasks), fly-camera-redesign.md (needs a content rewrite, not just a status fix), and everything already marked Design/Planning/In Progress/Partially implemented. Cross-checked every backtick-quoted reference to the 12 moved filenames across the rest of the docs tree — all are informal textual mentions, not markdown hyperlinks, so nothing broke.
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This commit touches on many files, but the work done is mainly adding the name of the project and the full path to the actual header file. e.g. going from
#include <ZEngineDef.h>to#include <ZEngine/ZEngineDef.h>Related to #310 , there may be need to harmonize the structure of the CMakeFiles, either all match the ZEngine format with the Main subdirectory defining the project and then containing another subdirectory with the targets or to use the format in Tetragrama and Obelisk where the targets and project are in the main Subdirectory.