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154 changes: 102 additions & 52 deletions backtracking/rat_in_maze.py
Original file line numberDiff line numberDiff line change
@@ -1,81 +1,125 @@
from __future__ import annotations


def solve_maze(maze: list[list[int]]) -> bool:
def solve_maze(
maze: list[list[int]],
source_row: int,
source_column: int,
destination_row: int,
destination_column: int,
) -> list[list[int]] | None:
"""
This method solves the "rat in maze" problem.
In this problem we have some n by n matrix, a start point and an end point.
We want to go from the start to the end. In this matrix zeroes represent walls
and ones paths we can use.
Parameters :
maze(2D matrix) : maze
- maze(2D matrix) : maze
- source_row (int): The row index of the starting point.
- source_column (int): The column index of the starting point.
- destination_row (int): The row index of the destination point.
- destination_column (int): The column index of the destination point.
Returns:
Return: True if the maze has a solution or False if it does not.
Return: solution(2D matrix) if path exist ,otherwise None.
Description:
This method navigates through a maze represented as an n by n matrix,
starting from a specified source cell and
aiming to reach a destination cell.
The maze consists of walls (1s) and open paths (0s).
By providing custom row and column values, the source and destination
cells can be adjusted.
>>> maze = [[0, 1, 0, 1, 1],
... [0, 0, 0, 0, 0],
... [1, 0, 1, 0, 1],
... [0, 0, 1, 0, 0],
... [1, 0, 0, 1, 0]]
>>> solve_maze(maze)
[1, 0, 0, 0, 0]
[1, 1, 1, 1, 0]
[0, 0, 0, 1, 0]
[0, 0, 0, 1, 1]
[0, 0, 0, 0, 1]
True
>>> solve_maze(maze,0,0,len(maze)-1,len(maze)-1)
[[0, 1, 1, 1, 1], [0, 0, 0, 0, 1], [1, 1, 1, 0, 1],\
[1, 1, 1, 0, 0], [1, 1, 1, 1, 0]]

Note:
In the output maze, the zeros (0s) represent one of the possible
paths from the source to the destination.

>>> maze = [[0, 1, 0, 1, 1],
... [0, 0, 0, 0, 0],
... [0, 0, 0, 0, 1],
... [0, 0, 0, 0, 0],
... [0, 0, 0, 0, 0]]
>>> solve_maze(maze)
[1, 0, 0, 0, 0]
[1, 0, 0, 0, 0]
[1, 0, 0, 0, 0]
[1, 0, 0, 0, 0]
[1, 1, 1, 1, 1]
True
>>> solve_maze(maze,0,0,len(maze)-1,len(maze)-1)
[[0, 1, 1, 1, 1], [0, 1, 1, 1, 1], [0, 1, 1, 1, 1],\
[0, 1, 1, 1, 1], [0, 0, 0, 0, 0]]

>>> maze = [[0, 0, 0],
... [0, 1, 0],
... [1, 0, 0]]
>>> solve_maze(maze)
[1, 1, 1]
[0, 0, 1]
[0, 0, 1]
True
>>> solve_maze(maze,0,0,len(maze)-1,len(maze)-1)
[[0, 0, 0], [1, 1, 0], [1, 1, 0]]

>>> maze = [[0, 1, 0],
>>> maze = [[1, 0, 0],
... [0, 1, 0],
... [1, 0, 0]]
>>> solve_maze(maze)
No solution exists!
False
>>> solve_maze(maze,0,1,len(maze)-1,len(maze)-1)
[[1, 0, 0], [1, 1, 0], [1, 1, 0]]

>>> maze = [[1, 1, 0, 0, 1, 0, 0, 1],
... [1, 0, 1, 0, 0, 1, 1, 1],
... [0, 1, 0, 1, 0, 0, 1, 0],
... [1, 1, 1, 0, 0, 1, 0, 1],
... [0, 1, 0, 0, 1, 0, 1, 1],
... [0, 0, 0, 1, 1, 1, 0, 1],
... [0, 1, 0, 1, 0, 1, 1, 1],
... [1, 1, 0, 0, 0, 0, 0, 1]]
>>> solve_maze(maze,0,2,len(maze)-1,2)
[[1, 1, 0, 0, 1, 1, 1, 1], [1, 1, 1, 0, 0, 1, 1, 1], [1, 1, 1, 1, 0, 1, 1, 1],\
[1, 1, 1, 0, 0, 1, 1, 1], [1, 1, 0, 0, 1, 1, 1, 1], [1, 1, 0, 1, 1, 1, 1, 1],\
[1, 1, 0, 1, 1, 1, 1, 1], [1, 1, 0, 1, 1, 1, 1, 1]]
>>> maze = [[1, 0, 0],
... [0, 1, 1],
... [1, 0, 1]]
>>> solve_maze(maze,0,1,len(maze)-1,len(maze)-1)

>>> maze = [[0, 0],
... [1, 1]]
>>> solve_maze(maze,0,0,len(maze)-1,len(maze)-1)

>>> maze = [[0, 1],
... [1, 0]]
>>> solve_maze(maze)
No solution exists!
False
>>> solve_maze(maze,2,0,len(maze)-1,len(maze)-1)

>>> maze = [[1, 0, 0],
... [0, 1, 1],
... [1, 0, 0]]
>>> solve_maze(maze,0,1,len(maze),len(maze)-1)

"""
size = len(maze)
# Check if source and destination coordinates are Invalid.
if not (0 <= source_row <= size - 1 and 0 <= source_column <= size - 1) or (
not (0 <= destination_row <= size - 1 and 0 <= destination_column <= size - 1)
):
return None
# We need to create solution object to save path.
solutions = [[0 for _ in range(size)] for _ in range(size)]
solved = run_maze(maze, 0, 0, solutions)
solutions = [[1 for _ in range(size)] for _ in range(size)]
solved = run_maze(
maze, source_row, source_column, destination_row, destination_column, solutions
)
if solved:
print("\n".join(str(row) for row in solutions))
return solutions
else:
print("No solution exists!")
return solved
return None


def run_maze(maze: list[list[int]], i: int, j: int, solutions: list[list[int]]) -> bool:
def run_maze(
maze: list[list[int]],
i: int,
j: int,
destination_row: int,
destination_column: int,
solutions: list[list[int]],
) -> list[list[int]] | None:
"""
This method is recursive starting from (i, j) and going in one of four directions:
up, down, left, right.
If a path is found to destination it returns True otherwise it returns False.
Parameters:
Parameters
maze(2D matrix) : maze
i, j : coordinates of matrix
solutions(2D matrix) : solutions
Expand All@@ -84,32 +128,38 @@ def run_maze(maze: list[list[int]], i: int, j: int, solutions: list[list[int]])
"""
size = len(maze)
# Final check point.
if i == j == (size - 1):
solutions[i][j] = 1
return True
if i == destination_row and j == destination_column and maze[i][j] == 0:
solutions[i][j] = 0
return solutions

lower_flag = (not i < 0) and (not j < 0) # Check lower bounds
upper_flag = (i < size) and (j < size) # Check upper bounds

if lower_flag and upper_flag:
# check for already visited and block points.
block_flag = (not solutions[i][j]) and (not maze[i][j])
block_flag = (solutions[i][j]) and (not maze[i][j])
if block_flag:
# check visited
solutions[i][j] = 1
solutions[i][j] = 0

# check for directions
if (
run_maze(maze, i + 1, j, solutions)
or run_maze(maze, i, j + 1, solutions)
or run_maze(maze, i - 1, j, solutions)
or run_maze(maze, i, j - 1, solutions)
run_maze(maze, i + 1, j, destination_row, destination_column, solutions)
or run_maze(
maze, i, j + 1, destination_row, destination_column, solutions
)
or run_maze(
maze, i - 1, j, destination_row, destination_column, solutions
)
or run_maze(
maze, i, j - 1, destination_row, destination_column, solutions
)
):
return True
return solutions

solutions[i][j] = 0
return False
return False
solutions[i][j] = 1
return None
return None


if __name__ == "__main__":
Expand Down
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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154 changes: 102 additions & 52 deletions backtracking/rat_in_maze.py
Original file line numberDiff line numberDiff line change
@@ -1,81 +1,125 @@
from __future__ import annotations


def solve_maze(maze: list[list[int]]) -> bool:
def solve_maze(
maze: list[list[int]],
source_row: int,
source_column: int,
destination_row: int,
destination_column: int,
) -> list[list[int]] | None:
"""
This method solves the "rat in maze" problem.
In this problem we have some n by n matrix, a start point and an end point.
We want to go from the start to the end. In this matrix zeroes represent walls
and ones paths we can use.
Parameters :
maze(2D matrix) : maze
- maze(2D matrix) : maze
- source_row (int): The row index of the starting point.
- source_column (int): The column index of the starting point.
- destination_row (int): The row index of the destination point.
- destination_column (int): The column index of the destination point.
Returns:
Return: True if the maze has a solution or False if it does not.
Return: solution(2D matrix) if path exist ,otherwise None.
Description:
This method navigates through a maze represented as an n by n matrix,
starting from a specified source cell and
aiming to reach a destination cell.
The maze consists of walls (1s) and open paths (0s).
By providing custom row and column values, the source and destination
cells can be adjusted.
>>> maze = [[0, 1, 0, 1, 1],
... [0, 0, 0, 0, 0],
... [1, 0, 1, 0, 1],
... [0, 0, 1, 0, 0],
... [1, 0, 0, 1, 0]]
>>> solve_maze(maze)
[1, 0, 0, 0, 0]
[1, 1, 1, 1, 0]
[0, 0, 0, 1, 0]
[0, 0, 0, 1, 1]
[0, 0, 0, 0, 1]
True
>>> solve_maze(maze,0,0,len(maze)-1,len(maze)-1)
[[0, 1, 1, 1, 1], [0, 0, 0, 0, 1], [1, 1, 1, 0, 1],\
[1, 1, 1, 0, 0], [1, 1, 1, 1, 0]]

Note:
In the output maze, the zeros (0s) represent one of the possible
paths from the source to the destination.

>>> maze = [[0, 1, 0, 1, 1],
... [0, 0, 0, 0, 0],
... [0, 0, 0, 0, 1],
... [0, 0, 0, 0, 0],
... [0, 0, 0, 0, 0]]
>>> solve_maze(maze)
[1, 0, 0, 0, 0]
[1, 0, 0, 0, 0]
[1, 0, 0, 0, 0]
[1, 0, 0, 0, 0]
[1, 1, 1, 1, 1]
True
>>> solve_maze(maze,0,0,len(maze)-1,len(maze)-1)
[[0, 1, 1, 1, 1], [0, 1, 1, 1, 1], [0, 1, 1, 1, 1],\
[0, 1, 1, 1, 1], [0, 0, 0, 0, 0]]

>>> maze = [[0, 0, 0],
... [0, 1, 0],
... [1, 0, 0]]
>>> solve_maze(maze)
[1, 1, 1]
[0, 0, 1]
[0, 0, 1]
True
>>> solve_maze(maze,0,0,len(maze)-1,len(maze)-1)
[[0, 0, 0], [1, 1, 0], [1, 1, 0]]

>>> maze = [[0, 1, 0],
>>> maze = [[1, 0, 0],
... [0, 1, 0],
... [1, 0, 0]]
>>> solve_maze(maze)
No solution exists!
False
>>> solve_maze(maze,0,1,len(maze)-1,len(maze)-1)
[[1, 0, 0], [1, 1, 0], [1, 1, 0]]

>>> maze = [[1, 1, 0, 0, 1, 0, 0, 1],
... [1, 0, 1, 0, 0, 1, 1, 1],
... [0, 1, 0, 1, 0, 0, 1, 0],
... [1, 1, 1, 0, 0, 1, 0, 1],
... [0, 1, 0, 0, 1, 0, 1, 1],
... [0, 0, 0, 1, 1, 1, 0, 1],
... [0, 1, 0, 1, 0, 1, 1, 1],
... [1, 1, 0, 0, 0, 0, 0, 1]]
>>> solve_maze(maze,0,2,len(maze)-1,2)
[[1, 1, 0, 0, 1, 1, 1, 1], [1, 1, 1, 0, 0, 1, 1, 1], [1, 1, 1, 1, 0, 1, 1, 1],\
[1, 1, 1, 0, 0, 1, 1, 1], [1, 1, 0, 0, 1, 1, 1, 1], [1, 1, 0, 1, 1, 1, 1, 1],\
[1, 1, 0, 1, 1, 1, 1, 1], [1, 1, 0, 1, 1, 1, 1, 1]]
>>> maze = [[1, 0, 0],
... [0, 1, 1],
... [1, 0, 1]]
>>> solve_maze(maze,0,1,len(maze)-1,len(maze)-1)

>>> maze = [[0, 0],
... [1, 1]]
>>> solve_maze(maze,0,0,len(maze)-1,len(maze)-1)

>>> maze = [[0, 1],
... [1, 0]]
>>> solve_maze(maze)
No solution exists!
False
>>> solve_maze(maze,2,0,len(maze)-1,len(maze)-1)

>>> maze = [[1, 0, 0],
... [0, 1, 1],
... [1, 0, 0]]
>>> solve_maze(maze,0,1,len(maze),len(maze)-1)

"""
size = len(maze)
# Check if source and destination coordinates are Invalid.
if not (0 <= source_row <= size - 1 and 0 <= source_column <= size - 1) or (
not (0 <= destination_row <= size - 1 and 0 <= destination_column <= size - 1)
):
return None
# We need to create solution object to save path.
solutions = [[0 for _ in range(size)] for _ in range(size)]
solved = run_maze(maze, 0, 0, solutions)
solutions = [[1 for _ in range(size)] for _ in range(size)]
solved = run_maze(
maze, source_row, source_column, destination_row, destination_column, solutions
)
if solved:
print("\n".join(str(row) for row in solutions))
return solutions
else:
print("No solution exists!")
return solved
return None


def run_maze(maze: list[list[int]], i: int, j: int, solutions: list[list[int]]) -> bool:
def run_maze(
maze: list[list[int]],
i: int,
j: int,
destination_row: int,
destination_column: int,
solutions: list[list[int]],
) -> list[list[int]] | None:
"""
This method is recursive starting from (i, j) and going in one of four directions:
up, down, left, right.
If a path is found to destination it returns True otherwise it returns False.
Parameters:
Parameters
maze(2D matrix) : maze
i, j : coordinates of matrix
solutions(2D matrix) : solutions
Expand All@@ -84,32 +128,38 @@ def run_maze(maze: list[list[int]], i: int, j: int, solutions: list[list[int]])
"""
size = len(maze)
# Final check point.
if i == j == (size - 1):
solutions[i][j] = 1
return True
if i == destination_row and j == destination_column and maze[i][j] == 0:
solutions[i][j] = 0
return solutions

lower_flag = (not i < 0) and (not j < 0) # Check lower bounds
upper_flag = (i < size) and (j < size) # Check upper bounds

if lower_flag and upper_flag:
# check for already visited and block points.
block_flag = (not solutions[i][j]) and (not maze[i][j])
block_flag = (solutions[i][j]) and (not maze[i][j])
if block_flag:
# check visited
solutions[i][j] = 1
solutions[i][j] = 0

# check for directions
if (
run_maze(maze, i + 1, j, solutions)
or run_maze(maze, i, j + 1, solutions)
or run_maze(maze, i - 1, j, solutions)
or run_maze(maze, i, j - 1, solutions)
run_maze(maze, i + 1, j, destination_row, destination_column, solutions)
or run_maze(
maze, i, j + 1, destination_row, destination_column, solutions
)
or run_maze(
maze, i - 1, j, destination_row, destination_column, solutions
)
or run_maze(
maze, i, j - 1, destination_row, destination_column, solutions
)
):
return True
return solutions

solutions[i][j] = 0
return False
return False
solutions[i][j] = 1
return None
return None


if __name__ == "__main__":
Expand Down
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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154 changes: 102 additions & 52 deletions backtracking/rat_in_maze.py
Original file line numberDiff line numberDiff line change
@@ -1,81 +1,125 @@
from __future__ import annotations


def solve_maze(maze: list[list[int]]) -> bool:
def solve_maze(
maze: list[list[int]],
source_row: int,
source_column: int,
destination_row: int,
destination_column: int,
) -> list[list[int]] | None:
"""
This method solves the "rat in maze" problem.
In this problem we have some n by n matrix, a start point and an end point.
We want to go from the start to the end. In this matrix zeroes represent walls
and ones paths we can use.
Parameters :
maze(2D matrix) : maze
- maze(2D matrix) : maze
- source_row (int): The row index of the starting point.
- source_column (int): The column index of the starting point.
- destination_row (int): The row index of the destination point.
- destination_column (int): The column index of the destination point.
Returns:
Return: True if the maze has a solution or False if it does not.
Return: solution(2D matrix) if path exist ,otherwise None.
Description:
This method navigates through a maze represented as an n by n matrix,
starting from a specified source cell and
aiming to reach a destination cell.
The maze consists of walls (1s) and open paths (0s).
By providing custom row and column values, the source and destination
cells can be adjusted.
>>> maze = [[0, 1, 0, 1, 1],
... [0, 0, 0, 0, 0],
... [1, 0, 1, 0, 1],
... [0, 0, 1, 0, 0],
... [1, 0, 0, 1, 0]]
>>> solve_maze(maze)
[1, 0, 0, 0, 0]
[1, 1, 1, 1, 0]
[0, 0, 0, 1, 0]
[0, 0, 0, 1, 1]
[0, 0, 0, 0, 1]
True
>>> solve_maze(maze,0,0,len(maze)-1,len(maze)-1)
[[0, 1, 1, 1, 1], [0, 0, 0, 0, 1], [1, 1, 1, 0, 1],\
[1, 1, 1, 0, 0], [1, 1, 1, 1, 0]]

Note:
In the output maze, the zeros (0s) represent one of the possible
paths from the source to the destination.

>>> maze = [[0, 1, 0, 1, 1],
... [0, 0, 0, 0, 0],
... [0, 0, 0, 0, 1],
... [0, 0, 0, 0, 0],
... [0, 0, 0, 0, 0]]
>>> solve_maze(maze)
[1, 0, 0, 0, 0]
[1, 0, 0, 0, 0]
[1, 0, 0, 0, 0]
[1, 0, 0, 0, 0]
[1, 1, 1, 1, 1]
True
>>> solve_maze(maze,0,0,len(maze)-1,len(maze)-1)
[[0, 1, 1, 1, 1], [0, 1, 1, 1, 1], [0, 1, 1, 1, 1],\
[0, 1, 1, 1, 1], [0, 0, 0, 0, 0]]

>>> maze = [[0, 0, 0],
... [0, 1, 0],
... [1, 0, 0]]
>>> solve_maze(maze)
[1, 1, 1]
[0, 0, 1]
[0, 0, 1]
True
>>> solve_maze(maze,0,0,len(maze)-1,len(maze)-1)
[[0, 0, 0], [1, 1, 0], [1, 1, 0]]

>>> maze = [[0, 1, 0],
>>> maze = [[1, 0, 0],
... [0, 1, 0],
... [1, 0, 0]]
>>> solve_maze(maze)
No solution exists!
False
>>> solve_maze(maze,0,1,len(maze)-1,len(maze)-1)
[[1, 0, 0], [1, 1, 0], [1, 1, 0]]

>>> maze = [[1, 1, 0, 0, 1, 0, 0, 1],
... [1, 0, 1, 0, 0, 1, 1, 1],
... [0, 1, 0, 1, 0, 0, 1, 0],
... [1, 1, 1, 0, 0, 1, 0, 1],
... [0, 1, 0, 0, 1, 0, 1, 1],
... [0, 0, 0, 1, 1, 1, 0, 1],
... [0, 1, 0, 1, 0, 1, 1, 1],
... [1, 1, 0, 0, 0, 0, 0, 1]]
>>> solve_maze(maze,0,2,len(maze)-1,2)
[[1, 1, 0, 0, 1, 1, 1, 1], [1, 1, 1, 0, 0, 1, 1, 1], [1, 1, 1, 1, 0, 1, 1, 1],\
[1, 1, 1, 0, 0, 1, 1, 1], [1, 1, 0, 0, 1, 1, 1, 1], [1, 1, 0, 1, 1, 1, 1, 1],\
[1, 1, 0, 1, 1, 1, 1, 1], [1, 1, 0, 1, 1, 1, 1, 1]]
>>> maze = [[1, 0, 0],
... [0, 1, 1],
... [1, 0, 1]]
>>> solve_maze(maze,0,1,len(maze)-1,len(maze)-1)

>>> maze = [[0, 0],
... [1, 1]]
>>> solve_maze(maze,0,0,len(maze)-1,len(maze)-1)

>>> maze = [[0, 1],
... [1, 0]]
>>> solve_maze(maze)
No solution exists!
False
>>> solve_maze(maze,2,0,len(maze)-1,len(maze)-1)

>>> maze = [[1, 0, 0],
... [0, 1, 1],
... [1, 0, 0]]
>>> solve_maze(maze,0,1,len(maze),len(maze)-1)

"""
size = len(maze)
# Check if source and destination coordinates are Invalid.
if not (0 <= source_row <= size - 1 and 0 <= source_column <= size - 1) or (
not (0 <= destination_row <= size - 1 and 0 <= destination_column <= size - 1)
):
return None
# We need to create solution object to save path.
solutions = [[0 for _ in range(size)] for _ in range(size)]
solved = run_maze(maze, 0, 0, solutions)
solutions = [[1 for _ in range(size)] for _ in range(size)]
solved = run_maze(
maze, source_row, source_column, destination_row, destination_column, solutions
)
if solved:
print("\n".join(str(row) for row in solutions))
return solutions
else:
print("No solution exists!")
return solved
return None


def run_maze(maze: list[list[int]], i: int, j: int, solutions: list[list[int]]) -> bool:
def run_maze(
maze: list[list[int]],
i: int,
j: int,
destination_row: int,
destination_column: int,
solutions: list[list[int]],
) -> list[list[int]] | None:
"""
This method is recursive starting from (i, j) and going in one of four directions:
up, down, left, right.
If a path is found to destination it returns True otherwise it returns False.
Parameters:
Parameters
maze(2D matrix) : maze
i, j : coordinates of matrix
solutions(2D matrix) : solutions
Expand All@@ -84,32 +128,38 @@ def run_maze(maze: list[list[int]], i: int, j: int, solutions: list[list[int]])
"""
size = len(maze)
# Final check point.
if i == j == (size - 1):
solutions[i][j] = 1
return True
if i == destination_row and j == destination_column and maze[i][j] == 0:
solutions[i][j] = 0
return solutions

lower_flag = (not i < 0) and (not j < 0) # Check lower bounds
upper_flag = (i < size) and (j < size) # Check upper bounds

if lower_flag and upper_flag:
# check for already visited and block points.
block_flag = (not solutions[i][j]) and (not maze[i][j])
block_flag = (solutions[i][j]) and (not maze[i][j])
if block_flag:
# check visited
solutions[i][j] = 1
solutions[i][j] = 0

# check for directions
if (
run_maze(maze, i + 1, j, solutions)
or run_maze(maze, i, j + 1, solutions)
or run_maze(maze, i - 1, j, solutions)
or run_maze(maze, i, j - 1, solutions)
run_maze(maze, i + 1, j, destination_row, destination_column, solutions)
or run_maze(
maze, i, j + 1, destination_row, destination_column, solutions
)
or run_maze(
maze, i - 1, j, destination_row, destination_column, solutions
)
or run_maze(
maze, i, j - 1, destination_row, destination_column, solutions
)
):
return True
return solutions

solutions[i][j] = 0
return False
return False
solutions[i][j] = 1
return None
return None


if __name__ == "__main__":
Expand Down
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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154 changes: 102 additions & 52 deletions backtracking/rat_in_maze.py
Original file line numberDiff line numberDiff line change
@@ -1,81 +1,125 @@
from __future__ import annotations


def solve_maze(maze: list[list[int]]) -> bool:
def solve_maze(
maze: list[list[int]],
source_row: int,
source_column: int,
destination_row: int,
destination_column: int,
) -> list[list[int]] | None:
"""
This method solves the "rat in maze" problem.
In this problem we have some n by n matrix, a start point and an end point.
We want to go from the start to the end. In this matrix zeroes represent walls
and ones paths we can use.
Parameters :
maze(2D matrix) : maze
- maze(2D matrix) : maze
- source_row (int): The row index of the starting point.
- source_column (int): The column index of the starting point.
- destination_row (int): The row index of the destination point.
- destination_column (int): The column index of the destination point.
Returns:
Return: True if the maze has a solution or False if it does not.
Return: solution(2D matrix) if path exist ,otherwise None.
Description:
This method navigates through a maze represented as an n by n matrix,
starting from a specified source cell and
aiming to reach a destination cell.
The maze consists of walls (1s) and open paths (0s).
By providing custom row and column values, the source and destination
cells can be adjusted.
>>> maze = [[0, 1, 0, 1, 1],
... [0, 0, 0, 0, 0],
... [1, 0, 1, 0, 1],
... [0, 0, 1, 0, 0],
... [1, 0, 0, 1, 0]]
>>> solve_maze(maze)
[1, 0, 0, 0, 0]
[1, 1, 1, 1, 0]
[0, 0, 0, 1, 0]
[0, 0, 0, 1, 1]
[0, 0, 0, 0, 1]
True
>>> solve_maze(maze,0,0,len(maze)-1,len(maze)-1)
[[0, 1, 1, 1, 1], [0, 0, 0, 0, 1], [1, 1, 1, 0, 1],\
[1, 1, 1, 0, 0], [1, 1, 1, 1, 0]]

Note:
In the output maze, the zeros (0s) represent one of the possible
paths from the source to the destination.

>>> maze = [[0, 1, 0, 1, 1],
... [0, 0, 0, 0, 0],
... [0, 0, 0, 0, 1],
... [0, 0, 0, 0, 0],
... [0, 0, 0, 0, 0]]
>>> solve_maze(maze)
[1, 0, 0, 0, 0]
[1, 0, 0, 0, 0]
[1, 0, 0, 0, 0]
[1, 0, 0, 0, 0]
[1, 1, 1, 1, 1]
True
>>> solve_maze(maze,0,0,len(maze)-1,len(maze)-1)
[[0, 1, 1, 1, 1], [0, 1, 1, 1, 1], [0, 1, 1, 1, 1],\
[0, 1, 1, 1, 1], [0, 0, 0, 0, 0]]

>>> maze = [[0, 0, 0],
... [0, 1, 0],
... [1, 0, 0]]
>>> solve_maze(maze)
[1, 1, 1]
[0, 0, 1]
[0, 0, 1]
True
>>> solve_maze(maze,0,0,len(maze)-1,len(maze)-1)
[[0, 0, 0], [1, 1, 0], [1, 1, 0]]

>>> maze = [[0, 1, 0],
>>> maze = [[1, 0, 0],
... [0, 1, 0],
... [1, 0, 0]]
>>> solve_maze(maze)
No solution exists!
False
>>> solve_maze(maze,0,1,len(maze)-1,len(maze)-1)
[[1, 0, 0], [1, 1, 0], [1, 1, 0]]

>>> maze = [[1, 1, 0, 0, 1, 0, 0, 1],
... [1, 0, 1, 0, 0, 1, 1, 1],
... [0, 1, 0, 1, 0, 0, 1, 0],
... [1, 1, 1, 0, 0, 1, 0, 1],
... [0, 1, 0, 0, 1, 0, 1, 1],
... [0, 0, 0, 1, 1, 1, 0, 1],
... [0, 1, 0, 1, 0, 1, 1, 1],
... [1, 1, 0, 0, 0, 0, 0, 1]]
>>> solve_maze(maze,0,2,len(maze)-1,2)
[[1, 1, 0, 0, 1, 1, 1, 1], [1, 1, 1, 0, 0, 1, 1, 1], [1, 1, 1, 1, 0, 1, 1, 1],\
[1, 1, 1, 0, 0, 1, 1, 1], [1, 1, 0, 0, 1, 1, 1, 1], [1, 1, 0, 1, 1, 1, 1, 1],\
[1, 1, 0, 1, 1, 1, 1, 1], [1, 1, 0, 1, 1, 1, 1, 1]]
>>> maze = [[1, 0, 0],
... [0, 1, 1],
... [1, 0, 1]]
>>> solve_maze(maze,0,1,len(maze)-1,len(maze)-1)

>>> maze = [[0, 0],
... [1, 1]]
>>> solve_maze(maze,0,0,len(maze)-1,len(maze)-1)

>>> maze = [[0, 1],
... [1, 0]]
>>> solve_maze(maze)
No solution exists!
False
>>> solve_maze(maze,2,0,len(maze)-1,len(maze)-1)

>>> maze = [[1, 0, 0],
... [0, 1, 1],
... [1, 0, 0]]
>>> solve_maze(maze,0,1,len(maze),len(maze)-1)

"""
size = len(maze)
# Check if source and destination coordinates are Invalid.
if not (0 <= source_row <= size - 1 and 0 <= source_column <= size - 1) or (
not (0 <= destination_row <= size - 1 and 0 <= destination_column <= size - 1)
):
return None
# We need to create solution object to save path.
solutions = [[0 for _ in range(size)] for _ in range(size)]
solved = run_maze(maze, 0, 0, solutions)
solutions = [[1 for _ in range(size)] for _ in range(size)]
solved = run_maze(
maze, source_row, source_column, destination_row, destination_column, solutions
)
if solved:
print("\n".join(str(row) for row in solutions))
return solutions
else:
print("No solution exists!")
return solved
return None


def run_maze(maze: list[list[int]], i: int, j: int, solutions: list[list[int]]) -> bool:
def run_maze(
maze: list[list[int]],
i: int,
j: int,
destination_row: int,
destination_column: int,
solutions: list[list[int]],
) -> list[list[int]] | None:
"""
This method is recursive starting from (i, j) and going in one of four directions:
up, down, left, right.
If a path is found to destination it returns True otherwise it returns False.
Parameters:
Parameters
maze(2D matrix) : maze
i, j : coordinates of matrix
solutions(2D matrix) : solutions
Expand All@@ -84,32 +128,38 @@ def run_maze(maze: list[list[int]], i: int, j: int, solutions: list[list[int]])
"""
size = len(maze)
# Final check point.
if i == j == (size - 1):
solutions[i][j] = 1
return True
if i == destination_row and j == destination_column and maze[i][j] == 0:
solutions[i][j] = 0
return solutions

lower_flag = (not i < 0) and (not j < 0) # Check lower bounds
upper_flag = (i < size) and (j < size) # Check upper bounds

if lower_flag and upper_flag:
# check for already visited and block points.
block_flag = (not solutions[i][j]) and (not maze[i][j])
block_flag = (solutions[i][j]) and (not maze[i][j])
if block_flag:
# check visited
solutions[i][j] = 1
solutions[i][j] = 0

# check for directions
if (
run_maze(maze, i + 1, j, solutions)
or run_maze(maze, i, j + 1, solutions)
or run_maze(maze, i - 1, j, solutions)
or run_maze(maze, i, j - 1, solutions)
run_maze(maze, i + 1, j, destination_row, destination_column, solutions)
or run_maze(
maze, i, j + 1, destination_row, destination_column, solutions
)
or run_maze(
maze, i - 1, j, destination_row, destination_column, solutions
)
or run_maze(
maze, i, j - 1, destination_row, destination_column, solutions
)
):
return True
return solutions

solutions[i][j] = 0
return False
return False
solutions[i][j] = 1
return None
return None


if __name__ == "__main__":
Expand Down
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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154 changes: 102 additions & 52 deletions backtracking/rat_in_maze.py
Original file line numberDiff line numberDiff line change
@@ -1,81 +1,125 @@
from __future__ import annotations


def solve_maze(maze: list[list[int]]) -> bool:
def solve_maze(
maze: list[list[int]],
source_row: int,
source_column: int,
destination_row: int,
destination_column: int,
) -> list[list[int]] | None:
"""
This method solves the "rat in maze" problem.
In this problem we have some n by n matrix, a start point and an end point.
We want to go from the start to the end. In this matrix zeroes represent walls
and ones paths we can use.
Parameters :
maze(2D matrix) : maze
- maze(2D matrix) : maze
- source_row (int): The row index of the starting point.
- source_column (int): The column index of the starting point.
- destination_row (int): The row index of the destination point.
- destination_column (int): The column index of the destination point.
Returns:
Return: True if the maze has a solution or False if it does not.
Return: solution(2D matrix) if path exist ,otherwise None.
Description:
This method navigates through a maze represented as an n by n matrix,
starting from a specified source cell and
aiming to reach a destination cell.
The maze consists of walls (1s) and open paths (0s).
By providing custom row and column values, the source and destination
cells can be adjusted.
>>> maze = [[0, 1, 0, 1, 1],
... [0, 0, 0, 0, 0],
... [1, 0, 1, 0, 1],
... [0, 0, 1, 0, 0],
... [1, 0, 0, 1, 0]]
>>> solve_maze(maze)
[1, 0, 0, 0, 0]
[1, 1, 1, 1, 0]
[0, 0, 0, 1, 0]
[0, 0, 0, 1, 1]
[0, 0, 0, 0, 1]
True
>>> solve_maze(maze,0,0,len(maze)-1,len(maze)-1)
[[0, 1, 1, 1, 1], [0, 0, 0, 0, 1], [1, 1, 1, 0, 1],\
[1, 1, 1, 0, 0], [1, 1, 1, 1, 0]]

Note:
In the output maze, the zeros (0s) represent one of the possible
paths from the source to the destination.

>>> maze = [[0, 1, 0, 1, 1],
... [0, 0, 0, 0, 0],
... [0, 0, 0, 0, 1],
... [0, 0, 0, 0, 0],
... [0, 0, 0, 0, 0]]
>>> solve_maze(maze)
[1, 0, 0, 0, 0]
[1, 0, 0, 0, 0]
[1, 0, 0, 0, 0]
[1, 0, 0, 0, 0]
[1, 1, 1, 1, 1]
True
>>> solve_maze(maze,0,0,len(maze)-1,len(maze)-1)
[[0, 1, 1, 1, 1], [0, 1, 1, 1, 1], [0, 1, 1, 1, 1],\
[0, 1, 1, 1, 1], [0, 0, 0, 0, 0]]

>>> maze = [[0, 0, 0],
... [0, 1, 0],
... [1, 0, 0]]
>>> solve_maze(maze)
[1, 1, 1]
[0, 0, 1]
[0, 0, 1]
True
>>> solve_maze(maze,0,0,len(maze)-1,len(maze)-1)
[[0, 0, 0], [1, 1, 0], [1, 1, 0]]

>>> maze = [[0, 1, 0],
>>> maze = [[1, 0, 0],
... [0, 1, 0],
... [1, 0, 0]]
>>> solve_maze(maze)
No solution exists!
False
>>> solve_maze(maze,0,1,len(maze)-1,len(maze)-1)
[[1, 0, 0], [1, 1, 0], [1, 1, 0]]

>>> maze = [[1, 1, 0, 0, 1, 0, 0, 1],
... [1, 0, 1, 0, 0, 1, 1, 1],
... [0, 1, 0, 1, 0, 0, 1, 0],
... [1, 1, 1, 0, 0, 1, 0, 1],
... [0, 1, 0, 0, 1, 0, 1, 1],
... [0, 0, 0, 1, 1, 1, 0, 1],
... [0, 1, 0, 1, 0, 1, 1, 1],
... [1, 1, 0, 0, 0, 0, 0, 1]]
>>> solve_maze(maze,0,2,len(maze)-1,2)
[[1, 1, 0, 0, 1, 1, 1, 1], [1, 1, 1, 0, 0, 1, 1, 1], [1, 1, 1, 1, 0, 1, 1, 1],\
[1, 1, 1, 0, 0, 1, 1, 1], [1, 1, 0, 0, 1, 1, 1, 1], [1, 1, 0, 1, 1, 1, 1, 1],\
[1, 1, 0, 1, 1, 1, 1, 1], [1, 1, 0, 1, 1, 1, 1, 1]]
>>> maze = [[1, 0, 0],
... [0, 1, 1],
... [1, 0, 1]]
>>> solve_maze(maze,0,1,len(maze)-1,len(maze)-1)

>>> maze = [[0, 0],
... [1, 1]]
>>> solve_maze(maze,0,0,len(maze)-1,len(maze)-1)

>>> maze = [[0, 1],
... [1, 0]]
>>> solve_maze(maze)
No solution exists!
False
>>> solve_maze(maze,2,0,len(maze)-1,len(maze)-1)

>>> maze = [[1, 0, 0],
... [0, 1, 1],
... [1, 0, 0]]
>>> solve_maze(maze,0,1,len(maze),len(maze)-1)

"""
size = len(maze)
# Check if source and destination coordinates are Invalid.
if not (0 <= source_row <= size - 1 and 0 <= source_column <= size - 1) or (
not (0 <= destination_row <= size - 1 and 0 <= destination_column <= size - 1)
):
return None
# We need to create solution object to save path.
solutions = [[0 for _ in range(size)] for _ in range(size)]
solved = run_maze(maze, 0, 0, solutions)
solutions = [[1 for _ in range(size)] for _ in range(size)]
solved = run_maze(
maze, source_row, source_column, destination_row, destination_column, solutions
)
if solved:
print("\n".join(str(row) for row in solutions))
return solutions
else:
print("No solution exists!")
return solved
return None


def run_maze(maze: list[list[int]], i: int, j: int, solutions: list[list[int]]) -> bool:
def run_maze(
maze: list[list[int]],
i: int,
j: int,
destination_row: int,
destination_column: int,
solutions: list[list[int]],
) -> list[list[int]] | None:
"""
This method is recursive starting from (i, j) and going in one of four directions:
up, down, left, right.
If a path is found to destination it returns True otherwise it returns False.
Parameters:
Parameters
maze(2D matrix) : maze
i, j : coordinates of matrix
solutions(2D matrix) : solutions
Expand All@@ -84,32 +128,38 @@ def run_maze(maze: list[list[int]], i: int, j: int, solutions: list[list[int]])
"""
size = len(maze)
# Final check point.
if i == j == (size - 1):
solutions[i][j] = 1
return True
if i == destination_row and j == destination_column and maze[i][j] == 0:
solutions[i][j] = 0
return solutions

lower_flag = (not i < 0) and (not j < 0) # Check lower bounds
upper_flag = (i < size) and (j < size) # Check upper bounds

if lower_flag and upper_flag:
# check for already visited and block points.
block_flag = (not solutions[i][j]) and (not maze[i][j])
block_flag = (solutions[i][j]) and (not maze[i][j])
if block_flag:
# check visited
solutions[i][j] = 1
solutions[i][j] = 0

# check for directions
if (
run_maze(maze, i + 1, j, solutions)
or run_maze(maze, i, j + 1, solutions)
or run_maze(maze, i - 1, j, solutions)
or run_maze(maze, i, j - 1, solutions)
run_maze(maze, i + 1, j, destination_row, destination_column, solutions)
or run_maze(
maze, i, j + 1, destination_row, destination_column, solutions
)
or run_maze(
maze, i - 1, j, destination_row, destination_column, solutions
)
or run_maze(
maze, i, j - 1, destination_row, destination_column, solutions
)
):
return True
return solutions

solutions[i][j] = 0
return False
return False
solutions[i][j] = 1
return None
return None


if __name__ == "__main__":
Expand Down
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154 changes: 102 additions & 52 deletions backtracking/rat_in_maze.py
Original file line numberDiff line numberDiff line change
@@ -1,81 +1,125 @@
from __future__ import annotations


def solve_maze(maze: list[list[int]]) -> bool:
def solve_maze(
maze: list[list[int]],
source_row: int,
source_column: int,
destination_row: int,
destination_column: int,
) -> list[list[int]] | None:
"""
This method solves the "rat in maze" problem.
In this problem we have some n by n matrix, a start point and an end point.
We want to go from the start to the end. In this matrix zeroes represent walls
and ones paths we can use.
Parameters :
maze(2D matrix) : maze
- maze(2D matrix) : maze
- source_row (int): The row index of the starting point.
- source_column (int): The column index of the starting point.
- destination_row (int): The row index of the destination point.
- destination_column (int): The column index of the destination point.
Returns:
Return: True if the maze has a solution or False if it does not.
Return: solution(2D matrix) if path exist ,otherwise None.
Description:
This method navigates through a maze represented as an n by n matrix,
starting from a specified source cell and
aiming to reach a destination cell.
The maze consists of walls (1s) and open paths (0s).
By providing custom row and column values, the source and destination
cells can be adjusted.
>>> maze = [[0, 1, 0, 1, 1],
... [0, 0, 0, 0, 0],
... [1, 0, 1, 0, 1],
... [0, 0, 1, 0, 0],
... [1, 0, 0, 1, 0]]
>>> solve_maze(maze)
[1, 0, 0, 0, 0]
[1, 1, 1, 1, 0]
[0, 0, 0, 1, 0]
[0, 0, 0, 1, 1]
[0, 0, 0, 0, 1]
True
>>> solve_maze(maze,0,0,len(maze)-1,len(maze)-1)
[[0, 1, 1, 1, 1], [0, 0, 0, 0, 1], [1, 1, 1, 0, 1],\
[1, 1, 1, 0, 0], [1, 1, 1, 1, 0]]

Note:
In the output maze, the zeros (0s) represent one of the possible
paths from the source to the destination.

>>> maze = [[0, 1, 0, 1, 1],
... [0, 0, 0, 0, 0],
... [0, 0, 0, 0, 1],
... [0, 0, 0, 0, 0],
... [0, 0, 0, 0, 0]]
>>> solve_maze(maze)
[1, 0, 0, 0, 0]
[1, 0, 0, 0, 0]
[1, 0, 0, 0, 0]
[1, 0, 0, 0, 0]
[1, 1, 1, 1, 1]
True
>>> solve_maze(maze,0,0,len(maze)-1,len(maze)-1)
[[0, 1, 1, 1, 1], [0, 1, 1, 1, 1], [0, 1, 1, 1, 1],\
[0, 1, 1, 1, 1], [0, 0, 0, 0, 0]]

>>> maze = [[0, 0, 0],
... [0, 1, 0],
... [1, 0, 0]]
>>> solve_maze(maze)
[1, 1, 1]
[0, 0, 1]
[0, 0, 1]
True
>>> solve_maze(maze,0,0,len(maze)-1,len(maze)-1)
[[0, 0, 0], [1, 1, 0], [1, 1, 0]]

>>> maze = [[0, 1, 0],
>>> maze = [[1, 0, 0],
... [0, 1, 0],
... [1, 0, 0]]
>>> solve_maze(maze)
No solution exists!
False
>>> solve_maze(maze,0,1,len(maze)-1,len(maze)-1)
[[1, 0, 0], [1, 1, 0], [1, 1, 0]]

>>> maze = [[1, 1, 0, 0, 1, 0, 0, 1],
... [1, 0, 1, 0, 0, 1, 1, 1],
... [0, 1, 0, 1, 0, 0, 1, 0],
... [1, 1, 1, 0, 0, 1, 0, 1],
... [0, 1, 0, 0, 1, 0, 1, 1],
... [0, 0, 0, 1, 1, 1, 0, 1],
... [0, 1, 0, 1, 0, 1, 1, 1],
... [1, 1, 0, 0, 0, 0, 0, 1]]
>>> solve_maze(maze,0,2,len(maze)-1,2)
[[1, 1, 0, 0, 1, 1, 1, 1], [1, 1, 1, 0, 0, 1, 1, 1], [1, 1, 1, 1, 0, 1, 1, 1],\
[1, 1, 1, 0, 0, 1, 1, 1], [1, 1, 0, 0, 1, 1, 1, 1], [1, 1, 0, 1, 1, 1, 1, 1],\
[1, 1, 0, 1, 1, 1, 1, 1], [1, 1, 0, 1, 1, 1, 1, 1]]
>>> maze = [[1, 0, 0],
... [0, 1, 1],
... [1, 0, 1]]
>>> solve_maze(maze,0,1,len(maze)-1,len(maze)-1)

>>> maze = [[0, 0],
... [1, 1]]
>>> solve_maze(maze,0,0,len(maze)-1,len(maze)-1)

>>> maze = [[0, 1],
... [1, 0]]
>>> solve_maze(maze)
No solution exists!
False
>>> solve_maze(maze,2,0,len(maze)-1,len(maze)-1)

>>> maze = [[1, 0, 0],
... [0, 1, 1],
... [1, 0, 0]]
>>> solve_maze(maze,0,1,len(maze),len(maze)-1)

"""
size = len(maze)
# Check if source and destination coordinates are Invalid.
if not (0 <= source_row <= size - 1 and 0 <= source_column <= size - 1) or (
not (0 <= destination_row <= size - 1 and 0 <= destination_column <= size - 1)
):
return None
# We need to create solution object to save path.
solutions = [[0 for _ in range(size)] for _ in range(size)]
solved = run_maze(maze, 0, 0, solutions)
solutions = [[1 for _ in range(size)] for _ in range(size)]
solved = run_maze(
maze, source_row, source_column, destination_row, destination_column, solutions
)
if solved:
print("\n".join(str(row) for row in solutions))
return solutions
else:
print("No solution exists!")
return solved
return None


def run_maze(maze: list[list[int]], i: int, j: int, solutions: list[list[int]]) -> bool:
def run_maze(
maze: list[list[int]],
i: int,
j: int,
destination_row: int,
destination_column: int,
solutions: list[list[int]],
) -> list[list[int]] | None:
"""
This method is recursive starting from (i, j) and going in one of four directions:
up, down, left, right.
If a path is found to destination it returns True otherwise it returns False.
Parameters:
Parameters
maze(2D matrix) : maze
i, j : coordinates of matrix
solutions(2D matrix) : solutions
Expand All@@ -84,32 +128,38 @@ def run_maze(maze: list[list[int]], i: int, j: int, solutions: list[list[int]])
"""
size = len(maze)
# Final check point.
if i == j == (size - 1):
solutions[i][j] = 1
return True
if i == destination_row and j == destination_column and maze[i][j] == 0:
solutions[i][j] = 0
return solutions

lower_flag = (not i < 0) and (not j < 0) # Check lower bounds
upper_flag = (i < size) and (j < size) # Check upper bounds

if lower_flag and upper_flag:
# check for already visited and block points.
block_flag = (not solutions[i][j]) and (not maze[i][j])
block_flag = (solutions[i][j]) and (not maze[i][j])
if block_flag:
# check visited
solutions[i][j] = 1
solutions[i][j] = 0

# check for directions
if (
run_maze(maze, i + 1, j, solutions)
or run_maze(maze, i, j + 1, solutions)
or run_maze(maze, i - 1, j, solutions)
or run_maze(maze, i, j - 1, solutions)
run_maze(maze, i + 1, j, destination_row, destination_column, solutions)
or run_maze(
maze, i, j + 1, destination_row, destination_column, solutions
)
or run_maze(
maze, i - 1, j, destination_row, destination_column, solutions
)
or run_maze(
maze, i, j - 1, destination_row, destination_column, solutions
)
):
return True
return solutions

solutions[i][j] = 0
return False
return False
solutions[i][j] = 1
return None
return None


if __name__ == "__main__":
Expand Down
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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154 changes: 102 additions & 52 deletions backtracking/rat_in_maze.py
Original file line numberDiff line numberDiff line change
@@ -1,81 +1,125 @@
from __future__ import annotations


def solve_maze(maze: list[list[int]]) -> bool:
def solve_maze(
maze: list[list[int]],
source_row: int,
source_column: int,
destination_row: int,
destination_column: int,
) -> list[list[int]] | None:
"""
This method solves the "rat in maze" problem.
In this problem we have some n by n matrix, a start point and an end point.
We want to go from the start to the end. In this matrix zeroes represent walls
and ones paths we can use.
Parameters :
maze(2D matrix) : maze
- maze(2D matrix) : maze
- source_row (int): The row index of the starting point.
- source_column (int): The column index of the starting point.
- destination_row (int): The row index of the destination point.
- destination_column (int): The column index of the destination point.
Returns:
Return: True if the maze has a solution or False if it does not.
Return: solution(2D matrix) if path exist ,otherwise None.
Description:
This method navigates through a maze represented as an n by n matrix,
starting from a specified source cell and
aiming to reach a destination cell.
The maze consists of walls (1s) and open paths (0s).
By providing custom row and column values, the source and destination
cells can be adjusted.
>>> maze = [[0, 1, 0, 1, 1],
... [0, 0, 0, 0, 0],
... [1, 0, 1, 0, 1],
... [0, 0, 1, 0, 0],
... [1, 0, 0, 1, 0]]
>>> solve_maze(maze)
[1, 0, 0, 0, 0]
[1, 1, 1, 1, 0]
[0, 0, 0, 1, 0]
[0, 0, 0, 1, 1]
[0, 0, 0, 0, 1]
True
>>> solve_maze(maze,0,0,len(maze)-1,len(maze)-1)
[[0, 1, 1, 1, 1], [0, 0, 0, 0, 1], [1, 1, 1, 0, 1],\
[1, 1, 1, 0, 0], [1, 1, 1, 1, 0]]

Note:
In the output maze, the zeros (0s) represent one of the possible
paths from the source to the destination.

>>> maze = [[0, 1, 0, 1, 1],
... [0, 0, 0, 0, 0],
... [0, 0, 0, 0, 1],
... [0, 0, 0, 0, 0],
... [0, 0, 0, 0, 0]]
>>> solve_maze(maze)
[1, 0, 0, 0, 0]
[1, 0, 0, 0, 0]
[1, 0, 0, 0, 0]
[1, 0, 0, 0, 0]
[1, 1, 1, 1, 1]
True
>>> solve_maze(maze,0,0,len(maze)-1,len(maze)-1)
[[0, 1, 1, 1, 1], [0, 1, 1, 1, 1], [0, 1, 1, 1, 1],\
[0, 1, 1, 1, 1], [0, 0, 0, 0, 0]]

>>> maze = [[0, 0, 0],
... [0, 1, 0],
... [1, 0, 0]]
>>> solve_maze(maze)
[1, 1, 1]
[0, 0, 1]
[0, 0, 1]
True
>>> solve_maze(maze,0,0,len(maze)-1,len(maze)-1)
[[0, 0, 0], [1, 1, 0], [1, 1, 0]]

>>> maze = [[0, 1, 0],
>>> maze = [[1, 0, 0],
... [0, 1, 0],
... [1, 0, 0]]
>>> solve_maze(maze)
No solution exists!
False
>>> solve_maze(maze,0,1,len(maze)-1,len(maze)-1)
[[1, 0, 0], [1, 1, 0], [1, 1, 0]]

>>> maze = [[1, 1, 0, 0, 1, 0, 0, 1],
... [1, 0, 1, 0, 0, 1, 1, 1],
... [0, 1, 0, 1, 0, 0, 1, 0],
... [1, 1, 1, 0, 0, 1, 0, 1],
... [0, 1, 0, 0, 1, 0, 1, 1],
... [0, 0, 0, 1, 1, 1, 0, 1],
... [0, 1, 0, 1, 0, 1, 1, 1],
... [1, 1, 0, 0, 0, 0, 0, 1]]
>>> solve_maze(maze,0,2,len(maze)-1,2)
[[1, 1, 0, 0, 1, 1, 1, 1], [1, 1, 1, 0, 0, 1, 1, 1], [1, 1, 1, 1, 0, 1, 1, 1],\
[1, 1, 1, 0, 0, 1, 1, 1], [1, 1, 0, 0, 1, 1, 1, 1], [1, 1, 0, 1, 1, 1, 1, 1],\
[1, 1, 0, 1, 1, 1, 1, 1], [1, 1, 0, 1, 1, 1, 1, 1]]
>>> maze = [[1, 0, 0],
... [0, 1, 1],
... [1, 0, 1]]
>>> solve_maze(maze,0,1,len(maze)-1,len(maze)-1)

>>> maze = [[0, 0],
... [1, 1]]
>>> solve_maze(maze,0,0,len(maze)-1,len(maze)-1)

>>> maze = [[0, 1],
... [1, 0]]
>>> solve_maze(maze)
No solution exists!
False
>>> solve_maze(maze,2,0,len(maze)-1,len(maze)-1)

>>> maze = [[1, 0, 0],
... [0, 1, 1],
... [1, 0, 0]]
>>> solve_maze(maze,0,1,len(maze),len(maze)-1)

"""
size = len(maze)
# Check if source and destination coordinates are Invalid.
if not (0 <= source_row <= size - 1 and 0 <= source_column <= size - 1) or (
not (0 <= destination_row <= size - 1 and 0 <= destination_column <= size - 1)
):
return None
# We need to create solution object to save path.
solutions = [[0 for _ in range(size)] for _ in range(size)]
solved = run_maze(maze, 0, 0, solutions)
solutions = [[1 for _ in range(size)] for _ in range(size)]
solved = run_maze(
maze, source_row, source_column, destination_row, destination_column, solutions
)
if solved:
print("\n".join(str(row) for row in solutions))
return solutions
else:
print("No solution exists!")
return solved
return None


def run_maze(maze: list[list[int]], i: int, j: int, solutions: list[list[int]]) -> bool:
def run_maze(
maze: list[list[int]],
i: int,
j: int,
destination_row: int,
destination_column: int,
solutions: list[list[int]],
) -> list[list[int]] | None:
"""
This method is recursive starting from (i, j) and going in one of four directions:
up, down, left, right.
If a path is found to destination it returns True otherwise it returns False.
Parameters:
Parameters
maze(2D matrix) : maze
i, j : coordinates of matrix
solutions(2D matrix) : solutions
Expand All@@ -84,32 +128,38 @@ def run_maze(maze: list[list[int]], i: int, j: int, solutions: list[list[int]])
"""
size = len(maze)
# Final check point.
if i == j == (size - 1):
solutions[i][j] = 1
return True
if i == destination_row and j == destination_column and maze[i][j] == 0:
solutions[i][j] = 0
return solutions

lower_flag = (not i < 0) and (not j < 0) # Check lower bounds
upper_flag = (i < size) and (j < size) # Check upper bounds

if lower_flag and upper_flag:
# check for already visited and block points.
block_flag = (not solutions[i][j]) and (not maze[i][j])
block_flag = (solutions[i][j]) and (not maze[i][j])
if block_flag:
# check visited
solutions[i][j] = 1
solutions[i][j] = 0

# check for directions
if (
run_maze(maze, i + 1, j, solutions)
or run_maze(maze, i, j + 1, solutions)
or run_maze(maze, i - 1, j, solutions)
or run_maze(maze, i, j - 1, solutions)
run_maze(maze, i + 1, j, destination_row, destination_column, solutions)
or run_maze(
maze, i, j + 1, destination_row, destination_column, solutions
)
or run_maze(
maze, i - 1, j, destination_row, destination_column, solutions
)
or run_maze(
maze, i, j - 1, destination_row, destination_column, solutions
)
):
return True
return solutions

solutions[i][j] = 0
return False
return False
solutions[i][j] = 1
return None
return None


if __name__ == "__main__":
Expand Down
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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154 changes: 102 additions & 52 deletions backtracking/rat_in_maze.py
Original file line numberDiff line numberDiff line change
@@ -1,81 +1,125 @@
from __future__ import annotations


def solve_maze(maze: list[list[int]]) -> bool:
def solve_maze(
maze: list[list[int]],
source_row: int,
source_column: int,
destination_row: int,
destination_column: int,
) -> list[list[int]] | None:
"""
This method solves the "rat in maze" problem.
In this problem we have some n by n matrix, a start point and an end point.
We want to go from the start to the end. In this matrix zeroes represent walls
and ones paths we can use.
Parameters :
maze(2D matrix) : maze
- maze(2D matrix) : maze
- source_row (int): The row index of the starting point.
- source_column (int): The column index of the starting point.
- destination_row (int): The row index of the destination point.
- destination_column (int): The column index of the destination point.
Returns:
Return: True if the maze has a solution or False if it does not.
Return: solution(2D matrix) if path exist ,otherwise None.
Description:
This method navigates through a maze represented as an n by n matrix,
starting from a specified source cell and
aiming to reach a destination cell.
The maze consists of walls (1s) and open paths (0s).
By providing custom row and column values, the source and destination
cells can be adjusted.
>>> maze = [[0, 1, 0, 1, 1],
... [0, 0, 0, 0, 0],
... [1, 0, 1, 0, 1],
... [0, 0, 1, 0, 0],
... [1, 0, 0, 1, 0]]
>>> solve_maze(maze)
[1, 0, 0, 0, 0]
[1, 1, 1, 1, 0]
[0, 0, 0, 1, 0]
[0, 0, 0, 1, 1]
[0, 0, 0, 0, 1]
True
>>> solve_maze(maze,0,0,len(maze)-1,len(maze)-1)
[[0, 1, 1, 1, 1], [0, 0, 0, 0, 1], [1, 1, 1, 0, 1],\
[1, 1, 1, 0, 0], [1, 1, 1, 1, 0]]

Note:
In the output maze, the zeros (0s) represent one of the possible
paths from the source to the destination.

>>> maze = [[0, 1, 0, 1, 1],
... [0, 0, 0, 0, 0],
... [0, 0, 0, 0, 1],
... [0, 0, 0, 0, 0],
... [0, 0, 0, 0, 0]]
>>> solve_maze(maze)
[1, 0, 0, 0, 0]
[1, 0, 0, 0, 0]
[1, 0, 0, 0, 0]
[1, 0, 0, 0, 0]
[1, 1, 1, 1, 1]
True
>>> solve_maze(maze,0,0,len(maze)-1,len(maze)-1)
[[0, 1, 1, 1, 1], [0, 1, 1, 1, 1], [0, 1, 1, 1, 1],\
[0, 1, 1, 1, 1], [0, 0, 0, 0, 0]]

>>> maze = [[0, 0, 0],
... [0, 1, 0],
... [1, 0, 0]]
>>> solve_maze(maze)
[1, 1, 1]
[0, 0, 1]
[0, 0, 1]
True
>>> solve_maze(maze,0,0,len(maze)-1,len(maze)-1)
[[0, 0, 0], [1, 1, 0], [1, 1, 0]]

>>> maze = [[0, 1, 0],
>>> maze = [[1, 0, 0],
... [0, 1, 0],
... [1, 0, 0]]
>>> solve_maze(maze)
No solution exists!
False
>>> solve_maze(maze,0,1,len(maze)-1,len(maze)-1)
[[1, 0, 0], [1, 1, 0], [1, 1, 0]]

>>> maze = [[1, 1, 0, 0, 1, 0, 0, 1],
... [1, 0, 1, 0, 0, 1, 1, 1],
... [0, 1, 0, 1, 0, 0, 1, 0],
... [1, 1, 1, 0, 0, 1, 0, 1],
... [0, 1, 0, 0, 1, 0, 1, 1],
... [0, 0, 0, 1, 1, 1, 0, 1],
... [0, 1, 0, 1, 0, 1, 1, 1],
... [1, 1, 0, 0, 0, 0, 0, 1]]
>>> solve_maze(maze,0,2,len(maze)-1,2)
[[1, 1, 0, 0, 1, 1, 1, 1], [1, 1, 1, 0, 0, 1, 1, 1], [1, 1, 1, 1, 0, 1, 1, 1],\
[1, 1, 1, 0, 0, 1, 1, 1], [1, 1, 0, 0, 1, 1, 1, 1], [1, 1, 0, 1, 1, 1, 1, 1],\
[1, 1, 0, 1, 1, 1, 1, 1], [1, 1, 0, 1, 1, 1, 1, 1]]
>>> maze = [[1, 0, 0],
... [0, 1, 1],
... [1, 0, 1]]
>>> solve_maze(maze,0,1,len(maze)-1,len(maze)-1)

>>> maze = [[0, 0],
... [1, 1]]
>>> solve_maze(maze,0,0,len(maze)-1,len(maze)-1)

>>> maze = [[0, 1],
... [1, 0]]
>>> solve_maze(maze)
No solution exists!
False
>>> solve_maze(maze,2,0,len(maze)-1,len(maze)-1)

>>> maze = [[1, 0, 0],
... [0, 1, 1],
... [1, 0, 0]]
>>> solve_maze(maze,0,1,len(maze),len(maze)-1)

"""
size = len(maze)
# Check if source and destination coordinates are Invalid.
if not (0 <= source_row <= size - 1 and 0 <= source_column <= size - 1) or (
not (0 <= destination_row <= size - 1 and 0 <= destination_column <= size - 1)
):
return None
# We need to create solution object to save path.
solutions = [[0 for _ in range(size)] for _ in range(size)]
solved = run_maze(maze, 0, 0, solutions)
solutions = [[1 for _ in range(size)] for _ in range(size)]
solved = run_maze(
maze, source_row, source_column, destination_row, destination_column, solutions
)
if solved:
print("\n".join(str(row) for row in solutions))
return solutions
else:
print("No solution exists!")
return solved
return None


def run_maze(maze: list[list[int]], i: int, j: int, solutions: list[list[int]]) -> bool:
def run_maze(
maze: list[list[int]],
i: int,
j: int,
destination_row: int,
destination_column: int,
solutions: list[list[int]],
) -> list[list[int]] | None:
"""
This method is recursive starting from (i, j) and going in one of four directions:
up, down, left, right.
If a path is found to destination it returns True otherwise it returns False.
Parameters:
Parameters
maze(2D matrix) : maze
i, j : coordinates of matrix
solutions(2D matrix) : solutions
Expand All@@ -84,32 +128,38 @@ def run_maze(maze: list[list[int]], i: int, j: int, solutions: list[list[int]])
"""
size = len(maze)
# Final check point.
if i == j == (size - 1):
solutions[i][j] = 1
return True
if i == destination_row and j == destination_column and maze[i][j] == 0:
solutions[i][j] = 0
return solutions

lower_flag = (not i < 0) and (not j < 0) # Check lower bounds
upper_flag = (i < size) and (j < size) # Check upper bounds

if lower_flag and upper_flag:
# check for already visited and block points.
block_flag = (not solutions[i][j]) and (not maze[i][j])
block_flag = (solutions[i][j]) and (not maze[i][j])
if block_flag:
# check visited
solutions[i][j] = 1
solutions[i][j] = 0

# check for directions
if (
run_maze(maze, i + 1, j, solutions)
or run_maze(maze, i, j + 1, solutions)
or run_maze(maze, i - 1, j, solutions)
or run_maze(maze, i, j - 1, solutions)
run_maze(maze, i + 1, j, destination_row, destination_column, solutions)
or run_maze(
maze, i, j + 1, destination_row, destination_column, solutions
)
or run_maze(
maze, i - 1, j, destination_row, destination_column, solutions
)
or run_maze(
maze, i, j - 1, destination_row, destination_column, solutions
)
):
return True
return solutions

solutions[i][j] = 0
return False
return False
solutions[i][j] = 1
return None
return None


if __name__ == "__main__":
Expand Down