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Potentially fix #1269 - #1282

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@NickelonyNickelony commented Aug 23, 2026

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NOT TESTED! Please verify if this fixed the issue and make sure all expected FlyBy Timeline keyboard shortcuts still work.

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Pull request overview

This PR introduces a WinForms-to-WPF input bridge so editor hotkeys (e.g., Undo/Redo) still work when focus is inside WPF-hosted UI (notably the flyby timeline) while the main window remains WinForms.

Changes:

  • Added WpfEditorShortcutBridge to listen to WPF InputManager key-down events and forward recognized editor hotkeys to CommandHandler.
  • Wired the bridge into FormMain lifecycle (create on startup, dispose on form disposal).

Reviewed changes

Copilot reviewed 2 out of 2 changed files in this pull request and generated 1 comment.

FileDescription
TombEditor/WpfEditorShortcutBridge.csNew WPF PostProcessInput handler that maps WPF key events to WinForms Keys and executes matching editor hotkeys.
TombEditor/Forms/FormMain.csInstantiates and disposes the shortcut bridge as part of the main form lifecycle.

💡 Add a code-review agent skill or configure MCP servers for context-aware, tailored reviews. Learn more in the docs.

Comment threadTombEditor/WpfEditorShortcutBridge.cs Outdated

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Pull request overview

Copilot reviewed 2 out of 2 changed files in this pull request and generated 1 comment.

Suppressed comments (1)

Previously missed (1) — in code that hasn't changed since the last review.

TombEditor/WpfEditorShortcutBridge.cs:61

  • This path scans UI_Hotkeys twice: first via Any(...Contains(keyData)) and then again inside CommandHandler.ExecuteHotkey (which also does a Where(...Contains)). Since this runs on every WPF KeyDown while the form is focused, consider changing the hotkey execution API to return whether it executed anything (or otherwise avoid the second scan) so you can decide whether to set Handled without re-enumerating the whole hotkey table.
 if (keyEventArgs.Handled ||
WinFormsUtils.DirectionalCameraKeys.Contains(keyData) ||
WinFormsUtils.CurrentControlSupportsInput(_form, keyData) ||
!_editor.Configuration.UI_Hotkeys.Any(set => set.Value.Contains(keyData)))
return;

Comment threadTombEditor/WpfEditorShortcutBridge.cs

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Pull request overview

Copilot reviewed 3 out of 3 changed files in this pull request and generated no new comments.

Suppressed comments (1)

Previously missed (1) — in code that hasn't changed since the last review.

TombEditor/WpfEditorShortcutBridge.cs:33

  • OnPostProcessInput filters to only Keyboard.KeyDownEvent. In WPF, some controls/command bindings handle input during PreviewKeyDown (and may suppress the subsequent KeyDown), which would make this bridge miss the keystroke and fail to dispatch the editor hotkey in exactly the scenarios it is meant to fix (e.g., Ctrl+Z/Ctrl+Y when a WPF control is focused). Consider allowing both KeyDown and PreviewKeyDown routed events (or dropping the RoutedEvent filter entirely) so the bridge sees the key regardless of where WPF handles it in the pipeline.
 if (e.StagingItem.Input is not System.Windows.Input.KeyEventArgs keyEventArgs ||
keyEventArgs.RoutedEvent != Keyboard.KeyDownEvent ||
!_form.ContainsFocus)
return;

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Pull request overview

Copilot reviewed 3 out of 3 changed files in this pull request and generated no new comments.

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@Nickelony
, 'i'); if (__m === '*' || __re.test(location.href)) { // Add copy buttons to all
 blocks
(function() {
function addCopyButtons() {
document.querySelectorAll('pre code').forEach(function(codeBlock) {
if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;
codeBlock.parentElement.setAttribute('data-copy-added', 'true');
var btn = document.createElement('button');
btn.textContent = 'Copy';
btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';
btn.onmouseover = function() { this.style.opacity = '1'; };
btn.onmouseout = function() { this.style.opacity = '0.7'; };
btn.onclick = function() {
navigator.clipboard.writeText(codeBlock.textContent).then(function() {
btn.textContent = 'Copied!';
setTimeout(function() { btn.textContent = 'Copy'; }, 1500);
});
};
codeBlock.parentElement.style.position = 'relative';
codeBlock.parentElement.appendChild(btn);
});
}
addCopyButtons();
// Re-run on dynamic content
var observer = new MutationObserver(addCopyButtons);
observer.observe(document.body, { childList: true, subtree: true });
})();
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Potentially fix #1269 by Nickelony · Pull Request #1282 · TombEngine/Tomb-Editor · GitHub
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Potentially fix #1269 - #1282

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@Nickelony

@NickelonyNickelony commented Aug 23, 2026

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NOT TESTED! Please verify if this fixed the issue and make sure all expected FlyBy Timeline keyboard shortcuts still work.

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Pull request overview

This PR introduces a WinForms-to-WPF input bridge so editor hotkeys (e.g., Undo/Redo) still work when focus is inside WPF-hosted UI (notably the flyby timeline) while the main window remains WinForms.

Changes:

  • Added WpfEditorShortcutBridge to listen to WPF InputManager key-down events and forward recognized editor hotkeys to CommandHandler.
  • Wired the bridge into FormMain lifecycle (create on startup, dispose on form disposal).

Reviewed changes

Copilot reviewed 2 out of 2 changed files in this pull request and generated 1 comment.

FileDescription
TombEditor/WpfEditorShortcutBridge.csNew WPF PostProcessInput handler that maps WPF key events to WinForms Keys and executes matching editor hotkeys.
TombEditor/Forms/FormMain.csInstantiates and disposes the shortcut bridge as part of the main form lifecycle.

💡 Add a code-review agent skill or configure MCP servers for context-aware, tailored reviews. Learn more in the docs.

Comment threadTombEditor/WpfEditorShortcutBridge.cs Outdated

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Pull request overview

Copilot reviewed 2 out of 2 changed files in this pull request and generated 1 comment.

Suppressed comments (1)

Previously missed (1) — in code that hasn't changed since the last review.

TombEditor/WpfEditorShortcutBridge.cs:61

  • This path scans UI_Hotkeys twice: first via Any(...Contains(keyData)) and then again inside CommandHandler.ExecuteHotkey (which also does a Where(...Contains)). Since this runs on every WPF KeyDown while the form is focused, consider changing the hotkey execution API to return whether it executed anything (or otherwise avoid the second scan) so you can decide whether to set Handled without re-enumerating the whole hotkey table.
 if (keyEventArgs.Handled ||
WinFormsUtils.DirectionalCameraKeys.Contains(keyData) ||
WinFormsUtils.CurrentControlSupportsInput(_form, keyData) ||
!_editor.Configuration.UI_Hotkeys.Any(set => set.Value.Contains(keyData)))
return;

Comment threadTombEditor/WpfEditorShortcutBridge.cs

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Pull request overview

Copilot reviewed 3 out of 3 changed files in this pull request and generated no new comments.

Suppressed comments (1)

Previously missed (1) — in code that hasn't changed since the last review.

TombEditor/WpfEditorShortcutBridge.cs:33

  • OnPostProcessInput filters to only Keyboard.KeyDownEvent. In WPF, some controls/command bindings handle input during PreviewKeyDown (and may suppress the subsequent KeyDown), which would make this bridge miss the keystroke and fail to dispatch the editor hotkey in exactly the scenarios it is meant to fix (e.g., Ctrl+Z/Ctrl+Y when a WPF control is focused). Consider allowing both KeyDown and PreviewKeyDown routed events (or dropping the RoutedEvent filter entirely) so the bridge sees the key regardless of where WPF handles it in the pipeline.
 if (e.StagingItem.Input is not System.Windows.Input.KeyEventArgs keyEventArgs ||
keyEventArgs.RoutedEvent != Keyboard.KeyDownEvent ||
!_form.ContainsFocus)
return;

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Pull request overview

Copilot reviewed 3 out of 3 changed files in this pull request and generated no new comments.

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Potentially fix #1269 by Nickelony · Pull Request #1282 · TombEngine/Tomb-Editor · GitHub
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Potentially fix #1269 - #1282

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Potentially fix #1269#1282
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@Nickelony

@NickelonyNickelony commented Aug 23, 2026

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NOT TESTED! Please verify if this fixed the issue and make sure all expected FlyBy Timeline keyboard shortcuts still work.

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Pull request overview

This PR introduces a WinForms-to-WPF input bridge so editor hotkeys (e.g., Undo/Redo) still work when focus is inside WPF-hosted UI (notably the flyby timeline) while the main window remains WinForms.

Changes:

  • Added WpfEditorShortcutBridge to listen to WPF InputManager key-down events and forward recognized editor hotkeys to CommandHandler.
  • Wired the bridge into FormMain lifecycle (create on startup, dispose on form disposal).

Reviewed changes

Copilot reviewed 2 out of 2 changed files in this pull request and generated 1 comment.

FileDescription
TombEditor/WpfEditorShortcutBridge.csNew WPF PostProcessInput handler that maps WPF key events to WinForms Keys and executes matching editor hotkeys.
TombEditor/Forms/FormMain.csInstantiates and disposes the shortcut bridge as part of the main form lifecycle.

💡 Add a code-review agent skill or configure MCP servers for context-aware, tailored reviews. Learn more in the docs.

Comment threadTombEditor/WpfEditorShortcutBridge.cs Outdated

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Pull request overview

Copilot reviewed 2 out of 2 changed files in this pull request and generated 1 comment.

Suppressed comments (1)

Previously missed (1) — in code that hasn't changed since the last review.

TombEditor/WpfEditorShortcutBridge.cs:61

  • This path scans UI_Hotkeys twice: first via Any(...Contains(keyData)) and then again inside CommandHandler.ExecuteHotkey (which also does a Where(...Contains)). Since this runs on every WPF KeyDown while the form is focused, consider changing the hotkey execution API to return whether it executed anything (or otherwise avoid the second scan) so you can decide whether to set Handled without re-enumerating the whole hotkey table.
 if (keyEventArgs.Handled ||
WinFormsUtils.DirectionalCameraKeys.Contains(keyData) ||
WinFormsUtils.CurrentControlSupportsInput(_form, keyData) ||
!_editor.Configuration.UI_Hotkeys.Any(set => set.Value.Contains(keyData)))
return;

Comment threadTombEditor/WpfEditorShortcutBridge.cs

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Pull request overview

Copilot reviewed 3 out of 3 changed files in this pull request and generated no new comments.

Suppressed comments (1)

Previously missed (1) — in code that hasn't changed since the last review.

TombEditor/WpfEditorShortcutBridge.cs:33

  • OnPostProcessInput filters to only Keyboard.KeyDownEvent. In WPF, some controls/command bindings handle input during PreviewKeyDown (and may suppress the subsequent KeyDown), which would make this bridge miss the keystroke and fail to dispatch the editor hotkey in exactly the scenarios it is meant to fix (e.g., Ctrl+Z/Ctrl+Y when a WPF control is focused). Consider allowing both KeyDown and PreviewKeyDown routed events (or dropping the RoutedEvent filter entirely) so the bridge sees the key regardless of where WPF handles it in the pipeline.
 if (e.StagingItem.Input is not System.Windows.Input.KeyEventArgs keyEventArgs ||
keyEventArgs.RoutedEvent != Keyboard.KeyDownEvent ||
!_form.ContainsFocus)
return;

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Pull request overview

Copilot reviewed 3 out of 3 changed files in this pull request and generated no new comments.

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Potentially fix #1269 by Nickelony · Pull Request #1282 · TombEngine/Tomb-Editor · GitHub
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Potentially fix #1269 - #1282

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@NickelonyNickelony commented Aug 23, 2026

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NOT TESTED! Please verify if this fixed the issue and make sure all expected FlyBy Timeline keyboard shortcuts still work.

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Pull request overview

This PR introduces a WinForms-to-WPF input bridge so editor hotkeys (e.g., Undo/Redo) still work when focus is inside WPF-hosted UI (notably the flyby timeline) while the main window remains WinForms.

Changes:

  • Added WpfEditorShortcutBridge to listen to WPF InputManager key-down events and forward recognized editor hotkeys to CommandHandler.
  • Wired the bridge into FormMain lifecycle (create on startup, dispose on form disposal).

Reviewed changes

Copilot reviewed 2 out of 2 changed files in this pull request and generated 1 comment.

FileDescription
TombEditor/WpfEditorShortcutBridge.csNew WPF PostProcessInput handler that maps WPF key events to WinForms Keys and executes matching editor hotkeys.
TombEditor/Forms/FormMain.csInstantiates and disposes the shortcut bridge as part of the main form lifecycle.

💡 Add a code-review agent skill or configure MCP servers for context-aware, tailored reviews. Learn more in the docs.

Comment threadTombEditor/WpfEditorShortcutBridge.cs Outdated

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Pull request overview

Copilot reviewed 2 out of 2 changed files in this pull request and generated 1 comment.

Suppressed comments (1)

Previously missed (1) — in code that hasn't changed since the last review.

TombEditor/WpfEditorShortcutBridge.cs:61

  • This path scans UI_Hotkeys twice: first via Any(...Contains(keyData)) and then again inside CommandHandler.ExecuteHotkey (which also does a Where(...Contains)). Since this runs on every WPF KeyDown while the form is focused, consider changing the hotkey execution API to return whether it executed anything (or otherwise avoid the second scan) so you can decide whether to set Handled without re-enumerating the whole hotkey table.
 if (keyEventArgs.Handled ||
WinFormsUtils.DirectionalCameraKeys.Contains(keyData) ||
WinFormsUtils.CurrentControlSupportsInput(_form, keyData) ||
!_editor.Configuration.UI_Hotkeys.Any(set => set.Value.Contains(keyData)))
return;

Comment threadTombEditor/WpfEditorShortcutBridge.cs

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Pull request overview

Copilot reviewed 3 out of 3 changed files in this pull request and generated no new comments.

Suppressed comments (1)

Previously missed (1) — in code that hasn't changed since the last review.

TombEditor/WpfEditorShortcutBridge.cs:33

  • OnPostProcessInput filters to only Keyboard.KeyDownEvent. In WPF, some controls/command bindings handle input during PreviewKeyDown (and may suppress the subsequent KeyDown), which would make this bridge miss the keystroke and fail to dispatch the editor hotkey in exactly the scenarios it is meant to fix (e.g., Ctrl+Z/Ctrl+Y when a WPF control is focused). Consider allowing both KeyDown and PreviewKeyDown routed events (or dropping the RoutedEvent filter entirely) so the bridge sees the key regardless of where WPF handles it in the pipeline.
 if (e.StagingItem.Input is not System.Windows.Input.KeyEventArgs keyEventArgs ||
keyEventArgs.RoutedEvent != Keyboard.KeyDownEvent ||
!_form.ContainsFocus)
return;

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Pull request overview

Copilot reviewed 3 out of 3 changed files in this pull request and generated no new comments.

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' Potentially fix #1269 by Nickelony · Pull Request #1282 · TombEngine/Tomb-Editor · GitHub
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Potentially fix #1269 - #1282

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@NickelonyNickelony commented Aug 23, 2026

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NOT TESTED! Please verify if this fixed the issue and make sure all expected FlyBy Timeline keyboard shortcuts still work.

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Pull request overview

This PR introduces a WinForms-to-WPF input bridge so editor hotkeys (e.g., Undo/Redo) still work when focus is inside WPF-hosted UI (notably the flyby timeline) while the main window remains WinForms.

Changes:

  • Added WpfEditorShortcutBridge to listen to WPF InputManager key-down events and forward recognized editor hotkeys to CommandHandler.
  • Wired the bridge into FormMain lifecycle (create on startup, dispose on form disposal).

Reviewed changes

Copilot reviewed 2 out of 2 changed files in this pull request and generated 1 comment.

FileDescription
TombEditor/WpfEditorShortcutBridge.csNew WPF PostProcessInput handler that maps WPF key events to WinForms Keys and executes matching editor hotkeys.
TombEditor/Forms/FormMain.csInstantiates and disposes the shortcut bridge as part of the main form lifecycle.

💡 Add a code-review agent skill or configure MCP servers for context-aware, tailored reviews. Learn more in the docs.

Comment threadTombEditor/WpfEditorShortcutBridge.cs Outdated

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Pull request overview

Copilot reviewed 2 out of 2 changed files in this pull request and generated 1 comment.

Suppressed comments (1)

Previously missed (1) — in code that hasn't changed since the last review.

TombEditor/WpfEditorShortcutBridge.cs:61

  • This path scans UI_Hotkeys twice: first via Any(...Contains(keyData)) and then again inside CommandHandler.ExecuteHotkey (which also does a Where(...Contains)). Since this runs on every WPF KeyDown while the form is focused, consider changing the hotkey execution API to return whether it executed anything (or otherwise avoid the second scan) so you can decide whether to set Handled without re-enumerating the whole hotkey table.
 if (keyEventArgs.Handled ||
WinFormsUtils.DirectionalCameraKeys.Contains(keyData) ||
WinFormsUtils.CurrentControlSupportsInput(_form, keyData) ||
!_editor.Configuration.UI_Hotkeys.Any(set => set.Value.Contains(keyData)))
return;

Comment threadTombEditor/WpfEditorShortcutBridge.cs

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Pull request overview

Copilot reviewed 3 out of 3 changed files in this pull request and generated no new comments.

Suppressed comments (1)

Previously missed (1) — in code that hasn't changed since the last review.

TombEditor/WpfEditorShortcutBridge.cs:33

  • OnPostProcessInput filters to only Keyboard.KeyDownEvent. In WPF, some controls/command bindings handle input during PreviewKeyDown (and may suppress the subsequent KeyDown), which would make this bridge miss the keystroke and fail to dispatch the editor hotkey in exactly the scenarios it is meant to fix (e.g., Ctrl+Z/Ctrl+Y when a WPF control is focused). Consider allowing both KeyDown and PreviewKeyDown routed events (or dropping the RoutedEvent filter entirely) so the bridge sees the key regardless of where WPF handles it in the pipeline.
 if (e.StagingItem.Input is not System.Windows.Input.KeyEventArgs keyEventArgs ||
keyEventArgs.RoutedEvent != Keyboard.KeyDownEvent ||
!_form.ContainsFocus)
return;

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Pull request overview

Copilot reviewed 3 out of 3 changed files in this pull request and generated no new comments.

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@Nickelony
, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Potentially fix #1269 by Nickelony · Pull Request #1282 · TombEngine/Tomb-Editor · GitHub
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Potentially fix #1269 - #1282

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@NickelonyNickelony commented Aug 23, 2026

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NOT TESTED! Please verify if this fixed the issue and make sure all expected FlyBy Timeline keyboard shortcuts still work.

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Pull request overview

This PR introduces a WinForms-to-WPF input bridge so editor hotkeys (e.g., Undo/Redo) still work when focus is inside WPF-hosted UI (notably the flyby timeline) while the main window remains WinForms.

Changes:

  • Added WpfEditorShortcutBridge to listen to WPF InputManager key-down events and forward recognized editor hotkeys to CommandHandler.
  • Wired the bridge into FormMain lifecycle (create on startup, dispose on form disposal).

Reviewed changes

Copilot reviewed 2 out of 2 changed files in this pull request and generated 1 comment.

FileDescription
TombEditor/WpfEditorShortcutBridge.csNew WPF PostProcessInput handler that maps WPF key events to WinForms Keys and executes matching editor hotkeys.
TombEditor/Forms/FormMain.csInstantiates and disposes the shortcut bridge as part of the main form lifecycle.

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Comment threadTombEditor/WpfEditorShortcutBridge.cs Outdated

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Pull request overview

Copilot reviewed 2 out of 2 changed files in this pull request and generated 1 comment.

Suppressed comments (1)

Previously missed (1) — in code that hasn't changed since the last review.

TombEditor/WpfEditorShortcutBridge.cs:61

  • This path scans UI_Hotkeys twice: first via Any(...Contains(keyData)) and then again inside CommandHandler.ExecuteHotkey (which also does a Where(...Contains)). Since this runs on every WPF KeyDown while the form is focused, consider changing the hotkey execution API to return whether it executed anything (or otherwise avoid the second scan) so you can decide whether to set Handled without re-enumerating the whole hotkey table.
 if (keyEventArgs.Handled ||
WinFormsUtils.DirectionalCameraKeys.Contains(keyData) ||
WinFormsUtils.CurrentControlSupportsInput(_form, keyData) ||
!_editor.Configuration.UI_Hotkeys.Any(set => set.Value.Contains(keyData)))
return;

Comment threadTombEditor/WpfEditorShortcutBridge.cs

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Pull request overview

Copilot reviewed 3 out of 3 changed files in this pull request and generated no new comments.

Suppressed comments (1)

Previously missed (1) — in code that hasn't changed since the last review.

TombEditor/WpfEditorShortcutBridge.cs:33

  • OnPostProcessInput filters to only Keyboard.KeyDownEvent. In WPF, some controls/command bindings handle input during PreviewKeyDown (and may suppress the subsequent KeyDown), which would make this bridge miss the keystroke and fail to dispatch the editor hotkey in exactly the scenarios it is meant to fix (e.g., Ctrl+Z/Ctrl+Y when a WPF control is focused). Consider allowing both KeyDown and PreviewKeyDown routed events (or dropping the RoutedEvent filter entirely) so the bridge sees the key regardless of where WPF handles it in the pipeline.
 if (e.StagingItem.Input is not System.Windows.Input.KeyEventArgs keyEventArgs ||
keyEventArgs.RoutedEvent != Keyboard.KeyDownEvent ||
!_form.ContainsFocus)
return;

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Pull request overview

Copilot reviewed 3 out of 3 changed files in this pull request and generated no new comments.

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Potentially fix #1269 by Nickelony · Pull Request #1282 · TombEngine/Tomb-Editor · GitHub
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Potentially fix #1269 - #1282

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Potentially fix #1269#1282
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@Nickelony

@NickelonyNickelony commented Aug 23, 2026

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NOT TESTED! Please verify if this fixed the issue and make sure all expected FlyBy Timeline keyboard shortcuts still work.

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Pull request overview

This PR introduces a WinForms-to-WPF input bridge so editor hotkeys (e.g., Undo/Redo) still work when focus is inside WPF-hosted UI (notably the flyby timeline) while the main window remains WinForms.

Changes:

  • Added WpfEditorShortcutBridge to listen to WPF InputManager key-down events and forward recognized editor hotkeys to CommandHandler.
  • Wired the bridge into FormMain lifecycle (create on startup, dispose on form disposal).

Reviewed changes

Copilot reviewed 2 out of 2 changed files in this pull request and generated 1 comment.

FileDescription
TombEditor/WpfEditorShortcutBridge.csNew WPF PostProcessInput handler that maps WPF key events to WinForms Keys and executes matching editor hotkeys.
TombEditor/Forms/FormMain.csInstantiates and disposes the shortcut bridge as part of the main form lifecycle.

💡 Add a code-review agent skill or configure MCP servers for context-aware, tailored reviews. Learn more in the docs.

Comment threadTombEditor/WpfEditorShortcutBridge.cs Outdated

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Pull request overview

Copilot reviewed 2 out of 2 changed files in this pull request and generated 1 comment.

Suppressed comments (1)

Previously missed (1) — in code that hasn't changed since the last review.

TombEditor/WpfEditorShortcutBridge.cs:61

  • This path scans UI_Hotkeys twice: first via Any(...Contains(keyData)) and then again inside CommandHandler.ExecuteHotkey (which also does a Where(...Contains)). Since this runs on every WPF KeyDown while the form is focused, consider changing the hotkey execution API to return whether it executed anything (or otherwise avoid the second scan) so you can decide whether to set Handled without re-enumerating the whole hotkey table.
 if (keyEventArgs.Handled ||
WinFormsUtils.DirectionalCameraKeys.Contains(keyData) ||
WinFormsUtils.CurrentControlSupportsInput(_form, keyData) ||
!_editor.Configuration.UI_Hotkeys.Any(set => set.Value.Contains(keyData)))
return;

Comment threadTombEditor/WpfEditorShortcutBridge.cs

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Pull request overview

Copilot reviewed 3 out of 3 changed files in this pull request and generated no new comments.

Suppressed comments (1)

Previously missed (1) — in code that hasn't changed since the last review.

TombEditor/WpfEditorShortcutBridge.cs:33

  • OnPostProcessInput filters to only Keyboard.KeyDownEvent. In WPF, some controls/command bindings handle input during PreviewKeyDown (and may suppress the subsequent KeyDown), which would make this bridge miss the keystroke and fail to dispatch the editor hotkey in exactly the scenarios it is meant to fix (e.g., Ctrl+Z/Ctrl+Y when a WPF control is focused). Consider allowing both KeyDown and PreviewKeyDown routed events (or dropping the RoutedEvent filter entirely) so the bridge sees the key regardless of where WPF handles it in the pipeline.
 if (e.StagingItem.Input is not System.Windows.Input.KeyEventArgs keyEventArgs ||
keyEventArgs.RoutedEvent != Keyboard.KeyDownEvent ||
!_form.ContainsFocus)
return;

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Pull request overview

Copilot reviewed 3 out of 3 changed files in this pull request and generated no new comments.

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })(); Potentially fix #1269 by Nickelony · Pull Request #1282 · TombEngine/Tomb-Editor · GitHub
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Potentially fix #1269 - #1282

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Nickelony/Fix-1269
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Potentially fix #1269#1282
Nickelony wants to merge 4 commits into
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@Nickelony

@NickelonyNickelony commented Aug 23, 2026

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NOT TESTED! Please verify if this fixed the issue and make sure all expected FlyBy Timeline keyboard shortcuts still work.

CopilotAI left a comment

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Pull request overview

This PR introduces a WinForms-to-WPF input bridge so editor hotkeys (e.g., Undo/Redo) still work when focus is inside WPF-hosted UI (notably the flyby timeline) while the main window remains WinForms.

Changes:

  • Added WpfEditorShortcutBridge to listen to WPF InputManager key-down events and forward recognized editor hotkeys to CommandHandler.
  • Wired the bridge into FormMain lifecycle (create on startup, dispose on form disposal).

Reviewed changes

Copilot reviewed 2 out of 2 changed files in this pull request and generated 1 comment.

FileDescription
TombEditor/WpfEditorShortcutBridge.csNew WPF PostProcessInput handler that maps WPF key events to WinForms Keys and executes matching editor hotkeys.
TombEditor/Forms/FormMain.csInstantiates and disposes the shortcut bridge as part of the main form lifecycle.

💡 Add a code-review agent skill or configure MCP servers for context-aware, tailored reviews. Learn more in the docs.

Comment threadTombEditor/WpfEditorShortcutBridge.cs Outdated

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Pull request overview

Copilot reviewed 2 out of 2 changed files in this pull request and generated 1 comment.

Suppressed comments (1)

Previously missed (1) — in code that hasn't changed since the last review.

TombEditor/WpfEditorShortcutBridge.cs:61

  • This path scans UI_Hotkeys twice: first via Any(...Contains(keyData)) and then again inside CommandHandler.ExecuteHotkey (which also does a Where(...Contains)). Since this runs on every WPF KeyDown while the form is focused, consider changing the hotkey execution API to return whether it executed anything (or otherwise avoid the second scan) so you can decide whether to set Handled without re-enumerating the whole hotkey table.
 if (keyEventArgs.Handled ||
WinFormsUtils.DirectionalCameraKeys.Contains(keyData) ||
WinFormsUtils.CurrentControlSupportsInput(_form, keyData) ||
!_editor.Configuration.UI_Hotkeys.Any(set => set.Value.Contains(keyData)))
return;

Comment threadTombEditor/WpfEditorShortcutBridge.cs

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Pull request overview

Copilot reviewed 3 out of 3 changed files in this pull request and generated no new comments.

Suppressed comments (1)

Previously missed (1) — in code that hasn't changed since the last review.

TombEditor/WpfEditorShortcutBridge.cs:33

  • OnPostProcessInput filters to only Keyboard.KeyDownEvent. In WPF, some controls/command bindings handle input during PreviewKeyDown (and may suppress the subsequent KeyDown), which would make this bridge miss the keystroke and fail to dispatch the editor hotkey in exactly the scenarios it is meant to fix (e.g., Ctrl+Z/Ctrl+Y when a WPF control is focused). Consider allowing both KeyDown and PreviewKeyDown routed events (or dropping the RoutedEvent filter entirely) so the bridge sees the key regardless of where WPF handles it in the pipeline.
 if (e.StagingItem.Input is not System.Windows.Input.KeyEventArgs keyEventArgs ||
keyEventArgs.RoutedEvent != Keyboard.KeyDownEvent ||
!_form.ContainsFocus)
return;

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Pull request overview

Copilot reviewed 3 out of 3 changed files in this pull request and generated no new comments.

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2 participants

@Nickelony