LinuxInstallInstructions

Xiang Ji edited this page Jan 30, 2025 · 13 revisions

Installing BEAGLE on Linux

To install BEAGLE on Linux-based operating systems you will need to build BEAGLE from source.

You can either do this in the manual approach -as described below- or use an automated tool such as EasyBuild, especially useful if you are into the business of using alternative compilers and toolchains, including GPUs etc: Example build options: https://github.com/hpcugent/easybuild-easyconfigs/tree/master/easybuild/easyconfigs/b/beagle-lib

Installing from source

Step 1. Obtain prerequisites

You will need the following software to download and build BEAGLE from source:

  • gcc (or other equivalent compiler)
  • cmake
  • autoconf
  • automake
  • libtool
  • subversion
  • pkg-config

Additionally we recommended installing the following optional prerequisites:

  • OpenCL implementations for your hardware resources
  • NVIDIA CUDA drivers and toolkit (if you want to use BEAGLE with CUDA on an NVIDIA GPU)
  • Java JDK (if you want to use BEAGLE with BEAST)

The prerequisite software should be fairly easy to install. On Ubuntu and other Debian Linux distributions all the requisite software can be obtained via apt-get:

sudo apt-get install cmake build-essential autoconf automake libtool git pkg-config openjdk-11-jdk

OpenCL implementations are available from:

The NVIDIA CUDA drivers and toolkit can be downloaded from http://www.nvidia.com/object/cuda_get.html. They need to be installed for BEAGLE to use CUDA for GPU acceleration.

Step 2. Build from the source repository

git clone --depth=1 https://github.com/beagle-dev/beagle-lib.git
cd beagle-lib
mkdir build
cd build
cmake -DCMAKE_INSTALL_PREFIX:PATH=$HOME ..
make install

This will compile and install the library into $HOME/lib, you can find them by ls -lt $HOME/lib/*beagle*.

The default installation will compile all available BEAGLE variants based on the detected system resources where CPU variant is always built and GPU version has two possible variants (cuda-variant and OpenCL-variant). We recommend using cuda-variant if you are using NVIDIA GPU cards by replacing the line

cmake ..

with

cmake -DBUILD_OPENCL=OFF ..

Similarly, you can choose to turn off cuda build by

cmake -DBUILD_CUDA=OFF ..

or turn off both cuda and opencl builds by

cmake -DBUILD_CUDA=OFF -DBUILD_OPENCL=OFF ..

Optionally, you can turn off building the JNI component (which generates the java native interface to call beagle from java) by

cmake -DBUILD_JNI=OFF ..

Step 3. Set environment variables

If you followed the instructions above, then BEAGLE was installed to your home directory. You'll need to tell other programs to find the beagle library in your home directory by setting the LD_LIBRARY_PATH environment variable:

export LD_LIBRARY_PATH=$HOME/lib:$LD_LIBRARY_PATH

Or if using tcsh:

setenv LD_LIBRARY_PATH $HOME/lib:$LD_LIBRARY_PATH

That command will need to be run every time you log in, so it's best to put it in a login script such as .bashrc or .profile or .cshrc, etc.

If you plan to build other applications that depend on beagle, you'll also need be sure BEAGLE is in your pkg-config path:

export PKG_CONFIG_PATH=$HOME/lib/pkgconfig:$PKG_CONFIG_PATH

This too can be put in a login script.

For instructions on how to use BEAGLE with BEAST please refer to Using BEAGLE with BEAST

Frequently Asked Questions

  1. CUDA error: "Unknown error" (222).

This error can be caused by several issues. When facing this error, we suggest to make sure that CUDA is correctly installed via NVIDIA's official recommendation http://www.nvidia.com/object/cuda_get.html. Also, please make sure to update the NVIDIA driver (e.g., see issue 227). When this error is solved, you should be able to see the actual CUDA error.

  1. CUDA error: "Out of memory" (2) from file </home/zcalamari/beagle-lib/libhmsbeagle/GPU/GPUInterfaceCUDA.cpp>, line 596.

This error happens when the GPU card memory is not enough to perform the BEAGLE calculations. Please either downsize the data set to fit the GPU card memory or employ higher-end GPU card with more memory or use multiple GPU cards.

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content

LinuxInstallInstructions

Xiang Ji edited this page Jan 30, 2025 · 13 revisions

Installing BEAGLE on Linux

To install BEAGLE on Linux-based operating systems you will need to build BEAGLE from source.

You can either do this in the manual approach -as described below- or use an automated tool such as EasyBuild, especially useful if you are into the business of using alternative compilers and toolchains, including GPUs etc: Example build options: https://github.com/hpcugent/easybuild-easyconfigs/tree/master/easybuild/easyconfigs/b/beagle-lib

Installing from source

Step 1. Obtain prerequisites

You will need the following software to download and build BEAGLE from source:

  • gcc (or other equivalent compiler)
  • cmake
  • autoconf
  • automake
  • libtool
  • subversion
  • pkg-config

Additionally we recommended installing the following optional prerequisites:

  • OpenCL implementations for your hardware resources
  • NVIDIA CUDA drivers and toolkit (if you want to use BEAGLE with CUDA on an NVIDIA GPU)
  • Java JDK (if you want to use BEAGLE with BEAST)

The prerequisite software should be fairly easy to install. On Ubuntu and other Debian Linux distributions all the requisite software can be obtained via apt-get:

sudo apt-get install cmake build-essential autoconf automake libtool git pkg-config openjdk-11-jdk

OpenCL implementations are available from:

The NVIDIA CUDA drivers and toolkit can be downloaded from http://www.nvidia.com/object/cuda_get.html. They need to be installed for BEAGLE to use CUDA for GPU acceleration.

Step 2. Build from the source repository

git clone --depth=1 https://github.com/beagle-dev/beagle-lib.git
cd beagle-lib
mkdir build
cd build
cmake -DCMAKE_INSTALL_PREFIX:PATH=$HOME ..
make install

This will compile and install the library into $HOME/lib, you can find them by ls -lt $HOME/lib/*beagle*.

The default installation will compile all available BEAGLE variants based on the detected system resources where CPU variant is always built and GPU version has two possible variants (cuda-variant and OpenCL-variant). We recommend using cuda-variant if you are using NVIDIA GPU cards by replacing the line

cmake ..

with

cmake -DBUILD_OPENCL=OFF ..

Similarly, you can choose to turn off cuda build by

cmake -DBUILD_CUDA=OFF ..

or turn off both cuda and opencl builds by

cmake -DBUILD_CUDA=OFF -DBUILD_OPENCL=OFF ..

Optionally, you can turn off building the JNI component (which generates the java native interface to call beagle from java) by

cmake -DBUILD_JNI=OFF ..

Step 3. Set environment variables

If you followed the instructions above, then BEAGLE was installed to your home directory. You'll need to tell other programs to find the beagle library in your home directory by setting the LD_LIBRARY_PATH environment variable:

export LD_LIBRARY_PATH=$HOME/lib:$LD_LIBRARY_PATH

Or if using tcsh:

setenv LD_LIBRARY_PATH $HOME/lib:$LD_LIBRARY_PATH

That command will need to be run every time you log in, so it's best to put it in a login script such as .bashrc or .profile or .cshrc, etc.

If you plan to build other applications that depend on beagle, you'll also need be sure BEAGLE is in your pkg-config path:

export PKG_CONFIG_PATH=$HOME/lib/pkgconfig:$PKG_CONFIG_PATH

This too can be put in a login script.

For instructions on how to use BEAGLE with BEAST please refer to Using BEAGLE with BEAST

Frequently Asked Questions

  1. CUDA error: "Unknown error" (222).

This error can be caused by several issues. When facing this error, we suggest to make sure that CUDA is correctly installed via NVIDIA's official recommendation http://www.nvidia.com/object/cuda_get.html. Also, please make sure to update the NVIDIA driver (e.g., see issue 227). When this error is solved, you should be able to see the actual CUDA error.

  1. CUDA error: "Out of memory" (2) from file </home/zcalamari/beagle-lib/libhmsbeagle/GPU/GPUInterfaceCUDA.cpp>, line 596.

This error happens when the GPU card memory is not enough to perform the BEAGLE calculations. Please either downsize the data set to fit the GPU card memory or employ higher-end GPU card with more memory or use multiple GPU cards.

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

LinuxInstallInstructions

Xiang Ji edited this page Jan 30, 2025 · 13 revisions

Installing BEAGLE on Linux

To install BEAGLE on Linux-based operating systems you will need to build BEAGLE from source.

You can either do this in the manual approach -as described below- or use an automated tool such as EasyBuild, especially useful if you are into the business of using alternative compilers and toolchains, including GPUs etc: Example build options: https://github.com/hpcugent/easybuild-easyconfigs/tree/master/easybuild/easyconfigs/b/beagle-lib

Installing from source

Step 1. Obtain prerequisites

You will need the following software to download and build BEAGLE from source:

  • gcc (or other equivalent compiler)
  • cmake
  • autoconf
  • automake
  • libtool
  • subversion
  • pkg-config

Additionally we recommended installing the following optional prerequisites:

  • OpenCL implementations for your hardware resources
  • NVIDIA CUDA drivers and toolkit (if you want to use BEAGLE with CUDA on an NVIDIA GPU)
  • Java JDK (if you want to use BEAGLE with BEAST)

The prerequisite software should be fairly easy to install. On Ubuntu and other Debian Linux distributions all the requisite software can be obtained via apt-get:

sudo apt-get install cmake build-essential autoconf automake libtool git pkg-config openjdk-11-jdk

OpenCL implementations are available from:

The NVIDIA CUDA drivers and toolkit can be downloaded from http://www.nvidia.com/object/cuda_get.html. They need to be installed for BEAGLE to use CUDA for GPU acceleration.

Step 2. Build from the source repository

git clone --depth=1 https://github.com/beagle-dev/beagle-lib.git
cd beagle-lib
mkdir build
cd build
cmake -DCMAKE_INSTALL_PREFIX:PATH=$HOME ..
make install

This will compile and install the library into $HOME/lib, you can find them by ls -lt $HOME/lib/*beagle*.

The default installation will compile all available BEAGLE variants based on the detected system resources where CPU variant is always built and GPU version has two possible variants (cuda-variant and OpenCL-variant). We recommend using cuda-variant if you are using NVIDIA GPU cards by replacing the line

cmake ..

with

cmake -DBUILD_OPENCL=OFF ..

Similarly, you can choose to turn off cuda build by

cmake -DBUILD_CUDA=OFF ..

or turn off both cuda and opencl builds by

cmake -DBUILD_CUDA=OFF -DBUILD_OPENCL=OFF ..

Optionally, you can turn off building the JNI component (which generates the java native interface to call beagle from java) by

cmake -DBUILD_JNI=OFF ..

Step 3. Set environment variables

If you followed the instructions above, then BEAGLE was installed to your home directory. You'll need to tell other programs to find the beagle library in your home directory by setting the LD_LIBRARY_PATH environment variable:

export LD_LIBRARY_PATH=$HOME/lib:$LD_LIBRARY_PATH

Or if using tcsh:

setenv LD_LIBRARY_PATH $HOME/lib:$LD_LIBRARY_PATH

That command will need to be run every time you log in, so it's best to put it in a login script such as .bashrc or .profile or .cshrc, etc.

If you plan to build other applications that depend on beagle, you'll also need be sure BEAGLE is in your pkg-config path:

export PKG_CONFIG_PATH=$HOME/lib/pkgconfig:$PKG_CONFIG_PATH

This too can be put in a login script.

For instructions on how to use BEAGLE with BEAST please refer to Using BEAGLE with BEAST

Frequently Asked Questions

  1. CUDA error: "Unknown error" (222).

This error can be caused by several issues. When facing this error, we suggest to make sure that CUDA is correctly installed via NVIDIA's official recommendation http://www.nvidia.com/object/cuda_get.html. Also, please make sure to update the NVIDIA driver (e.g., see issue 227). When this error is solved, you should be able to see the actual CUDA error.

  1. CUDA error: "Out of memory" (2) from file </home/zcalamari/beagle-lib/libhmsbeagle/GPU/GPUInterfaceCUDA.cpp>, line 596.

This error happens when the GPU card memory is not enough to perform the BEAGLE calculations. Please either downsize the data set to fit the GPU card memory or employ higher-end GPU card with more memory or use multiple GPU cards.

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

LinuxInstallInstructions

Xiang Ji edited this page Jan 30, 2025 · 13 revisions

Installing BEAGLE on Linux

To install BEAGLE on Linux-based operating systems you will need to build BEAGLE from source.

You can either do this in the manual approach -as described below- or use an automated tool such as EasyBuild, especially useful if you are into the business of using alternative compilers and toolchains, including GPUs etc: Example build options: https://github.com/hpcugent/easybuild-easyconfigs/tree/master/easybuild/easyconfigs/b/beagle-lib

Installing from source

Step 1. Obtain prerequisites

You will need the following software to download and build BEAGLE from source:

  • gcc (or other equivalent compiler)
  • cmake
  • autoconf
  • automake
  • libtool
  • subversion
  • pkg-config

Additionally we recommended installing the following optional prerequisites:

  • OpenCL implementations for your hardware resources
  • NVIDIA CUDA drivers and toolkit (if you want to use BEAGLE with CUDA on an NVIDIA GPU)
  • Java JDK (if you want to use BEAGLE with BEAST)

The prerequisite software should be fairly easy to install. On Ubuntu and other Debian Linux distributions all the requisite software can be obtained via apt-get:

sudo apt-get install cmake build-essential autoconf automake libtool git pkg-config openjdk-11-jdk

OpenCL implementations are available from:

The NVIDIA CUDA drivers and toolkit can be downloaded from http://www.nvidia.com/object/cuda_get.html. They need to be installed for BEAGLE to use CUDA for GPU acceleration.

Step 2. Build from the source repository

git clone --depth=1 https://github.com/beagle-dev/beagle-lib.git
cd beagle-lib
mkdir build
cd build
cmake -DCMAKE_INSTALL_PREFIX:PATH=$HOME ..
make install

This will compile and install the library into $HOME/lib, you can find them by ls -lt $HOME/lib/*beagle*.

The default installation will compile all available BEAGLE variants based on the detected system resources where CPU variant is always built and GPU version has two possible variants (cuda-variant and OpenCL-variant). We recommend using cuda-variant if you are using NVIDIA GPU cards by replacing the line

cmake ..

with

cmake -DBUILD_OPENCL=OFF ..

Similarly, you can choose to turn off cuda build by

cmake -DBUILD_CUDA=OFF ..

or turn off both cuda and opencl builds by

cmake -DBUILD_CUDA=OFF -DBUILD_OPENCL=OFF ..

Optionally, you can turn off building the JNI component (which generates the java native interface to call beagle from java) by

cmake -DBUILD_JNI=OFF ..

Step 3. Set environment variables

If you followed the instructions above, then BEAGLE was installed to your home directory. You'll need to tell other programs to find the beagle library in your home directory by setting the LD_LIBRARY_PATH environment variable:

export LD_LIBRARY_PATH=$HOME/lib:$LD_LIBRARY_PATH

Or if using tcsh:

setenv LD_LIBRARY_PATH $HOME/lib:$LD_LIBRARY_PATH

That command will need to be run every time you log in, so it's best to put it in a login script such as .bashrc or .profile or .cshrc, etc.

If you plan to build other applications that depend on beagle, you'll also need be sure BEAGLE is in your pkg-config path:

export PKG_CONFIG_PATH=$HOME/lib/pkgconfig:$PKG_CONFIG_PATH

This too can be put in a login script.

For instructions on how to use BEAGLE with BEAST please refer to Using BEAGLE with BEAST

Frequently Asked Questions

  1. CUDA error: "Unknown error" (222).

This error can be caused by several issues. When facing this error, we suggest to make sure that CUDA is correctly installed via NVIDIA's official recommendation http://www.nvidia.com/object/cuda_get.html. Also, please make sure to update the NVIDIA driver (e.g., see issue 227). When this error is solved, you should be able to see the actual CUDA error.

  1. CUDA error: "Out of memory" (2) from file </home/zcalamari/beagle-lib/libhmsbeagle/GPU/GPUInterfaceCUDA.cpp>, line 596.

This error happens when the GPU card memory is not enough to perform the BEAGLE calculations. Please either downsize the data set to fit the GPU card memory or employ higher-end GPU card with more memory or use multiple GPU cards.

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

LinuxInstallInstructions

Xiang Ji edited this page Jan 30, 2025 · 13 revisions

Installing BEAGLE on Linux

To install BEAGLE on Linux-based operating systems you will need to build BEAGLE from source.

You can either do this in the manual approach -as described below- or use an automated tool such as EasyBuild, especially useful if you are into the business of using alternative compilers and toolchains, including GPUs etc: Example build options: https://github.com/hpcugent/easybuild-easyconfigs/tree/master/easybuild/easyconfigs/b/beagle-lib

Installing from source

Step 1. Obtain prerequisites

You will need the following software to download and build BEAGLE from source:

  • gcc (or other equivalent compiler)
  • cmake
  • autoconf
  • automake
  • libtool
  • subversion
  • pkg-config

Additionally we recommended installing the following optional prerequisites:

  • OpenCL implementations for your hardware resources
  • NVIDIA CUDA drivers and toolkit (if you want to use BEAGLE with CUDA on an NVIDIA GPU)
  • Java JDK (if you want to use BEAGLE with BEAST)

The prerequisite software should be fairly easy to install. On Ubuntu and other Debian Linux distributions all the requisite software can be obtained via apt-get:

sudo apt-get install cmake build-essential autoconf automake libtool git pkg-config openjdk-11-jdk

OpenCL implementations are available from:

The NVIDIA CUDA drivers and toolkit can be downloaded from http://www.nvidia.com/object/cuda_get.html. They need to be installed for BEAGLE to use CUDA for GPU acceleration.

Step 2. Build from the source repository

git clone --depth=1 https://github.com/beagle-dev/beagle-lib.git
cd beagle-lib
mkdir build
cd build
cmake -DCMAKE_INSTALL_PREFIX:PATH=$HOME ..
make install

This will compile and install the library into $HOME/lib, you can find them by ls -lt $HOME/lib/*beagle*.

The default installation will compile all available BEAGLE variants based on the detected system resources where CPU variant is always built and GPU version has two possible variants (cuda-variant and OpenCL-variant). We recommend using cuda-variant if you are using NVIDIA GPU cards by replacing the line

cmake ..

with

cmake -DBUILD_OPENCL=OFF ..

Similarly, you can choose to turn off cuda build by

cmake -DBUILD_CUDA=OFF ..

or turn off both cuda and opencl builds by

cmake -DBUILD_CUDA=OFF -DBUILD_OPENCL=OFF ..

Optionally, you can turn off building the JNI component (which generates the java native interface to call beagle from java) by

cmake -DBUILD_JNI=OFF ..

Step 3. Set environment variables

If you followed the instructions above, then BEAGLE was installed to your home directory. You'll need to tell other programs to find the beagle library in your home directory by setting the LD_LIBRARY_PATH environment variable:

export LD_LIBRARY_PATH=$HOME/lib:$LD_LIBRARY_PATH

Or if using tcsh:

setenv LD_LIBRARY_PATH $HOME/lib:$LD_LIBRARY_PATH

That command will need to be run every time you log in, so it's best to put it in a login script such as .bashrc or .profile or .cshrc, etc.

If you plan to build other applications that depend on beagle, you'll also need be sure BEAGLE is in your pkg-config path:

export PKG_CONFIG_PATH=$HOME/lib/pkgconfig:$PKG_CONFIG_PATH

This too can be put in a login script.

For instructions on how to use BEAGLE with BEAST please refer to Using BEAGLE with BEAST

Frequently Asked Questions

  1. CUDA error: "Unknown error" (222).

This error can be caused by several issues. When facing this error, we suggest to make sure that CUDA is correctly installed via NVIDIA's official recommendation http://www.nvidia.com/object/cuda_get.html. Also, please make sure to update the NVIDIA driver (e.g., see issue 227). When this error is solved, you should be able to see the actual CUDA error.

  1. CUDA error: "Out of memory" (2) from file </home/zcalamari/beagle-lib/libhmsbeagle/GPU/GPUInterfaceCUDA.cpp>, line 596.

This error happens when the GPU card memory is not enough to perform the BEAGLE calculations. Please either downsize the data set to fit the GPU card memory or employ higher-end GPU card with more memory or use multiple GPU cards.

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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LinuxInstallInstructions

Xiang Ji edited this page Jan 30, 2025 · 13 revisions

Installing BEAGLE on Linux

To install BEAGLE on Linux-based operating systems you will need to build BEAGLE from source.

You can either do this in the manual approach -as described below- or use an automated tool such as EasyBuild, especially useful if you are into the business of using alternative compilers and toolchains, including GPUs etc: Example build options: https://github.com/hpcugent/easybuild-easyconfigs/tree/master/easybuild/easyconfigs/b/beagle-lib

Installing from source

Step 1. Obtain prerequisites

You will need the following software to download and build BEAGLE from source:

  • gcc (or other equivalent compiler)
  • cmake
  • autoconf
  • automake
  • libtool
  • subversion
  • pkg-config

Additionally we recommended installing the following optional prerequisites:

  • OpenCL implementations for your hardware resources
  • NVIDIA CUDA drivers and toolkit (if you want to use BEAGLE with CUDA on an NVIDIA GPU)
  • Java JDK (if you want to use BEAGLE with BEAST)

The prerequisite software should be fairly easy to install. On Ubuntu and other Debian Linux distributions all the requisite software can be obtained via apt-get:

sudo apt-get install cmake build-essential autoconf automake libtool git pkg-config openjdk-11-jdk

OpenCL implementations are available from:

The NVIDIA CUDA drivers and toolkit can be downloaded from http://www.nvidia.com/object/cuda_get.html. They need to be installed for BEAGLE to use CUDA for GPU acceleration.

Step 2. Build from the source repository

git clone --depth=1 https://github.com/beagle-dev/beagle-lib.git
cd beagle-lib
mkdir build
cd build
cmake -DCMAKE_INSTALL_PREFIX:PATH=$HOME ..
make install

This will compile and install the library into $HOME/lib, you can find them by ls -lt $HOME/lib/*beagle*.

The default installation will compile all available BEAGLE variants based on the detected system resources where CPU variant is always built and GPU version has two possible variants (cuda-variant and OpenCL-variant). We recommend using cuda-variant if you are using NVIDIA GPU cards by replacing the line

cmake ..

with

cmake -DBUILD_OPENCL=OFF ..

Similarly, you can choose to turn off cuda build by

cmake -DBUILD_CUDA=OFF ..

or turn off both cuda and opencl builds by

cmake -DBUILD_CUDA=OFF -DBUILD_OPENCL=OFF ..

Optionally, you can turn off building the JNI component (which generates the java native interface to call beagle from java) by

cmake -DBUILD_JNI=OFF ..

Step 3. Set environment variables

If you followed the instructions above, then BEAGLE was installed to your home directory. You'll need to tell other programs to find the beagle library in your home directory by setting the LD_LIBRARY_PATH environment variable:

export LD_LIBRARY_PATH=$HOME/lib:$LD_LIBRARY_PATH

Or if using tcsh:

setenv LD_LIBRARY_PATH $HOME/lib:$LD_LIBRARY_PATH

That command will need to be run every time you log in, so it's best to put it in a login script such as .bashrc or .profile or .cshrc, etc.

If you plan to build other applications that depend on beagle, you'll also need be sure BEAGLE is in your pkg-config path:

export PKG_CONFIG_PATH=$HOME/lib/pkgconfig:$PKG_CONFIG_PATH

This too can be put in a login script.

For instructions on how to use BEAGLE with BEAST please refer to Using BEAGLE with BEAST

Frequently Asked Questions

  1. CUDA error: "Unknown error" (222).

This error can be caused by several issues. When facing this error, we suggest to make sure that CUDA is correctly installed via NVIDIA's official recommendation http://www.nvidia.com/object/cuda_get.html. Also, please make sure to update the NVIDIA driver (e.g., see issue 227). When this error is solved, you should be able to see the actual CUDA error.

  1. CUDA error: "Out of memory" (2) from file </home/zcalamari/beagle-lib/libhmsbeagle/GPU/GPUInterfaceCUDA.cpp>, line 596.

This error happens when the GPU card memory is not enough to perform the BEAGLE calculations. Please either downsize the data set to fit the GPU card memory or employ higher-end GPU card with more memory or use multiple GPU cards.

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

LinuxInstallInstructions

Xiang Ji edited this page Jan 30, 2025 · 13 revisions

Installing BEAGLE on Linux

To install BEAGLE on Linux-based operating systems you will need to build BEAGLE from source.

You can either do this in the manual approach -as described below- or use an automated tool such as EasyBuild, especially useful if you are into the business of using alternative compilers and toolchains, including GPUs etc: Example build options: https://github.com/hpcugent/easybuild-easyconfigs/tree/master/easybuild/easyconfigs/b/beagle-lib

Installing from source

Step 1. Obtain prerequisites

You will need the following software to download and build BEAGLE from source:

  • gcc (or other equivalent compiler)
  • cmake
  • autoconf
  • automake
  • libtool
  • subversion
  • pkg-config

Additionally we recommended installing the following optional prerequisites:

  • OpenCL implementations for your hardware resources
  • NVIDIA CUDA drivers and toolkit (if you want to use BEAGLE with CUDA on an NVIDIA GPU)
  • Java JDK (if you want to use BEAGLE with BEAST)

The prerequisite software should be fairly easy to install. On Ubuntu and other Debian Linux distributions all the requisite software can be obtained via apt-get:

sudo apt-get install cmake build-essential autoconf automake libtool git pkg-config openjdk-11-jdk

OpenCL implementations are available from:

The NVIDIA CUDA drivers and toolkit can be downloaded from http://www.nvidia.com/object/cuda_get.html. They need to be installed for BEAGLE to use CUDA for GPU acceleration.

Step 2. Build from the source repository

git clone --depth=1 https://github.com/beagle-dev/beagle-lib.git
cd beagle-lib
mkdir build
cd build
cmake -DCMAKE_INSTALL_PREFIX:PATH=$HOME ..
make install

This will compile and install the library into $HOME/lib, you can find them by ls -lt $HOME/lib/*beagle*.

The default installation will compile all available BEAGLE variants based on the detected system resources where CPU variant is always built and GPU version has two possible variants (cuda-variant and OpenCL-variant). We recommend using cuda-variant if you are using NVIDIA GPU cards by replacing the line

cmake ..

with

cmake -DBUILD_OPENCL=OFF ..

Similarly, you can choose to turn off cuda build by

cmake -DBUILD_CUDA=OFF ..

or turn off both cuda and opencl builds by

cmake -DBUILD_CUDA=OFF -DBUILD_OPENCL=OFF ..

Optionally, you can turn off building the JNI component (which generates the java native interface to call beagle from java) by

cmake -DBUILD_JNI=OFF ..

Step 3. Set environment variables

If you followed the instructions above, then BEAGLE was installed to your home directory. You'll need to tell other programs to find the beagle library in your home directory by setting the LD_LIBRARY_PATH environment variable:

export LD_LIBRARY_PATH=$HOME/lib:$LD_LIBRARY_PATH

Or if using tcsh:

setenv LD_LIBRARY_PATH $HOME/lib:$LD_LIBRARY_PATH

That command will need to be run every time you log in, so it's best to put it in a login script such as .bashrc or .profile or .cshrc, etc.

If you plan to build other applications that depend on beagle, you'll also need be sure BEAGLE is in your pkg-config path:

export PKG_CONFIG_PATH=$HOME/lib/pkgconfig:$PKG_CONFIG_PATH

This too can be put in a login script.

For instructions on how to use BEAGLE with BEAST please refer to Using BEAGLE with BEAST

Frequently Asked Questions

  1. CUDA error: "Unknown error" (222).

This error can be caused by several issues. When facing this error, we suggest to make sure that CUDA is correctly installed via NVIDIA's official recommendation http://www.nvidia.com/object/cuda_get.html. Also, please make sure to update the NVIDIA driver (e.g., see issue 227). When this error is solved, you should be able to see the actual CUDA error.

  1. CUDA error: "Out of memory" (2) from file </home/zcalamari/beagle-lib/libhmsbeagle/GPU/GPUInterfaceCUDA.cpp>, line 596.

This error happens when the GPU card memory is not enough to perform the BEAGLE calculations. Please either downsize the data set to fit the GPU card memory or employ higher-end GPU card with more memory or use multiple GPU cards.

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

LinuxInstallInstructions

Xiang Ji edited this page Jan 30, 2025 · 13 revisions

Installing BEAGLE on Linux

To install BEAGLE on Linux-based operating systems you will need to build BEAGLE from source.

You can either do this in the manual approach -as described below- or use an automated tool such as EasyBuild, especially useful if you are into the business of using alternative compilers and toolchains, including GPUs etc: Example build options: https://github.com/hpcugent/easybuild-easyconfigs/tree/master/easybuild/easyconfigs/b/beagle-lib

Installing from source

Step 1. Obtain prerequisites

You will need the following software to download and build BEAGLE from source:

  • gcc (or other equivalent compiler)
  • cmake
  • autoconf
  • automake
  • libtool
  • subversion
  • pkg-config

Additionally we recommended installing the following optional prerequisites:

  • OpenCL implementations for your hardware resources
  • NVIDIA CUDA drivers and toolkit (if you want to use BEAGLE with CUDA on an NVIDIA GPU)
  • Java JDK (if you want to use BEAGLE with BEAST)

The prerequisite software should be fairly easy to install. On Ubuntu and other Debian Linux distributions all the requisite software can be obtained via apt-get:

sudo apt-get install cmake build-essential autoconf automake libtool git pkg-config openjdk-11-jdk

OpenCL implementations are available from:

The NVIDIA CUDA drivers and toolkit can be downloaded from http://www.nvidia.com/object/cuda_get.html. They need to be installed for BEAGLE to use CUDA for GPU acceleration.

Step 2. Build from the source repository

git clone --depth=1 https://github.com/beagle-dev/beagle-lib.git
cd beagle-lib
mkdir build
cd build
cmake -DCMAKE_INSTALL_PREFIX:PATH=$HOME ..
make install

This will compile and install the library into $HOME/lib, you can find them by ls -lt $HOME/lib/*beagle*.

The default installation will compile all available BEAGLE variants based on the detected system resources where CPU variant is always built and GPU version has two possible variants (cuda-variant and OpenCL-variant). We recommend using cuda-variant if you are using NVIDIA GPU cards by replacing the line

cmake ..

with

cmake -DBUILD_OPENCL=OFF ..

Similarly, you can choose to turn off cuda build by

cmake -DBUILD_CUDA=OFF ..

or turn off both cuda and opencl builds by

cmake -DBUILD_CUDA=OFF -DBUILD_OPENCL=OFF ..

Optionally, you can turn off building the JNI component (which generates the java native interface to call beagle from java) by

cmake -DBUILD_JNI=OFF ..

Step 3. Set environment variables

If you followed the instructions above, then BEAGLE was installed to your home directory. You'll need to tell other programs to find the beagle library in your home directory by setting the LD_LIBRARY_PATH environment variable:

export LD_LIBRARY_PATH=$HOME/lib:$LD_LIBRARY_PATH

Or if using tcsh:

setenv LD_LIBRARY_PATH $HOME/lib:$LD_LIBRARY_PATH

That command will need to be run every time you log in, so it's best to put it in a login script such as .bashrc or .profile or .cshrc, etc.

If you plan to build other applications that depend on beagle, you'll also need be sure BEAGLE is in your pkg-config path:

export PKG_CONFIG_PATH=$HOME/lib/pkgconfig:$PKG_CONFIG_PATH

This too can be put in a login script.

For instructions on how to use BEAGLE with BEAST please refer to Using BEAGLE with BEAST

Frequently Asked Questions

  1. CUDA error: "Unknown error" (222).

This error can be caused by several issues. When facing this error, we suggest to make sure that CUDA is correctly installed via NVIDIA's official recommendation http://www.nvidia.com/object/cuda_get.html. Also, please make sure to update the NVIDIA driver (e.g., see issue 227). When this error is solved, you should be able to see the actual CUDA error.

  1. CUDA error: "Out of memory" (2) from file </home/zcalamari/beagle-lib/libhmsbeagle/GPU/GPUInterfaceCUDA.cpp>, line 596.

This error happens when the GPU card memory is not enough to perform the BEAGLE calculations. Please either downsize the data set to fit the GPU card memory or employ higher-end GPU card with more memory or use multiple GPU cards.

Clone this wiki locally