Fix default ABI to allow using target-os instead of the default one - #340

Merged
olk merged 1 commit into
boostorg:developfrom
uilianries:fix/windows-android
Aug 14, 2026
Merged

Fix default ABI to allow using target-os instead of the default one#340
olk merged 1 commit into
boostorg:developfrom
uilianries:fix/windows-android

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@uilianries

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Greeting!

After merging PR #334 and #335, when doing a few new validations with Boost 1.92.0-RC1 (se https://lists.boost.org/archives/list/boost@lists.boost.org/thread/U7DDTRXFCNGGZA5XZ5H6ZL2MUEFH5OLM/) I found a missing scenario when cross-building OS, mainly on Windows as host and another OS (e.g. Android) as target. The previous PRs fixed Context's ABI and binary-format defaults to derive from the deduced target (<target-os>/<architecture>) instead of the host platform, which is fine. However, the default_abi() still picks ms instead of the correct target ABI, even with target-os/architecture explicitly passed:

https://github.com/boostorg/context/blob/develop/boost-context-features.jam#L59

rule default_abi ( properties * )
{
local tmp = sysv ;
local arch = [ property.select <architecture> : $(properties) ] ;
if <target-os>windows in $(properties) { tmp = ms ; }
else if <target-os>cygwin in $(properties) { tmp = ms ; }
else if [ os.name ] = "NT" { tmp = ms ; }
else if [ os.name ] = "CYGWIN" { tmp = ms ; }
else if $(arch)
{
if <architecture>arm in $(properties) { tmp = aapcs ; }
else if <architecture>mips in $(properties)
{
if <address-model>64 in $(properties) { tmp = n64 ; }
else { tmp = o32 ; }
}
}

So, in case I try to cross-compile Boost Context from Windows to Android, even passing explicit target-os, abi, address-model, and architecture, I still have the following error during the setup:

error: No best alternative for /C:/Users/uilia/.conan2/p/b/boostbeb40f0cea2a9/b/src/libs/context/build/asm_sources with <abi>ms <address-model>64 <architecture>arm <asynch-exceptions>off <binary-format>elf <boost.beast.allow-deprecated>on <boost.beast.separate-compilation>on <boost.cobalt.executor>any_io_executor <boost.cobalt.pmr>std <boost.locale.iconv>off <boost.locale.icu>off <context-impl>fcontext <coverage>off <debug-symbols>none <exception-handling>on <extern-c-nothrow>off <inlining>none <known-warnings>hide <link>shared <optimization>none <os>NT <pch>on <preserve-test-targets>on <profiling>off <python-debugging>off <relevant>abi <relevant>address-model <relevant>architecture <relevant>binary-format <relevant>toolset <rtti>on <runtime-debugging>none <runtime-link>none <stdlib>native <strip>off <target-os>android <testing.execute>on <threadapi>pthread <threading>multi <toolset-clang:platform>linux <toolset-clang:version>18 <toolset>clang <variant>release <vectorize>off <visibility>hidden <warnings-as-errors>off <warnings>on <x-deduced-platform>arm_64
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>elf <threading>multi <toolset>clang
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>elf <threading>multi <toolset>gcc
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>elf <threading>multi <toolset>qcc
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>mach-o <threading>multi <toolset>clang
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>mach-o <threading>multi <toolset>darwin
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>pe <threading>multi <toolset>msvc
no match: <abi>aapcs <address-model>64 <architecture>arm <binary-format>elf <threading>multi <toolset>clang
no match: <abi>aapcs <address-model>64 <architecture>arm <binary-format>elf <threading>multi <toolset>gcc
no match: <abi>aapcs <address-model>64 <architecture>arm <binary-format>mach-o <threading>multi <toolset>clang
no match: <abi>aapcs <address-model>64 <architecture>arm <binary-format>mach-o <threading>multi <toolset>darwin
...

You can see my full build log with this error here: boost-1.92.0.rc1-windows-android-context.log

As default_abi is wired in as <conditional>@boost-context-features.default_abi, it overrides the explicit abi= on the command line too. So running b2 ... target-os=android architecture=arm abi=aapcs ... still fails the same way on a Windows host, and there's no command-line workaround.

This PR moves the [ os.name ] = "NT"/"CYGWIN" to mirror default_binary_format() structure. The host name is now consulted only when neither <target-os> nor <architecture> was part of the build request, so if a user passes it explicitly, the explicit one should prevail.

With this change, Context picks make_arm64_aapcs_elf_gas.S / jump_arm64_aapcs_elf_gas.S / ontop_arm64_aapcs_elf_gas.S when cross-building from Windows to Android/arm64, same as it already does correctly when cross-building from macOS or Linux.

I built locally, again Windows -> Android, and now I no longer have this error: boost-1.92.0.rc1-windows-android-context-patched.log

Environment

Host OS: Windows 10
Target OS: Android
Compiler: Android (13691557, based on r522817d) clang version 18.0.4 (https://android.googlesource.com/toolchain/llvm-project d8003a456d14a3deb8054cdaa529ffbf02d9b262) - Target:
Boost: 1.92.0-rc1

Steps to Reproduce

I used Conan initially, but I can reproduce when building from sources as well.

wget https://archives.boost.io/release/1.92.0/source/boost_1_92_0_rc1.zip
unzip boost_1_92_0_rc1.zip
cd boost_1_92_0/
bootstrap.bat
set "CXX=C:/Users/uilia/Development/android-ndk-r27d/toolchains/llvm/prebuilt/windows-x86_64/bin/aarch64-linux-android27-clang++.cmd"
b2 install target-os=android architecture=arm abi=aapcs binary-format=elf architecture=arm address-model=64 -d2 -q toolset=clang --layout=system

Note that as I'm cross-building, I have NDK 27d installed in my Windows, the official one from Android page. Android is just example, cross-building to Linux should result in the same.

Tell me if you need further validation or information about the case. Regards!

Signed-off-by: Uilian Ries <uilianries@gmail.com>
@olk
olk merged commit c771a44 into boostorg:developAug 14, 2026
21 of 26 checks passed
@olk

olk commented Aug 14, 2026

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@uilianries@olk
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
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}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content

Fix default ABI to allow using target-os instead of the default one - #340

Merged
olk merged 1 commit into
boostorg:developfrom
uilianries:fix/windows-android
Aug 14, 2026
Merged

Fix default ABI to allow using target-os instead of the default one#340
olk merged 1 commit into
boostorg:developfrom
uilianries:fix/windows-android

Conversation

@uilianries

Copy link
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Contributor

Greeting!

After merging PR #334 and #335, when doing a few new validations with Boost 1.92.0-RC1 (se https://lists.boost.org/archives/list/boost@lists.boost.org/thread/U7DDTRXFCNGGZA5XZ5H6ZL2MUEFH5OLM/) I found a missing scenario when cross-building OS, mainly on Windows as host and another OS (e.g. Android) as target. The previous PRs fixed Context's ABI and binary-format defaults to derive from the deduced target (<target-os>/<architecture>) instead of the host platform, which is fine. However, the default_abi() still picks ms instead of the correct target ABI, even with target-os/architecture explicitly passed:

https://github.com/boostorg/context/blob/develop/boost-context-features.jam#L59

rule default_abi ( properties * )
{
local tmp = sysv ;
local arch = [ property.select <architecture> : $(properties) ] ;
if <target-os>windows in $(properties) { tmp = ms ; }
else if <target-os>cygwin in $(properties) { tmp = ms ; }
else if [ os.name ] = "NT" { tmp = ms ; }
else if [ os.name ] = "CYGWIN" { tmp = ms ; }
else if $(arch)
{
if <architecture>arm in $(properties) { tmp = aapcs ; }
else if <architecture>mips in $(properties)
{
if <address-model>64 in $(properties) { tmp = n64 ; }
else { tmp = o32 ; }
}
}

So, in case I try to cross-compile Boost Context from Windows to Android, even passing explicit target-os, abi, address-model, and architecture, I still have the following error during the setup:

error: No best alternative for /C:/Users/uilia/.conan2/p/b/boostbeb40f0cea2a9/b/src/libs/context/build/asm_sources with <abi>ms <address-model>64 <architecture>arm <asynch-exceptions>off <binary-format>elf <boost.beast.allow-deprecated>on <boost.beast.separate-compilation>on <boost.cobalt.executor>any_io_executor <boost.cobalt.pmr>std <boost.locale.iconv>off <boost.locale.icu>off <context-impl>fcontext <coverage>off <debug-symbols>none <exception-handling>on <extern-c-nothrow>off <inlining>none <known-warnings>hide <link>shared <optimization>none <os>NT <pch>on <preserve-test-targets>on <profiling>off <python-debugging>off <relevant>abi <relevant>address-model <relevant>architecture <relevant>binary-format <relevant>toolset <rtti>on <runtime-debugging>none <runtime-link>none <stdlib>native <strip>off <target-os>android <testing.execute>on <threadapi>pthread <threading>multi <toolset-clang:platform>linux <toolset-clang:version>18 <toolset>clang <variant>release <vectorize>off <visibility>hidden <warnings-as-errors>off <warnings>on <x-deduced-platform>arm_64
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>elf <threading>multi <toolset>clang
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>elf <threading>multi <toolset>gcc
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>elf <threading>multi <toolset>qcc
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>mach-o <threading>multi <toolset>clang
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>mach-o <threading>multi <toolset>darwin
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>pe <threading>multi <toolset>msvc
no match: <abi>aapcs <address-model>64 <architecture>arm <binary-format>elf <threading>multi <toolset>clang
no match: <abi>aapcs <address-model>64 <architecture>arm <binary-format>elf <threading>multi <toolset>gcc
no match: <abi>aapcs <address-model>64 <architecture>arm <binary-format>mach-o <threading>multi <toolset>clang
no match: <abi>aapcs <address-model>64 <architecture>arm <binary-format>mach-o <threading>multi <toolset>darwin
...

You can see my full build log with this error here: boost-1.92.0.rc1-windows-android-context.log

As default_abi is wired in as <conditional>@boost-context-features.default_abi, it overrides the explicit abi= on the command line too. So running b2 ... target-os=android architecture=arm abi=aapcs ... still fails the same way on a Windows host, and there's no command-line workaround.

This PR moves the [ os.name ] = "NT"/"CYGWIN" to mirror default_binary_format() structure. The host name is now consulted only when neither <target-os> nor <architecture> was part of the build request, so if a user passes it explicitly, the explicit one should prevail.

With this change, Context picks make_arm64_aapcs_elf_gas.S / jump_arm64_aapcs_elf_gas.S / ontop_arm64_aapcs_elf_gas.S when cross-building from Windows to Android/arm64, same as it already does correctly when cross-building from macOS or Linux.

I built locally, again Windows -> Android, and now I no longer have this error: boost-1.92.0.rc1-windows-android-context-patched.log

Environment

Host OS: Windows 10
Target OS: Android
Compiler: Android (13691557, based on r522817d) clang version 18.0.4 (https://android.googlesource.com/toolchain/llvm-project d8003a456d14a3deb8054cdaa529ffbf02d9b262) - Target:
Boost: 1.92.0-rc1

Steps to Reproduce

I used Conan initially, but I can reproduce when building from sources as well.

wget https://archives.boost.io/release/1.92.0/source/boost_1_92_0_rc1.zip
unzip boost_1_92_0_rc1.zip
cd boost_1_92_0/
bootstrap.bat
set "CXX=C:/Users/uilia/Development/android-ndk-r27d/toolchains/llvm/prebuilt/windows-x86_64/bin/aarch64-linux-android27-clang++.cmd"
b2 install target-os=android architecture=arm abi=aapcs binary-format=elf architecture=arm address-model=64 -d2 -q toolset=clang --layout=system

Note that as I'm cross-building, I have NDK 27d installed in my Windows, the official one from Android page. Android is just example, cross-building to Linux should result in the same.

Tell me if you need further validation or information about the case. Regards!

Signed-off-by: Uilian Ries <uilianries@gmail.com>
@olk
olk merged commit c771a44 into boostorg:developAug 14, 2026
21 of 26 checks passed
@olk

olk commented Aug 14, 2026

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Fix default ABI to allow using target-os instead of the default one - #340

Merged
olk merged 1 commit into
boostorg:developfrom
uilianries:fix/windows-android
Aug 14, 2026
Merged

Fix default ABI to allow using target-os instead of the default one#340
olk merged 1 commit into
boostorg:developfrom
uilianries:fix/windows-android

Conversation

@uilianries

Copy link
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Contributor

Greeting!

After merging PR #334 and #335, when doing a few new validations with Boost 1.92.0-RC1 (se https://lists.boost.org/archives/list/boost@lists.boost.org/thread/U7DDTRXFCNGGZA5XZ5H6ZL2MUEFH5OLM/) I found a missing scenario when cross-building OS, mainly on Windows as host and another OS (e.g. Android) as target. The previous PRs fixed Context's ABI and binary-format defaults to derive from the deduced target (<target-os>/<architecture>) instead of the host platform, which is fine. However, the default_abi() still picks ms instead of the correct target ABI, even with target-os/architecture explicitly passed:

https://github.com/boostorg/context/blob/develop/boost-context-features.jam#L59

rule default_abi ( properties * )
{
local tmp = sysv ;
local arch = [ property.select <architecture> : $(properties) ] ;
if <target-os>windows in $(properties) { tmp = ms ; }
else if <target-os>cygwin in $(properties) { tmp = ms ; }
else if [ os.name ] = "NT" { tmp = ms ; }
else if [ os.name ] = "CYGWIN" { tmp = ms ; }
else if $(arch)
{
if <architecture>arm in $(properties) { tmp = aapcs ; }
else if <architecture>mips in $(properties)
{
if <address-model>64 in $(properties) { tmp = n64 ; }
else { tmp = o32 ; }
}
}

So, in case I try to cross-compile Boost Context from Windows to Android, even passing explicit target-os, abi, address-model, and architecture, I still have the following error during the setup:

error: No best alternative for /C:/Users/uilia/.conan2/p/b/boostbeb40f0cea2a9/b/src/libs/context/build/asm_sources with <abi>ms <address-model>64 <architecture>arm <asynch-exceptions>off <binary-format>elf <boost.beast.allow-deprecated>on <boost.beast.separate-compilation>on <boost.cobalt.executor>any_io_executor <boost.cobalt.pmr>std <boost.locale.iconv>off <boost.locale.icu>off <context-impl>fcontext <coverage>off <debug-symbols>none <exception-handling>on <extern-c-nothrow>off <inlining>none <known-warnings>hide <link>shared <optimization>none <os>NT <pch>on <preserve-test-targets>on <profiling>off <python-debugging>off <relevant>abi <relevant>address-model <relevant>architecture <relevant>binary-format <relevant>toolset <rtti>on <runtime-debugging>none <runtime-link>none <stdlib>native <strip>off <target-os>android <testing.execute>on <threadapi>pthread <threading>multi <toolset-clang:platform>linux <toolset-clang:version>18 <toolset>clang <variant>release <vectorize>off <visibility>hidden <warnings-as-errors>off <warnings>on <x-deduced-platform>arm_64
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>elf <threading>multi <toolset>clang
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>elf <threading>multi <toolset>gcc
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>elf <threading>multi <toolset>qcc
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>mach-o <threading>multi <toolset>clang
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>mach-o <threading>multi <toolset>darwin
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>pe <threading>multi <toolset>msvc
no match: <abi>aapcs <address-model>64 <architecture>arm <binary-format>elf <threading>multi <toolset>clang
no match: <abi>aapcs <address-model>64 <architecture>arm <binary-format>elf <threading>multi <toolset>gcc
no match: <abi>aapcs <address-model>64 <architecture>arm <binary-format>mach-o <threading>multi <toolset>clang
no match: <abi>aapcs <address-model>64 <architecture>arm <binary-format>mach-o <threading>multi <toolset>darwin
...

You can see my full build log with this error here: boost-1.92.0.rc1-windows-android-context.log

As default_abi is wired in as <conditional>@boost-context-features.default_abi, it overrides the explicit abi= on the command line too. So running b2 ... target-os=android architecture=arm abi=aapcs ... still fails the same way on a Windows host, and there's no command-line workaround.

This PR moves the [ os.name ] = "NT"/"CYGWIN" to mirror default_binary_format() structure. The host name is now consulted only when neither <target-os> nor <architecture> was part of the build request, so if a user passes it explicitly, the explicit one should prevail.

With this change, Context picks make_arm64_aapcs_elf_gas.S / jump_arm64_aapcs_elf_gas.S / ontop_arm64_aapcs_elf_gas.S when cross-building from Windows to Android/arm64, same as it already does correctly when cross-building from macOS or Linux.

I built locally, again Windows -> Android, and now I no longer have this error: boost-1.92.0.rc1-windows-android-context-patched.log

Environment

Host OS: Windows 10
Target OS: Android
Compiler: Android (13691557, based on r522817d) clang version 18.0.4 (https://android.googlesource.com/toolchain/llvm-project d8003a456d14a3deb8054cdaa529ffbf02d9b262) - Target:
Boost: 1.92.0-rc1

Steps to Reproduce

I used Conan initially, but I can reproduce when building from sources as well.

wget https://archives.boost.io/release/1.92.0/source/boost_1_92_0_rc1.zip
unzip boost_1_92_0_rc1.zip
cd boost_1_92_0/
bootstrap.bat
set "CXX=C:/Users/uilia/Development/android-ndk-r27d/toolchains/llvm/prebuilt/windows-x86_64/bin/aarch64-linux-android27-clang++.cmd"
b2 install target-os=android architecture=arm abi=aapcs binary-format=elf architecture=arm address-model=64 -d2 -q toolset=clang --layout=system

Note that as I'm cross-building, I have NDK 27d installed in my Windows, the official one from Android page. Android is just example, cross-building to Linux should result in the same.

Tell me if you need further validation or information about the case. Regards!

Signed-off-by: Uilian Ries <uilianries@gmail.com>
@olk
olk merged commit c771a44 into boostorg:developAug 14, 2026
21 of 26 checks passed
@olk

olk commented Aug 14, 2026

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Fix default ABI to allow using target-os instead of the default one - #340

Merged
olk merged 1 commit into
boostorg:developfrom
uilianries:fix/windows-android
Aug 14, 2026
Merged

Fix default ABI to allow using target-os instead of the default one#340
olk merged 1 commit into
boostorg:developfrom
uilianries:fix/windows-android

Conversation

@uilianries

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Contributor

Greeting!

After merging PR #334 and #335, when doing a few new validations with Boost 1.92.0-RC1 (se https://lists.boost.org/archives/list/boost@lists.boost.org/thread/U7DDTRXFCNGGZA5XZ5H6ZL2MUEFH5OLM/) I found a missing scenario when cross-building OS, mainly on Windows as host and another OS (e.g. Android) as target. The previous PRs fixed Context's ABI and binary-format defaults to derive from the deduced target (<target-os>/<architecture>) instead of the host platform, which is fine. However, the default_abi() still picks ms instead of the correct target ABI, even with target-os/architecture explicitly passed:

https://github.com/boostorg/context/blob/develop/boost-context-features.jam#L59

rule default_abi ( properties * )
{
local tmp = sysv ;
local arch = [ property.select <architecture> : $(properties) ] ;
if <target-os>windows in $(properties) { tmp = ms ; }
else if <target-os>cygwin in $(properties) { tmp = ms ; }
else if [ os.name ] = "NT" { tmp = ms ; }
else if [ os.name ] = "CYGWIN" { tmp = ms ; }
else if $(arch)
{
if <architecture>arm in $(properties) { tmp = aapcs ; }
else if <architecture>mips in $(properties)
{
if <address-model>64 in $(properties) { tmp = n64 ; }
else { tmp = o32 ; }
}
}

So, in case I try to cross-compile Boost Context from Windows to Android, even passing explicit target-os, abi, address-model, and architecture, I still have the following error during the setup:

error: No best alternative for /C:/Users/uilia/.conan2/p/b/boostbeb40f0cea2a9/b/src/libs/context/build/asm_sources with <abi>ms <address-model>64 <architecture>arm <asynch-exceptions>off <binary-format>elf <boost.beast.allow-deprecated>on <boost.beast.separate-compilation>on <boost.cobalt.executor>any_io_executor <boost.cobalt.pmr>std <boost.locale.iconv>off <boost.locale.icu>off <context-impl>fcontext <coverage>off <debug-symbols>none <exception-handling>on <extern-c-nothrow>off <inlining>none <known-warnings>hide <link>shared <optimization>none <os>NT <pch>on <preserve-test-targets>on <profiling>off <python-debugging>off <relevant>abi <relevant>address-model <relevant>architecture <relevant>binary-format <relevant>toolset <rtti>on <runtime-debugging>none <runtime-link>none <stdlib>native <strip>off <target-os>android <testing.execute>on <threadapi>pthread <threading>multi <toolset-clang:platform>linux <toolset-clang:version>18 <toolset>clang <variant>release <vectorize>off <visibility>hidden <warnings-as-errors>off <warnings>on <x-deduced-platform>arm_64
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>elf <threading>multi <toolset>clang
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>elf <threading>multi <toolset>gcc
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>elf <threading>multi <toolset>qcc
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>mach-o <threading>multi <toolset>clang
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>mach-o <threading>multi <toolset>darwin
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>pe <threading>multi <toolset>msvc
no match: <abi>aapcs <address-model>64 <architecture>arm <binary-format>elf <threading>multi <toolset>clang
no match: <abi>aapcs <address-model>64 <architecture>arm <binary-format>elf <threading>multi <toolset>gcc
no match: <abi>aapcs <address-model>64 <architecture>arm <binary-format>mach-o <threading>multi <toolset>clang
no match: <abi>aapcs <address-model>64 <architecture>arm <binary-format>mach-o <threading>multi <toolset>darwin
...

You can see my full build log with this error here: boost-1.92.0.rc1-windows-android-context.log

As default_abi is wired in as <conditional>@boost-context-features.default_abi, it overrides the explicit abi= on the command line too. So running b2 ... target-os=android architecture=arm abi=aapcs ... still fails the same way on a Windows host, and there's no command-line workaround.

This PR moves the [ os.name ] = "NT"/"CYGWIN" to mirror default_binary_format() structure. The host name is now consulted only when neither <target-os> nor <architecture> was part of the build request, so if a user passes it explicitly, the explicit one should prevail.

With this change, Context picks make_arm64_aapcs_elf_gas.S / jump_arm64_aapcs_elf_gas.S / ontop_arm64_aapcs_elf_gas.S when cross-building from Windows to Android/arm64, same as it already does correctly when cross-building from macOS or Linux.

I built locally, again Windows -> Android, and now I no longer have this error: boost-1.92.0.rc1-windows-android-context-patched.log

Environment

Host OS: Windows 10
Target OS: Android
Compiler: Android (13691557, based on r522817d) clang version 18.0.4 (https://android.googlesource.com/toolchain/llvm-project d8003a456d14a3deb8054cdaa529ffbf02d9b262) - Target:
Boost: 1.92.0-rc1

Steps to Reproduce

I used Conan initially, but I can reproduce when building from sources as well.

wget https://archives.boost.io/release/1.92.0/source/boost_1_92_0_rc1.zip
unzip boost_1_92_0_rc1.zip
cd boost_1_92_0/
bootstrap.bat
set "CXX=C:/Users/uilia/Development/android-ndk-r27d/toolchains/llvm/prebuilt/windows-x86_64/bin/aarch64-linux-android27-clang++.cmd"
b2 install target-os=android architecture=arm abi=aapcs binary-format=elf architecture=arm address-model=64 -d2 -q toolset=clang --layout=system

Note that as I'm cross-building, I have NDK 27d installed in my Windows, the official one from Android page. Android is just example, cross-building to Linux should result in the same.

Tell me if you need further validation or information about the case. Regards!

Signed-off-by: Uilian Ries <uilianries@gmail.com>
@olk
olk merged commit c771a44 into boostorg:developAug 14, 2026
21 of 26 checks passed
@olk

olk commented Aug 14, 2026

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@uilianries@olk
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Fix default ABI to allow using target-os instead of the default one - #340

Merged
olk merged 1 commit into
boostorg:developfrom
uilianries:fix/windows-android
Aug 14, 2026
Merged

Fix default ABI to allow using target-os instead of the default one#340
olk merged 1 commit into
boostorg:developfrom
uilianries:fix/windows-android

Conversation

@uilianries

Copy link
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Contributor

Greeting!

After merging PR #334 and #335, when doing a few new validations with Boost 1.92.0-RC1 (se https://lists.boost.org/archives/list/boost@lists.boost.org/thread/U7DDTRXFCNGGZA5XZ5H6ZL2MUEFH5OLM/) I found a missing scenario when cross-building OS, mainly on Windows as host and another OS (e.g. Android) as target. The previous PRs fixed Context's ABI and binary-format defaults to derive from the deduced target (<target-os>/<architecture>) instead of the host platform, which is fine. However, the default_abi() still picks ms instead of the correct target ABI, even with target-os/architecture explicitly passed:

https://github.com/boostorg/context/blob/develop/boost-context-features.jam#L59

rule default_abi ( properties * )
{
local tmp = sysv ;
local arch = [ property.select <architecture> : $(properties) ] ;
if <target-os>windows in $(properties) { tmp = ms ; }
else if <target-os>cygwin in $(properties) { tmp = ms ; }
else if [ os.name ] = "NT" { tmp = ms ; }
else if [ os.name ] = "CYGWIN" { tmp = ms ; }
else if $(arch)
{
if <architecture>arm in $(properties) { tmp = aapcs ; }
else if <architecture>mips in $(properties)
{
if <address-model>64 in $(properties) { tmp = n64 ; }
else { tmp = o32 ; }
}
}

So, in case I try to cross-compile Boost Context from Windows to Android, even passing explicit target-os, abi, address-model, and architecture, I still have the following error during the setup:

error: No best alternative for /C:/Users/uilia/.conan2/p/b/boostbeb40f0cea2a9/b/src/libs/context/build/asm_sources with <abi>ms <address-model>64 <architecture>arm <asynch-exceptions>off <binary-format>elf <boost.beast.allow-deprecated>on <boost.beast.separate-compilation>on <boost.cobalt.executor>any_io_executor <boost.cobalt.pmr>std <boost.locale.iconv>off <boost.locale.icu>off <context-impl>fcontext <coverage>off <debug-symbols>none <exception-handling>on <extern-c-nothrow>off <inlining>none <known-warnings>hide <link>shared <optimization>none <os>NT <pch>on <preserve-test-targets>on <profiling>off <python-debugging>off <relevant>abi <relevant>address-model <relevant>architecture <relevant>binary-format <relevant>toolset <rtti>on <runtime-debugging>none <runtime-link>none <stdlib>native <strip>off <target-os>android <testing.execute>on <threadapi>pthread <threading>multi <toolset-clang:platform>linux <toolset-clang:version>18 <toolset>clang <variant>release <vectorize>off <visibility>hidden <warnings-as-errors>off <warnings>on <x-deduced-platform>arm_64
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>elf <threading>multi <toolset>clang
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>elf <threading>multi <toolset>gcc
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>elf <threading>multi <toolset>qcc
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>mach-o <threading>multi <toolset>clang
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>mach-o <threading>multi <toolset>darwin
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>pe <threading>multi <toolset>msvc
no match: <abi>aapcs <address-model>64 <architecture>arm <binary-format>elf <threading>multi <toolset>clang
no match: <abi>aapcs <address-model>64 <architecture>arm <binary-format>elf <threading>multi <toolset>gcc
no match: <abi>aapcs <address-model>64 <architecture>arm <binary-format>mach-o <threading>multi <toolset>clang
no match: <abi>aapcs <address-model>64 <architecture>arm <binary-format>mach-o <threading>multi <toolset>darwin
...

You can see my full build log with this error here: boost-1.92.0.rc1-windows-android-context.log

As default_abi is wired in as <conditional>@boost-context-features.default_abi, it overrides the explicit abi= on the command line too. So running b2 ... target-os=android architecture=arm abi=aapcs ... still fails the same way on a Windows host, and there's no command-line workaround.

This PR moves the [ os.name ] = "NT"/"CYGWIN" to mirror default_binary_format() structure. The host name is now consulted only when neither <target-os> nor <architecture> was part of the build request, so if a user passes it explicitly, the explicit one should prevail.

With this change, Context picks make_arm64_aapcs_elf_gas.S / jump_arm64_aapcs_elf_gas.S / ontop_arm64_aapcs_elf_gas.S when cross-building from Windows to Android/arm64, same as it already does correctly when cross-building from macOS or Linux.

I built locally, again Windows -> Android, and now I no longer have this error: boost-1.92.0.rc1-windows-android-context-patched.log

Environment

Host OS: Windows 10
Target OS: Android
Compiler: Android (13691557, based on r522817d) clang version 18.0.4 (https://android.googlesource.com/toolchain/llvm-project d8003a456d14a3deb8054cdaa529ffbf02d9b262) - Target:
Boost: 1.92.0-rc1

Steps to Reproduce

I used Conan initially, but I can reproduce when building from sources as well.

wget https://archives.boost.io/release/1.92.0/source/boost_1_92_0_rc1.zip
unzip boost_1_92_0_rc1.zip
cd boost_1_92_0/
bootstrap.bat
set "CXX=C:/Users/uilia/Development/android-ndk-r27d/toolchains/llvm/prebuilt/windows-x86_64/bin/aarch64-linux-android27-clang++.cmd"
b2 install target-os=android architecture=arm abi=aapcs binary-format=elf architecture=arm address-model=64 -d2 -q toolset=clang --layout=system

Note that as I'm cross-building, I have NDK 27d installed in my Windows, the official one from Android page. Android is just example, cross-building to Linux should result in the same.

Tell me if you need further validation or information about the case. Regards!

Signed-off-by: Uilian Ries <uilianries@gmail.com>
@olk
olk merged commit c771a44 into boostorg:developAug 14, 2026
21 of 26 checks passed
@olk

olk commented Aug 14, 2026

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ty

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Successfully merging this pull request may close these issues.

2 participants

@uilianries@olk
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Fix default ABI to allow using target-os instead of the default one - #340

Merged
olk merged 1 commit into
boostorg:developfrom
uilianries:fix/windows-android
Aug 14, 2026
Merged

Fix default ABI to allow using target-os instead of the default one#340
olk merged 1 commit into
boostorg:developfrom
uilianries:fix/windows-android

Conversation

@uilianries

Copy link
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Contributor

Greeting!

After merging PR #334 and #335, when doing a few new validations with Boost 1.92.0-RC1 (se https://lists.boost.org/archives/list/boost@lists.boost.org/thread/U7DDTRXFCNGGZA5XZ5H6ZL2MUEFH5OLM/) I found a missing scenario when cross-building OS, mainly on Windows as host and another OS (e.g. Android) as target. The previous PRs fixed Context's ABI and binary-format defaults to derive from the deduced target (<target-os>/<architecture>) instead of the host platform, which is fine. However, the default_abi() still picks ms instead of the correct target ABI, even with target-os/architecture explicitly passed:

https://github.com/boostorg/context/blob/develop/boost-context-features.jam#L59

rule default_abi ( properties * )
{
local tmp = sysv ;
local arch = [ property.select <architecture> : $(properties) ] ;
if <target-os>windows in $(properties) { tmp = ms ; }
else if <target-os>cygwin in $(properties) { tmp = ms ; }
else if [ os.name ] = "NT" { tmp = ms ; }
else if [ os.name ] = "CYGWIN" { tmp = ms ; }
else if $(arch)
{
if <architecture>arm in $(properties) { tmp = aapcs ; }
else if <architecture>mips in $(properties)
{
if <address-model>64 in $(properties) { tmp = n64 ; }
else { tmp = o32 ; }
}
}

So, in case I try to cross-compile Boost Context from Windows to Android, even passing explicit target-os, abi, address-model, and architecture, I still have the following error during the setup:

error: No best alternative for /C:/Users/uilia/.conan2/p/b/boostbeb40f0cea2a9/b/src/libs/context/build/asm_sources with <abi>ms <address-model>64 <architecture>arm <asynch-exceptions>off <binary-format>elf <boost.beast.allow-deprecated>on <boost.beast.separate-compilation>on <boost.cobalt.executor>any_io_executor <boost.cobalt.pmr>std <boost.locale.iconv>off <boost.locale.icu>off <context-impl>fcontext <coverage>off <debug-symbols>none <exception-handling>on <extern-c-nothrow>off <inlining>none <known-warnings>hide <link>shared <optimization>none <os>NT <pch>on <preserve-test-targets>on <profiling>off <python-debugging>off <relevant>abi <relevant>address-model <relevant>architecture <relevant>binary-format <relevant>toolset <rtti>on <runtime-debugging>none <runtime-link>none <stdlib>native <strip>off <target-os>android <testing.execute>on <threadapi>pthread <threading>multi <toolset-clang:platform>linux <toolset-clang:version>18 <toolset>clang <variant>release <vectorize>off <visibility>hidden <warnings-as-errors>off <warnings>on <x-deduced-platform>arm_64
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>elf <threading>multi <toolset>clang
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>elf <threading>multi <toolset>gcc
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>elf <threading>multi <toolset>qcc
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>mach-o <threading>multi <toolset>clang
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>mach-o <threading>multi <toolset>darwin
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>pe <threading>multi <toolset>msvc
no match: <abi>aapcs <address-model>64 <architecture>arm <binary-format>elf <threading>multi <toolset>clang
no match: <abi>aapcs <address-model>64 <architecture>arm <binary-format>elf <threading>multi <toolset>gcc
no match: <abi>aapcs <address-model>64 <architecture>arm <binary-format>mach-o <threading>multi <toolset>clang
no match: <abi>aapcs <address-model>64 <architecture>arm <binary-format>mach-o <threading>multi <toolset>darwin
...

You can see my full build log with this error here: boost-1.92.0.rc1-windows-android-context.log

As default_abi is wired in as <conditional>@boost-context-features.default_abi, it overrides the explicit abi= on the command line too. So running b2 ... target-os=android architecture=arm abi=aapcs ... still fails the same way on a Windows host, and there's no command-line workaround.

This PR moves the [ os.name ] = "NT"/"CYGWIN" to mirror default_binary_format() structure. The host name is now consulted only when neither <target-os> nor <architecture> was part of the build request, so if a user passes it explicitly, the explicit one should prevail.

With this change, Context picks make_arm64_aapcs_elf_gas.S / jump_arm64_aapcs_elf_gas.S / ontop_arm64_aapcs_elf_gas.S when cross-building from Windows to Android/arm64, same as it already does correctly when cross-building from macOS or Linux.

I built locally, again Windows -> Android, and now I no longer have this error: boost-1.92.0.rc1-windows-android-context-patched.log

Environment

Host OS: Windows 10
Target OS: Android
Compiler: Android (13691557, based on r522817d) clang version 18.0.4 (https://android.googlesource.com/toolchain/llvm-project d8003a456d14a3deb8054cdaa529ffbf02d9b262) - Target:
Boost: 1.92.0-rc1

Steps to Reproduce

I used Conan initially, but I can reproduce when building from sources as well.

wget https://archives.boost.io/release/1.92.0/source/boost_1_92_0_rc1.zip
unzip boost_1_92_0_rc1.zip
cd boost_1_92_0/
bootstrap.bat
set "CXX=C:/Users/uilia/Development/android-ndk-r27d/toolchains/llvm/prebuilt/windows-x86_64/bin/aarch64-linux-android27-clang++.cmd"
b2 install target-os=android architecture=arm abi=aapcs binary-format=elf architecture=arm address-model=64 -d2 -q toolset=clang --layout=system

Note that as I'm cross-building, I have NDK 27d installed in my Windows, the official one from Android page. Android is just example, cross-building to Linux should result in the same.

Tell me if you need further validation or information about the case. Regards!

Signed-off-by: Uilian Ries <uilianries@gmail.com>
@olk
olk merged commit c771a44 into boostorg:developAug 14, 2026
21 of 26 checks passed
@olk

olk commented Aug 14, 2026

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ty

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Successfully merging this pull request may close these issues.

2 participants

@uilianries@olk
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Fix default ABI to allow using target-os instead of the default one - #340

Merged
olk merged 1 commit into
boostorg:developfrom
uilianries:fix/windows-android
Aug 14, 2026
Merged

Fix default ABI to allow using target-os instead of the default one#340
olk merged 1 commit into
boostorg:developfrom
uilianries:fix/windows-android

Conversation

@uilianries

Copy link
Copy Markdown
Contributor

Greeting!

After merging PR #334 and #335, when doing a few new validations with Boost 1.92.0-RC1 (se https://lists.boost.org/archives/list/boost@lists.boost.org/thread/U7DDTRXFCNGGZA5XZ5H6ZL2MUEFH5OLM/) I found a missing scenario when cross-building OS, mainly on Windows as host and another OS (e.g. Android) as target. The previous PRs fixed Context's ABI and binary-format defaults to derive from the deduced target (<target-os>/<architecture>) instead of the host platform, which is fine. However, the default_abi() still picks ms instead of the correct target ABI, even with target-os/architecture explicitly passed:

https://github.com/boostorg/context/blob/develop/boost-context-features.jam#L59

rule default_abi ( properties * )
{
local tmp = sysv ;
local arch = [ property.select <architecture> : $(properties) ] ;
if <target-os>windows in $(properties) { tmp = ms ; }
else if <target-os>cygwin in $(properties) { tmp = ms ; }
else if [ os.name ] = "NT" { tmp = ms ; }
else if [ os.name ] = "CYGWIN" { tmp = ms ; }
else if $(arch)
{
if <architecture>arm in $(properties) { tmp = aapcs ; }
else if <architecture>mips in $(properties)
{
if <address-model>64 in $(properties) { tmp = n64 ; }
else { tmp = o32 ; }
}
}

So, in case I try to cross-compile Boost Context from Windows to Android, even passing explicit target-os, abi, address-model, and architecture, I still have the following error during the setup:

error: No best alternative for /C:/Users/uilia/.conan2/p/b/boostbeb40f0cea2a9/b/src/libs/context/build/asm_sources with <abi>ms <address-model>64 <architecture>arm <asynch-exceptions>off <binary-format>elf <boost.beast.allow-deprecated>on <boost.beast.separate-compilation>on <boost.cobalt.executor>any_io_executor <boost.cobalt.pmr>std <boost.locale.iconv>off <boost.locale.icu>off <context-impl>fcontext <coverage>off <debug-symbols>none <exception-handling>on <extern-c-nothrow>off <inlining>none <known-warnings>hide <link>shared <optimization>none <os>NT <pch>on <preserve-test-targets>on <profiling>off <python-debugging>off <relevant>abi <relevant>address-model <relevant>architecture <relevant>binary-format <relevant>toolset <rtti>on <runtime-debugging>none <runtime-link>none <stdlib>native <strip>off <target-os>android <testing.execute>on <threadapi>pthread <threading>multi <toolset-clang:platform>linux <toolset-clang:version>18 <toolset>clang <variant>release <vectorize>off <visibility>hidden <warnings-as-errors>off <warnings>on <x-deduced-platform>arm_64
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>elf <threading>multi <toolset>clang
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>elf <threading>multi <toolset>gcc
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>elf <threading>multi <toolset>qcc
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>mach-o <threading>multi <toolset>clang
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>mach-o <threading>multi <toolset>darwin
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>pe <threading>multi <toolset>msvc
no match: <abi>aapcs <address-model>64 <architecture>arm <binary-format>elf <threading>multi <toolset>clang
no match: <abi>aapcs <address-model>64 <architecture>arm <binary-format>elf <threading>multi <toolset>gcc
no match: <abi>aapcs <address-model>64 <architecture>arm <binary-format>mach-o <threading>multi <toolset>clang
no match: <abi>aapcs <address-model>64 <architecture>arm <binary-format>mach-o <threading>multi <toolset>darwin
...

You can see my full build log with this error here: boost-1.92.0.rc1-windows-android-context.log

As default_abi is wired in as <conditional>@boost-context-features.default_abi, it overrides the explicit abi= on the command line too. So running b2 ... target-os=android architecture=arm abi=aapcs ... still fails the same way on a Windows host, and there's no command-line workaround.

This PR moves the [ os.name ] = "NT"/"CYGWIN" to mirror default_binary_format() structure. The host name is now consulted only when neither <target-os> nor <architecture> was part of the build request, so if a user passes it explicitly, the explicit one should prevail.

With this change, Context picks make_arm64_aapcs_elf_gas.S / jump_arm64_aapcs_elf_gas.S / ontop_arm64_aapcs_elf_gas.S when cross-building from Windows to Android/arm64, same as it already does correctly when cross-building from macOS or Linux.

I built locally, again Windows -> Android, and now I no longer have this error: boost-1.92.0.rc1-windows-android-context-patched.log

Environment

Host OS: Windows 10
Target OS: Android
Compiler: Android (13691557, based on r522817d) clang version 18.0.4 (https://android.googlesource.com/toolchain/llvm-project d8003a456d14a3deb8054cdaa529ffbf02d9b262) - Target:
Boost: 1.92.0-rc1

Steps to Reproduce

I used Conan initially, but I can reproduce when building from sources as well.

wget https://archives.boost.io/release/1.92.0/source/boost_1_92_0_rc1.zip
unzip boost_1_92_0_rc1.zip
cd boost_1_92_0/
bootstrap.bat
set "CXX=C:/Users/uilia/Development/android-ndk-r27d/toolchains/llvm/prebuilt/windows-x86_64/bin/aarch64-linux-android27-clang++.cmd"
b2 install target-os=android architecture=arm abi=aapcs binary-format=elf architecture=arm address-model=64 -d2 -q toolset=clang --layout=system

Note that as I'm cross-building, I have NDK 27d installed in my Windows, the official one from Android page. Android is just example, cross-building to Linux should result in the same.

Tell me if you need further validation or information about the case. Regards!

Signed-off-by: Uilian Ries <uilianries@gmail.com>
@olk
olk merged commit c771a44 into boostorg:developAug 14, 2026
21 of 26 checks passed
@olk

olk commented Aug 14, 2026

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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Fix default ABI to allow using target-os instead of the default one - #340

Merged
olk merged 1 commit into
boostorg:developfrom
uilianries:fix/windows-android
Aug 14, 2026
Merged

Fix default ABI to allow using target-os instead of the default one#340
olk merged 1 commit into
boostorg:developfrom
uilianries:fix/windows-android

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@uilianries

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Greeting!

After merging PR #334 and #335, when doing a few new validations with Boost 1.92.0-RC1 (se https://lists.boost.org/archives/list/boost@lists.boost.org/thread/U7DDTRXFCNGGZA5XZ5H6ZL2MUEFH5OLM/) I found a missing scenario when cross-building OS, mainly on Windows as host and another OS (e.g. Android) as target. The previous PRs fixed Context's ABI and binary-format defaults to derive from the deduced target (<target-os>/<architecture>) instead of the host platform, which is fine. However, the default_abi() still picks ms instead of the correct target ABI, even with target-os/architecture explicitly passed:

https://github.com/boostorg/context/blob/develop/boost-context-features.jam#L59

rule default_abi ( properties * )
{
local tmp = sysv ;
local arch = [ property.select <architecture> : $(properties) ] ;
if <target-os>windows in $(properties) { tmp = ms ; }
else if <target-os>cygwin in $(properties) { tmp = ms ; }
else if [ os.name ] = "NT" { tmp = ms ; }
else if [ os.name ] = "CYGWIN" { tmp = ms ; }
else if $(arch)
{
if <architecture>arm in $(properties) { tmp = aapcs ; }
else if <architecture>mips in $(properties)
{
if <address-model>64 in $(properties) { tmp = n64 ; }
else { tmp = o32 ; }
}
}

So, in case I try to cross-compile Boost Context from Windows to Android, even passing explicit target-os, abi, address-model, and architecture, I still have the following error during the setup:

error: No best alternative for /C:/Users/uilia/.conan2/p/b/boostbeb40f0cea2a9/b/src/libs/context/build/asm_sources with <abi>ms <address-model>64 <architecture>arm <asynch-exceptions>off <binary-format>elf <boost.beast.allow-deprecated>on <boost.beast.separate-compilation>on <boost.cobalt.executor>any_io_executor <boost.cobalt.pmr>std <boost.locale.iconv>off <boost.locale.icu>off <context-impl>fcontext <coverage>off <debug-symbols>none <exception-handling>on <extern-c-nothrow>off <inlining>none <known-warnings>hide <link>shared <optimization>none <os>NT <pch>on <preserve-test-targets>on <profiling>off <python-debugging>off <relevant>abi <relevant>address-model <relevant>architecture <relevant>binary-format <relevant>toolset <rtti>on <runtime-debugging>none <runtime-link>none <stdlib>native <strip>off <target-os>android <testing.execute>on <threadapi>pthread <threading>multi <toolset-clang:platform>linux <toolset-clang:version>18 <toolset>clang <variant>release <vectorize>off <visibility>hidden <warnings-as-errors>off <warnings>on <x-deduced-platform>arm_64
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>elf <threading>multi <toolset>clang
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>elf <threading>multi <toolset>gcc
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>elf <threading>multi <toolset>qcc
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>mach-o <threading>multi <toolset>clang
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>mach-o <threading>multi <toolset>darwin
no match: <abi>aapcs <address-model>32 <architecture>arm <binary-format>pe <threading>multi <toolset>msvc
no match: <abi>aapcs <address-model>64 <architecture>arm <binary-format>elf <threading>multi <toolset>clang
no match: <abi>aapcs <address-model>64 <architecture>arm <binary-format>elf <threading>multi <toolset>gcc
no match: <abi>aapcs <address-model>64 <architecture>arm <binary-format>mach-o <threading>multi <toolset>clang
no match: <abi>aapcs <address-model>64 <architecture>arm <binary-format>mach-o <threading>multi <toolset>darwin
...

You can see my full build log with this error here: boost-1.92.0.rc1-windows-android-context.log

As default_abi is wired in as <conditional>@boost-context-features.default_abi, it overrides the explicit abi= on the command line too. So running b2 ... target-os=android architecture=arm abi=aapcs ... still fails the same way on a Windows host, and there's no command-line workaround.

This PR moves the [ os.name ] = "NT"/"CYGWIN" to mirror default_binary_format() structure. The host name is now consulted only when neither <target-os> nor <architecture> was part of the build request, so if a user passes it explicitly, the explicit one should prevail.

With this change, Context picks make_arm64_aapcs_elf_gas.S / jump_arm64_aapcs_elf_gas.S / ontop_arm64_aapcs_elf_gas.S when cross-building from Windows to Android/arm64, same as it already does correctly when cross-building from macOS or Linux.

I built locally, again Windows -> Android, and now I no longer have this error: boost-1.92.0.rc1-windows-android-context-patched.log

Environment

Host OS: Windows 10
Target OS: Android
Compiler: Android (13691557, based on r522817d) clang version 18.0.4 (https://android.googlesource.com/toolchain/llvm-project d8003a456d14a3deb8054cdaa529ffbf02d9b262) - Target:
Boost: 1.92.0-rc1

Steps to Reproduce

I used Conan initially, but I can reproduce when building from sources as well.

wget https://archives.boost.io/release/1.92.0/source/boost_1_92_0_rc1.zip
unzip boost_1_92_0_rc1.zip
cd boost_1_92_0/
bootstrap.bat
set "CXX=C:/Users/uilia/Development/android-ndk-r27d/toolchains/llvm/prebuilt/windows-x86_64/bin/aarch64-linux-android27-clang++.cmd"
b2 install target-os=android architecture=arm abi=aapcs binary-format=elf architecture=arm address-model=64 -d2 -q toolset=clang --layout=system

Note that as I'm cross-building, I have NDK 27d installed in my Windows, the official one from Android page. Android is just example, cross-building to Linux should result in the same.

Tell me if you need further validation or information about the case. Regards!

Signed-off-by: Uilian Ries <uilianries@gmail.com>
@olk
olk merged commit c771a44 into boostorg:developAug 14, 2026
21 of 26 checks passed
@olk

olk commented Aug 14, 2026

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ty

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@uilianries@olk