[API Proposal]: Billboard Lefthanded APIs for System.Numerics.Matrix4x4 #93046

Description

@sqeezy

Background and motivation

Matrix4x4 recently added APIs for left handed creation of Matrix4x4. Replacing another matrix implementation led me to nice the billboard APIs did not get left handed equivalents. In order to not confuse people about which functions are actually expecting a right handed system, we should add left handed versions for the billboard APIs.

API Proposal

namespaceSystem.Numerics;publicpartialstructMatrix4x4{publicstaticMatrix4x4CreateBillboardLeftHanded(Vector3objectPosition,Vector3cameraPosition,Vector3cameraUpVector,Vector3cameraForwardVector)publicstaticMatrix4x4CreateConstrainedBillboardLeftHanded(Vector3objectPosition,Vector3cameraPosition,Vector3rotateAxis,Vector3cameraForwardVector,Vector3objectForwardVector)}

API Usage

varbillboardLeftHanded=Matrix4x4.CreateBillboardLeftHanded(objectPosition,cameraPosition,cameraUpVector,cameraForwardVector);
...var billboardConstrainedLeftHanded =Matrix4x4.CreateConstrainedBillboardLeftHanded(objectPosition,cameraPosition,rotateAxis,cameraForwardVector,objectForwardVector);

Metadata

Metadata

Labels

api-approvedAPI was approved in API review, it can be implementedarea-System.Numericshelp wanted[up-for-grabs] Good issue for external contributorsin-prThere is an active PR which will close this issue when it is merged

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    , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
     blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
    }
    } catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
    })();
    (function(){
    try {
    var __m = "github.com";
    var __re = new RegExp('^' + "github\\.com" + '
    
    Skip to content

    [API Proposal]: Billboard Lefthanded APIs for System.Numerics.Matrix4x4 #93046

    Description

    @sqeezy

    Background and motivation

    Matrix4x4 recently added APIs for left handed creation of Matrix4x4. Replacing another matrix implementation led me to nice the billboard APIs did not get left handed equivalents. In order to not confuse people about which functions are actually expecting a right handed system, we should add left handed versions for the billboard APIs.

    API Proposal

    namespaceSystem.Numerics;publicpartialstructMatrix4x4{publicstaticMatrix4x4CreateBillboardLeftHanded(Vector3objectPosition,Vector3cameraPosition,Vector3cameraUpVector,Vector3cameraForwardVector)publicstaticMatrix4x4CreateConstrainedBillboardLeftHanded(Vector3objectPosition,Vector3cameraPosition,Vector3rotateAxis,Vector3cameraForwardVector,Vector3objectForwardVector)}

    API Usage

    varbillboardLeftHanded=Matrix4x4.CreateBillboardLeftHanded(objectPosition,cameraPosition,cameraUpVector,cameraForwardVector);
    ...var billboardConstrainedLeftHanded =Matrix4x4.CreateConstrainedBillboardLeftHanded(objectPosition,cameraPosition,rotateAxis,cameraForwardVector,objectForwardVector);

    Metadata

    Metadata

    Labels

    api-approvedAPI was approved in API review, it can be implementedarea-System.Numericshelp wanted[up-for-grabs] Good issue for external contributorsin-prThere is an active PR which will close this issue when it is merged

    Type

    No type

    Projects

    No projects

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions

      , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
      Skip to content

      [API Proposal]: Billboard Lefthanded APIs for System.Numerics.Matrix4x4 #93046

      Description

      @sqeezy

      Background and motivation

      Matrix4x4 recently added APIs for left handed creation of Matrix4x4. Replacing another matrix implementation led me to nice the billboard APIs did not get left handed equivalents. In order to not confuse people about which functions are actually expecting a right handed system, we should add left handed versions for the billboard APIs.

      API Proposal

      namespaceSystem.Numerics;publicpartialstructMatrix4x4{publicstaticMatrix4x4CreateBillboardLeftHanded(Vector3objectPosition,Vector3cameraPosition,Vector3cameraUpVector,Vector3cameraForwardVector)publicstaticMatrix4x4CreateConstrainedBillboardLeftHanded(Vector3objectPosition,Vector3cameraPosition,Vector3rotateAxis,Vector3cameraForwardVector,Vector3objectForwardVector)}

      API Usage

      varbillboardLeftHanded=Matrix4x4.CreateBillboardLeftHanded(objectPosition,cameraPosition,cameraUpVector,cameraForwardVector);
      ...var billboardConstrainedLeftHanded =Matrix4x4.CreateConstrainedBillboardLeftHanded(objectPosition,cameraPosition,rotateAxis,cameraForwardVector,objectForwardVector);

      Metadata

      Metadata

      Labels

      api-approvedAPI was approved in API review, it can be implementedarea-System.Numericshelp wanted[up-for-grabs] Good issue for external contributorsin-prThere is an active PR which will close this issue when it is merged

      Type

      No type

      Projects

      No projects

        Relationships

        None yet

        Development

        No branches or pull requests

        Issue actions

        , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
        Skip to content

        [API Proposal]: Billboard Lefthanded APIs for System.Numerics.Matrix4x4 #93046

        Description

        @sqeezy

        Background and motivation

        Matrix4x4 recently added APIs for left handed creation of Matrix4x4. Replacing another matrix implementation led me to nice the billboard APIs did not get left handed equivalents. In order to not confuse people about which functions are actually expecting a right handed system, we should add left handed versions for the billboard APIs.

        API Proposal

        namespaceSystem.Numerics;publicpartialstructMatrix4x4{publicstaticMatrix4x4CreateBillboardLeftHanded(Vector3objectPosition,Vector3cameraPosition,Vector3cameraUpVector,Vector3cameraForwardVector)publicstaticMatrix4x4CreateConstrainedBillboardLeftHanded(Vector3objectPosition,Vector3cameraPosition,Vector3rotateAxis,Vector3cameraForwardVector,Vector3objectForwardVector)}

        API Usage

        varbillboardLeftHanded=Matrix4x4.CreateBillboardLeftHanded(objectPosition,cameraPosition,cameraUpVector,cameraForwardVector);
        ...var billboardConstrainedLeftHanded =Matrix4x4.CreateConstrainedBillboardLeftHanded(objectPosition,cameraPosition,rotateAxis,cameraForwardVector,objectForwardVector);

        Metadata

        Metadata

        Labels

        api-approvedAPI was approved in API review, it can be implementedarea-System.Numericshelp wanted[up-for-grabs] Good issue for external contributorsin-prThere is an active PR which will close this issue when it is merged

        Type

        No type

        Projects

        No projects

          Relationships

          None yet

          Development

          No branches or pull requests

          Issue actions

          , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
          Skip to content

          [API Proposal]: Billboard Lefthanded APIs for System.Numerics.Matrix4x4 #93046

          Description

          @sqeezy

          Background and motivation

          Matrix4x4 recently added APIs for left handed creation of Matrix4x4. Replacing another matrix implementation led me to nice the billboard APIs did not get left handed equivalents. In order to not confuse people about which functions are actually expecting a right handed system, we should add left handed versions for the billboard APIs.

          API Proposal

          namespaceSystem.Numerics;publicpartialstructMatrix4x4{publicstaticMatrix4x4CreateBillboardLeftHanded(Vector3objectPosition,Vector3cameraPosition,Vector3cameraUpVector,Vector3cameraForwardVector)publicstaticMatrix4x4CreateConstrainedBillboardLeftHanded(Vector3objectPosition,Vector3cameraPosition,Vector3rotateAxis,Vector3cameraForwardVector,Vector3objectForwardVector)}

          API Usage

          varbillboardLeftHanded=Matrix4x4.CreateBillboardLeftHanded(objectPosition,cameraPosition,cameraUpVector,cameraForwardVector);
          ...var billboardConstrainedLeftHanded =Matrix4x4.CreateConstrainedBillboardLeftHanded(objectPosition,cameraPosition,rotateAxis,cameraForwardVector,objectForwardVector);

          Metadata

          Metadata

          Labels

          api-approvedAPI was approved in API review, it can be implementedarea-System.Numericshelp wanted[up-for-grabs] Good issue for external contributorsin-prThere is an active PR which will close this issue when it is merged

          Type

          No type

          Projects

          No projects

            Relationships

            None yet

            Development

            No branches or pull requests

            Issue actions

            , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
            Skip to content

            [API Proposal]: Billboard Lefthanded APIs for System.Numerics.Matrix4x4 #93046

            Description

            @sqeezy

            Background and motivation

            Matrix4x4 recently added APIs for left handed creation of Matrix4x4. Replacing another matrix implementation led me to nice the billboard APIs did not get left handed equivalents. In order to not confuse people about which functions are actually expecting a right handed system, we should add left handed versions for the billboard APIs.

            API Proposal

            namespaceSystem.Numerics;publicpartialstructMatrix4x4{publicstaticMatrix4x4CreateBillboardLeftHanded(Vector3objectPosition,Vector3cameraPosition,Vector3cameraUpVector,Vector3cameraForwardVector)publicstaticMatrix4x4CreateConstrainedBillboardLeftHanded(Vector3objectPosition,Vector3cameraPosition,Vector3rotateAxis,Vector3cameraForwardVector,Vector3objectForwardVector)}

            API Usage

            varbillboardLeftHanded=Matrix4x4.CreateBillboardLeftHanded(objectPosition,cameraPosition,cameraUpVector,cameraForwardVector);
            ...var billboardConstrainedLeftHanded =Matrix4x4.CreateConstrainedBillboardLeftHanded(objectPosition,cameraPosition,rotateAxis,cameraForwardVector,objectForwardVector);

            Metadata

            Metadata

            Labels

            api-approvedAPI was approved in API review, it can be implementedarea-System.Numericshelp wanted[up-for-grabs] Good issue for external contributorsin-prThere is an active PR which will close this issue when it is merged

            Type

            No type

            Projects

            No projects

              Relationships

              None yet

              Development

              No branches or pull requests

              Issue actions

              , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
              Skip to content

              [API Proposal]: Billboard Lefthanded APIs for System.Numerics.Matrix4x4 #93046

              Description

              @sqeezy

              Background and motivation

              Matrix4x4 recently added APIs for left handed creation of Matrix4x4. Replacing another matrix implementation led me to nice the billboard APIs did not get left handed equivalents. In order to not confuse people about which functions are actually expecting a right handed system, we should add left handed versions for the billboard APIs.

              API Proposal

              namespaceSystem.Numerics;publicpartialstructMatrix4x4{publicstaticMatrix4x4CreateBillboardLeftHanded(Vector3objectPosition,Vector3cameraPosition,Vector3cameraUpVector,Vector3cameraForwardVector)publicstaticMatrix4x4CreateConstrainedBillboardLeftHanded(Vector3objectPosition,Vector3cameraPosition,Vector3rotateAxis,Vector3cameraForwardVector,Vector3objectForwardVector)}

              API Usage

              varbillboardLeftHanded=Matrix4x4.CreateBillboardLeftHanded(objectPosition,cameraPosition,cameraUpVector,cameraForwardVector);
              ...var billboardConstrainedLeftHanded =Matrix4x4.CreateConstrainedBillboardLeftHanded(objectPosition,cameraPosition,rotateAxis,cameraForwardVector,objectForwardVector);

              Metadata

              Metadata

              Labels

              api-approvedAPI was approved in API review, it can be implementedarea-System.Numericshelp wanted[up-for-grabs] Good issue for external contributorsin-prThere is an active PR which will close this issue when it is merged

              Type

              No type

              Projects

              No projects

                Relationships

                None yet

                Development

                No branches or pull requests

                Issue actions

                , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
                Skip to content

                [API Proposal]: Billboard Lefthanded APIs for System.Numerics.Matrix4x4 #93046

                Description

                @sqeezy

                Background and motivation

                Matrix4x4 recently added APIs for left handed creation of Matrix4x4. Replacing another matrix implementation led me to nice the billboard APIs did not get left handed equivalents. In order to not confuse people about which functions are actually expecting a right handed system, we should add left handed versions for the billboard APIs.

                API Proposal

                namespaceSystem.Numerics;publicpartialstructMatrix4x4{publicstaticMatrix4x4CreateBillboardLeftHanded(Vector3objectPosition,Vector3cameraPosition,Vector3cameraUpVector,Vector3cameraForwardVector)publicstaticMatrix4x4CreateConstrainedBillboardLeftHanded(Vector3objectPosition,Vector3cameraPosition,Vector3rotateAxis,Vector3cameraForwardVector,Vector3objectForwardVector)}

                API Usage

                varbillboardLeftHanded=Matrix4x4.CreateBillboardLeftHanded(objectPosition,cameraPosition,cameraUpVector,cameraForwardVector);
                ...var billboardConstrainedLeftHanded =Matrix4x4.CreateConstrainedBillboardLeftHanded(objectPosition,cameraPosition,rotateAxis,cameraForwardVector,objectForwardVector);

                Metadata

                Metadata

                Labels

                api-approvedAPI was approved in API review, it can be implementedarea-System.Numericshelp wanted[up-for-grabs] Good issue for external contributorsin-prThere is an active PR which will close this issue when it is merged

                Type

                No type

                Projects

                No projects

                  Relationships

                  None yet

                  Development

                  No branches or pull requests

                  Issue actions