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This repository was archived by the owner on Aug 20, 2026. It is now read-only.
Actions: fastfields/fastfields-cpu-impl
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deps: bump kernels pin to the diag_bending/diag_all corner cross-term…
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#15:
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deps: bump kernels pin to the diag_bending/diag_all corner cross-term…
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deps: bump kernels pin to the diag_bending/diag_all corner cross-term…
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deps: bump kernels pin to the diag_bending/diag_all corner cross-term…
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deps: bump kernels pin to the diag_bending/diag_all corner cross-term fix
Submodule staleness check
#14:
Pull request #72
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deps: bump kernels pin to the diag_bending/diag_all corner cross-term fix
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#71:
Pull request #72
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deps: bump kernels pin to the diag_bending/diag_all corner cross-term fix
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#28:
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solve_field: add the BLAS-1 element loops the CG solver needs (#71)
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#13:
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solve_field: add the BLAS-1 element loops the CG solver needs (#71)
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solve_field: add the BLAS-1 element loops the CG solver needs (#71)
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#70:
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solve_field: add the BLAS-1 element loops the CG solver needs (#71)
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solve_field: BLAS-1 element loops (dot, axpby_) for the CG solver
Submodule staleness check
#12:
Pull request #71
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solve_field: BLAS-1 element loops (dot, axpby_) for the CG solver
Test
#69:
Pull request #71
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solve_field: BLAS-1 element loops (dot, axpby_) for the CG solver
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#26:
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distance_mesh: build the BVH into real Node objects, sized 2M (#70)
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#11:
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distance_mesh: build the BVH into real Node objects, sized 2M (#70)
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distance_mesh: build the BVH into real Node objects, sized 2M (#70)
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distance_mesh: build the BVH into real Node objects, sized 2M (#70)
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distance_mesh: build the BVH into real Node objects, sized 2M
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distance_mesh: build the BVH into real Node objects, sized 2M
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#67:
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distance_mesh: build the BVH into real Node objects, sized 2M
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#24:
Pull request #70
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distance_mesh: build the BVH into real Node objects, sized 2M
Submodule staleness check
#9:
Pull request #70
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distance_mesh: build the BVH into real Node objects, sized 2M
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#23:
Pull request #70
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distance_mesh: build the BVH into real Node objects, sized 2M
Test
#66:
Pull request #70
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fix: relax_bending_rls_/relax_bending_jrls_ colour-loop bound (closes…
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