fix(rrweb): Use unpatched requestAnimationFrame when possible - #150

Merged
mydea merged 2 commits into
sentry-v2from
fn/unpatchedRequestAnimationFrame
Jan 4, 2024
Merged

fix(rrweb): Use unpatched requestAnimationFrame when possible#150
mydea merged 2 commits into
sentry-v2from
fn/unpatchedRequestAnimationFrame

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@mydea

@mydeamydea commented Jan 4, 2024

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As explained here: getsentry/sentry-javascript#6946 (comment) the usage of requestAnimationFrame can lead to issues when working with Zone.js.

With this fix, where possible we should now use the requestAnimationFrame implementation from an iframe, if possible, and else fall back on just using window.requestAnimationFrame as before.

We already do something similar in sentry-javascript to get an unpatched fetch: https://github.com/getsentry/sentry-javascript/blob/23ef22b115c8868861896cc9003bd4bb6afb0690/packages/browser/src/transports/utils.ts#L65-L71 so this should hopefully work fine!

mydeaand others added 2 commits January 4, 2024 12:46
As explained here: getsentry/sentry-javascript#6946 (comment) the usage of `requestAnimationFrame` can lead to issues when working with Zone.js.
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size-limit report 📦

PathSize
rrweb - record only (gzipped)16.67 KB (+0.64% 🔺)
rrweb - record & getCanvasManager only (gzipped)19.23 KB (+0.49% 🔺)
rrweb - record only (min)56.87 KB (+0.6% 🔺)
rrweb - record with treeshaking flags (gzipped)15.46 KB (+0.73% 🔺)

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I like this solution! Thinking about it, we might run into some kind of trouble for no longer using a patched version of raf but let's worry about it if anyone complains 😅

Curious how much this is gonna improve perf on Angular!

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Browser JS is wild

@mydea
mydea merged commit fd9dc42 into sentry-v2Jan 4, 2024
@mydea
mydea deleted the fn/unpatchedRequestAnimationFrame branch January 4, 2024 15:13
mydea added a commit to getsentry/sentry-javascript that referenced this pull request Jan 5, 2024
- fix(rrweb): Use unpatched requestAnimationFrame when possible [#150](getsentry/rrweb#150)
- ref: Avoid async in canvas (#143)
- feat: Bundle canvas worker manually (#144)
- build: Build for ES2020 (#142)
mydea added a commit to getsentry/sentry-javascript that referenced this pull request Jan 8, 2024
- fix(rrweb): Use unpatched requestAnimationFrame when possible [#150](getsentry/rrweb#150)
- ref: Avoid async in canvas (#143)
- feat: Bundle canvas worker manually (#144)
- build: Build for ES2020 (#142)
mydea added a commit to getsentry/sentry-javascript that referenced this pull request Jan 10, 2024
This bump contains the following changes:
- fix(rrweb): Use unpatched requestAnimationFrame when possible
[#150](getsentry/rrweb#150)
- ref: Avoid async in canvas
[#143](getsentry/rrweb#143)
- feat: Bundle canvas worker manually
[#144](getsentry/rrweb#144)
- build: Build for ES2020
[#142](getsentry/rrweb#142)
Extracted out from
#9826Closes#6946
billyvg pushed a commit that referenced this pull request Apr 26, 2024
As explained here:
getsentry/sentry-javascript#6946 (comment)
the usage of `requestAnimationFrame` can lead to issues when working
with Zone.js.
With this fix, where possible we should now use the
`requestAnimationFrame` implementation from an iframe, if possible, and
else fall back on just using `window.requestAnimationFrame` as before.
We already do something similar in sentry-javascript to get an unpatched
`fetch`:
https://github.com/getsentry/sentry-javascript/blob/23ef22b115c8868861896cc9003bd4bb6afb0690/packages/browser/src/transports/utils.ts#L65-L71
so this should hopefully work fine!
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3 participants

@mydea@billyvg@Lms24
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content

fix(rrweb): Use unpatched requestAnimationFrame when possible - #150

Merged
mydea merged 2 commits into
sentry-v2from
fn/unpatchedRequestAnimationFrame
Jan 4, 2024
Merged

fix(rrweb): Use unpatched requestAnimationFrame when possible#150
mydea merged 2 commits into
sentry-v2from
fn/unpatchedRequestAnimationFrame

Conversation

@mydea

@mydeamydea commented Jan 4, 2024

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As explained here: getsentry/sentry-javascript#6946 (comment) the usage of requestAnimationFrame can lead to issues when working with Zone.js.

With this fix, where possible we should now use the requestAnimationFrame implementation from an iframe, if possible, and else fall back on just using window.requestAnimationFrame as before.

We already do something similar in sentry-javascript to get an unpatched fetch: https://github.com/getsentry/sentry-javascript/blob/23ef22b115c8868861896cc9003bd4bb6afb0690/packages/browser/src/transports/utils.ts#L65-L71 so this should hopefully work fine!

mydeaand others added 2 commits January 4, 2024 12:46
As explained here: getsentry/sentry-javascript#6946 (comment) the usage of `requestAnimationFrame` can lead to issues when working with Zone.js.
@github-actions

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size-limit report 📦

PathSize
rrweb - record only (gzipped)16.67 KB (+0.64% 🔺)
rrweb - record & getCanvasManager only (gzipped)19.23 KB (+0.49% 🔺)
rrweb - record only (min)56.87 KB (+0.6% 🔺)
rrweb - record with treeshaking flags (gzipped)15.46 KB (+0.73% 🔺)

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I like this solution! Thinking about it, we might run into some kind of trouble for no longer using a patched version of raf but let's worry about it if anyone complains 😅

Curious how much this is gonna improve perf on Angular!

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Browser JS is wild

@mydea
mydea merged commit fd9dc42 into sentry-v2Jan 4, 2024
@mydea
mydea deleted the fn/unpatchedRequestAnimationFrame branch January 4, 2024 15:13
mydea added a commit to getsentry/sentry-javascript that referenced this pull request Jan 5, 2024
- fix(rrweb): Use unpatched requestAnimationFrame when possible [#150](getsentry/rrweb#150)
- ref: Avoid async in canvas (#143)
- feat: Bundle canvas worker manually (#144)
- build: Build for ES2020 (#142)
mydea added a commit to getsentry/sentry-javascript that referenced this pull request Jan 8, 2024
- fix(rrweb): Use unpatched requestAnimationFrame when possible [#150](getsentry/rrweb#150)
- ref: Avoid async in canvas (#143)
- feat: Bundle canvas worker manually (#144)
- build: Build for ES2020 (#142)
mydea added a commit to getsentry/sentry-javascript that referenced this pull request Jan 10, 2024
This bump contains the following changes:
- fix(rrweb): Use unpatched requestAnimationFrame when possible
[#150](getsentry/rrweb#150)
- ref: Avoid async in canvas
[#143](getsentry/rrweb#143)
- feat: Bundle canvas worker manually
[#144](getsentry/rrweb#144)
- build: Build for ES2020
[#142](getsentry/rrweb#142)
Extracted out from
#9826Closes#6946
billyvg pushed a commit that referenced this pull request Apr 26, 2024
As explained here:
getsentry/sentry-javascript#6946 (comment)
the usage of `requestAnimationFrame` can lead to issues when working
with Zone.js.
With this fix, where possible we should now use the
`requestAnimationFrame` implementation from an iframe, if possible, and
else fall back on just using `window.requestAnimationFrame` as before.
We already do something similar in sentry-javascript to get an unpatched
`fetch`:
https://github.com/getsentry/sentry-javascript/blob/23ef22b115c8868861896cc9003bd4bb6afb0690/packages/browser/src/transports/utils.ts#L65-L71
so this should hopefully work fine!
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3 participants

@mydea@billyvg@Lms24
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

fix(rrweb): Use unpatched requestAnimationFrame when possible - #150

Merged
mydea merged 2 commits into
sentry-v2from
fn/unpatchedRequestAnimationFrame
Jan 4, 2024
Merged

fix(rrweb): Use unpatched requestAnimationFrame when possible#150
mydea merged 2 commits into
sentry-v2from
fn/unpatchedRequestAnimationFrame

Conversation

@mydea

@mydeamydea commented Jan 4, 2024

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As explained here: getsentry/sentry-javascript#6946 (comment) the usage of requestAnimationFrame can lead to issues when working with Zone.js.

With this fix, where possible we should now use the requestAnimationFrame implementation from an iframe, if possible, and else fall back on just using window.requestAnimationFrame as before.

We already do something similar in sentry-javascript to get an unpatched fetch: https://github.com/getsentry/sentry-javascript/blob/23ef22b115c8868861896cc9003bd4bb6afb0690/packages/browser/src/transports/utils.ts#L65-L71 so this should hopefully work fine!

mydeaand others added 2 commits January 4, 2024 12:46
As explained here: getsentry/sentry-javascript#6946 (comment) the usage of `requestAnimationFrame` can lead to issues when working with Zone.js.
@github-actions

Copy link
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size-limit report 📦

PathSize
rrweb - record only (gzipped)16.67 KB (+0.64% 🔺)
rrweb - record & getCanvasManager only (gzipped)19.23 KB (+0.49% 🔺)
rrweb - record only (min)56.87 KB (+0.6% 🔺)
rrweb - record with treeshaking flags (gzipped)15.46 KB (+0.73% 🔺)

@Lms24Lms24 left a comment

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I like this solution! Thinking about it, we might run into some kind of trouble for no longer using a patched version of raf but let's worry about it if anyone complains 😅

Curious how much this is gonna improve perf on Angular!

@billyvgbillyvg left a comment

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Browser JS is wild

@mydea
mydea merged commit fd9dc42 into sentry-v2Jan 4, 2024
@mydea
mydea deleted the fn/unpatchedRequestAnimationFrame branch January 4, 2024 15:13
mydea added a commit to getsentry/sentry-javascript that referenced this pull request Jan 5, 2024
- fix(rrweb): Use unpatched requestAnimationFrame when possible [#150](getsentry/rrweb#150)
- ref: Avoid async in canvas (#143)
- feat: Bundle canvas worker manually (#144)
- build: Build for ES2020 (#142)
mydea added a commit to getsentry/sentry-javascript that referenced this pull request Jan 8, 2024
- fix(rrweb): Use unpatched requestAnimationFrame when possible [#150](getsentry/rrweb#150)
- ref: Avoid async in canvas (#143)
- feat: Bundle canvas worker manually (#144)
- build: Build for ES2020 (#142)
mydea added a commit to getsentry/sentry-javascript that referenced this pull request Jan 10, 2024
This bump contains the following changes:
- fix(rrweb): Use unpatched requestAnimationFrame when possible
[#150](getsentry/rrweb#150)
- ref: Avoid async in canvas
[#143](getsentry/rrweb#143)
- feat: Bundle canvas worker manually
[#144](getsentry/rrweb#144)
- build: Build for ES2020
[#142](getsentry/rrweb#142)
Extracted out from
#9826Closes#6946
billyvg pushed a commit that referenced this pull request Apr 26, 2024
As explained here:
getsentry/sentry-javascript#6946 (comment)
the usage of `requestAnimationFrame` can lead to issues when working
with Zone.js.
With this fix, where possible we should now use the
`requestAnimationFrame` implementation from an iframe, if possible, and
else fall back on just using `window.requestAnimationFrame` as before.
We already do something similar in sentry-javascript to get an unpatched
`fetch`:
https://github.com/getsentry/sentry-javascript/blob/23ef22b115c8868861896cc9003bd4bb6afb0690/packages/browser/src/transports/utils.ts#L65-L71
so this should hopefully work fine!
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3 participants

@mydea@billyvg@Lms24
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

fix(rrweb): Use unpatched requestAnimationFrame when possible - #150

Merged
mydea merged 2 commits into
sentry-v2from
fn/unpatchedRequestAnimationFrame
Jan 4, 2024
Merged

fix(rrweb): Use unpatched requestAnimationFrame when possible#150
mydea merged 2 commits into
sentry-v2from
fn/unpatchedRequestAnimationFrame

Conversation

@mydea

@mydeamydea commented Jan 4, 2024

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As explained here: getsentry/sentry-javascript#6946 (comment) the usage of requestAnimationFrame can lead to issues when working with Zone.js.

With this fix, where possible we should now use the requestAnimationFrame implementation from an iframe, if possible, and else fall back on just using window.requestAnimationFrame as before.

We already do something similar in sentry-javascript to get an unpatched fetch: https://github.com/getsentry/sentry-javascript/blob/23ef22b115c8868861896cc9003bd4bb6afb0690/packages/browser/src/transports/utils.ts#L65-L71 so this should hopefully work fine!

mydeaand others added 2 commits January 4, 2024 12:46
As explained here: getsentry/sentry-javascript#6946 (comment) the usage of `requestAnimationFrame` can lead to issues when working with Zone.js.
@github-actions

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size-limit report 📦

PathSize
rrweb - record only (gzipped)16.67 KB (+0.64% 🔺)
rrweb - record & getCanvasManager only (gzipped)19.23 KB (+0.49% 🔺)
rrweb - record only (min)56.87 KB (+0.6% 🔺)
rrweb - record with treeshaking flags (gzipped)15.46 KB (+0.73% 🔺)

@Lms24Lms24 left a comment

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I like this solution! Thinking about it, we might run into some kind of trouble for no longer using a patched version of raf but let's worry about it if anyone complains 😅

Curious how much this is gonna improve perf on Angular!

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Browser JS is wild

@mydea
mydea merged commit fd9dc42 into sentry-v2Jan 4, 2024
@mydea
mydea deleted the fn/unpatchedRequestAnimationFrame branch January 4, 2024 15:13
mydea added a commit to getsentry/sentry-javascript that referenced this pull request Jan 5, 2024
- fix(rrweb): Use unpatched requestAnimationFrame when possible [#150](getsentry/rrweb#150)
- ref: Avoid async in canvas (#143)
- feat: Bundle canvas worker manually (#144)
- build: Build for ES2020 (#142)
mydea added a commit to getsentry/sentry-javascript that referenced this pull request Jan 8, 2024
- fix(rrweb): Use unpatched requestAnimationFrame when possible [#150](getsentry/rrweb#150)
- ref: Avoid async in canvas (#143)
- feat: Bundle canvas worker manually (#144)
- build: Build for ES2020 (#142)
mydea added a commit to getsentry/sentry-javascript that referenced this pull request Jan 10, 2024
This bump contains the following changes:
- fix(rrweb): Use unpatched requestAnimationFrame when possible
[#150](getsentry/rrweb#150)
- ref: Avoid async in canvas
[#143](getsentry/rrweb#143)
- feat: Bundle canvas worker manually
[#144](getsentry/rrweb#144)
- build: Build for ES2020
[#142](getsentry/rrweb#142)
Extracted out from
#9826Closes#6946
billyvg pushed a commit that referenced this pull request Apr 26, 2024
As explained here:
getsentry/sentry-javascript#6946 (comment)
the usage of `requestAnimationFrame` can lead to issues when working
with Zone.js.
With this fix, where possible we should now use the
`requestAnimationFrame` implementation from an iframe, if possible, and
else fall back on just using `window.requestAnimationFrame` as before.
We already do something similar in sentry-javascript to get an unpatched
`fetch`:
https://github.com/getsentry/sentry-javascript/blob/23ef22b115c8868861896cc9003bd4bb6afb0690/packages/browser/src/transports/utils.ts#L65-L71
so this should hopefully work fine!
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Successfully merging this pull request may close these issues.

3 participants

@mydea@billyvg@Lms24
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

fix(rrweb): Use unpatched requestAnimationFrame when possible - #150

Merged
mydea merged 2 commits into
sentry-v2from
fn/unpatchedRequestAnimationFrame
Jan 4, 2024
Merged

fix(rrweb): Use unpatched requestAnimationFrame when possible#150
mydea merged 2 commits into
sentry-v2from
fn/unpatchedRequestAnimationFrame

Conversation

@mydea

@mydeamydea commented Jan 4, 2024

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As explained here: getsentry/sentry-javascript#6946 (comment) the usage of requestAnimationFrame can lead to issues when working with Zone.js.

With this fix, where possible we should now use the requestAnimationFrame implementation from an iframe, if possible, and else fall back on just using window.requestAnimationFrame as before.

We already do something similar in sentry-javascript to get an unpatched fetch: https://github.com/getsentry/sentry-javascript/blob/23ef22b115c8868861896cc9003bd4bb6afb0690/packages/browser/src/transports/utils.ts#L65-L71 so this should hopefully work fine!

mydeaand others added 2 commits January 4, 2024 12:46
As explained here: getsentry/sentry-javascript#6946 (comment) the usage of `requestAnimationFrame` can lead to issues when working with Zone.js.
@github-actions

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size-limit report 📦

PathSize
rrweb - record only (gzipped)16.67 KB (+0.64% 🔺)
rrweb - record & getCanvasManager only (gzipped)19.23 KB (+0.49% 🔺)
rrweb - record only (min)56.87 KB (+0.6% 🔺)
rrweb - record with treeshaking flags (gzipped)15.46 KB (+0.73% 🔺)

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I like this solution! Thinking about it, we might run into some kind of trouble for no longer using a patched version of raf but let's worry about it if anyone complains 😅

Curious how much this is gonna improve perf on Angular!

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Browser JS is wild

@mydea
mydea merged commit fd9dc42 into sentry-v2Jan 4, 2024
@mydea
mydea deleted the fn/unpatchedRequestAnimationFrame branch January 4, 2024 15:13
mydea added a commit to getsentry/sentry-javascript that referenced this pull request Jan 5, 2024
- fix(rrweb): Use unpatched requestAnimationFrame when possible [#150](getsentry/rrweb#150)
- ref: Avoid async in canvas (#143)
- feat: Bundle canvas worker manually (#144)
- build: Build for ES2020 (#142)
mydea added a commit to getsentry/sentry-javascript that referenced this pull request Jan 8, 2024
- fix(rrweb): Use unpatched requestAnimationFrame when possible [#150](getsentry/rrweb#150)
- ref: Avoid async in canvas (#143)
- feat: Bundle canvas worker manually (#144)
- build: Build for ES2020 (#142)
mydea added a commit to getsentry/sentry-javascript that referenced this pull request Jan 10, 2024
This bump contains the following changes:
- fix(rrweb): Use unpatched requestAnimationFrame when possible
[#150](getsentry/rrweb#150)
- ref: Avoid async in canvas
[#143](getsentry/rrweb#143)
- feat: Bundle canvas worker manually
[#144](getsentry/rrweb#144)
- build: Build for ES2020
[#142](getsentry/rrweb#142)
Extracted out from
#9826Closes#6946
billyvg pushed a commit that referenced this pull request Apr 26, 2024
As explained here:
getsentry/sentry-javascript#6946 (comment)
the usage of `requestAnimationFrame` can lead to issues when working
with Zone.js.
With this fix, where possible we should now use the
`requestAnimationFrame` implementation from an iframe, if possible, and
else fall back on just using `window.requestAnimationFrame` as before.
We already do something similar in sentry-javascript to get an unpatched
`fetch`:
https://github.com/getsentry/sentry-javascript/blob/23ef22b115c8868861896cc9003bd4bb6afb0690/packages/browser/src/transports/utils.ts#L65-L71
so this should hopefully work fine!
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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

fix(rrweb): Use unpatched requestAnimationFrame when possible - #150

Merged
mydea merged 2 commits into
sentry-v2from
fn/unpatchedRequestAnimationFrame
Jan 4, 2024
Merged

fix(rrweb): Use unpatched requestAnimationFrame when possible#150
mydea merged 2 commits into
sentry-v2from
fn/unpatchedRequestAnimationFrame

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@mydea

@mydeamydea commented Jan 4, 2024

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As explained here: getsentry/sentry-javascript#6946 (comment) the usage of requestAnimationFrame can lead to issues when working with Zone.js.

With this fix, where possible we should now use the requestAnimationFrame implementation from an iframe, if possible, and else fall back on just using window.requestAnimationFrame as before.

We already do something similar in sentry-javascript to get an unpatched fetch: https://github.com/getsentry/sentry-javascript/blob/23ef22b115c8868861896cc9003bd4bb6afb0690/packages/browser/src/transports/utils.ts#L65-L71 so this should hopefully work fine!

mydeaand others added 2 commits January 4, 2024 12:46
As explained here: getsentry/sentry-javascript#6946 (comment) the usage of `requestAnimationFrame` can lead to issues when working with Zone.js.
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size-limit report 📦

PathSize
rrweb - record only (gzipped)16.67 KB (+0.64% 🔺)
rrweb - record & getCanvasManager only (gzipped)19.23 KB (+0.49% 🔺)
rrweb - record only (min)56.87 KB (+0.6% 🔺)
rrweb - record with treeshaking flags (gzipped)15.46 KB (+0.73% 🔺)

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I like this solution! Thinking about it, we might run into some kind of trouble for no longer using a patched version of raf but let's worry about it if anyone complains 😅

Curious how much this is gonna improve perf on Angular!

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Browser JS is wild

@mydea
mydea merged commit fd9dc42 into sentry-v2Jan 4, 2024
@mydea
mydea deleted the fn/unpatchedRequestAnimationFrame branch January 4, 2024 15:13
mydea added a commit to getsentry/sentry-javascript that referenced this pull request Jan 5, 2024
- fix(rrweb): Use unpatched requestAnimationFrame when possible [#150](getsentry/rrweb#150)
- ref: Avoid async in canvas (#143)
- feat: Bundle canvas worker manually (#144)
- build: Build for ES2020 (#142)
mydea added a commit to getsentry/sentry-javascript that referenced this pull request Jan 8, 2024
- fix(rrweb): Use unpatched requestAnimationFrame when possible [#150](getsentry/rrweb#150)
- ref: Avoid async in canvas (#143)
- feat: Bundle canvas worker manually (#144)
- build: Build for ES2020 (#142)
mydea added a commit to getsentry/sentry-javascript that referenced this pull request Jan 10, 2024
This bump contains the following changes:
- fix(rrweb): Use unpatched requestAnimationFrame when possible
[#150](getsentry/rrweb#150)
- ref: Avoid async in canvas
[#143](getsentry/rrweb#143)
- feat: Bundle canvas worker manually
[#144](getsentry/rrweb#144)
- build: Build for ES2020
[#142](getsentry/rrweb#142)
Extracted out from
#9826Closes#6946
billyvg pushed a commit that referenced this pull request Apr 26, 2024
As explained here:
getsentry/sentry-javascript#6946 (comment)
the usage of `requestAnimationFrame` can lead to issues when working
with Zone.js.
With this fix, where possible we should now use the
`requestAnimationFrame` implementation from an iframe, if possible, and
else fall back on just using `window.requestAnimationFrame` as before.
We already do something similar in sentry-javascript to get an unpatched
`fetch`:
https://github.com/getsentry/sentry-javascript/blob/23ef22b115c8868861896cc9003bd4bb6afb0690/packages/browser/src/transports/utils.ts#L65-L71
so this should hopefully work fine!
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3 participants

@mydea@billyvg@Lms24
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

fix(rrweb): Use unpatched requestAnimationFrame when possible - #150

Merged
mydea merged 2 commits into
sentry-v2from
fn/unpatchedRequestAnimationFrame
Jan 4, 2024
Merged

fix(rrweb): Use unpatched requestAnimationFrame when possible#150
mydea merged 2 commits into
sentry-v2from
fn/unpatchedRequestAnimationFrame

Conversation

@mydea

@mydeamydea commented Jan 4, 2024

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As explained here: getsentry/sentry-javascript#6946 (comment) the usage of requestAnimationFrame can lead to issues when working with Zone.js.

With this fix, where possible we should now use the requestAnimationFrame implementation from an iframe, if possible, and else fall back on just using window.requestAnimationFrame as before.

We already do something similar in sentry-javascript to get an unpatched fetch: https://github.com/getsentry/sentry-javascript/blob/23ef22b115c8868861896cc9003bd4bb6afb0690/packages/browser/src/transports/utils.ts#L65-L71 so this should hopefully work fine!

mydeaand others added 2 commits January 4, 2024 12:46
As explained here: getsentry/sentry-javascript#6946 (comment) the usage of `requestAnimationFrame` can lead to issues when working with Zone.js.
@github-actions

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size-limit report 📦

PathSize
rrweb - record only (gzipped)16.67 KB (+0.64% 🔺)
rrweb - record & getCanvasManager only (gzipped)19.23 KB (+0.49% 🔺)
rrweb - record only (min)56.87 KB (+0.6% 🔺)
rrweb - record with treeshaking flags (gzipped)15.46 KB (+0.73% 🔺)

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I like this solution! Thinking about it, we might run into some kind of trouble for no longer using a patched version of raf but let's worry about it if anyone complains 😅

Curious how much this is gonna improve perf on Angular!

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Browser JS is wild

@mydea
mydea merged commit fd9dc42 into sentry-v2Jan 4, 2024
@mydea
mydea deleted the fn/unpatchedRequestAnimationFrame branch January 4, 2024 15:13
mydea added a commit to getsentry/sentry-javascript that referenced this pull request Jan 5, 2024
- fix(rrweb): Use unpatched requestAnimationFrame when possible [#150](getsentry/rrweb#150)
- ref: Avoid async in canvas (#143)
- feat: Bundle canvas worker manually (#144)
- build: Build for ES2020 (#142)
mydea added a commit to getsentry/sentry-javascript that referenced this pull request Jan 8, 2024
- fix(rrweb): Use unpatched requestAnimationFrame when possible [#150](getsentry/rrweb#150)
- ref: Avoid async in canvas (#143)
- feat: Bundle canvas worker manually (#144)
- build: Build for ES2020 (#142)
mydea added a commit to getsentry/sentry-javascript that referenced this pull request Jan 10, 2024
This bump contains the following changes:
- fix(rrweb): Use unpatched requestAnimationFrame when possible
[#150](getsentry/rrweb#150)
- ref: Avoid async in canvas
[#143](getsentry/rrweb#143)
- feat: Bundle canvas worker manually
[#144](getsentry/rrweb#144)
- build: Build for ES2020
[#142](getsentry/rrweb#142)
Extracted out from
#9826Closes#6946
billyvg pushed a commit that referenced this pull request Apr 26, 2024
As explained here:
getsentry/sentry-javascript#6946 (comment)
the usage of `requestAnimationFrame` can lead to issues when working
with Zone.js.
With this fix, where possible we should now use the
`requestAnimationFrame` implementation from an iframe, if possible, and
else fall back on just using `window.requestAnimationFrame` as before.
We already do something similar in sentry-javascript to get an unpatched
`fetch`:
https://github.com/getsentry/sentry-javascript/blob/23ef22b115c8868861896cc9003bd4bb6afb0690/packages/browser/src/transports/utils.ts#L65-L71
so this should hopefully work fine!
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3 participants

@mydea@billyvg@Lms24
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

fix(rrweb): Use unpatched requestAnimationFrame when possible - #150

Merged
mydea merged 2 commits into
sentry-v2from
fn/unpatchedRequestAnimationFrame
Jan 4, 2024
Merged

fix(rrweb): Use unpatched requestAnimationFrame when possible#150
mydea merged 2 commits into
sentry-v2from
fn/unpatchedRequestAnimationFrame

Conversation

@mydea

@mydeamydea commented Jan 4, 2024

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As explained here: getsentry/sentry-javascript#6946 (comment) the usage of requestAnimationFrame can lead to issues when working with Zone.js.

With this fix, where possible we should now use the requestAnimationFrame implementation from an iframe, if possible, and else fall back on just using window.requestAnimationFrame as before.

We already do something similar in sentry-javascript to get an unpatched fetch: https://github.com/getsentry/sentry-javascript/blob/23ef22b115c8868861896cc9003bd4bb6afb0690/packages/browser/src/transports/utils.ts#L65-L71 so this should hopefully work fine!

mydeaand others added 2 commits January 4, 2024 12:46
As explained here: getsentry/sentry-javascript#6946 (comment) the usage of `requestAnimationFrame` can lead to issues when working with Zone.js.
@github-actions

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size-limit report 📦

PathSize
rrweb - record only (gzipped)16.67 KB (+0.64% 🔺)
rrweb - record & getCanvasManager only (gzipped)19.23 KB (+0.49% 🔺)
rrweb - record only (min)56.87 KB (+0.6% 🔺)
rrweb - record with treeshaking flags (gzipped)15.46 KB (+0.73% 🔺)

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I like this solution! Thinking about it, we might run into some kind of trouble for no longer using a patched version of raf but let's worry about it if anyone complains 😅

Curious how much this is gonna improve perf on Angular!

@billyvgbillyvg left a comment

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Browser JS is wild

@mydea
mydea merged commit fd9dc42 into sentry-v2Jan 4, 2024
@mydea
mydea deleted the fn/unpatchedRequestAnimationFrame branch January 4, 2024 15:13
mydea added a commit to getsentry/sentry-javascript that referenced this pull request Jan 5, 2024
- fix(rrweb): Use unpatched requestAnimationFrame when possible [#150](getsentry/rrweb#150)
- ref: Avoid async in canvas (#143)
- feat: Bundle canvas worker manually (#144)
- build: Build for ES2020 (#142)
mydea added a commit to getsentry/sentry-javascript that referenced this pull request Jan 8, 2024
- fix(rrweb): Use unpatched requestAnimationFrame when possible [#150](getsentry/rrweb#150)
- ref: Avoid async in canvas (#143)
- feat: Bundle canvas worker manually (#144)
- build: Build for ES2020 (#142)
mydea added a commit to getsentry/sentry-javascript that referenced this pull request Jan 10, 2024
This bump contains the following changes:
- fix(rrweb): Use unpatched requestAnimationFrame when possible
[#150](getsentry/rrweb#150)
- ref: Avoid async in canvas
[#143](getsentry/rrweb#143)
- feat: Bundle canvas worker manually
[#144](getsentry/rrweb#144)
- build: Build for ES2020
[#142](getsentry/rrweb#142)
Extracted out from
#9826Closes#6946
billyvg pushed a commit that referenced this pull request Apr 26, 2024
As explained here:
getsentry/sentry-javascript#6946 (comment)
the usage of `requestAnimationFrame` can lead to issues when working
with Zone.js.
With this fix, where possible we should now use the
`requestAnimationFrame` implementation from an iframe, if possible, and
else fall back on just using `window.requestAnimationFrame` as before.
We already do something similar in sentry-javascript to get an unpatched
`fetch`:
https://github.com/getsentry/sentry-javascript/blob/23ef22b115c8868861896cc9003bd4bb6afb0690/packages/browser/src/transports/utils.ts#L65-L71
so this should hopefully work fine!
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3 participants

@mydea@billyvg@Lms24