feat: Use globalThis for code injection - #2162

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feat: Use globalThis for code injection#2162
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timfish:feat/use-globalThis-for-code-injection

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Since v8 of the JavaScript SDKs we dropped Node v12 support which means all the platforms we support have globalThis.

This saves ~90 bytes every time debug IDs are injected.

@lforstpoints out that this would require a major version bump of both the CLI and the bundler plugins so these bumps would likely need to occur at the same time and it might not be a priority to merge this straight away!

@JakeShirley

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I just re-implemented this in #2271 before seeing this. I'd love this change, as this would allow us to use Sentry in QuickJS contexts. Without this QuickJS cannot use the debug injection (global, window, and self do not exist in ES2023 which is what QuickJS supports).

@szokeasaurusrex

szokeasaurusrex commented Dec 5, 2024

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#2301 should allow globalThis to be used, and it is backwards compatible, unlike this change. Therefore, I am closing this PR in favor of #2301 for now

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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feat: Use globalThis for code injection - #2162

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timfish wants to merge 2 commits into
getsentry:masterfrom
timfish:feat/use-globalThis-for-code-injection
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feat: Use globalThis for code injection#2162
timfish wants to merge 2 commits into
getsentry:masterfrom
timfish:feat/use-globalThis-for-code-injection

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Since v8 of the JavaScript SDKs we dropped Node v12 support which means all the platforms we support have globalThis.

This saves ~90 bytes every time debug IDs are injected.

@lforstpoints out that this would require a major version bump of both the CLI and the bundler plugins so these bumps would likely need to occur at the same time and it might not be a priority to merge this straight away!

@JakeShirley

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I just re-implemented this in #2271 before seeing this. I'd love this change, as this would allow us to use Sentry in QuickJS contexts. Without this QuickJS cannot use the debug injection (global, window, and self do not exist in ES2023 which is what QuickJS supports).

@szokeasaurusrex

szokeasaurusrex commented Dec 5, 2024

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#2301 should allow globalThis to be used, and it is backwards compatible, unlike this change. Therefore, I am closing this PR in favor of #2301 for now

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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feat: Use globalThis for code injection - #2162

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timfish wants to merge 2 commits into
getsentry:masterfrom
timfish:feat/use-globalThis-for-code-injection
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feat: Use globalThis for code injection#2162
timfish wants to merge 2 commits into
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timfish:feat/use-globalThis-for-code-injection

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Since v8 of the JavaScript SDKs we dropped Node v12 support which means all the platforms we support have globalThis.

This saves ~90 bytes every time debug IDs are injected.

@lforstpoints out that this would require a major version bump of both the CLI and the bundler plugins so these bumps would likely need to occur at the same time and it might not be a priority to merge this straight away!

@JakeShirley

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I just re-implemented this in #2271 before seeing this. I'd love this change, as this would allow us to use Sentry in QuickJS contexts. Without this QuickJS cannot use the debug injection (global, window, and self do not exist in ES2023 which is what QuickJS supports).

@szokeasaurusrex

szokeasaurusrex commented Dec 5, 2024

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#2301 should allow globalThis to be used, and it is backwards compatible, unlike this change. Therefore, I am closing this PR in favor of #2301 for now

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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feat: Use globalThis for code injection - #2162

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timfish wants to merge 2 commits into
getsentry:masterfrom
timfish:feat/use-globalThis-for-code-injection
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feat: Use globalThis for code injection#2162
timfish wants to merge 2 commits into
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timfish:feat/use-globalThis-for-code-injection

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Since v8 of the JavaScript SDKs we dropped Node v12 support which means all the platforms we support have globalThis.

This saves ~90 bytes every time debug IDs are injected.

@lforstpoints out that this would require a major version bump of both the CLI and the bundler plugins so these bumps would likely need to occur at the same time and it might not be a priority to merge this straight away!

@JakeShirley

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I just re-implemented this in #2271 before seeing this. I'd love this change, as this would allow us to use Sentry in QuickJS contexts. Without this QuickJS cannot use the debug injection (global, window, and self do not exist in ES2023 which is what QuickJS supports).

@szokeasaurusrex

szokeasaurusrex commented Dec 5, 2024

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#2301 should allow globalThis to be used, and it is backwards compatible, unlike this change. Therefore, I am closing this PR in favor of #2301 for now

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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feat: Use globalThis for code injection - #2162

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timfish wants to merge 2 commits into
getsentry:masterfrom
timfish:feat/use-globalThis-for-code-injection
Closed

feat: Use globalThis for code injection#2162
timfish wants to merge 2 commits into
getsentry:masterfrom
timfish:feat/use-globalThis-for-code-injection

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@timfish

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Since v8 of the JavaScript SDKs we dropped Node v12 support which means all the platforms we support have globalThis.

This saves ~90 bytes every time debug IDs are injected.

@lforstpoints out that this would require a major version bump of both the CLI and the bundler plugins so these bumps would likely need to occur at the same time and it might not be a priority to merge this straight away!

@JakeShirley

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I just re-implemented this in #2271 before seeing this. I'd love this change, as this would allow us to use Sentry in QuickJS contexts. Without this QuickJS cannot use the debug injection (global, window, and self do not exist in ES2023 which is what QuickJS supports).

@szokeasaurusrex

szokeasaurusrex commented Dec 5, 2024

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#2301 should allow globalThis to be used, and it is backwards compatible, unlike this change. Therefore, I am closing this PR in favor of #2301 for now

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@timfish@JakeShirley@szokeasaurusrex
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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feat: Use globalThis for code injection - #2162

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timfish wants to merge 2 commits into
getsentry:masterfrom
timfish:feat/use-globalThis-for-code-injection
Closed

feat: Use globalThis for code injection#2162
timfish wants to merge 2 commits into
getsentry:masterfrom
timfish:feat/use-globalThis-for-code-injection

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@timfish

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Since v8 of the JavaScript SDKs we dropped Node v12 support which means all the platforms we support have globalThis.

This saves ~90 bytes every time debug IDs are injected.

@lforstpoints out that this would require a major version bump of both the CLI and the bundler plugins so these bumps would likely need to occur at the same time and it might not be a priority to merge this straight away!

@JakeShirley

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I just re-implemented this in #2271 before seeing this. I'd love this change, as this would allow us to use Sentry in QuickJS contexts. Without this QuickJS cannot use the debug injection (global, window, and self do not exist in ES2023 which is what QuickJS supports).

@szokeasaurusrex

szokeasaurusrex commented Dec 5, 2024

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#2301 should allow globalThis to be used, and it is backwards compatible, unlike this change. Therefore, I am closing this PR in favor of #2301 for now

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@timfish@JakeShirley@szokeasaurusrex
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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feat: Use globalThis for code injection - #2162

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timfish wants to merge 2 commits into
getsentry:masterfrom
timfish:feat/use-globalThis-for-code-injection
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feat: Use globalThis for code injection#2162
timfish wants to merge 2 commits into
getsentry:masterfrom
timfish:feat/use-globalThis-for-code-injection

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Since v8 of the JavaScript SDKs we dropped Node v12 support which means all the platforms we support have globalThis.

This saves ~90 bytes every time debug IDs are injected.

@lforstpoints out that this would require a major version bump of both the CLI and the bundler plugins so these bumps would likely need to occur at the same time and it might not be a priority to merge this straight away!

@JakeShirley

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I just re-implemented this in #2271 before seeing this. I'd love this change, as this would allow us to use Sentry in QuickJS contexts. Without this QuickJS cannot use the debug injection (global, window, and self do not exist in ES2023 which is what QuickJS supports).

@szokeasaurusrex

szokeasaurusrex commented Dec 5, 2024

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#2301 should allow globalThis to be used, and it is backwards compatible, unlike this change. Therefore, I am closing this PR in favor of #2301 for now

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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feat: Use globalThis for code injection - #2162

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timfish wants to merge 2 commits into
getsentry:masterfrom
timfish:feat/use-globalThis-for-code-injection
Closed

feat: Use globalThis for code injection#2162
timfish wants to merge 2 commits into
getsentry:masterfrom
timfish:feat/use-globalThis-for-code-injection

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@timfish

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Since v8 of the JavaScript SDKs we dropped Node v12 support which means all the platforms we support have globalThis.

This saves ~90 bytes every time debug IDs are injected.

@lforstpoints out that this would require a major version bump of both the CLI and the bundler plugins so these bumps would likely need to occur at the same time and it might not be a priority to merge this straight away!

@JakeShirley

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I just re-implemented this in #2271 before seeing this. I'd love this change, as this would allow us to use Sentry in QuickJS contexts. Without this QuickJS cannot use the debug injection (global, window, and self do not exist in ES2023 which is what QuickJS supports).

@szokeasaurusrex

szokeasaurusrex commented Dec 5, 2024

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#2301 should allow globalThis to be used, and it is backwards compatible, unlike this change. Therefore, I am closing this PR in favor of #2301 for now

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