LocalVariables integration - re-thrown errors can completely mess up frame variables #13416

Description

@bruno-dasilva

Is there an existing issue for this?

How do you use Sentry?

Sentry Saas (sentry.io)

Which SDK are you using?

@sentry/node

SDK Version

8.26.0

Framework Version

Node v20.12.2

Link to Sentry event

No response

Reproduction Example/SDK Setup

SDK setup:

Sentry.init({dsn: process.env.SENTRY_DSN,includeLocalVariables: true,});

Steps to Reproduce

  1. init sentry with the above config
  2. throw an exception
  3. catch the exception in another file or function (eg. a parent function)
  4. re-throw the error
  5. capture the re-thrown error

Expected Result

The error is reported to sentry with its ORIGINAL variables from where in was first thrown

Actual Result

The error is reported with only some frames with variables or no variables at all.

I dug into this - the error hash of the re-throw will match the error hash of the original error, and so the local variable frame state will overridden by the re-throw when the worker sends the re-throw frames. But then the re-throw location's stack and vars will not necessarily match the original frame's stack (and the re-throw's frame length may not match the error's frame) so it will effectively just null out the variables.

Activity

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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LocalVariables integration - re-thrown errors can completely mess up frame variables #13416

Description

@bruno-dasilva

Is there an existing issue for this?

How do you use Sentry?

Sentry Saas (sentry.io)

Which SDK are you using?

@sentry/node

SDK Version

8.26.0

Framework Version

Node v20.12.2

Link to Sentry event

No response

Reproduction Example/SDK Setup

SDK setup:

Sentry.init({dsn: process.env.SENTRY_DSN,includeLocalVariables: true,});

Steps to Reproduce

  1. init sentry with the above config
  2. throw an exception
  3. catch the exception in another file or function (eg. a parent function)
  4. re-throw the error
  5. capture the re-thrown error

Expected Result

The error is reported to sentry with its ORIGINAL variables from where in was first thrown

Actual Result

The error is reported with only some frames with variables or no variables at all.

I dug into this - the error hash of the re-throw will match the error hash of the original error, and so the local variable frame state will overridden by the re-throw when the worker sends the re-throw frames. But then the re-throw location's stack and vars will not necessarily match the original frame's stack (and the re-throw's frame length may not match the error's frame) so it will effectively just null out the variables.

Activity

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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LocalVariables integration - re-thrown errors can completely mess up frame variables #13416

Description

@bruno-dasilva

Is there an existing issue for this?

How do you use Sentry?

Sentry Saas (sentry.io)

Which SDK are you using?

@sentry/node

SDK Version

8.26.0

Framework Version

Node v20.12.2

Link to Sentry event

No response

Reproduction Example/SDK Setup

SDK setup:

Sentry.init({dsn: process.env.SENTRY_DSN,includeLocalVariables: true,});

Steps to Reproduce

  1. init sentry with the above config
  2. throw an exception
  3. catch the exception in another file or function (eg. a parent function)
  4. re-throw the error
  5. capture the re-thrown error

Expected Result

The error is reported to sentry with its ORIGINAL variables from where in was first thrown

Actual Result

The error is reported with only some frames with variables or no variables at all.

I dug into this - the error hash of the re-throw will match the error hash of the original error, and so the local variable frame state will overridden by the re-throw when the worker sends the re-throw frames. But then the re-throw location's stack and vars will not necessarily match the original frame's stack (and the re-throw's frame length may not match the error's frame) so it will effectively just null out the variables.

Activity

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Metadata

Metadata

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Milestone

No milestone

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None yet

Development

No branches or pull requests

Issue actions

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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LocalVariables integration - re-thrown errors can completely mess up frame variables #13416

Description

@bruno-dasilva

Is there an existing issue for this?

How do you use Sentry?

Sentry Saas (sentry.io)

Which SDK are you using?

@sentry/node

SDK Version

8.26.0

Framework Version

Node v20.12.2

Link to Sentry event

No response

Reproduction Example/SDK Setup

SDK setup:

Sentry.init({dsn: process.env.SENTRY_DSN,includeLocalVariables: true,});

Steps to Reproduce

  1. init sentry with the above config
  2. throw an exception
  3. catch the exception in another file or function (eg. a parent function)
  4. re-throw the error
  5. capture the re-thrown error

Expected Result

The error is reported to sentry with its ORIGINAL variables from where in was first thrown

Actual Result

The error is reported with only some frames with variables or no variables at all.

I dug into this - the error hash of the re-throw will match the error hash of the original error, and so the local variable frame state will overridden by the re-throw when the worker sends the re-throw frames. But then the re-throw location's stack and vars will not necessarily match the original frame's stack (and the re-throw's frame length may not match the error's frame) so it will effectively just null out the variables.

Activity

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Metadata

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No milestone

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Issue actions

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

LocalVariables integration - re-thrown errors can completely mess up frame variables #13416

Description

@bruno-dasilva

Is there an existing issue for this?

How do you use Sentry?

Sentry Saas (sentry.io)

Which SDK are you using?

@sentry/node

SDK Version

8.26.0

Framework Version

Node v20.12.2

Link to Sentry event

No response

Reproduction Example/SDK Setup

SDK setup:

Sentry.init({dsn: process.env.SENTRY_DSN,includeLocalVariables: true,});

Steps to Reproduce

  1. init sentry with the above config
  2. throw an exception
  3. catch the exception in another file or function (eg. a parent function)
  4. re-throw the error
  5. capture the re-thrown error

Expected Result

The error is reported to sentry with its ORIGINAL variables from where in was first thrown

Actual Result

The error is reported with only some frames with variables or no variables at all.

I dug into this - the error hash of the re-throw will match the error hash of the original error, and so the local variable frame state will overridden by the re-throw when the worker sends the re-throw frames. But then the re-throw location's stack and vars will not necessarily match the original frame's stack (and the re-throw's frame length may not match the error's frame) so it will effectively just null out the variables.

Activity

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Metadata

Metadata

Assignees

Labels

Projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

LocalVariables integration - re-thrown errors can completely mess up frame variables #13416

Description

@bruno-dasilva

Is there an existing issue for this?

How do you use Sentry?

Sentry Saas (sentry.io)

Which SDK are you using?

@sentry/node

SDK Version

8.26.0

Framework Version

Node v20.12.2

Link to Sentry event

No response

Reproduction Example/SDK Setup

SDK setup:

Sentry.init({dsn: process.env.SENTRY_DSN,includeLocalVariables: true,});

Steps to Reproduce

  1. init sentry with the above config
  2. throw an exception
  3. catch the exception in another file or function (eg. a parent function)
  4. re-throw the error
  5. capture the re-thrown error

Expected Result

The error is reported to sentry with its ORIGINAL variables from where in was first thrown

Actual Result

The error is reported with only some frames with variables or no variables at all.

I dug into this - the error hash of the re-throw will match the error hash of the original error, and so the local variable frame state will overridden by the re-throw when the worker sends the re-throw frames. But then the re-throw location's stack and vars will not necessarily match the original frame's stack (and the re-throw's frame length may not match the error's frame) so it will effectively just null out the variables.

Activity

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Metadata

Metadata

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Labels

Projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

LocalVariables integration - re-thrown errors can completely mess up frame variables #13416

Description

@bruno-dasilva

Is there an existing issue for this?

How do you use Sentry?

Sentry Saas (sentry.io)

Which SDK are you using?

@sentry/node

SDK Version

8.26.0

Framework Version

Node v20.12.2

Link to Sentry event

No response

Reproduction Example/SDK Setup

SDK setup:

Sentry.init({dsn: process.env.SENTRY_DSN,includeLocalVariables: true,});

Steps to Reproduce

  1. init sentry with the above config
  2. throw an exception
  3. catch the exception in another file or function (eg. a parent function)
  4. re-throw the error
  5. capture the re-thrown error

Expected Result

The error is reported to sentry with its ORIGINAL variables from where in was first thrown

Actual Result

The error is reported with only some frames with variables or no variables at all.

I dug into this - the error hash of the re-throw will match the error hash of the original error, and so the local variable frame state will overridden by the re-throw when the worker sends the re-throw frames. But then the re-throw location's stack and vars will not necessarily match the original frame's stack (and the re-throw's frame length may not match the error's frame) so it will effectively just null out the variables.

Activity

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Metadata

Metadata

Assignees

Labels

Projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

LocalVariables integration - re-thrown errors can completely mess up frame variables #13416

Description

@bruno-dasilva

Is there an existing issue for this?

How do you use Sentry?

Sentry Saas (sentry.io)

Which SDK are you using?

@sentry/node

SDK Version

8.26.0

Framework Version

Node v20.12.2

Link to Sentry event

No response

Reproduction Example/SDK Setup

SDK setup:

Sentry.init({dsn: process.env.SENTRY_DSN,includeLocalVariables: true,});

Steps to Reproduce

  1. init sentry with the above config
  2. throw an exception
  3. catch the exception in another file or function (eg. a parent function)
  4. re-throw the error
  5. capture the re-thrown error

Expected Result

The error is reported to sentry with its ORIGINAL variables from where in was first thrown

Actual Result

The error is reported with only some frames with variables or no variables at all.

I dug into this - the error hash of the re-throw will match the error hash of the original error, and so the local variable frame state will overridden by the re-throw when the worker sends the re-throw frames. But then the re-throw location's stack and vars will not necessarily match the original frame's stack (and the re-throw's frame length may not match the error's frame) so it will effectively just null out the variables.

Activity

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Metadata

Metadata

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Labels

Projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions