fix(node): Don't overwrite local variables for re-thrown errors - #13644

Merged
AbhiPrasad merged 4 commits into
developfrom
timfish/fix/dont-overwrite-local-variables
Sep 13, 2024
Merged

fix(node): Don't overwrite local variables for re-thrown errors#13644
AbhiPrasad merged 4 commits into
developfrom
timfish/fix/dont-overwrite-local-variables

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@timfish

@timfishtimfish commented Sep 10, 2024

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Closes#13416

Another way to fix this issue would be to check via the debugger if the property exists already on the error object and bail early before we have local variables. However, this would add an extra round trip call via the debugger for every error. Since re-thrown errors are far less likely, I decided instead to just not overwrite existing local variables.

This PR also adds a Debugger.resume call in the catch case to ensure that they debugger will always resume even if we get errors while debugging.

It's worth noting that this only fixes the issue in Node v20+ where we use the async debugging interface.

Comment on lines +121 to +123
functionDeclaration: `function() { this.${LOCAL_VARIABLES_KEY} = this.${LOCAL_VARIABLES_KEY} || ${JSON.stringify(
frames,
)}; }`,

Check warning

Code scanning / CodeQL

Improper code sanitization

Code construction depends on an [improperly sanitized value](1).
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size-limit report 📦

PathSize% ChangeChange
@sentry/browser22.52 KB--
@sentry/browser - with treeshaking flags21.3 KB--
@sentry/browser (incl. Tracing)34.79 KB--
@sentry/browser (incl. Tracing, Replay)71.25 KB--
@sentry/browser (incl. Tracing, Replay) - with treeshaking flags61.69 KB--
@sentry/browser (incl. Tracing, Replay with Canvas)75.59 KB--
@sentry/browser (incl. Tracing, Replay, Feedback)88.32 KB--
@sentry/browser (incl. Tracing, Replay, Feedback, metrics)90.16 KB--
@sentry/browser (incl. metrics)26.83 KB--
@sentry/browser (incl. Feedback)39.6 KB--
@sentry/browser (incl. sendFeedback)27.19 KB--
@sentry/browser (incl. FeedbackAsync)31.9 KB--
@sentry/react25.28 KB--
@sentry/react (incl. Tracing)37.75 KB--
@sentry/vue26.72 KB--
@sentry/vue (incl. Tracing)36.66 KB--
@sentry/svelte22.66 KB--
CDN Bundle23.77 KB--
CDN Bundle (incl. Tracing)36.49 KB--
CDN Bundle (incl. Tracing, Replay)70.95 KB--
CDN Bundle (incl. Tracing, Replay, Feedback)76.26 KB--
CDN Bundle - uncompressed69.65 KB--
CDN Bundle (incl. Tracing) - uncompressed108.23 KB--
CDN Bundle (incl. Tracing, Replay) - uncompressed220.01 KB--
CDN Bundle (incl. Tracing, Replay, Feedback) - uncompressed233.21 KB--
@sentry/nextjs (client)37.51 KB--
@sentry/sveltekit (client)35.36 KB--
@sentry/node120.53 KB+0.03%+32 B 🔺
@sentry/node - without tracing92.81 KB+0.04%+31 B 🔺
@sentry/aws-serverless102.51 KB+0.03%+27 B 🔺

View base workflow run

@timfish
timfish marked this pull request as draft September 10, 2024 10:10
Comment on lines +161 to +164
async _ => {
if (isPaused) {
await session.post('Debugger.resume');
}

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good idea to add some more resiliency.

Comment on lines +121 to +123
functionDeclaration: `function() { this.${LOCAL_VARIABLES_KEY} = this.${LOCAL_VARIABLES_KEY} || ${JSON.stringify(
frames,
)}; }`,

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I love how simple this change is now after the redesign.
image

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Shame it doesn't appear to work now I'm adding a test for it!

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Ah no, I forgot the recent changes only fix this issue in Node v20+ 🤦🏻‍♂️

@timfish
timfish marked this pull request as ready for review September 10, 2024 10:41
@AbhiPrasad
AbhiPrasad merged commit bcd2a17 into developSep 13, 2024
@AbhiPrasad
AbhiPrasad deleted the timfish/fix/dont-overwrite-local-variables branch September 13, 2024 08:42
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LocalVariables integration - re-thrown errors can completely mess up frame variables

4 participants

@timfish@bruno-dasilva@AbhiPrasad@github-advanced-security
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content

fix(node): Don't overwrite local variables for re-thrown errors - #13644

Merged
AbhiPrasad merged 4 commits into
developfrom
timfish/fix/dont-overwrite-local-variables
Sep 13, 2024
Merged

fix(node): Don't overwrite local variables for re-thrown errors#13644
AbhiPrasad merged 4 commits into
developfrom
timfish/fix/dont-overwrite-local-variables

Conversation

@timfish

@timfishtimfish commented Sep 10, 2024

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Closes#13416

Another way to fix this issue would be to check via the debugger if the property exists already on the error object and bail early before we have local variables. However, this would add an extra round trip call via the debugger for every error. Since re-thrown errors are far less likely, I decided instead to just not overwrite existing local variables.

This PR also adds a Debugger.resume call in the catch case to ensure that they debugger will always resume even if we get errors while debugging.

It's worth noting that this only fixes the issue in Node v20+ where we use the async debugging interface.

Comment on lines +121 to +123
functionDeclaration: `function() { this.${LOCAL_VARIABLES_KEY} = this.${LOCAL_VARIABLES_KEY} || ${JSON.stringify(
frames,
)}; }`,

Check warning

Code scanning / CodeQL

Improper code sanitization

Code construction depends on an [improperly sanitized value](1).
@github-actions

github-actionsBot commented Sep 10, 2024

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size-limit report 📦

PathSize% ChangeChange
@sentry/browser22.52 KB--
@sentry/browser - with treeshaking flags21.3 KB--
@sentry/browser (incl. Tracing)34.79 KB--
@sentry/browser (incl. Tracing, Replay)71.25 KB--
@sentry/browser (incl. Tracing, Replay) - with treeshaking flags61.69 KB--
@sentry/browser (incl. Tracing, Replay with Canvas)75.59 KB--
@sentry/browser (incl. Tracing, Replay, Feedback)88.32 KB--
@sentry/browser (incl. Tracing, Replay, Feedback, metrics)90.16 KB--
@sentry/browser (incl. metrics)26.83 KB--
@sentry/browser (incl. Feedback)39.6 KB--
@sentry/browser (incl. sendFeedback)27.19 KB--
@sentry/browser (incl. FeedbackAsync)31.9 KB--
@sentry/react25.28 KB--
@sentry/react (incl. Tracing)37.75 KB--
@sentry/vue26.72 KB--
@sentry/vue (incl. Tracing)36.66 KB--
@sentry/svelte22.66 KB--
CDN Bundle23.77 KB--
CDN Bundle (incl. Tracing)36.49 KB--
CDN Bundle (incl. Tracing, Replay)70.95 KB--
CDN Bundle (incl. Tracing, Replay, Feedback)76.26 KB--
CDN Bundle - uncompressed69.65 KB--
CDN Bundle (incl. Tracing) - uncompressed108.23 KB--
CDN Bundle (incl. Tracing, Replay) - uncompressed220.01 KB--
CDN Bundle (incl. Tracing, Replay, Feedback) - uncompressed233.21 KB--
@sentry/nextjs (client)37.51 KB--
@sentry/sveltekit (client)35.36 KB--
@sentry/node120.53 KB+0.03%+32 B 🔺
@sentry/node - without tracing92.81 KB+0.04%+31 B 🔺
@sentry/aws-serverless102.51 KB+0.03%+27 B 🔺

View base workflow run

@timfish
timfish marked this pull request as draft September 10, 2024 10:10
Comment on lines +161 to +164
async _ => {
if (isPaused) {
await session.post('Debugger.resume');
}

Copy link
Copy Markdown

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good idea to add some more resiliency.

Comment on lines +121 to +123
functionDeclaration: `function() { this.${LOCAL_VARIABLES_KEY} = this.${LOCAL_VARIABLES_KEY} || ${JSON.stringify(
frames,
)}; }`,

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Copy Markdown

Choose a reason for hiding this comment

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I love how simple this change is now after the redesign.
image

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CollaboratorAuthor

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Shame it doesn't appear to work now I'm adding a test for it!

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CollaboratorAuthor

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Ah no, I forgot the recent changes only fix this issue in Node v20+ 🤦🏻‍♂️

@timfish
timfish marked this pull request as ready for review September 10, 2024 10:41
@AbhiPrasad
AbhiPrasad merged commit bcd2a17 into developSep 13, 2024
@AbhiPrasad
AbhiPrasad deleted the timfish/fix/dont-overwrite-local-variables branch September 13, 2024 08:42
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Successfully merging this pull request may close these issues.

LocalVariables integration - re-thrown errors can completely mess up frame variables

4 participants

@timfish@bruno-dasilva@AbhiPrasad@github-advanced-security
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

fix(node): Don't overwrite local variables for re-thrown errors - #13644

Merged
AbhiPrasad merged 4 commits into
developfrom
timfish/fix/dont-overwrite-local-variables
Sep 13, 2024
Merged

fix(node): Don't overwrite local variables for re-thrown errors#13644
AbhiPrasad merged 4 commits into
developfrom
timfish/fix/dont-overwrite-local-variables

Conversation

@timfish

@timfishtimfish commented Sep 10, 2024

Copy link
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Collaborator

Closes#13416

Another way to fix this issue would be to check via the debugger if the property exists already on the error object and bail early before we have local variables. However, this would add an extra round trip call via the debugger for every error. Since re-thrown errors are far less likely, I decided instead to just not overwrite existing local variables.

This PR also adds a Debugger.resume call in the catch case to ensure that they debugger will always resume even if we get errors while debugging.

It's worth noting that this only fixes the issue in Node v20+ where we use the async debugging interface.

Comment on lines +121 to +123
functionDeclaration: `function() { this.${LOCAL_VARIABLES_KEY} = this.${LOCAL_VARIABLES_KEY} || ${JSON.stringify(
frames,
)}; }`,

Check warning

Code scanning / CodeQL

Improper code sanitization

Code construction depends on an [improperly sanitized value](1).
@github-actions

github-actionsBot commented Sep 10, 2024

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size-limit report 📦

PathSize% ChangeChange
@sentry/browser22.52 KB--
@sentry/browser - with treeshaking flags21.3 KB--
@sentry/browser (incl. Tracing)34.79 KB--
@sentry/browser (incl. Tracing, Replay)71.25 KB--
@sentry/browser (incl. Tracing, Replay) - with treeshaking flags61.69 KB--
@sentry/browser (incl. Tracing, Replay with Canvas)75.59 KB--
@sentry/browser (incl. Tracing, Replay, Feedback)88.32 KB--
@sentry/browser (incl. Tracing, Replay, Feedback, metrics)90.16 KB--
@sentry/browser (incl. metrics)26.83 KB--
@sentry/browser (incl. Feedback)39.6 KB--
@sentry/browser (incl. sendFeedback)27.19 KB--
@sentry/browser (incl. FeedbackAsync)31.9 KB--
@sentry/react25.28 KB--
@sentry/react (incl. Tracing)37.75 KB--
@sentry/vue26.72 KB--
@sentry/vue (incl. Tracing)36.66 KB--
@sentry/svelte22.66 KB--
CDN Bundle23.77 KB--
CDN Bundle (incl. Tracing)36.49 KB--
CDN Bundle (incl. Tracing, Replay)70.95 KB--
CDN Bundle (incl. Tracing, Replay, Feedback)76.26 KB--
CDN Bundle - uncompressed69.65 KB--
CDN Bundle (incl. Tracing) - uncompressed108.23 KB--
CDN Bundle (incl. Tracing, Replay) - uncompressed220.01 KB--
CDN Bundle (incl. Tracing, Replay, Feedback) - uncompressed233.21 KB--
@sentry/nextjs (client)37.51 KB--
@sentry/sveltekit (client)35.36 KB--
@sentry/node120.53 KB+0.03%+32 B 🔺
@sentry/node - without tracing92.81 KB+0.04%+31 B 🔺
@sentry/aws-serverless102.51 KB+0.03%+27 B 🔺

View base workflow run

@timfish
timfish marked this pull request as draft September 10, 2024 10:10
Comment on lines +161 to +164
async _ => {
if (isPaused) {
await session.post('Debugger.resume');
}

Copy link
Copy Markdown

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

good idea to add some more resiliency.

Comment on lines +121 to +123
functionDeclaration: `function() { this.${LOCAL_VARIABLES_KEY} = this.${LOCAL_VARIABLES_KEY} || ${JSON.stringify(
frames,
)}; }`,

Copy link
Copy Markdown

Choose a reason for hiding this comment

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I love how simple this change is now after the redesign.
image

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Copy Markdown
CollaboratorAuthor

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Shame it doesn't appear to work now I'm adding a test for it!

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CollaboratorAuthor

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Ah no, I forgot the recent changes only fix this issue in Node v20+ 🤦🏻‍♂️

@timfish
timfish marked this pull request as ready for review September 10, 2024 10:41
@AbhiPrasad
AbhiPrasad merged commit bcd2a17 into developSep 13, 2024
@AbhiPrasad
AbhiPrasad deleted the timfish/fix/dont-overwrite-local-variables branch September 13, 2024 08:42
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Successfully merging this pull request may close these issues.

LocalVariables integration - re-thrown errors can completely mess up frame variables

4 participants

@timfish@bruno-dasilva@AbhiPrasad@github-advanced-security
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

fix(node): Don't overwrite local variables for re-thrown errors - #13644

Merged
AbhiPrasad merged 4 commits into
developfrom
timfish/fix/dont-overwrite-local-variables
Sep 13, 2024
Merged

fix(node): Don't overwrite local variables for re-thrown errors#13644
AbhiPrasad merged 4 commits into
developfrom
timfish/fix/dont-overwrite-local-variables

Conversation

@timfish

@timfishtimfish commented Sep 10, 2024

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Collaborator

Closes#13416

Another way to fix this issue would be to check via the debugger if the property exists already on the error object and bail early before we have local variables. However, this would add an extra round trip call via the debugger for every error. Since re-thrown errors are far less likely, I decided instead to just not overwrite existing local variables.

This PR also adds a Debugger.resume call in the catch case to ensure that they debugger will always resume even if we get errors while debugging.

It's worth noting that this only fixes the issue in Node v20+ where we use the async debugging interface.

Comment on lines +121 to +123
functionDeclaration: `function() { this.${LOCAL_VARIABLES_KEY} = this.${LOCAL_VARIABLES_KEY} || ${JSON.stringify(
frames,
)}; }`,

Check warning

Code scanning / CodeQL

Improper code sanitization

Code construction depends on an [improperly sanitized value](1).
@github-actions

github-actionsBot commented Sep 10, 2024

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size-limit report 📦

PathSize% ChangeChange
@sentry/browser22.52 KB--
@sentry/browser - with treeshaking flags21.3 KB--
@sentry/browser (incl. Tracing)34.79 KB--
@sentry/browser (incl. Tracing, Replay)71.25 KB--
@sentry/browser (incl. Tracing, Replay) - with treeshaking flags61.69 KB--
@sentry/browser (incl. Tracing, Replay with Canvas)75.59 KB--
@sentry/browser (incl. Tracing, Replay, Feedback)88.32 KB--
@sentry/browser (incl. Tracing, Replay, Feedback, metrics)90.16 KB--
@sentry/browser (incl. metrics)26.83 KB--
@sentry/browser (incl. Feedback)39.6 KB--
@sentry/browser (incl. sendFeedback)27.19 KB--
@sentry/browser (incl. FeedbackAsync)31.9 KB--
@sentry/react25.28 KB--
@sentry/react (incl. Tracing)37.75 KB--
@sentry/vue26.72 KB--
@sentry/vue (incl. Tracing)36.66 KB--
@sentry/svelte22.66 KB--
CDN Bundle23.77 KB--
CDN Bundle (incl. Tracing)36.49 KB--
CDN Bundle (incl. Tracing, Replay)70.95 KB--
CDN Bundle (incl. Tracing, Replay, Feedback)76.26 KB--
CDN Bundle - uncompressed69.65 KB--
CDN Bundle (incl. Tracing) - uncompressed108.23 KB--
CDN Bundle (incl. Tracing, Replay) - uncompressed220.01 KB--
CDN Bundle (incl. Tracing, Replay, Feedback) - uncompressed233.21 KB--
@sentry/nextjs (client)37.51 KB--
@sentry/sveltekit (client)35.36 KB--
@sentry/node120.53 KB+0.03%+32 B 🔺
@sentry/node - without tracing92.81 KB+0.04%+31 B 🔺
@sentry/aws-serverless102.51 KB+0.03%+27 B 🔺

View base workflow run

@timfish
timfish marked this pull request as draft September 10, 2024 10:10
Comment on lines +161 to +164
async _ => {
if (isPaused) {
await session.post('Debugger.resume');
}

Copy link
Copy Markdown

Choose a reason for hiding this comment

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good idea to add some more resiliency.

Comment on lines +121 to +123
functionDeclaration: `function() { this.${LOCAL_VARIABLES_KEY} = this.${LOCAL_VARIABLES_KEY} || ${JSON.stringify(
frames,
)}; }`,

Copy link
Copy Markdown

Choose a reason for hiding this comment

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I love how simple this change is now after the redesign.
image

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Copy Markdown
CollaboratorAuthor

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Shame it doesn't appear to work now I'm adding a test for it!

Copy link
Copy Markdown
CollaboratorAuthor

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The reason will be displayed to describe this comment to others. Learn more.

Ah no, I forgot the recent changes only fix this issue in Node v20+ 🤦🏻‍♂️

@timfish
timfish marked this pull request as ready for review September 10, 2024 10:41
@AbhiPrasad
AbhiPrasad merged commit bcd2a17 into developSep 13, 2024
@AbhiPrasad
AbhiPrasad deleted the timfish/fix/dont-overwrite-local-variables branch September 13, 2024 08:42
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Successfully merging this pull request may close these issues.

LocalVariables integration - re-thrown errors can completely mess up frame variables

4 participants

@timfish@bruno-dasilva@AbhiPrasad@github-advanced-security
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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fix(node): Don't overwrite local variables for re-thrown errors - #13644

Merged
AbhiPrasad merged 4 commits into
developfrom
timfish/fix/dont-overwrite-local-variables
Sep 13, 2024
Merged

fix(node): Don't overwrite local variables for re-thrown errors#13644
AbhiPrasad merged 4 commits into
developfrom
timfish/fix/dont-overwrite-local-variables

Conversation

@timfish

@timfishtimfish commented Sep 10, 2024

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Closes#13416

Another way to fix this issue would be to check via the debugger if the property exists already on the error object and bail early before we have local variables. However, this would add an extra round trip call via the debugger for every error. Since re-thrown errors are far less likely, I decided instead to just not overwrite existing local variables.

This PR also adds a Debugger.resume call in the catch case to ensure that they debugger will always resume even if we get errors while debugging.

It's worth noting that this only fixes the issue in Node v20+ where we use the async debugging interface.

Comment on lines +121 to +123
functionDeclaration: `function() { this.${LOCAL_VARIABLES_KEY} = this.${LOCAL_VARIABLES_KEY} || ${JSON.stringify(
frames,
)}; }`,

Check warning

Code scanning / CodeQL

Improper code sanitization

Code construction depends on an [improperly sanitized value](1).
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size-limit report 📦

PathSize% ChangeChange
@sentry/browser22.52 KB--
@sentry/browser - with treeshaking flags21.3 KB--
@sentry/browser (incl. Tracing)34.79 KB--
@sentry/browser (incl. Tracing, Replay)71.25 KB--
@sentry/browser (incl. Tracing, Replay) - with treeshaking flags61.69 KB--
@sentry/browser (incl. Tracing, Replay with Canvas)75.59 KB--
@sentry/browser (incl. Tracing, Replay, Feedback)88.32 KB--
@sentry/browser (incl. Tracing, Replay, Feedback, metrics)90.16 KB--
@sentry/browser (incl. metrics)26.83 KB--
@sentry/browser (incl. Feedback)39.6 KB--
@sentry/browser (incl. sendFeedback)27.19 KB--
@sentry/browser (incl. FeedbackAsync)31.9 KB--
@sentry/react25.28 KB--
@sentry/react (incl. Tracing)37.75 KB--
@sentry/vue26.72 KB--
@sentry/vue (incl. Tracing)36.66 KB--
@sentry/svelte22.66 KB--
CDN Bundle23.77 KB--
CDN Bundle (incl. Tracing)36.49 KB--
CDN Bundle (incl. Tracing, Replay)70.95 KB--
CDN Bundle (incl. Tracing, Replay, Feedback)76.26 KB--
CDN Bundle - uncompressed69.65 KB--
CDN Bundle (incl. Tracing) - uncompressed108.23 KB--
CDN Bundle (incl. Tracing, Replay) - uncompressed220.01 KB--
CDN Bundle (incl. Tracing, Replay, Feedback) - uncompressed233.21 KB--
@sentry/nextjs (client)37.51 KB--
@sentry/sveltekit (client)35.36 KB--
@sentry/node120.53 KB+0.03%+32 B 🔺
@sentry/node - without tracing92.81 KB+0.04%+31 B 🔺
@sentry/aws-serverless102.51 KB+0.03%+27 B 🔺

View base workflow run

@timfish
timfish marked this pull request as draft September 10, 2024 10:10
Comment on lines +161 to +164
async _ => {
if (isPaused) {
await session.post('Debugger.resume');
}

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good idea to add some more resiliency.

Comment on lines +121 to +123
functionDeclaration: `function() { this.${LOCAL_VARIABLES_KEY} = this.${LOCAL_VARIABLES_KEY} || ${JSON.stringify(
frames,
)}; }`,

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I love how simple this change is now after the redesign.
image

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Shame it doesn't appear to work now I'm adding a test for it!

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Ah no, I forgot the recent changes only fix this issue in Node v20+ 🤦🏻‍♂️

@timfish
timfish marked this pull request as ready for review September 10, 2024 10:41
@AbhiPrasad
AbhiPrasad merged commit bcd2a17 into developSep 13, 2024
@AbhiPrasad
AbhiPrasad deleted the timfish/fix/dont-overwrite-local-variables branch September 13, 2024 08:42
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LocalVariables integration - re-thrown errors can completely mess up frame variables

4 participants

@timfish@bruno-dasilva@AbhiPrasad@github-advanced-security
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

fix(node): Don't overwrite local variables for re-thrown errors - #13644

Merged
AbhiPrasad merged 4 commits into
developfrom
timfish/fix/dont-overwrite-local-variables
Sep 13, 2024
Merged

fix(node): Don't overwrite local variables for re-thrown errors#13644
AbhiPrasad merged 4 commits into
developfrom
timfish/fix/dont-overwrite-local-variables

Conversation

@timfish

@timfishtimfish commented Sep 10, 2024

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Closes#13416

Another way to fix this issue would be to check via the debugger if the property exists already on the error object and bail early before we have local variables. However, this would add an extra round trip call via the debugger for every error. Since re-thrown errors are far less likely, I decided instead to just not overwrite existing local variables.

This PR also adds a Debugger.resume call in the catch case to ensure that they debugger will always resume even if we get errors while debugging.

It's worth noting that this only fixes the issue in Node v20+ where we use the async debugging interface.

Comment on lines +121 to +123
functionDeclaration: `function() { this.${LOCAL_VARIABLES_KEY} = this.${LOCAL_VARIABLES_KEY} || ${JSON.stringify(
frames,
)}; }`,

Check warning

Code scanning / CodeQL

Improper code sanitization

Code construction depends on an [improperly sanitized value](1).
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size-limit report 📦

PathSize% ChangeChange
@sentry/browser22.52 KB--
@sentry/browser - with treeshaking flags21.3 KB--
@sentry/browser (incl. Tracing)34.79 KB--
@sentry/browser (incl. Tracing, Replay)71.25 KB--
@sentry/browser (incl. Tracing, Replay) - with treeshaking flags61.69 KB--
@sentry/browser (incl. Tracing, Replay with Canvas)75.59 KB--
@sentry/browser (incl. Tracing, Replay, Feedback)88.32 KB--
@sentry/browser (incl. Tracing, Replay, Feedback, metrics)90.16 KB--
@sentry/browser (incl. metrics)26.83 KB--
@sentry/browser (incl. Feedback)39.6 KB--
@sentry/browser (incl. sendFeedback)27.19 KB--
@sentry/browser (incl. FeedbackAsync)31.9 KB--
@sentry/react25.28 KB--
@sentry/react (incl. Tracing)37.75 KB--
@sentry/vue26.72 KB--
@sentry/vue (incl. Tracing)36.66 KB--
@sentry/svelte22.66 KB--
CDN Bundle23.77 KB--
CDN Bundle (incl. Tracing)36.49 KB--
CDN Bundle (incl. Tracing, Replay)70.95 KB--
CDN Bundle (incl. Tracing, Replay, Feedback)76.26 KB--
CDN Bundle - uncompressed69.65 KB--
CDN Bundle (incl. Tracing) - uncompressed108.23 KB--
CDN Bundle (incl. Tracing, Replay) - uncompressed220.01 KB--
CDN Bundle (incl. Tracing, Replay, Feedback) - uncompressed233.21 KB--
@sentry/nextjs (client)37.51 KB--
@sentry/sveltekit (client)35.36 KB--
@sentry/node120.53 KB+0.03%+32 B 🔺
@sentry/node - without tracing92.81 KB+0.04%+31 B 🔺
@sentry/aws-serverless102.51 KB+0.03%+27 B 🔺

View base workflow run

@timfish
timfish marked this pull request as draft September 10, 2024 10:10
Comment on lines +161 to +164
async _ => {
if (isPaused) {
await session.post('Debugger.resume');
}

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Copy Markdown

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good idea to add some more resiliency.

Comment on lines +121 to +123
functionDeclaration: `function() { this.${LOCAL_VARIABLES_KEY} = this.${LOCAL_VARIABLES_KEY} || ${JSON.stringify(
frames,
)}; }`,

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I love how simple this change is now after the redesign.
image

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Shame it doesn't appear to work now I'm adding a test for it!

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CollaboratorAuthor

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Ah no, I forgot the recent changes only fix this issue in Node v20+ 🤦🏻‍♂️

@timfish
timfish marked this pull request as ready for review September 10, 2024 10:41
@AbhiPrasad
AbhiPrasad merged commit bcd2a17 into developSep 13, 2024
@AbhiPrasad
AbhiPrasad deleted the timfish/fix/dont-overwrite-local-variables branch September 13, 2024 08:42
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Successfully merging this pull request may close these issues.

LocalVariables integration - re-thrown errors can completely mess up frame variables

4 participants

@timfish@bruno-dasilva@AbhiPrasad@github-advanced-security
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

fix(node): Don't overwrite local variables for re-thrown errors - #13644

Merged
AbhiPrasad merged 4 commits into
developfrom
timfish/fix/dont-overwrite-local-variables
Sep 13, 2024
Merged

fix(node): Don't overwrite local variables for re-thrown errors#13644
AbhiPrasad merged 4 commits into
developfrom
timfish/fix/dont-overwrite-local-variables

Conversation

@timfish

@timfishtimfish commented Sep 10, 2024

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Closes#13416

Another way to fix this issue would be to check via the debugger if the property exists already on the error object and bail early before we have local variables. However, this would add an extra round trip call via the debugger for every error. Since re-thrown errors are far less likely, I decided instead to just not overwrite existing local variables.

This PR also adds a Debugger.resume call in the catch case to ensure that they debugger will always resume even if we get errors while debugging.

It's worth noting that this only fixes the issue in Node v20+ where we use the async debugging interface.

Comment on lines +121 to +123
functionDeclaration: `function() { this.${LOCAL_VARIABLES_KEY} = this.${LOCAL_VARIABLES_KEY} || ${JSON.stringify(
frames,
)}; }`,

Check warning

Code scanning / CodeQL

Improper code sanitization

Code construction depends on an [improperly sanitized value](1).
@github-actions

github-actionsBot commented Sep 10, 2024

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size-limit report 📦

PathSize% ChangeChange
@sentry/browser22.52 KB--
@sentry/browser - with treeshaking flags21.3 KB--
@sentry/browser (incl. Tracing)34.79 KB--
@sentry/browser (incl. Tracing, Replay)71.25 KB--
@sentry/browser (incl. Tracing, Replay) - with treeshaking flags61.69 KB--
@sentry/browser (incl. Tracing, Replay with Canvas)75.59 KB--
@sentry/browser (incl. Tracing, Replay, Feedback)88.32 KB--
@sentry/browser (incl. Tracing, Replay, Feedback, metrics)90.16 KB--
@sentry/browser (incl. metrics)26.83 KB--
@sentry/browser (incl. Feedback)39.6 KB--
@sentry/browser (incl. sendFeedback)27.19 KB--
@sentry/browser (incl. FeedbackAsync)31.9 KB--
@sentry/react25.28 KB--
@sentry/react (incl. Tracing)37.75 KB--
@sentry/vue26.72 KB--
@sentry/vue (incl. Tracing)36.66 KB--
@sentry/svelte22.66 KB--
CDN Bundle23.77 KB--
CDN Bundle (incl. Tracing)36.49 KB--
CDN Bundle (incl. Tracing, Replay)70.95 KB--
CDN Bundle (incl. Tracing, Replay, Feedback)76.26 KB--
CDN Bundle - uncompressed69.65 KB--
CDN Bundle (incl. Tracing) - uncompressed108.23 KB--
CDN Bundle (incl. Tracing, Replay) - uncompressed220.01 KB--
CDN Bundle (incl. Tracing, Replay, Feedback) - uncompressed233.21 KB--
@sentry/nextjs (client)37.51 KB--
@sentry/sveltekit (client)35.36 KB--
@sentry/node120.53 KB+0.03%+32 B 🔺
@sentry/node - without tracing92.81 KB+0.04%+31 B 🔺
@sentry/aws-serverless102.51 KB+0.03%+27 B 🔺

View base workflow run

@timfish
timfish marked this pull request as draft September 10, 2024 10:10
Comment on lines +161 to +164
async _ => {
if (isPaused) {
await session.post('Debugger.resume');
}

Copy link
Copy Markdown

Choose a reason for hiding this comment

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good idea to add some more resiliency.

Comment on lines +121 to +123
functionDeclaration: `function() { this.${LOCAL_VARIABLES_KEY} = this.${LOCAL_VARIABLES_KEY} || ${JSON.stringify(
frames,
)}; }`,

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I love how simple this change is now after the redesign.
image

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Shame it doesn't appear to work now I'm adding a test for it!

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CollaboratorAuthor

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Ah no, I forgot the recent changes only fix this issue in Node v20+ 🤦🏻‍♂️

@timfish
timfish marked this pull request as ready for review September 10, 2024 10:41
@AbhiPrasad
AbhiPrasad merged commit bcd2a17 into developSep 13, 2024
@AbhiPrasad
AbhiPrasad deleted the timfish/fix/dont-overwrite-local-variables branch September 13, 2024 08:42
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Successfully merging this pull request may close these issues.

LocalVariables integration - re-thrown errors can completely mess up frame variables

4 participants

@timfish@bruno-dasilva@AbhiPrasad@github-advanced-security
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

fix(node): Don't overwrite local variables for re-thrown errors - #13644

Merged
AbhiPrasad merged 4 commits into
developfrom
timfish/fix/dont-overwrite-local-variables
Sep 13, 2024
Merged

fix(node): Don't overwrite local variables for re-thrown errors#13644
AbhiPrasad merged 4 commits into
developfrom
timfish/fix/dont-overwrite-local-variables

Conversation

@timfish

@timfishtimfish commented Sep 10, 2024

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Closes#13416

Another way to fix this issue would be to check via the debugger if the property exists already on the error object and bail early before we have local variables. However, this would add an extra round trip call via the debugger for every error. Since re-thrown errors are far less likely, I decided instead to just not overwrite existing local variables.

This PR also adds a Debugger.resume call in the catch case to ensure that they debugger will always resume even if we get errors while debugging.

It's worth noting that this only fixes the issue in Node v20+ where we use the async debugging interface.

Comment on lines +121 to +123
functionDeclaration: `function() { this.${LOCAL_VARIABLES_KEY} = this.${LOCAL_VARIABLES_KEY} || ${JSON.stringify(
frames,
)}; }`,

Check warning

Code scanning / CodeQL

Improper code sanitization

Code construction depends on an [improperly sanitized value](1).
@github-actions

github-actionsBot commented Sep 10, 2024

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size-limit report 📦

PathSize% ChangeChange
@sentry/browser22.52 KB--
@sentry/browser - with treeshaking flags21.3 KB--
@sentry/browser (incl. Tracing)34.79 KB--
@sentry/browser (incl. Tracing, Replay)71.25 KB--
@sentry/browser (incl. Tracing, Replay) - with treeshaking flags61.69 KB--
@sentry/browser (incl. Tracing, Replay with Canvas)75.59 KB--
@sentry/browser (incl. Tracing, Replay, Feedback)88.32 KB--
@sentry/browser (incl. Tracing, Replay, Feedback, metrics)90.16 KB--
@sentry/browser (incl. metrics)26.83 KB--
@sentry/browser (incl. Feedback)39.6 KB--
@sentry/browser (incl. sendFeedback)27.19 KB--
@sentry/browser (incl. FeedbackAsync)31.9 KB--
@sentry/react25.28 KB--
@sentry/react (incl. Tracing)37.75 KB--
@sentry/vue26.72 KB--
@sentry/vue (incl. Tracing)36.66 KB--
@sentry/svelte22.66 KB--
CDN Bundle23.77 KB--
CDN Bundle (incl. Tracing)36.49 KB--
CDN Bundle (incl. Tracing, Replay)70.95 KB--
CDN Bundle (incl. Tracing, Replay, Feedback)76.26 KB--
CDN Bundle - uncompressed69.65 KB--
CDN Bundle (incl. Tracing) - uncompressed108.23 KB--
CDN Bundle (incl. Tracing, Replay) - uncompressed220.01 KB--
CDN Bundle (incl. Tracing, Replay, Feedback) - uncompressed233.21 KB--
@sentry/nextjs (client)37.51 KB--
@sentry/sveltekit (client)35.36 KB--
@sentry/node120.53 KB+0.03%+32 B 🔺
@sentry/node - without tracing92.81 KB+0.04%+31 B 🔺
@sentry/aws-serverless102.51 KB+0.03%+27 B 🔺

View base workflow run

@timfish
timfish marked this pull request as draft September 10, 2024 10:10
Comment on lines +161 to +164
async _ => {
if (isPaused) {
await session.post('Debugger.resume');
}

Copy link
Copy Markdown

Choose a reason for hiding this comment

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good idea to add some more resiliency.

Comment on lines +121 to +123
functionDeclaration: `function() { this.${LOCAL_VARIABLES_KEY} = this.${LOCAL_VARIABLES_KEY} || ${JSON.stringify(
frames,
)}; }`,

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I love how simple this change is now after the redesign.
image

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CollaboratorAuthor

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Shame it doesn't appear to work now I'm adding a test for it!

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Ah no, I forgot the recent changes only fix this issue in Node v20+ 🤦🏻‍♂️

@timfish
timfish marked this pull request as ready for review September 10, 2024 10:41
@AbhiPrasad
AbhiPrasad merged commit bcd2a17 into developSep 13, 2024
@AbhiPrasad
AbhiPrasad deleted the timfish/fix/dont-overwrite-local-variables branch September 13, 2024 08:42
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LocalVariables integration - re-thrown errors can completely mess up frame variables

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@timfish@bruno-dasilva@AbhiPrasad@github-advanced-security