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Drop debug_assert that would have us panic for replayed PaymentClaimeds - #511

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tnull merged 1 commit into
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tnull:2025-03-fix-paymentdetails-panic-debug-assert
Apr 18, 2025
Merged

Drop debug_assert that would have us panic for replayed PaymentClaimeds#511
tnull merged 1 commit into
lightningdevkit:mainfrom
tnull:2025-03-fix-paymentdetails-panic-debug-assert

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Fixes#506

In cd8958f we changed the internal API behavior of PaymentStore::update. While previously it would return Ok(true) the to-be-updated entry was found in the store, it now returns Ok(true) if not only the entry was found but it was actually updated and re-persisted. This was an improvement as it allows us to avoid unnecessary re-persists if nothing changed.

However, there were 1-2 places that implicitly relied on that behavior for logging purposes which we didn't correctly update to the new behavior. Unfortunately, one instance in handling PaymentClaimed events actually even debug_asserted on the return value, which lead to some unnecessary panics in debug in case PaymentClaimed got replayed. Here we rectify this by dropping the debug_assert.

Comment threadsrc/payment/bolt11.rs Outdated
return Err(Error::InvalidPaymentHash);
match self.payment_store.update(&update) {
Ok(true) => (),
Ok(false) => {

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slightly confused: how did we determine that it wasn't a hash for which fail_for_hash has already been called hence nothing changed?
iiuc, we will get Ok(false) in that case.

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Yes, that's indeed the case, in which case the logging will be slightly off. I considered possible mitigations to this, but all I could think of were rather invasive just to fix this small edge case. Let me know if you think it's very important.

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I took a look at the payment_store.update function, and I think it would make sense to return an error with a message like "payment hash not found" in an else block when the payment is not found in the store. This way, returning false would only indicate that no new update was made that is the payment exists but no changes were applied, while a missing payment would result in a clear error.

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Is it just a logging edge case, or also that the user gets an InvalidPaymentHash error when calling this function twice indeed?

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Is it just a logging edge case, or also that the user gets an InvalidPaymentHash error when calling this function twice indeed?

I think this is correct: previously, calling it twice would succeed and have us call fail_htlc_backwards twice if the payment was known at all. Now, we'd only have it succeed once, and would error out on the second attempt and/or if the payment had previously failed already. Added some clarifications to the docs.

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I am not sure if this is optimal API design. I've seen that callers oftentimes also need to implement idempotency, and that is difficult now?

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As discussed offline, now added a ternary enum that represents all update results.

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(now also fixed CI)

@tnull
tnull removed the request for review from joostjagerMarch 28, 2025 08:57
@tnulltnull added this to the 0.5 milestone Mar 28, 2025
@tnull
tnull requested a review from G8XSUMarch 31, 2025 13:26

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LGMT, but not sure how the update info need to be return Ok(false) and not just a specific error?

Looks like to me that this will make the state machine a little bit more complex?

@tnull
tnull requested a review from joostjagerApril 17, 2025 08:18
@tnull
tnullforce-pushed the 2025-03-fix-paymentdetails-panic-debug-assert branch from def24fd to 6af64b6CompareApril 17, 2025 08:19
Comment threadsrc/event.rs Outdated
);
debug_assert!(false);
},
Ok(_) => (),

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Perhaps document why we can ignore this result and mention the replay possbility?

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Okay, if you prefer, although the comment is a bit redundant tbh. Added a fixup.

@joostjagerjoostjagerApr 17, 2025

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I actually meant to suggest to explain why this function is called multiple times and that that is the reason for ignoring the result value.

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The main reason for ignoring it is that not doing so is a bug stemming from the slight shift in our internal API semantics. Seems weird to document something that changed by now?

@joostjagerjoostjagerApr 18, 2025

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Someone might still wonder why the return value is ignored, and to understand this they need to know that the method can be called multiple times. Perhaps it can work too as a comment on the method itself.

It is a question that I had while reviewing, so others might too.

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Alright, now added a fixup that expands the comment and also discerns between the new PaymentStoreUpdateResult variants.

Comment threadsrc/payment/bolt11.rs Outdated
Comment threadsrc/payment/bolt11.rs Outdated
return Err(Error::InvalidPaymentHash);
match self.payment_store.update(&update) {
Ok(true) => (),
Ok(false) => {

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Is it just a logging edge case, or also that the user gets an InvalidPaymentHash error when calling this function twice indeed?

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CI failure is unrelated and should be fixed by #524

@tnull
tnull requested a review from joostjagerApril 18, 2025 09:20
@tnull
tnullforce-pushed the 2025-03-fix-paymentdetails-panic-debug-assert branch from ebccab7 to 3711ed1CompareApril 18, 2025 09:25
Comment threadsrc/payment/store.rs Outdated
Comment threadsrc/payment/bolt11.rs Outdated
@tnull
tnullforce-pushed the 2025-03-fix-paymentdetails-panic-debug-assert branch from 58ba5bf to 8195d2eCompareApril 18, 2025 09:37
…imed`s
In cd8958f we changed the internal API behavior of
`PaymentStore::update`. While previously it would return `Ok(true)` the
to-be-updated entry was found in the store, it now returns `Ok(true)` if
not only the entry was found but it was actually updated and
re-persisted. This was an improvement as it allows us to avoid
unnecessary re-persists if nothing changed.
However, there were 1-2 places that implicitly relied on that behavior
for logging purposes which we didn't correctly update to the new
behavior. Unfortunately, one instance in handling `PaymentClaimed`
events actually even `debug_assert`ed on the return value, which lead to
some unnecessary panics in `debug` in case `PaymentClaimed` got
replayed. Here we rectify this by dropping the `debug_assert`.
@tnull
tnullforce-pushed the 2025-03-fix-paymentdetails-panic-debug-assert branch from 8195d2e to 4c2e5f3CompareApril 18, 2025 09:40
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Squashed fixups without further changes.

@tnull
tnull merged commit 273106d into lightningdevkit:mainApr 18, 2025
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Debug panic at event.rs:896

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Drop `debug_assert` that would have us panic for replayed `PaymentClaimed`s by tnull · Pull Request #511 · lightningdevkit/ldk-node · GitHub
Skip to content

Drop debug_assert that would have us panic for replayed PaymentClaimeds - #511

Merged
tnull merged 1 commit into
lightningdevkit:mainfrom
tnull:2025-03-fix-paymentdetails-panic-debug-assert
Apr 18, 2025
Merged

Drop debug_assert that would have us panic for replayed PaymentClaimeds#511
tnull merged 1 commit into
lightningdevkit:mainfrom
tnull:2025-03-fix-paymentdetails-panic-debug-assert

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Fixes#506

In cd8958f we changed the internal API behavior of PaymentStore::update. While previously it would return Ok(true) the to-be-updated entry was found in the store, it now returns Ok(true) if not only the entry was found but it was actually updated and re-persisted. This was an improvement as it allows us to avoid unnecessary re-persists if nothing changed.

However, there were 1-2 places that implicitly relied on that behavior for logging purposes which we didn't correctly update to the new behavior. Unfortunately, one instance in handling PaymentClaimed events actually even debug_asserted on the return value, which lead to some unnecessary panics in debug in case PaymentClaimed got replayed. Here we rectify this by dropping the debug_assert.

Comment threadsrc/payment/bolt11.rs Outdated
return Err(Error::InvalidPaymentHash);
match self.payment_store.update(&update) {
Ok(true) => (),
Ok(false) => {

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slightly confused: how did we determine that it wasn't a hash for which fail_for_hash has already been called hence nothing changed?
iiuc, we will get Ok(false) in that case.

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Yes, that's indeed the case, in which case the logging will be slightly off. I considered possible mitigations to this, but all I could think of were rather invasive just to fix this small edge case. Let me know if you think it's very important.

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I took a look at the payment_store.update function, and I think it would make sense to return an error with a message like "payment hash not found" in an else block when the payment is not found in the store. This way, returning false would only indicate that no new update was made that is the payment exists but no changes were applied, while a missing payment would result in a clear error.

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Is it just a logging edge case, or also that the user gets an InvalidPaymentHash error when calling this function twice indeed?

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Is it just a logging edge case, or also that the user gets an InvalidPaymentHash error when calling this function twice indeed?

I think this is correct: previously, calling it twice would succeed and have us call fail_htlc_backwards twice if the payment was known at all. Now, we'd only have it succeed once, and would error out on the second attempt and/or if the payment had previously failed already. Added some clarifications to the docs.

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I am not sure if this is optimal API design. I've seen that callers oftentimes also need to implement idempotency, and that is difficult now?

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As discussed offline, now added a ternary enum that represents all update results.

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(now also fixed CI)

@tnull
tnull removed the request for review from joostjagerMarch 28, 2025 08:57
@tnulltnull added this to the 0.5 milestone Mar 28, 2025
@tnull
tnull requested a review from G8XSUMarch 31, 2025 13:26

@vincenzopalazzovincenzopalazzo left a comment

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LGMT, but not sure how the update info need to be return Ok(false) and not just a specific error?

Looks like to me that this will make the state machine a little bit more complex?

@tnull
tnull requested a review from joostjagerApril 17, 2025 08:18
@tnull
tnullforce-pushed the 2025-03-fix-paymentdetails-panic-debug-assert branch from def24fd to 6af64b6CompareApril 17, 2025 08:19
Comment threadsrc/event.rs Outdated
);
debug_assert!(false);
},
Ok(_) => (),

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Perhaps document why we can ignore this result and mention the replay possbility?

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Okay, if you prefer, although the comment is a bit redundant tbh. Added a fixup.

@joostjagerjoostjagerApr 17, 2025

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I actually meant to suggest to explain why this function is called multiple times and that that is the reason for ignoring the result value.

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The main reason for ignoring it is that not doing so is a bug stemming from the slight shift in our internal API semantics. Seems weird to document something that changed by now?

@joostjagerjoostjagerApr 18, 2025

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Someone might still wonder why the return value is ignored, and to understand this they need to know that the method can be called multiple times. Perhaps it can work too as a comment on the method itself.

It is a question that I had while reviewing, so others might too.

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Alright, now added a fixup that expands the comment and also discerns between the new PaymentStoreUpdateResult variants.

Comment threadsrc/payment/bolt11.rs Outdated
Comment threadsrc/payment/bolt11.rs Outdated
return Err(Error::InvalidPaymentHash);
match self.payment_store.update(&update) {
Ok(true) => (),
Ok(false) => {

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Is it just a logging edge case, or also that the user gets an InvalidPaymentHash error when calling this function twice indeed?

@tnull

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CI failure is unrelated and should be fixed by #524

@tnull
tnull requested a review from joostjagerApril 18, 2025 09:20
@tnull
tnullforce-pushed the 2025-03-fix-paymentdetails-panic-debug-assert branch from ebccab7 to 3711ed1CompareApril 18, 2025 09:25
Comment threadsrc/payment/store.rs Outdated
Comment threadsrc/payment/bolt11.rs Outdated
@tnull
tnullforce-pushed the 2025-03-fix-paymentdetails-panic-debug-assert branch from 58ba5bf to 8195d2eCompareApril 18, 2025 09:37
…imed`s
In cd8958f we changed the internal API behavior of
`PaymentStore::update`. While previously it would return `Ok(true)` the
to-be-updated entry was found in the store, it now returns `Ok(true)` if
not only the entry was found but it was actually updated and
re-persisted. This was an improvement as it allows us to avoid
unnecessary re-persists if nothing changed.
However, there were 1-2 places that implicitly relied on that behavior
for logging purposes which we didn't correctly update to the new
behavior. Unfortunately, one instance in handling `PaymentClaimed`
events actually even `debug_assert`ed on the return value, which lead to
some unnecessary panics in `debug` in case `PaymentClaimed` got
replayed. Here we rectify this by dropping the `debug_assert`.
@tnull
tnullforce-pushed the 2025-03-fix-paymentdetails-panic-debug-assert branch from 8195d2e to 4c2e5f3CompareApril 18, 2025 09:40
@tnull

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Squashed fixups without further changes.

@tnull
tnull merged commit 273106d into lightningdevkit:mainApr 18, 2025
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Debug panic at event.rs:896

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@tnull@G8XSU@joostjager@vincenzopalazzo@Camillarhi
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Skip to content

Drop debug_assert that would have us panic for replayed PaymentClaimeds - #511

Merged
tnull merged 1 commit into
lightningdevkit:mainfrom
tnull:2025-03-fix-paymentdetails-panic-debug-assert
Apr 18, 2025
Merged

Drop debug_assert that would have us panic for replayed PaymentClaimeds#511
tnull merged 1 commit into
lightningdevkit:mainfrom
tnull:2025-03-fix-paymentdetails-panic-debug-assert

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Fixes#506

In cd8958f we changed the internal API behavior of PaymentStore::update. While previously it would return Ok(true) the to-be-updated entry was found in the store, it now returns Ok(true) if not only the entry was found but it was actually updated and re-persisted. This was an improvement as it allows us to avoid unnecessary re-persists if nothing changed.

However, there were 1-2 places that implicitly relied on that behavior for logging purposes which we didn't correctly update to the new behavior. Unfortunately, one instance in handling PaymentClaimed events actually even debug_asserted on the return value, which lead to some unnecessary panics in debug in case PaymentClaimed got replayed. Here we rectify this by dropping the debug_assert.

Comment threadsrc/payment/bolt11.rs Outdated
return Err(Error::InvalidPaymentHash);
match self.payment_store.update(&update) {
Ok(true) => (),
Ok(false) => {

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slightly confused: how did we determine that it wasn't a hash for which fail_for_hash has already been called hence nothing changed?
iiuc, we will get Ok(false) in that case.

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Yes, that's indeed the case, in which case the logging will be slightly off. I considered possible mitigations to this, but all I could think of were rather invasive just to fix this small edge case. Let me know if you think it's very important.

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I took a look at the payment_store.update function, and I think it would make sense to return an error with a message like "payment hash not found" in an else block when the payment is not found in the store. This way, returning false would only indicate that no new update was made that is the payment exists but no changes were applied, while a missing payment would result in a clear error.

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Is it just a logging edge case, or also that the user gets an InvalidPaymentHash error when calling this function twice indeed?

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Is it just a logging edge case, or also that the user gets an InvalidPaymentHash error when calling this function twice indeed?

I think this is correct: previously, calling it twice would succeed and have us call fail_htlc_backwards twice if the payment was known at all. Now, we'd only have it succeed once, and would error out on the second attempt and/or if the payment had previously failed already. Added some clarifications to the docs.

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I am not sure if this is optimal API design. I've seen that callers oftentimes also need to implement idempotency, and that is difficult now?

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As discussed offline, now added a ternary enum that represents all update results.

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(now also fixed CI)

@tnull
tnull removed the request for review from joostjagerMarch 28, 2025 08:57
@tnulltnull added this to the 0.5 milestone Mar 28, 2025
@tnull
tnull requested a review from G8XSUMarch 31, 2025 13:26

@vincenzopalazzovincenzopalazzo left a comment

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LGMT, but not sure how the update info need to be return Ok(false) and not just a specific error?

Looks like to me that this will make the state machine a little bit more complex?

@tnull
tnull requested a review from joostjagerApril 17, 2025 08:18
@tnull
tnullforce-pushed the 2025-03-fix-paymentdetails-panic-debug-assert branch from def24fd to 6af64b6CompareApril 17, 2025 08:19
Comment threadsrc/event.rs Outdated
);
debug_assert!(false);
},
Ok(_) => (),

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Perhaps document why we can ignore this result and mention the replay possbility?

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Okay, if you prefer, although the comment is a bit redundant tbh. Added a fixup.

@joostjagerjoostjagerApr 17, 2025

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I actually meant to suggest to explain why this function is called multiple times and that that is the reason for ignoring the result value.

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The main reason for ignoring it is that not doing so is a bug stemming from the slight shift in our internal API semantics. Seems weird to document something that changed by now?

@joostjagerjoostjagerApr 18, 2025

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Someone might still wonder why the return value is ignored, and to understand this they need to know that the method can be called multiple times. Perhaps it can work too as a comment on the method itself.

It is a question that I had while reviewing, so others might too.

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Alright, now added a fixup that expands the comment and also discerns between the new PaymentStoreUpdateResult variants.

Comment threadsrc/payment/bolt11.rs Outdated
Comment threadsrc/payment/bolt11.rs Outdated
return Err(Error::InvalidPaymentHash);
match self.payment_store.update(&update) {
Ok(true) => (),
Ok(false) => {

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Is it just a logging edge case, or also that the user gets an InvalidPaymentHash error when calling this function twice indeed?

@tnull

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CI failure is unrelated and should be fixed by #524

@tnull
tnull requested a review from joostjagerApril 18, 2025 09:20
@tnull
tnullforce-pushed the 2025-03-fix-paymentdetails-panic-debug-assert branch from ebccab7 to 3711ed1CompareApril 18, 2025 09:25
Comment threadsrc/payment/store.rs Outdated
Comment threadsrc/payment/bolt11.rs Outdated
@tnull
tnullforce-pushed the 2025-03-fix-paymentdetails-panic-debug-assert branch from 58ba5bf to 8195d2eCompareApril 18, 2025 09:37
…imed`s
In cd8958f we changed the internal API behavior of
`PaymentStore::update`. While previously it would return `Ok(true)` the
to-be-updated entry was found in the store, it now returns `Ok(true)` if
not only the entry was found but it was actually updated and
re-persisted. This was an improvement as it allows us to avoid
unnecessary re-persists if nothing changed.
However, there were 1-2 places that implicitly relied on that behavior
for logging purposes which we didn't correctly update to the new
behavior. Unfortunately, one instance in handling `PaymentClaimed`
events actually even `debug_assert`ed on the return value, which lead to
some unnecessary panics in `debug` in case `PaymentClaimed` got
replayed. Here we rectify this by dropping the `debug_assert`.
@tnull
tnullforce-pushed the 2025-03-fix-paymentdetails-panic-debug-assert branch from 8195d2e to 4c2e5f3CompareApril 18, 2025 09:40
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Squashed fixups without further changes.

@tnull
tnull merged commit 273106d into lightningdevkit:mainApr 18, 2025
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Debug panic at event.rs:896

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@tnull@G8XSU@joostjager@vincenzopalazzo@Camillarhi
, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Drop `debug_assert` that would have us panic for replayed `PaymentClaimed`s by tnull · Pull Request #511 · lightningdevkit/ldk-node · GitHub
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Drop debug_assert that would have us panic for replayed PaymentClaimeds - #511

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tnull merged 1 commit into
lightningdevkit:mainfrom
tnull:2025-03-fix-paymentdetails-panic-debug-assert
Apr 18, 2025
Merged

Drop debug_assert that would have us panic for replayed PaymentClaimeds#511
tnull merged 1 commit into
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tnull:2025-03-fix-paymentdetails-panic-debug-assert

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Fixes#506

In cd8958f we changed the internal API behavior of PaymentStore::update. While previously it would return Ok(true) the to-be-updated entry was found in the store, it now returns Ok(true) if not only the entry was found but it was actually updated and re-persisted. This was an improvement as it allows us to avoid unnecessary re-persists if nothing changed.

However, there were 1-2 places that implicitly relied on that behavior for logging purposes which we didn't correctly update to the new behavior. Unfortunately, one instance in handling PaymentClaimed events actually even debug_asserted on the return value, which lead to some unnecessary panics in debug in case PaymentClaimed got replayed. Here we rectify this by dropping the debug_assert.

Comment threadsrc/payment/bolt11.rs Outdated
return Err(Error::InvalidPaymentHash);
match self.payment_store.update(&update) {
Ok(true) => (),
Ok(false) => {

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slightly confused: how did we determine that it wasn't a hash for which fail_for_hash has already been called hence nothing changed?
iiuc, we will get Ok(false) in that case.

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Yes, that's indeed the case, in which case the logging will be slightly off. I considered possible mitigations to this, but all I could think of were rather invasive just to fix this small edge case. Let me know if you think it's very important.

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I took a look at the payment_store.update function, and I think it would make sense to return an error with a message like "payment hash not found" in an else block when the payment is not found in the store. This way, returning false would only indicate that no new update was made that is the payment exists but no changes were applied, while a missing payment would result in a clear error.

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Is it just a logging edge case, or also that the user gets an InvalidPaymentHash error when calling this function twice indeed?

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Is it just a logging edge case, or also that the user gets an InvalidPaymentHash error when calling this function twice indeed?

I think this is correct: previously, calling it twice would succeed and have us call fail_htlc_backwards twice if the payment was known at all. Now, we'd only have it succeed once, and would error out on the second attempt and/or if the payment had previously failed already. Added some clarifications to the docs.

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I am not sure if this is optimal API design. I've seen that callers oftentimes also need to implement idempotency, and that is difficult now?

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As discussed offline, now added a ternary enum that represents all update results.

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(now also fixed CI)

@tnull
tnull removed the request for review from joostjagerMarch 28, 2025 08:57
@tnulltnull added this to the 0.5 milestone Mar 28, 2025
@tnull
tnull requested a review from G8XSUMarch 31, 2025 13:26

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LGMT, but not sure how the update info need to be return Ok(false) and not just a specific error?

Looks like to me that this will make the state machine a little bit more complex?

@tnull
tnull requested a review from joostjagerApril 17, 2025 08:18
@tnull
tnullforce-pushed the 2025-03-fix-paymentdetails-panic-debug-assert branch from def24fd to 6af64b6CompareApril 17, 2025 08:19
Comment threadsrc/event.rs Outdated
);
debug_assert!(false);
},
Ok(_) => (),

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Perhaps document why we can ignore this result and mention the replay possbility?

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Okay, if you prefer, although the comment is a bit redundant tbh. Added a fixup.

@joostjagerjoostjagerApr 17, 2025

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I actually meant to suggest to explain why this function is called multiple times and that that is the reason for ignoring the result value.

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The main reason for ignoring it is that not doing so is a bug stemming from the slight shift in our internal API semantics. Seems weird to document something that changed by now?

@joostjagerjoostjagerApr 18, 2025

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Someone might still wonder why the return value is ignored, and to understand this they need to know that the method can be called multiple times. Perhaps it can work too as a comment on the method itself.

It is a question that I had while reviewing, so others might too.

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Alright, now added a fixup that expands the comment and also discerns between the new PaymentStoreUpdateResult variants.

Comment threadsrc/payment/bolt11.rs Outdated
Comment threadsrc/payment/bolt11.rs Outdated
return Err(Error::InvalidPaymentHash);
match self.payment_store.update(&update) {
Ok(true) => (),
Ok(false) => {

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Is it just a logging edge case, or also that the user gets an InvalidPaymentHash error when calling this function twice indeed?

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CI failure is unrelated and should be fixed by #524

@tnull
tnull requested a review from joostjagerApril 18, 2025 09:20
@tnull
tnullforce-pushed the 2025-03-fix-paymentdetails-panic-debug-assert branch from ebccab7 to 3711ed1CompareApril 18, 2025 09:25
Comment threadsrc/payment/store.rs Outdated
Comment threadsrc/payment/bolt11.rs Outdated
@tnull
tnullforce-pushed the 2025-03-fix-paymentdetails-panic-debug-assert branch from 58ba5bf to 8195d2eCompareApril 18, 2025 09:37
…imed`s
In cd8958f we changed the internal API behavior of
`PaymentStore::update`. While previously it would return `Ok(true)` the
to-be-updated entry was found in the store, it now returns `Ok(true)` if
not only the entry was found but it was actually updated and
re-persisted. This was an improvement as it allows us to avoid
unnecessary re-persists if nothing changed.
However, there were 1-2 places that implicitly relied on that behavior
for logging purposes which we didn't correctly update to the new
behavior. Unfortunately, one instance in handling `PaymentClaimed`
events actually even `debug_assert`ed on the return value, which lead to
some unnecessary panics in `debug` in case `PaymentClaimed` got
replayed. Here we rectify this by dropping the `debug_assert`.
@tnull
tnullforce-pushed the 2025-03-fix-paymentdetails-panic-debug-assert branch from 8195d2e to 4c2e5f3CompareApril 18, 2025 09:40
@tnull

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Squashed fixups without further changes.

@tnull
tnull merged commit 273106d into lightningdevkit:mainApr 18, 2025
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Debug panic at event.rs:896

5 participants

@tnull@G8XSU@joostjager@vincenzopalazzo@Camillarhi
, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' Drop `debug_assert` that would have us panic for replayed `PaymentClaimed`s by tnull · Pull Request #511 · lightningdevkit/ldk-node · GitHub
Skip to content

Drop debug_assert that would have us panic for replayed PaymentClaimeds - #511

Merged
tnull merged 1 commit into
lightningdevkit:mainfrom
tnull:2025-03-fix-paymentdetails-panic-debug-assert
Apr 18, 2025
Merged

Drop debug_assert that would have us panic for replayed PaymentClaimeds#511
tnull merged 1 commit into
lightningdevkit:mainfrom
tnull:2025-03-fix-paymentdetails-panic-debug-assert

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Fixes#506

In cd8958f we changed the internal API behavior of PaymentStore::update. While previously it would return Ok(true) the to-be-updated entry was found in the store, it now returns Ok(true) if not only the entry was found but it was actually updated and re-persisted. This was an improvement as it allows us to avoid unnecessary re-persists if nothing changed.

However, there were 1-2 places that implicitly relied on that behavior for logging purposes which we didn't correctly update to the new behavior. Unfortunately, one instance in handling PaymentClaimed events actually even debug_asserted on the return value, which lead to some unnecessary panics in debug in case PaymentClaimed got replayed. Here we rectify this by dropping the debug_assert.

Comment threadsrc/payment/bolt11.rs Outdated
return Err(Error::InvalidPaymentHash);
match self.payment_store.update(&update) {
Ok(true) => (),
Ok(false) => {

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slightly confused: how did we determine that it wasn't a hash for which fail_for_hash has already been called hence nothing changed?
iiuc, we will get Ok(false) in that case.

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Yes, that's indeed the case, in which case the logging will be slightly off. I considered possible mitigations to this, but all I could think of were rather invasive just to fix this small edge case. Let me know if you think it's very important.

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I took a look at the payment_store.update function, and I think it would make sense to return an error with a message like "payment hash not found" in an else block when the payment is not found in the store. This way, returning false would only indicate that no new update was made that is the payment exists but no changes were applied, while a missing payment would result in a clear error.

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Is it just a logging edge case, or also that the user gets an InvalidPaymentHash error when calling this function twice indeed?

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Is it just a logging edge case, or also that the user gets an InvalidPaymentHash error when calling this function twice indeed?

I think this is correct: previously, calling it twice would succeed and have us call fail_htlc_backwards twice if the payment was known at all. Now, we'd only have it succeed once, and would error out on the second attempt and/or if the payment had previously failed already. Added some clarifications to the docs.

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I am not sure if this is optimal API design. I've seen that callers oftentimes also need to implement idempotency, and that is difficult now?

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As discussed offline, now added a ternary enum that represents all update results.

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(now also fixed CI)

@tnull
tnull removed the request for review from joostjagerMarch 28, 2025 08:57
@tnulltnull added this to the 0.5 milestone Mar 28, 2025
@tnull
tnull requested a review from G8XSUMarch 31, 2025 13:26

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LGMT, but not sure how the update info need to be return Ok(false) and not just a specific error?

Looks like to me that this will make the state machine a little bit more complex?

@tnull
tnull requested a review from joostjagerApril 17, 2025 08:18
@tnull
tnullforce-pushed the 2025-03-fix-paymentdetails-panic-debug-assert branch from def24fd to 6af64b6CompareApril 17, 2025 08:19
Comment threadsrc/event.rs Outdated
);
debug_assert!(false);
},
Ok(_) => (),

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Perhaps document why we can ignore this result and mention the replay possbility?

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Okay, if you prefer, although the comment is a bit redundant tbh. Added a fixup.

@joostjagerjoostjagerApr 17, 2025

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I actually meant to suggest to explain why this function is called multiple times and that that is the reason for ignoring the result value.

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The main reason for ignoring it is that not doing so is a bug stemming from the slight shift in our internal API semantics. Seems weird to document something that changed by now?

@joostjagerjoostjagerApr 18, 2025

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Someone might still wonder why the return value is ignored, and to understand this they need to know that the method can be called multiple times. Perhaps it can work too as a comment on the method itself.

It is a question that I had while reviewing, so others might too.

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Alright, now added a fixup that expands the comment and also discerns between the new PaymentStoreUpdateResult variants.

Comment threadsrc/payment/bolt11.rs Outdated
Comment threadsrc/payment/bolt11.rs Outdated
return Err(Error::InvalidPaymentHash);
match self.payment_store.update(&update) {
Ok(true) => (),
Ok(false) => {

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Is it just a logging edge case, or also that the user gets an InvalidPaymentHash error when calling this function twice indeed?

@tnull

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CI failure is unrelated and should be fixed by #524

@tnull
tnull requested a review from joostjagerApril 18, 2025 09:20
@tnull
tnullforce-pushed the 2025-03-fix-paymentdetails-panic-debug-assert branch from ebccab7 to 3711ed1CompareApril 18, 2025 09:25
Comment threadsrc/payment/store.rs Outdated
Comment threadsrc/payment/bolt11.rs Outdated
@tnull
tnullforce-pushed the 2025-03-fix-paymentdetails-panic-debug-assert branch from 58ba5bf to 8195d2eCompareApril 18, 2025 09:37
…imed`s
In cd8958f we changed the internal API behavior of
`PaymentStore::update`. While previously it would return `Ok(true)` the
to-be-updated entry was found in the store, it now returns `Ok(true)` if
not only the entry was found but it was actually updated and
re-persisted. This was an improvement as it allows us to avoid
unnecessary re-persists if nothing changed.
However, there were 1-2 places that implicitly relied on that behavior
for logging purposes which we didn't correctly update to the new
behavior. Unfortunately, one instance in handling `PaymentClaimed`
events actually even `debug_assert`ed on the return value, which lead to
some unnecessary panics in `debug` in case `PaymentClaimed` got
replayed. Here we rectify this by dropping the `debug_assert`.
@tnull
tnullforce-pushed the 2025-03-fix-paymentdetails-panic-debug-assert branch from 8195d2e to 4c2e5f3CompareApril 18, 2025 09:40
@tnull

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Squashed fixups without further changes.

@tnull
tnull merged commit 273106d into lightningdevkit:mainApr 18, 2025
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Debug panic at event.rs:896

5 participants

@tnull@G8XSU@joostjager@vincenzopalazzo@Camillarhi
, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Drop `debug_assert` that would have us panic for replayed `PaymentClaimed`s by tnull · Pull Request #511 · lightningdevkit/ldk-node · GitHub
Skip to content

Drop debug_assert that would have us panic for replayed PaymentClaimeds - #511

Merged
tnull merged 1 commit into
lightningdevkit:mainfrom
tnull:2025-03-fix-paymentdetails-panic-debug-assert
Apr 18, 2025
Merged

Drop debug_assert that would have us panic for replayed PaymentClaimeds#511
tnull merged 1 commit into
lightningdevkit:mainfrom
tnull:2025-03-fix-paymentdetails-panic-debug-assert

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Fixes#506

In cd8958f we changed the internal API behavior of PaymentStore::update. While previously it would return Ok(true) the to-be-updated entry was found in the store, it now returns Ok(true) if not only the entry was found but it was actually updated and re-persisted. This was an improvement as it allows us to avoid unnecessary re-persists if nothing changed.

However, there were 1-2 places that implicitly relied on that behavior for logging purposes which we didn't correctly update to the new behavior. Unfortunately, one instance in handling PaymentClaimed events actually even debug_asserted on the return value, which lead to some unnecessary panics in debug in case PaymentClaimed got replayed. Here we rectify this by dropping the debug_assert.

Comment threadsrc/payment/bolt11.rs Outdated
return Err(Error::InvalidPaymentHash);
match self.payment_store.update(&update) {
Ok(true) => (),
Ok(false) => {

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slightly confused: how did we determine that it wasn't a hash for which fail_for_hash has already been called hence nothing changed?
iiuc, we will get Ok(false) in that case.

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Yes, that's indeed the case, in which case the logging will be slightly off. I considered possible mitigations to this, but all I could think of were rather invasive just to fix this small edge case. Let me know if you think it's very important.

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I took a look at the payment_store.update function, and I think it would make sense to return an error with a message like "payment hash not found" in an else block when the payment is not found in the store. This way, returning false would only indicate that no new update was made that is the payment exists but no changes were applied, while a missing payment would result in a clear error.

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Is it just a logging edge case, or also that the user gets an InvalidPaymentHash error when calling this function twice indeed?

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Is it just a logging edge case, or also that the user gets an InvalidPaymentHash error when calling this function twice indeed?

I think this is correct: previously, calling it twice would succeed and have us call fail_htlc_backwards twice if the payment was known at all. Now, we'd only have it succeed once, and would error out on the second attempt and/or if the payment had previously failed already. Added some clarifications to the docs.

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I am not sure if this is optimal API design. I've seen that callers oftentimes also need to implement idempotency, and that is difficult now?

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As discussed offline, now added a ternary enum that represents all update results.

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(now also fixed CI)

@tnull
tnull removed the request for review from joostjagerMarch 28, 2025 08:57
@tnulltnull added this to the 0.5 milestone Mar 28, 2025
@tnull
tnull requested a review from G8XSUMarch 31, 2025 13:26

@vincenzopalazzovincenzopalazzo left a comment

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LGMT, but not sure how the update info need to be return Ok(false) and not just a specific error?

Looks like to me that this will make the state machine a little bit more complex?

@tnull
tnull requested a review from joostjagerApril 17, 2025 08:18
@tnull
tnullforce-pushed the 2025-03-fix-paymentdetails-panic-debug-assert branch from def24fd to 6af64b6CompareApril 17, 2025 08:19
Comment threadsrc/event.rs Outdated
);
debug_assert!(false);
},
Ok(_) => (),

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Perhaps document why we can ignore this result and mention the replay possbility?

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Okay, if you prefer, although the comment is a bit redundant tbh. Added a fixup.

@joostjagerjoostjagerApr 17, 2025

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I actually meant to suggest to explain why this function is called multiple times and that that is the reason for ignoring the result value.

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The main reason for ignoring it is that not doing so is a bug stemming from the slight shift in our internal API semantics. Seems weird to document something that changed by now?

@joostjagerjoostjagerApr 18, 2025

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Someone might still wonder why the return value is ignored, and to understand this they need to know that the method can be called multiple times. Perhaps it can work too as a comment on the method itself.

It is a question that I had while reviewing, so others might too.

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Alright, now added a fixup that expands the comment and also discerns between the new PaymentStoreUpdateResult variants.

Comment threadsrc/payment/bolt11.rs Outdated
Comment threadsrc/payment/bolt11.rs Outdated
return Err(Error::InvalidPaymentHash);
match self.payment_store.update(&update) {
Ok(true) => (),
Ok(false) => {

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Is it just a logging edge case, or also that the user gets an InvalidPaymentHash error when calling this function twice indeed?

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CI failure is unrelated and should be fixed by #524

@tnull
tnull requested a review from joostjagerApril 18, 2025 09:20
@tnull
tnullforce-pushed the 2025-03-fix-paymentdetails-panic-debug-assert branch from ebccab7 to 3711ed1CompareApril 18, 2025 09:25
Comment threadsrc/payment/store.rs Outdated
Comment threadsrc/payment/bolt11.rs Outdated
@tnull
tnullforce-pushed the 2025-03-fix-paymentdetails-panic-debug-assert branch from 58ba5bf to 8195d2eCompareApril 18, 2025 09:37
…imed`s
In cd8958f we changed the internal API behavior of
`PaymentStore::update`. While previously it would return `Ok(true)` the
to-be-updated entry was found in the store, it now returns `Ok(true)` if
not only the entry was found but it was actually updated and
re-persisted. This was an improvement as it allows us to avoid
unnecessary re-persists if nothing changed.
However, there were 1-2 places that implicitly relied on that behavior
for logging purposes which we didn't correctly update to the new
behavior. Unfortunately, one instance in handling `PaymentClaimed`
events actually even `debug_assert`ed on the return value, which lead to
some unnecessary panics in `debug` in case `PaymentClaimed` got
replayed. Here we rectify this by dropping the `debug_assert`.
@tnull
tnullforce-pushed the 2025-03-fix-paymentdetails-panic-debug-assert branch from 8195d2e to 4c2e5f3CompareApril 18, 2025 09:40
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Squashed fixups without further changes.

@tnull
tnull merged commit 273106d into lightningdevkit:mainApr 18, 2025
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Debug panic at event.rs:896

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@tnull@G8XSU@joostjager@vincenzopalazzo@Camillarhi
, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Drop `debug_assert` that would have us panic for replayed `PaymentClaimed`s by tnull · Pull Request #511 · lightningdevkit/ldk-node · GitHub
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Drop debug_assert that would have us panic for replayed PaymentClaimeds - #511

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tnull merged 1 commit into
lightningdevkit:mainfrom
tnull:2025-03-fix-paymentdetails-panic-debug-assert
Apr 18, 2025
Merged

Drop debug_assert that would have us panic for replayed PaymentClaimeds#511
tnull merged 1 commit into
lightningdevkit:mainfrom
tnull:2025-03-fix-paymentdetails-panic-debug-assert

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Fixes#506

In cd8958f we changed the internal API behavior of PaymentStore::update. While previously it would return Ok(true) the to-be-updated entry was found in the store, it now returns Ok(true) if not only the entry was found but it was actually updated and re-persisted. This was an improvement as it allows us to avoid unnecessary re-persists if nothing changed.

However, there were 1-2 places that implicitly relied on that behavior for logging purposes which we didn't correctly update to the new behavior. Unfortunately, one instance in handling PaymentClaimed events actually even debug_asserted on the return value, which lead to some unnecessary panics in debug in case PaymentClaimed got replayed. Here we rectify this by dropping the debug_assert.

Comment threadsrc/payment/bolt11.rs Outdated
return Err(Error::InvalidPaymentHash);
match self.payment_store.update(&update) {
Ok(true) => (),
Ok(false) => {

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slightly confused: how did we determine that it wasn't a hash for which fail_for_hash has already been called hence nothing changed?
iiuc, we will get Ok(false) in that case.

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Yes, that's indeed the case, in which case the logging will be slightly off. I considered possible mitigations to this, but all I could think of were rather invasive just to fix this small edge case. Let me know if you think it's very important.

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I took a look at the payment_store.update function, and I think it would make sense to return an error with a message like "payment hash not found" in an else block when the payment is not found in the store. This way, returning false would only indicate that no new update was made that is the payment exists but no changes were applied, while a missing payment would result in a clear error.

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Is it just a logging edge case, or also that the user gets an InvalidPaymentHash error when calling this function twice indeed?

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Is it just a logging edge case, or also that the user gets an InvalidPaymentHash error when calling this function twice indeed?

I think this is correct: previously, calling it twice would succeed and have us call fail_htlc_backwards twice if the payment was known at all. Now, we'd only have it succeed once, and would error out on the second attempt and/or if the payment had previously failed already. Added some clarifications to the docs.

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I am not sure if this is optimal API design. I've seen that callers oftentimes also need to implement idempotency, and that is difficult now?

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As discussed offline, now added a ternary enum that represents all update results.

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(now also fixed CI)

@tnull
tnull removed the request for review from joostjagerMarch 28, 2025 08:57
@tnulltnull added this to the 0.5 milestone Mar 28, 2025
@tnull
tnull requested a review from G8XSUMarch 31, 2025 13:26

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LGMT, but not sure how the update info need to be return Ok(false) and not just a specific error?

Looks like to me that this will make the state machine a little bit more complex?

@tnull
tnull requested a review from joostjagerApril 17, 2025 08:18
@tnull
tnullforce-pushed the 2025-03-fix-paymentdetails-panic-debug-assert branch from def24fd to 6af64b6CompareApril 17, 2025 08:19
Comment threadsrc/event.rs Outdated
);
debug_assert!(false);
},
Ok(_) => (),

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Perhaps document why we can ignore this result and mention the replay possbility?

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Okay, if you prefer, although the comment is a bit redundant tbh. Added a fixup.

@joostjagerjoostjagerApr 17, 2025

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I actually meant to suggest to explain why this function is called multiple times and that that is the reason for ignoring the result value.

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The main reason for ignoring it is that not doing so is a bug stemming from the slight shift in our internal API semantics. Seems weird to document something that changed by now?

@joostjagerjoostjagerApr 18, 2025

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Someone might still wonder why the return value is ignored, and to understand this they need to know that the method can be called multiple times. Perhaps it can work too as a comment on the method itself.

It is a question that I had while reviewing, so others might too.

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Alright, now added a fixup that expands the comment and also discerns between the new PaymentStoreUpdateResult variants.

Comment threadsrc/payment/bolt11.rs Outdated
Comment threadsrc/payment/bolt11.rs Outdated
return Err(Error::InvalidPaymentHash);
match self.payment_store.update(&update) {
Ok(true) => (),
Ok(false) => {

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Is it just a logging edge case, or also that the user gets an InvalidPaymentHash error when calling this function twice indeed?

@tnull

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CI failure is unrelated and should be fixed by #524

@tnull
tnull requested a review from joostjagerApril 18, 2025 09:20
@tnull
tnullforce-pushed the 2025-03-fix-paymentdetails-panic-debug-assert branch from ebccab7 to 3711ed1CompareApril 18, 2025 09:25
Comment threadsrc/payment/store.rs Outdated
Comment threadsrc/payment/bolt11.rs Outdated
@tnull
tnullforce-pushed the 2025-03-fix-paymentdetails-panic-debug-assert branch from 58ba5bf to 8195d2eCompareApril 18, 2025 09:37
…imed`s
In cd8958f we changed the internal API behavior of
`PaymentStore::update`. While previously it would return `Ok(true)` the
to-be-updated entry was found in the store, it now returns `Ok(true)` if
not only the entry was found but it was actually updated and
re-persisted. This was an improvement as it allows us to avoid
unnecessary re-persists if nothing changed.
However, there were 1-2 places that implicitly relied on that behavior
for logging purposes which we didn't correctly update to the new
behavior. Unfortunately, one instance in handling `PaymentClaimed`
events actually even `debug_assert`ed on the return value, which lead to
some unnecessary panics in `debug` in case `PaymentClaimed` got
replayed. Here we rectify this by dropping the `debug_assert`.
@tnull
tnullforce-pushed the 2025-03-fix-paymentdetails-panic-debug-assert branch from 8195d2e to 4c2e5f3CompareApril 18, 2025 09:40
@tnull

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Squashed fixups without further changes.

@tnull
tnull merged commit 273106d into lightningdevkit:mainApr 18, 2025
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Debug panic at event.rs:896

5 participants

@tnull@G8XSU@joostjager@vincenzopalazzo@Camillarhi
, 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })(); Drop `debug_assert` that would have us panic for replayed `PaymentClaimed`s by tnull · Pull Request #511 · lightningdevkit/ldk-node · GitHub
Skip to content

Drop debug_assert that would have us panic for replayed PaymentClaimeds - #511

Merged
tnull merged 1 commit into
lightningdevkit:mainfrom
tnull:2025-03-fix-paymentdetails-panic-debug-assert
Apr 18, 2025
Merged

Drop debug_assert that would have us panic for replayed PaymentClaimeds#511
tnull merged 1 commit into
lightningdevkit:mainfrom
tnull:2025-03-fix-paymentdetails-panic-debug-assert

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Fixes#506

In cd8958f we changed the internal API behavior of PaymentStore::update. While previously it would return Ok(true) the to-be-updated entry was found in the store, it now returns Ok(true) if not only the entry was found but it was actually updated and re-persisted. This was an improvement as it allows us to avoid unnecessary re-persists if nothing changed.

However, there were 1-2 places that implicitly relied on that behavior for logging purposes which we didn't correctly update to the new behavior. Unfortunately, one instance in handling PaymentClaimed events actually even debug_asserted on the return value, which lead to some unnecessary panics in debug in case PaymentClaimed got replayed. Here we rectify this by dropping the debug_assert.

Comment threadsrc/payment/bolt11.rs Outdated
return Err(Error::InvalidPaymentHash);
match self.payment_store.update(&update) {
Ok(true) => (),
Ok(false) => {

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slightly confused: how did we determine that it wasn't a hash for which fail_for_hash has already been called hence nothing changed?
iiuc, we will get Ok(false) in that case.

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Yes, that's indeed the case, in which case the logging will be slightly off. I considered possible mitigations to this, but all I could think of were rather invasive just to fix this small edge case. Let me know if you think it's very important.

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I took a look at the payment_store.update function, and I think it would make sense to return an error with a message like "payment hash not found" in an else block when the payment is not found in the store. This way, returning false would only indicate that no new update was made that is the payment exists but no changes were applied, while a missing payment would result in a clear error.

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Is it just a logging edge case, or also that the user gets an InvalidPaymentHash error when calling this function twice indeed?

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Is it just a logging edge case, or also that the user gets an InvalidPaymentHash error when calling this function twice indeed?

I think this is correct: previously, calling it twice would succeed and have us call fail_htlc_backwards twice if the payment was known at all. Now, we'd only have it succeed once, and would error out on the second attempt and/or if the payment had previously failed already. Added some clarifications to the docs.

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I am not sure if this is optimal API design. I've seen that callers oftentimes also need to implement idempotency, and that is difficult now?

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As discussed offline, now added a ternary enum that represents all update results.

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(now also fixed CI)

@tnull
tnull removed the request for review from joostjagerMarch 28, 2025 08:57
@tnulltnull added this to the 0.5 milestone Mar 28, 2025
@tnull
tnull requested a review from G8XSUMarch 31, 2025 13:26

@vincenzopalazzovincenzopalazzo left a comment

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LGMT, but not sure how the update info need to be return Ok(false) and not just a specific error?

Looks like to me that this will make the state machine a little bit more complex?

@tnull
tnull requested a review from joostjagerApril 17, 2025 08:18
@tnull
tnullforce-pushed the 2025-03-fix-paymentdetails-panic-debug-assert branch from def24fd to 6af64b6CompareApril 17, 2025 08:19
Comment threadsrc/event.rs Outdated
);
debug_assert!(false);
},
Ok(_) => (),

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Perhaps document why we can ignore this result and mention the replay possbility?

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Okay, if you prefer, although the comment is a bit redundant tbh. Added a fixup.

@joostjagerjoostjagerApr 17, 2025

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I actually meant to suggest to explain why this function is called multiple times and that that is the reason for ignoring the result value.

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The main reason for ignoring it is that not doing so is a bug stemming from the slight shift in our internal API semantics. Seems weird to document something that changed by now?

@joostjagerjoostjagerApr 18, 2025

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Someone might still wonder why the return value is ignored, and to understand this they need to know that the method can be called multiple times. Perhaps it can work too as a comment on the method itself.

It is a question that I had while reviewing, so others might too.

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Alright, now added a fixup that expands the comment and also discerns between the new PaymentStoreUpdateResult variants.

Comment threadsrc/payment/bolt11.rs Outdated
Comment threadsrc/payment/bolt11.rs Outdated
return Err(Error::InvalidPaymentHash);
match self.payment_store.update(&update) {
Ok(true) => (),
Ok(false) => {

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Is it just a logging edge case, or also that the user gets an InvalidPaymentHash error when calling this function twice indeed?

@tnull

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CI failure is unrelated and should be fixed by #524

@tnull
tnull requested a review from joostjagerApril 18, 2025 09:20
@tnull
tnullforce-pushed the 2025-03-fix-paymentdetails-panic-debug-assert branch from ebccab7 to 3711ed1CompareApril 18, 2025 09:25
Comment threadsrc/payment/store.rs Outdated
Comment threadsrc/payment/bolt11.rs Outdated
@tnull
tnullforce-pushed the 2025-03-fix-paymentdetails-panic-debug-assert branch from 58ba5bf to 8195d2eCompareApril 18, 2025 09:37
…imed`s
In cd8958f we changed the internal API behavior of
`PaymentStore::update`. While previously it would return `Ok(true)` the
to-be-updated entry was found in the store, it now returns `Ok(true)` if
not only the entry was found but it was actually updated and
re-persisted. This was an improvement as it allows us to avoid
unnecessary re-persists if nothing changed.
However, there were 1-2 places that implicitly relied on that behavior
for logging purposes which we didn't correctly update to the new
behavior. Unfortunately, one instance in handling `PaymentClaimed`
events actually even `debug_assert`ed on the return value, which lead to
some unnecessary panics in `debug` in case `PaymentClaimed` got
replayed. Here we rectify this by dropping the `debug_assert`.
@tnull
tnullforce-pushed the 2025-03-fix-paymentdetails-panic-debug-assert branch from 8195d2e to 4c2e5f3CompareApril 18, 2025 09:40
@tnull

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Squashed fixups without further changes.

@tnull
tnull merged commit 273106d into lightningdevkit:mainApr 18, 2025
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Debug panic at event.rs:896

5 participants

@tnull@G8XSU@joostjager@vincenzopalazzo@Camillarhi