Uh oh!
There was an error while loading. Please reload this page.
Uh oh!
There was an error while loading. Please reload this page.
- Notifications
You must be signed in to change notification settings - Fork 36.4k
src: move and update comment about 'node.js' compilation.#7277
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Uh oh!
There was an error while loading. Please reload this page.
Changes from all commits
f19e968b35dcce481c628bff57c3File filter
Filter by extension
Conversations
Uh oh!
There was an error while loading. Please reload this page.
Jump to
Uh oh!
There was an error while loading. Please reload this page.
Diff view
Diff view
There are no files selected for viewing
| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -3247,9 +3247,6 @@ void LoadEnvironment(Environment* env) { | ||
| env->isolate()->SetFatalErrorHandler(node::OnFatalError); | ||
| env->isolate()->AddMessageListener(OnMessage); | ||
| // Compile, execute the src/node.js file. (Which was included as static C | ||
| // string in node_natives.h. 'native_node' is the string containing that | ||
| // source code.) | ||
| // The node.js file returns a function 'f' | ||
| atexit(AtExit); | ||
| @@ -3261,7 +3258,11 @@ void LoadEnvironment(Environment* env) { | ||
| // are not safe to ignore. | ||
| try_catch.SetVerbose(false); | ||
| Local<String> script_name = FIXED_ONE_BYTE_STRING(env->isolate(), "node.js"); | ||
| // Execute the lib/internal/bootstrap_node.js file which was included as a | ||
| // static in node_natives.h by node_js2c. 'internal_bootstrap_node_native' | ||
Contributor There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. static -> static C string | ||
| // is the string containing that source code. | ||
| Local<String> script_name = FIXED_ONE_BYTE_STRING(env->isolate(), | ||
| "bootstrap_node.js"); | ||
| Local<Value> f_value = ExecuteString(env, MainSource(env), script_name); | ||
| if (try_catch.HasCaught()) { | ||
| ReportException(env, try_catch); | ||
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
static -> static C string