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1 change: 1 addition & 0 deletions lib/index-gl2d.js
Original file line numberDiff line numberDiff line change
Expand Up@@ -12,6 +12,7 @@ var Plotly = require('./core');

Plotly.register([
require('./scattergl'),
require('./pointcloud'),
require('./heatmapgl'),
require('./contourgl')
]);
Expand Down
1 change: 1 addition & 0 deletions lib/index.js
Original file line numberDiff line numberDiff line change
Expand Up@@ -25,6 +25,7 @@ Plotly.register([
require('./scattergeo'),
require('./choropleth'),
require('./scattergl'),
require('./pointcloud'),
require('./scatterternary'),
require('./scattermapbox')
]);
Expand Down
9 changes: 9 additions & 0 deletions lib/pointcloud.js
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,9 @@
/**
* Copyright 2012-2016, Plotly, Inc.
* All rights reserved.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/

module.exports = require('../src/traces/pointcloud');
1 change: 1 addition & 0 deletions package.json
Original file line numberDiff line numberDiff line change
Expand Up@@ -68,6 +68,7 @@
"gl-plot3d": "^1.5.0",
"gl-scatter2d": "^1.0.5",
"gl-scatter2d-fancy": "^1.1.1",
"gl-pointcloud2d": "^1.0.0",
"gl-scatter3d": "^1.0.4",
"gl-select-box": "^1.0.1",
"gl-spikes2d": "^1.0.1",
Expand Down
1 change: 1 addition & 0 deletions src/.eslintrc
Original file line numberDiff line numberDiff line change
Expand Up@@ -7,6 +7,7 @@
"Promise": true,
"Float32Array": true,
"Uint8Array": true,
"Int32Array": true,
"ArrayBuffer": true
},
"rules": {
Expand Down
21 changes: 21 additions & 0 deletions src/lib/float32_truncate.js
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,21 @@
/**
* Copyright 2012-2016, Plotly, Inc.
* All rights reserved.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/

'use strict';

/**
* Truncate a Float32Array to some length. A wrapper to support environments
* (e.g. node-webkit) that do not implement Float32Array.prototype.slice
*/
module.exports = function truncate(float32ArrayIn, len) {
// for some reason, ES2015 Float32Array.prototype.slice takes 2x as long...
// therefore we aren't checking for its existence

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Very interesting comment. Thanks for checking!

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All too often, 'recently' added language elements (as in: the last few years) are slower even if intuitively they should be faster. Back in 2014, untyped arrays were faster than typed arrays even for plain calculations; same with Map.

var float32ArrayOut = new Float32Array(len);
for(var i = 0; i < len; i++) float32ArrayOut[i] = float32ArrayIn[i];
return float32ArrayOut;
};
132 changes: 132 additions & 0 deletions src/traces/pointcloud/attributes.js
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,132 @@
/**
* Copyright 2012-2016, Plotly, Inc.
* All rights reserved.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/

'use strict';

var scatterglAttrs = require('../scattergl/attributes');

module.exports = {
x: scatterglAttrs.x,
y: scatterglAttrs.y,
xy: {

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a dream come true

valType: 'data_array',
description: [
'Faster alternative to specifying `x` and `y` separately.',
'If supplied, it must be a typed `Float32Array` array that',
'represents points such that `xy[i * 2] = x[i]` and `xy[i * 2 + 1] = y[i]`'
].join(' ')
},
indices: {
valType: 'data_array',
description: [
'A sequential value, 0..n, supply it to avoid creating this array inside plotting.',
'If specified, it must be a typed `Int32Array` array.',
'Its length must be equal to or greater than the number of points.',
'For the best performance and memory use, create one large `indices` typed array',
'that is guaranteed to be at least as long as the largest number of points during',
'use, and reuse it on each `Plotly.restyle()` call.'
].join(' ')
},
xbounds: {
valType: 'data_array',
description: [
'Specify `xbounds` in the shape of `[xMin, xMax] to avoid looping through',
'the `xy` typed array. Use it in conjunction with `xy` and `ybounds` for the performance benefits.'
].join(' ')
},
ybounds: {
valType: 'data_array',
description: [
'Specify `ybounds` in the shape of `[yMin, yMax] to avoid looping through',
'the `xy` typed array. Use it in conjunction with `xy` and `xbounds` for the performance benefits.'
].join(' ')
},
text: scatterglAttrs.text,
marker: {
color: {
valType: 'color',
arrayOk: false,
role: 'style',
description: [
'Sets the marker fill color. It accepts a specific color.',
'If the color is not fully opaque and there are hundreds of thousands',
'of points, it may cause slower zooming and panning.'
].join('')
},
opacity: {
valType: 'number',
min: 0,
max: 1,
dflt: 1,
arrayOk: false,
role: 'style',
description: [
'Sets the marker opacity. The default value is `1` (fully opaque).',
'If the markers are not fully opaque and there are hundreds of thousands',
'of points, it may cause slower zooming and panning.',
'Opacity fades the color even if `blend` is left on `false` even if there',
'is no translucency effect in that case.'
].join(' ')
},
blend: {

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nice 🎉

valType: 'boolean',
dflt: false,
role: 'style',
description: [
'Determines if colors are blended together for a translucency effect',
'in case `opacity` is specified as a value less then `1`.',
'Setting `blend` to `true` reduces zoom/pan',
'speed if used with large numbers of points.'
].join(' ')
},
sizemin: {
valType: 'number',
min: 0.1,
max: 2,
dflt: 0.5,
role: 'style',
description: [
'Sets the minimum size (in px) of the rendered marker points, effective when',
'the `pointcloud` shows a million or more points.'
].join(' ')
},
sizemax: {
valType: 'number',
min: 0.1,
dflt: 20,
role: 'style',
description: [
'Sets the maximum size (in px) of the rendered marker points.',
'Effective when the `pointcloud` shows only few points.'
].join(' ')
},
border: {

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Yes, marker.border is different enough from marker.line to deserve its own name 👍

color: {
valType: 'color',
arrayOk: false,
role: 'style',
description: [
'Sets the stroke color. It accepts a specific color.',
'If the color is not fully opaque and there are hundreds of thousands',
'of points, it may cause slower zooming and panning.'
].join(' ')
},
arearatio: {
valType: 'number',
min: 0,
max: 1,
dflt: 0,
role: 'style',
description: [
'Specifies what fraction of the marker area is covered with the',
'border.'
].join(' ')
}
}
}
};
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function addCopyButtons() {
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})();
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try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Adding pointcloud by monfera · Pull Request #850 · plotly/plotly.js · GitHub
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1 change: 1 addition & 0 deletions lib/index-gl2d.js
Original file line numberDiff line numberDiff line change
Expand Up@@ -12,6 +12,7 @@ var Plotly = require('./core');

Plotly.register([
require('./scattergl'),
require('./pointcloud'),
require('./heatmapgl'),
require('./contourgl')
]);
Expand Down
1 change: 1 addition & 0 deletions lib/index.js
Original file line numberDiff line numberDiff line change
Expand Up@@ -25,6 +25,7 @@ Plotly.register([
require('./scattergeo'),
require('./choropleth'),
require('./scattergl'),
require('./pointcloud'),
require('./scatterternary'),
require('./scattermapbox')
]);
Expand Down
9 changes: 9 additions & 0 deletions lib/pointcloud.js
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,9 @@
/**
* Copyright 2012-2016, Plotly, Inc.
* All rights reserved.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/

module.exports = require('../src/traces/pointcloud');
1 change: 1 addition & 0 deletions package.json
Original file line numberDiff line numberDiff line change
Expand Up@@ -68,6 +68,7 @@
"gl-plot3d": "^1.5.0",
"gl-scatter2d": "^1.0.5",
"gl-scatter2d-fancy": "^1.1.1",
"gl-pointcloud2d": "^1.0.0",
"gl-scatter3d": "^1.0.4",
"gl-select-box": "^1.0.1",
"gl-spikes2d": "^1.0.1",
Expand Down
1 change: 1 addition & 0 deletions src/.eslintrc
Original file line numberDiff line numberDiff line change
Expand Up@@ -7,6 +7,7 @@
"Promise": true,
"Float32Array": true,
"Uint8Array": true,
"Int32Array": true,
"ArrayBuffer": true
},
"rules": {
Expand Down
21 changes: 21 additions & 0 deletions src/lib/float32_truncate.js
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,21 @@
/**
* Copyright 2012-2016, Plotly, Inc.
* All rights reserved.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/

'use strict';

/**
* Truncate a Float32Array to some length. A wrapper to support environments
* (e.g. node-webkit) that do not implement Float32Array.prototype.slice
*/
module.exports = function truncate(float32ArrayIn, len) {
// for some reason, ES2015 Float32Array.prototype.slice takes 2x as long...
// therefore we aren't checking for its existence

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Very interesting comment. Thanks for checking!

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ContributorAuthor

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All too often, 'recently' added language elements (as in: the last few years) are slower even if intuitively they should be faster. Back in 2014, untyped arrays were faster than typed arrays even for plain calculations; same with Map.

var float32ArrayOut = new Float32Array(len);
for(var i = 0; i < len; i++) float32ArrayOut[i] = float32ArrayIn[i];
return float32ArrayOut;
};
132 changes: 132 additions & 0 deletions src/traces/pointcloud/attributes.js
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,132 @@
/**
* Copyright 2012-2016, Plotly, Inc.
* All rights reserved.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/

'use strict';

var scatterglAttrs = require('../scattergl/attributes');

module.exports = {
x: scatterglAttrs.x,
y: scatterglAttrs.y,
xy: {

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a dream come true

valType: 'data_array',
description: [
'Faster alternative to specifying `x` and `y` separately.',
'If supplied, it must be a typed `Float32Array` array that',
'represents points such that `xy[i * 2] = x[i]` and `xy[i * 2 + 1] = y[i]`'
].join(' ')
},
indices: {
valType: 'data_array',
description: [
'A sequential value, 0..n, supply it to avoid creating this array inside plotting.',
'If specified, it must be a typed `Int32Array` array.',
'Its length must be equal to or greater than the number of points.',
'For the best performance and memory use, create one large `indices` typed array',
'that is guaranteed to be at least as long as the largest number of points during',
'use, and reuse it on each `Plotly.restyle()` call.'
].join(' ')
},
xbounds: {
valType: 'data_array',
description: [
'Specify `xbounds` in the shape of `[xMin, xMax] to avoid looping through',
'the `xy` typed array. Use it in conjunction with `xy` and `ybounds` for the performance benefits.'
].join(' ')
},
ybounds: {
valType: 'data_array',
description: [
'Specify `ybounds` in the shape of `[yMin, yMax] to avoid looping through',
'the `xy` typed array. Use it in conjunction with `xy` and `xbounds` for the performance benefits.'
].join(' ')
},
text: scatterglAttrs.text,
marker: {
color: {
valType: 'color',
arrayOk: false,
role: 'style',
description: [
'Sets the marker fill color. It accepts a specific color.',
'If the color is not fully opaque and there are hundreds of thousands',
'of points, it may cause slower zooming and panning.'
].join('')
},
opacity: {
valType: 'number',
min: 0,
max: 1,
dflt: 1,
arrayOk: false,
role: 'style',
description: [
'Sets the marker opacity. The default value is `1` (fully opaque).',
'If the markers are not fully opaque and there are hundreds of thousands',
'of points, it may cause slower zooming and panning.',
'Opacity fades the color even if `blend` is left on `false` even if there',
'is no translucency effect in that case.'
].join(' ')
},
blend: {

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nice 🎉

valType: 'boolean',
dflt: false,
role: 'style',
description: [
'Determines if colors are blended together for a translucency effect',
'in case `opacity` is specified as a value less then `1`.',
'Setting `blend` to `true` reduces zoom/pan',
'speed if used with large numbers of points.'
].join(' ')
},
sizemin: {
valType: 'number',
min: 0.1,
max: 2,
dflt: 0.5,
role: 'style',
description: [
'Sets the minimum size (in px) of the rendered marker points, effective when',
'the `pointcloud` shows a million or more points.'
].join(' ')
},
sizemax: {
valType: 'number',
min: 0.1,
dflt: 20,
role: 'style',
description: [
'Sets the maximum size (in px) of the rendered marker points.',
'Effective when the `pointcloud` shows only few points.'
].join(' ')
},
border: {

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Yes, marker.border is different enough from marker.line to deserve its own name 👍

color: {
valType: 'color',
arrayOk: false,
role: 'style',
description: [
'Sets the stroke color. It accepts a specific color.',
'If the color is not fully opaque and there are hundreds of thousands',
'of points, it may cause slower zooming and panning.'
].join(' ')
},
arearatio: {
valType: 'number',
min: 0,
max: 1,
dflt: 0,
role: 'style',
description: [
'Specifies what fraction of the marker area is covered with the',
'border.'
].join(' ')
}
}
}
};
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, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Adding pointcloud by monfera · Pull Request #850 · plotly/plotly.js · GitHub
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1 change: 1 addition & 0 deletions lib/index-gl2d.js
Original file line numberDiff line numberDiff line change
Expand Up@@ -12,6 +12,7 @@ var Plotly = require('./core');

Plotly.register([
require('./scattergl'),
require('./pointcloud'),
require('./heatmapgl'),
require('./contourgl')
]);
Expand Down
1 change: 1 addition & 0 deletions lib/index.js
Original file line numberDiff line numberDiff line change
Expand Up@@ -25,6 +25,7 @@ Plotly.register([
require('./scattergeo'),
require('./choropleth'),
require('./scattergl'),
require('./pointcloud'),
require('./scatterternary'),
require('./scattermapbox')
]);
Expand Down
9 changes: 9 additions & 0 deletions lib/pointcloud.js
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,9 @@
/**
* Copyright 2012-2016, Plotly, Inc.
* All rights reserved.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/

module.exports = require('../src/traces/pointcloud');
1 change: 1 addition & 0 deletions package.json
Original file line numberDiff line numberDiff line change
Expand Up@@ -68,6 +68,7 @@
"gl-plot3d": "^1.5.0",
"gl-scatter2d": "^1.0.5",
"gl-scatter2d-fancy": "^1.1.1",
"gl-pointcloud2d": "^1.0.0",
"gl-scatter3d": "^1.0.4",
"gl-select-box": "^1.0.1",
"gl-spikes2d": "^1.0.1",
Expand Down
1 change: 1 addition & 0 deletions src/.eslintrc
Original file line numberDiff line numberDiff line change
Expand Up@@ -7,6 +7,7 @@
"Promise": true,
"Float32Array": true,
"Uint8Array": true,
"Int32Array": true,
"ArrayBuffer": true
},
"rules": {
Expand Down
21 changes: 21 additions & 0 deletions src/lib/float32_truncate.js
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,21 @@
/**
* Copyright 2012-2016, Plotly, Inc.
* All rights reserved.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/

'use strict';

/**
* Truncate a Float32Array to some length. A wrapper to support environments
* (e.g. node-webkit) that do not implement Float32Array.prototype.slice
*/
module.exports = function truncate(float32ArrayIn, len) {
// for some reason, ES2015 Float32Array.prototype.slice takes 2x as long...
// therefore we aren't checking for its existence

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Very interesting comment. Thanks for checking!

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ContributorAuthor

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All too often, 'recently' added language elements (as in: the last few years) are slower even if intuitively they should be faster. Back in 2014, untyped arrays were faster than typed arrays even for plain calculations; same with Map.

var float32ArrayOut = new Float32Array(len);
for(var i = 0; i < len; i++) float32ArrayOut[i] = float32ArrayIn[i];
return float32ArrayOut;
};
132 changes: 132 additions & 0 deletions src/traces/pointcloud/attributes.js
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,132 @@
/**
* Copyright 2012-2016, Plotly, Inc.
* All rights reserved.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/

'use strict';

var scatterglAttrs = require('../scattergl/attributes');

module.exports = {
x: scatterglAttrs.x,
y: scatterglAttrs.y,
xy: {

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a dream come true

valType: 'data_array',
description: [
'Faster alternative to specifying `x` and `y` separately.',
'If supplied, it must be a typed `Float32Array` array that',
'represents points such that `xy[i * 2] = x[i]` and `xy[i * 2 + 1] = y[i]`'
].join(' ')
},
indices: {
valType: 'data_array',
description: [
'A sequential value, 0..n, supply it to avoid creating this array inside plotting.',
'If specified, it must be a typed `Int32Array` array.',
'Its length must be equal to or greater than the number of points.',
'For the best performance and memory use, create one large `indices` typed array',
'that is guaranteed to be at least as long as the largest number of points during',
'use, and reuse it on each `Plotly.restyle()` call.'
].join(' ')
},
xbounds: {
valType: 'data_array',
description: [
'Specify `xbounds` in the shape of `[xMin, xMax] to avoid looping through',
'the `xy` typed array. Use it in conjunction with `xy` and `ybounds` for the performance benefits.'
].join(' ')
},
ybounds: {
valType: 'data_array',
description: [
'Specify `ybounds` in the shape of `[yMin, yMax] to avoid looping through',
'the `xy` typed array. Use it in conjunction with `xy` and `xbounds` for the performance benefits.'
].join(' ')
},
text: scatterglAttrs.text,
marker: {
color: {
valType: 'color',
arrayOk: false,
role: 'style',
description: [
'Sets the marker fill color. It accepts a specific color.',
'If the color is not fully opaque and there are hundreds of thousands',
'of points, it may cause slower zooming and panning.'
].join('')
},
opacity: {
valType: 'number',
min: 0,
max: 1,
dflt: 1,
arrayOk: false,
role: 'style',
description: [
'Sets the marker opacity. The default value is `1` (fully opaque).',
'If the markers are not fully opaque and there are hundreds of thousands',
'of points, it may cause slower zooming and panning.',
'Opacity fades the color even if `blend` is left on `false` even if there',
'is no translucency effect in that case.'
].join(' ')
},
blend: {

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nice 🎉

valType: 'boolean',
dflt: false,
role: 'style',
description: [
'Determines if colors are blended together for a translucency effect',
'in case `opacity` is specified as a value less then `1`.',
'Setting `blend` to `true` reduces zoom/pan',
'speed if used with large numbers of points.'
].join(' ')
},
sizemin: {
valType: 'number',
min: 0.1,
max: 2,
dflt: 0.5,
role: 'style',
description: [
'Sets the minimum size (in px) of the rendered marker points, effective when',
'the `pointcloud` shows a million or more points.'
].join(' ')
},
sizemax: {
valType: 'number',
min: 0.1,
dflt: 20,
role: 'style',
description: [
'Sets the maximum size (in px) of the rendered marker points.',
'Effective when the `pointcloud` shows only few points.'
].join(' ')
},
border: {

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Yes, marker.border is different enough from marker.line to deserve its own name 👍

color: {
valType: 'color',
arrayOk: false,
role: 'style',
description: [
'Sets the stroke color. It accepts a specific color.',
'If the color is not fully opaque and there are hundreds of thousands',
'of points, it may cause slower zooming and panning.'
].join(' ')
},
arearatio: {
valType: 'number',
min: 0,
max: 1,
dflt: 0,
role: 'style',
description: [
'Specifies what fraction of the marker area is covered with the',
'border.'
].join(' ')
}
}
}
};
Loading
, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Adding pointcloud by monfera · Pull Request #850 · plotly/plotly.js · GitHub
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1 change: 1 addition & 0 deletions lib/index-gl2d.js
Original file line numberDiff line numberDiff line change
Expand Up@@ -12,6 +12,7 @@ var Plotly = require('./core');

Plotly.register([
require('./scattergl'),
require('./pointcloud'),
require('./heatmapgl'),
require('./contourgl')
]);
Expand Down
1 change: 1 addition & 0 deletions lib/index.js
Original file line numberDiff line numberDiff line change
Expand Up@@ -25,6 +25,7 @@ Plotly.register([
require('./scattergeo'),
require('./choropleth'),
require('./scattergl'),
require('./pointcloud'),
require('./scatterternary'),
require('./scattermapbox')
]);
Expand Down
9 changes: 9 additions & 0 deletions lib/pointcloud.js
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,9 @@
/**
* Copyright 2012-2016, Plotly, Inc.
* All rights reserved.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/

module.exports = require('../src/traces/pointcloud');
1 change: 1 addition & 0 deletions package.json
Original file line numberDiff line numberDiff line change
Expand Up@@ -68,6 +68,7 @@
"gl-plot3d": "^1.5.0",
"gl-scatter2d": "^1.0.5",
"gl-scatter2d-fancy": "^1.1.1",
"gl-pointcloud2d": "^1.0.0",
"gl-scatter3d": "^1.0.4",
"gl-select-box": "^1.0.1",
"gl-spikes2d": "^1.0.1",
Expand Down
1 change: 1 addition & 0 deletions src/.eslintrc
Original file line numberDiff line numberDiff line change
Expand Up@@ -7,6 +7,7 @@
"Promise": true,
"Float32Array": true,
"Uint8Array": true,
"Int32Array": true,
"ArrayBuffer": true
},
"rules": {
Expand Down
21 changes: 21 additions & 0 deletions src/lib/float32_truncate.js
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,21 @@
/**
* Copyright 2012-2016, Plotly, Inc.
* All rights reserved.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/

'use strict';

/**
* Truncate a Float32Array to some length. A wrapper to support environments
* (e.g. node-webkit) that do not implement Float32Array.prototype.slice
*/
module.exports = function truncate(float32ArrayIn, len) {
// for some reason, ES2015 Float32Array.prototype.slice takes 2x as long...
// therefore we aren't checking for its existence

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Very interesting comment. Thanks for checking!

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All too often, 'recently' added language elements (as in: the last few years) are slower even if intuitively they should be faster. Back in 2014, untyped arrays were faster than typed arrays even for plain calculations; same with Map.

var float32ArrayOut = new Float32Array(len);
for(var i = 0; i < len; i++) float32ArrayOut[i] = float32ArrayIn[i];
return float32ArrayOut;
};
132 changes: 132 additions & 0 deletions src/traces/pointcloud/attributes.js
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,132 @@
/**
* Copyright 2012-2016, Plotly, Inc.
* All rights reserved.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/

'use strict';

var scatterglAttrs = require('../scattergl/attributes');

module.exports = {
x: scatterglAttrs.x,
y: scatterglAttrs.y,
xy: {

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a dream come true

valType: 'data_array',
description: [
'Faster alternative to specifying `x` and `y` separately.',
'If supplied, it must be a typed `Float32Array` array that',
'represents points such that `xy[i * 2] = x[i]` and `xy[i * 2 + 1] = y[i]`'
].join(' ')
},
indices: {
valType: 'data_array',
description: [
'A sequential value, 0..n, supply it to avoid creating this array inside plotting.',
'If specified, it must be a typed `Int32Array` array.',
'Its length must be equal to or greater than the number of points.',
'For the best performance and memory use, create one large `indices` typed array',
'that is guaranteed to be at least as long as the largest number of points during',
'use, and reuse it on each `Plotly.restyle()` call.'
].join(' ')
},
xbounds: {
valType: 'data_array',
description: [
'Specify `xbounds` in the shape of `[xMin, xMax] to avoid looping through',
'the `xy` typed array. Use it in conjunction with `xy` and `ybounds` for the performance benefits.'
].join(' ')
},
ybounds: {
valType: 'data_array',
description: [
'Specify `ybounds` in the shape of `[yMin, yMax] to avoid looping through',
'the `xy` typed array. Use it in conjunction with `xy` and `xbounds` for the performance benefits.'
].join(' ')
},
text: scatterglAttrs.text,
marker: {
color: {
valType: 'color',
arrayOk: false,
role: 'style',
description: [
'Sets the marker fill color. It accepts a specific color.',
'If the color is not fully opaque and there are hundreds of thousands',
'of points, it may cause slower zooming and panning.'
].join('')
},
opacity: {
valType: 'number',
min: 0,
max: 1,
dflt: 1,
arrayOk: false,
role: 'style',
description: [
'Sets the marker opacity. The default value is `1` (fully opaque).',
'If the markers are not fully opaque and there are hundreds of thousands',
'of points, it may cause slower zooming and panning.',
'Opacity fades the color even if `blend` is left on `false` even if there',
'is no translucency effect in that case.'
].join(' ')
},
blend: {

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nice 🎉

valType: 'boolean',
dflt: false,
role: 'style',
description: [
'Determines if colors are blended together for a translucency effect',
'in case `opacity` is specified as a value less then `1`.',
'Setting `blend` to `true` reduces zoom/pan',
'speed if used with large numbers of points.'
].join(' ')
},
sizemin: {
valType: 'number',
min: 0.1,
max: 2,
dflt: 0.5,
role: 'style',
description: [
'Sets the minimum size (in px) of the rendered marker points, effective when',
'the `pointcloud` shows a million or more points.'
].join(' ')
},
sizemax: {
valType: 'number',
min: 0.1,
dflt: 20,
role: 'style',
description: [
'Sets the maximum size (in px) of the rendered marker points.',
'Effective when the `pointcloud` shows only few points.'
].join(' ')
},
border: {

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Yes, marker.border is different enough from marker.line to deserve its own name 👍

color: {
valType: 'color',
arrayOk: false,
role: 'style',
description: [
'Sets the stroke color. It accepts a specific color.',
'If the color is not fully opaque and there are hundreds of thousands',
'of points, it may cause slower zooming and panning.'
].join(' ')
},
arearatio: {
valType: 'number',
min: 0,
max: 1,
dflt: 0,
role: 'style',
description: [
'Specifies what fraction of the marker area is covered with the',
'border.'
].join(' ')
}
}
}
};
Loading
, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' Adding pointcloud by monfera · Pull Request #850 · plotly/plotly.js · GitHub
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1 change: 1 addition & 0 deletions lib/index-gl2d.js
Original file line numberDiff line numberDiff line change
Expand Up@@ -12,6 +12,7 @@ var Plotly = require('./core');

Plotly.register([
require('./scattergl'),
require('./pointcloud'),
require('./heatmapgl'),
require('./contourgl')
]);
Expand Down
1 change: 1 addition & 0 deletions lib/index.js
Original file line numberDiff line numberDiff line change
Expand Up@@ -25,6 +25,7 @@ Plotly.register([
require('./scattergeo'),
require('./choropleth'),
require('./scattergl'),
require('./pointcloud'),
require('./scatterternary'),
require('./scattermapbox')
]);
Expand Down
9 changes: 9 additions & 0 deletions lib/pointcloud.js
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,9 @@
/**
* Copyright 2012-2016, Plotly, Inc.
* All rights reserved.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/

module.exports = require('../src/traces/pointcloud');
1 change: 1 addition & 0 deletions package.json
Original file line numberDiff line numberDiff line change
Expand Up@@ -68,6 +68,7 @@
"gl-plot3d": "^1.5.0",
"gl-scatter2d": "^1.0.5",
"gl-scatter2d-fancy": "^1.1.1",
"gl-pointcloud2d": "^1.0.0",
"gl-scatter3d": "^1.0.4",
"gl-select-box": "^1.0.1",
"gl-spikes2d": "^1.0.1",
Expand Down
1 change: 1 addition & 0 deletions src/.eslintrc
Original file line numberDiff line numberDiff line change
Expand Up@@ -7,6 +7,7 @@
"Promise": true,
"Float32Array": true,
"Uint8Array": true,
"Int32Array": true,
"ArrayBuffer": true
},
"rules": {
Expand Down
21 changes: 21 additions & 0 deletions src/lib/float32_truncate.js
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,21 @@
/**
* Copyright 2012-2016, Plotly, Inc.
* All rights reserved.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/

'use strict';

/**
* Truncate a Float32Array to some length. A wrapper to support environments
* (e.g. node-webkit) that do not implement Float32Array.prototype.slice
*/
module.exports = function truncate(float32ArrayIn, len) {
// for some reason, ES2015 Float32Array.prototype.slice takes 2x as long...
// therefore we aren't checking for its existence

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Very interesting comment. Thanks for checking!

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ContributorAuthor

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All too often, 'recently' added language elements (as in: the last few years) are slower even if intuitively they should be faster. Back in 2014, untyped arrays were faster than typed arrays even for plain calculations; same with Map.

var float32ArrayOut = new Float32Array(len);
for(var i = 0; i < len; i++) float32ArrayOut[i] = float32ArrayIn[i];
return float32ArrayOut;
};
132 changes: 132 additions & 0 deletions src/traces/pointcloud/attributes.js
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,132 @@
/**
* Copyright 2012-2016, Plotly, Inc.
* All rights reserved.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/

'use strict';

var scatterglAttrs = require('../scattergl/attributes');

module.exports = {
x: scatterglAttrs.x,
y: scatterglAttrs.y,
xy: {

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a dream come true

valType: 'data_array',
description: [
'Faster alternative to specifying `x` and `y` separately.',
'If supplied, it must be a typed `Float32Array` array that',
'represents points such that `xy[i * 2] = x[i]` and `xy[i * 2 + 1] = y[i]`'
].join(' ')
},
indices: {
valType: 'data_array',
description: [
'A sequential value, 0..n, supply it to avoid creating this array inside plotting.',
'If specified, it must be a typed `Int32Array` array.',
'Its length must be equal to or greater than the number of points.',
'For the best performance and memory use, create one large `indices` typed array',
'that is guaranteed to be at least as long as the largest number of points during',
'use, and reuse it on each `Plotly.restyle()` call.'
].join(' ')
},
xbounds: {
valType: 'data_array',
description: [
'Specify `xbounds` in the shape of `[xMin, xMax] to avoid looping through',
'the `xy` typed array. Use it in conjunction with `xy` and `ybounds` for the performance benefits.'
].join(' ')
},
ybounds: {
valType: 'data_array',
description: [
'Specify `ybounds` in the shape of `[yMin, yMax] to avoid looping through',
'the `xy` typed array. Use it in conjunction with `xy` and `xbounds` for the performance benefits.'
].join(' ')
},
text: scatterglAttrs.text,
marker: {
color: {
valType: 'color',
arrayOk: false,
role: 'style',
description: [
'Sets the marker fill color. It accepts a specific color.',
'If the color is not fully opaque and there are hundreds of thousands',
'of points, it may cause slower zooming and panning.'
].join('')
},
opacity: {
valType: 'number',
min: 0,
max: 1,
dflt: 1,
arrayOk: false,
role: 'style',
description: [
'Sets the marker opacity. The default value is `1` (fully opaque).',
'If the markers are not fully opaque and there are hundreds of thousands',
'of points, it may cause slower zooming and panning.',
'Opacity fades the color even if `blend` is left on `false` even if there',
'is no translucency effect in that case.'
].join(' ')
},
blend: {

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nice 🎉

valType: 'boolean',
dflt: false,
role: 'style',
description: [
'Determines if colors are blended together for a translucency effect',
'in case `opacity` is specified as a value less then `1`.',
'Setting `blend` to `true` reduces zoom/pan',
'speed if used with large numbers of points.'
].join(' ')
},
sizemin: {
valType: 'number',
min: 0.1,
max: 2,
dflt: 0.5,
role: 'style',
description: [
'Sets the minimum size (in px) of the rendered marker points, effective when',
'the `pointcloud` shows a million or more points.'
].join(' ')
},
sizemax: {
valType: 'number',
min: 0.1,
dflt: 20,
role: 'style',
description: [
'Sets the maximum size (in px) of the rendered marker points.',
'Effective when the `pointcloud` shows only few points.'
].join(' ')
},
border: {

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Yes, marker.border is different enough from marker.line to deserve its own name 👍

color: {
valType: 'color',
arrayOk: false,
role: 'style',
description: [
'Sets the stroke color. It accepts a specific color.',
'If the color is not fully opaque and there are hundreds of thousands',
'of points, it may cause slower zooming and panning.'
].join(' ')
},
arearatio: {
valType: 'number',
min: 0,
max: 1,
dflt: 0,
role: 'style',
description: [
'Specifies what fraction of the marker area is covered with the',
'border.'
].join(' ')
}
}
}
};
Loading
, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Adding pointcloud by monfera · Pull Request #850 · plotly/plotly.js · GitHub
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1 change: 1 addition & 0 deletions lib/index-gl2d.js
Original file line numberDiff line numberDiff line change
Expand Up@@ -12,6 +12,7 @@ var Plotly = require('./core');

Plotly.register([
require('./scattergl'),
require('./pointcloud'),
require('./heatmapgl'),
require('./contourgl')
]);
Expand Down
1 change: 1 addition & 0 deletions lib/index.js
Original file line numberDiff line numberDiff line change
Expand Up@@ -25,6 +25,7 @@ Plotly.register([
require('./scattergeo'),
require('./choropleth'),
require('./scattergl'),
require('./pointcloud'),
require('./scatterternary'),
require('./scattermapbox')
]);
Expand Down
9 changes: 9 additions & 0 deletions lib/pointcloud.js
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,9 @@
/**
* Copyright 2012-2016, Plotly, Inc.
* All rights reserved.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/

module.exports = require('../src/traces/pointcloud');
1 change: 1 addition & 0 deletions package.json
Original file line numberDiff line numberDiff line change
Expand Up@@ -68,6 +68,7 @@
"gl-plot3d": "^1.5.0",
"gl-scatter2d": "^1.0.5",
"gl-scatter2d-fancy": "^1.1.1",
"gl-pointcloud2d": "^1.0.0",
"gl-scatter3d": "^1.0.4",
"gl-select-box": "^1.0.1",
"gl-spikes2d": "^1.0.1",
Expand Down
1 change: 1 addition & 0 deletions src/.eslintrc
Original file line numberDiff line numberDiff line change
Expand Up@@ -7,6 +7,7 @@
"Promise": true,
"Float32Array": true,
"Uint8Array": true,
"Int32Array": true,
"ArrayBuffer": true
},
"rules": {
Expand Down
21 changes: 21 additions & 0 deletions src/lib/float32_truncate.js
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,21 @@
/**
* Copyright 2012-2016, Plotly, Inc.
* All rights reserved.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/

'use strict';

/**
* Truncate a Float32Array to some length. A wrapper to support environments
* (e.g. node-webkit) that do not implement Float32Array.prototype.slice
*/
module.exports = function truncate(float32ArrayIn, len) {
// for some reason, ES2015 Float32Array.prototype.slice takes 2x as long...
// therefore we aren't checking for its existence

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Very interesting comment. Thanks for checking!

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ContributorAuthor

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All too often, 'recently' added language elements (as in: the last few years) are slower even if intuitively they should be faster. Back in 2014, untyped arrays were faster than typed arrays even for plain calculations; same with Map.

var float32ArrayOut = new Float32Array(len);
for(var i = 0; i < len; i++) float32ArrayOut[i] = float32ArrayIn[i];
return float32ArrayOut;
};
132 changes: 132 additions & 0 deletions src/traces/pointcloud/attributes.js
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,132 @@
/**
* Copyright 2012-2016, Plotly, Inc.
* All rights reserved.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/

'use strict';

var scatterglAttrs = require('../scattergl/attributes');

module.exports = {
x: scatterglAttrs.x,
y: scatterglAttrs.y,
xy: {

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a dream come true

valType: 'data_array',
description: [
'Faster alternative to specifying `x` and `y` separately.',
'If supplied, it must be a typed `Float32Array` array that',
'represents points such that `xy[i * 2] = x[i]` and `xy[i * 2 + 1] = y[i]`'
].join(' ')
},
indices: {
valType: 'data_array',
description: [
'A sequential value, 0..n, supply it to avoid creating this array inside plotting.',
'If specified, it must be a typed `Int32Array` array.',
'Its length must be equal to or greater than the number of points.',
'For the best performance and memory use, create one large `indices` typed array',
'that is guaranteed to be at least as long as the largest number of points during',
'use, and reuse it on each `Plotly.restyle()` call.'
].join(' ')
},
xbounds: {
valType: 'data_array',
description: [
'Specify `xbounds` in the shape of `[xMin, xMax] to avoid looping through',
'the `xy` typed array. Use it in conjunction with `xy` and `ybounds` for the performance benefits.'
].join(' ')
},
ybounds: {
valType: 'data_array',
description: [
'Specify `ybounds` in the shape of `[yMin, yMax] to avoid looping through',
'the `xy` typed array. Use it in conjunction with `xy` and `xbounds` for the performance benefits.'
].join(' ')
},
text: scatterglAttrs.text,
marker: {
color: {
valType: 'color',
arrayOk: false,
role: 'style',
description: [
'Sets the marker fill color. It accepts a specific color.',
'If the color is not fully opaque and there are hundreds of thousands',
'of points, it may cause slower zooming and panning.'
].join('')
},
opacity: {
valType: 'number',
min: 0,
max: 1,
dflt: 1,
arrayOk: false,
role: 'style',
description: [
'Sets the marker opacity. The default value is `1` (fully opaque).',
'If the markers are not fully opaque and there are hundreds of thousands',
'of points, it may cause slower zooming and panning.',
'Opacity fades the color even if `blend` is left on `false` even if there',
'is no translucency effect in that case.'
].join(' ')
},
blend: {

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nice 🎉

valType: 'boolean',
dflt: false,
role: 'style',
description: [
'Determines if colors are blended together for a translucency effect',
'in case `opacity` is specified as a value less then `1`.',
'Setting `blend` to `true` reduces zoom/pan',
'speed if used with large numbers of points.'
].join(' ')
},
sizemin: {
valType: 'number',
min: 0.1,
max: 2,
dflt: 0.5,
role: 'style',
description: [
'Sets the minimum size (in px) of the rendered marker points, effective when',
'the `pointcloud` shows a million or more points.'
].join(' ')
},
sizemax: {
valType: 'number',
min: 0.1,
dflt: 20,
role: 'style',
description: [
'Sets the maximum size (in px) of the rendered marker points.',
'Effective when the `pointcloud` shows only few points.'
].join(' ')
},
border: {

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Yes, marker.border is different enough from marker.line to deserve its own name 👍

color: {
valType: 'color',
arrayOk: false,
role: 'style',
description: [
'Sets the stroke color. It accepts a specific color.',
'If the color is not fully opaque and there are hundreds of thousands',
'of points, it may cause slower zooming and panning.'
].join(' ')
},
arearatio: {
valType: 'number',
min: 0,
max: 1,
dflt: 0,
role: 'style',
description: [
'Specifies what fraction of the marker area is covered with the',
'border.'
].join(' ')
}
}
}
};
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, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); })(); Adding pointcloud by monfera · Pull Request #850 · plotly/plotly.js · GitHub
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1 change: 1 addition & 0 deletions lib/index-gl2d.js
Original file line numberDiff line numberDiff line change
Expand Up@@ -12,6 +12,7 @@ var Plotly = require('./core');

Plotly.register([
require('./scattergl'),
require('./pointcloud'),
require('./heatmapgl'),
require('./contourgl')
]);
Expand Down
1 change: 1 addition & 0 deletions lib/index.js
Original file line numberDiff line numberDiff line change
Expand Up@@ -25,6 +25,7 @@ Plotly.register([
require('./scattergeo'),
require('./choropleth'),
require('./scattergl'),
require('./pointcloud'),
require('./scatterternary'),
require('./scattermapbox')
]);
Expand Down
9 changes: 9 additions & 0 deletions lib/pointcloud.js
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,9 @@
/**
* Copyright 2012-2016, Plotly, Inc.
* All rights reserved.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/

module.exports = require('../src/traces/pointcloud');
1 change: 1 addition & 0 deletions package.json
Original file line numberDiff line numberDiff line change
Expand Up@@ -68,6 +68,7 @@
"gl-plot3d": "^1.5.0",
"gl-scatter2d": "^1.0.5",
"gl-scatter2d-fancy": "^1.1.1",
"gl-pointcloud2d": "^1.0.0",
"gl-scatter3d": "^1.0.4",
"gl-select-box": "^1.0.1",
"gl-spikes2d": "^1.0.1",
Expand Down
1 change: 1 addition & 0 deletions src/.eslintrc
Original file line numberDiff line numberDiff line change
Expand Up@@ -7,6 +7,7 @@
"Promise": true,
"Float32Array": true,
"Uint8Array": true,
"Int32Array": true,
"ArrayBuffer": true
},
"rules": {
Expand Down
21 changes: 21 additions & 0 deletions src/lib/float32_truncate.js
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,21 @@
/**
* Copyright 2012-2016, Plotly, Inc.
* All rights reserved.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/

'use strict';

/**
* Truncate a Float32Array to some length. A wrapper to support environments
* (e.g. node-webkit) that do not implement Float32Array.prototype.slice
*/
module.exports = function truncate(float32ArrayIn, len) {
// for some reason, ES2015 Float32Array.prototype.slice takes 2x as long...
// therefore we aren't checking for its existence

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Very interesting comment. Thanks for checking!

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All too often, 'recently' added language elements (as in: the last few years) are slower even if intuitively they should be faster. Back in 2014, untyped arrays were faster than typed arrays even for plain calculations; same with Map.

var float32ArrayOut = new Float32Array(len);
for(var i = 0; i < len; i++) float32ArrayOut[i] = float32ArrayIn[i];
return float32ArrayOut;
};
132 changes: 132 additions & 0 deletions src/traces/pointcloud/attributes.js
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,132 @@
/**
* Copyright 2012-2016, Plotly, Inc.
* All rights reserved.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/

'use strict';

var scatterglAttrs = require('../scattergl/attributes');

module.exports = {
x: scatterglAttrs.x,
y: scatterglAttrs.y,
xy: {

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a dream come true

valType: 'data_array',
description: [
'Faster alternative to specifying `x` and `y` separately.',
'If supplied, it must be a typed `Float32Array` array that',
'represents points such that `xy[i * 2] = x[i]` and `xy[i * 2 + 1] = y[i]`'
].join(' ')
},
indices: {
valType: 'data_array',
description: [
'A sequential value, 0..n, supply it to avoid creating this array inside plotting.',
'If specified, it must be a typed `Int32Array` array.',
'Its length must be equal to or greater than the number of points.',
'For the best performance and memory use, create one large `indices` typed array',
'that is guaranteed to be at least as long as the largest number of points during',
'use, and reuse it on each `Plotly.restyle()` call.'
].join(' ')
},
xbounds: {
valType: 'data_array',
description: [
'Specify `xbounds` in the shape of `[xMin, xMax] to avoid looping through',
'the `xy` typed array. Use it in conjunction with `xy` and `ybounds` for the performance benefits.'
].join(' ')
},
ybounds: {
valType: 'data_array',
description: [
'Specify `ybounds` in the shape of `[yMin, yMax] to avoid looping through',
'the `xy` typed array. Use it in conjunction with `xy` and `xbounds` for the performance benefits.'
].join(' ')
},
text: scatterglAttrs.text,
marker: {
color: {
valType: 'color',
arrayOk: false,
role: 'style',
description: [
'Sets the marker fill color. It accepts a specific color.',
'If the color is not fully opaque and there are hundreds of thousands',
'of points, it may cause slower zooming and panning.'
].join('')
},
opacity: {
valType: 'number',
min: 0,
max: 1,
dflt: 1,
arrayOk: false,
role: 'style',
description: [
'Sets the marker opacity. The default value is `1` (fully opaque).',
'If the markers are not fully opaque and there are hundreds of thousands',
'of points, it may cause slower zooming and panning.',
'Opacity fades the color even if `blend` is left on `false` even if there',
'is no translucency effect in that case.'
].join(' ')
},
blend: {

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nice 🎉

valType: 'boolean',
dflt: false,
role: 'style',
description: [
'Determines if colors are blended together for a translucency effect',
'in case `opacity` is specified as a value less then `1`.',
'Setting `blend` to `true` reduces zoom/pan',
'speed if used with large numbers of points.'
].join(' ')
},
sizemin: {
valType: 'number',
min: 0.1,
max: 2,
dflt: 0.5,
role: 'style',
description: [
'Sets the minimum size (in px) of the rendered marker points, effective when',
'the `pointcloud` shows a million or more points.'
].join(' ')
},
sizemax: {
valType: 'number',
min: 0.1,
dflt: 20,
role: 'style',
description: [
'Sets the maximum size (in px) of the rendered marker points.',
'Effective when the `pointcloud` shows only few points.'
].join(' ')
},
border: {

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Yes, marker.border is different enough from marker.line to deserve its own name 👍

color: {
valType: 'color',
arrayOk: false,
role: 'style',
description: [
'Sets the stroke color. It accepts a specific color.',
'If the color is not fully opaque and there are hundreds of thousands',
'of points, it may cause slower zooming and panning.'
].join(' ')
},
arearatio: {
valType: 'number',
min: 0,
max: 1,
dflt: 0,
role: 'style',
description: [
'Specifies what fraction of the marker area is covered with the',
'border.'
].join(' ')
}
}
}
};
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