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Rails Pacman webapp

Ruby on rails webapp to play pacman in single player and multiplayer mode. Currently in development.

Landing Page

Table of contents

Description

A webapp to play Pacman in single player and multiplayer mode, maintain statistics of games played, view leaderboards etc. This project was developed out of love for the classic game pacman and to understand the concepts of real-time multiplayer gameplaying.

Technologies used

  • Backend - Ruby on Rails
  • Frontend - Bulma CSS framework
  • Redis, for a real time gameplaying experience.

Features

Following features have been implemented:

  • Play single player mode Pacman as guest (without user account).
  • Play Multiplayer Mode, where two players can race with each other to finish all the pellets first :D
  • Create user account and save your games.
  • Maintain user game statistics - high score, no of wins total games played etc.
  • View Leaderboards (Based on no of total wins, high score and total score).

Following features are currently in development:

  • A multiplayer mode where 2-4 players will play in the same maze. Players will receive power pellets randomly which will enable them to eat other players. The one with the highest score wins!
  • Adding supercool sound effects to the game.

Prerequisites

  • Ruby >=2.7.2
  • Rails 6.1.3.1
  • Redis >=3.0

Check your version using ruby -v and rails -v

Setup

Using Docker

Build a docker image and run it using docker-compose. This is especially useful if your system does not meet above dependencies.

docker-compose build
docker-compose up

The project is now hosted on http://127.0.0.1:3000

Step by Step

Clone the repository:

https://github.com/squarebat/pacman.git
cd pacman

Install required gems and webpacker to precompile js files:

bundle install
rails webpacker:install

If bundler is not installed, you can install it using gem install bundler

Run all database migrations:

rails db:migrate

Run the server

rails server

It can now be accessed on http://127.0.0.1:3000

Alternatively, you can host it on a different port using the command rails server -p <port_no>

To use the multiplayer game feature, you'll have to start up a redis server on port 6379. If you'd like to use redis on a different port, change the port number in /app/config/cable.yml

Status

Project is currently in development. Feel free to create an issue and contribute :D

Credits

ziw/Javascript-Pacman - The javascript files for the pacman gameplay obtained from this repo, were developed by Zi Wang (ziw), Bingying Xia (bxia). The files were further modified for this project.

About

Ruby on rails webapp to play pacman in single player and multiplayer mode.

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Add copy buttons to all
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btn.textContent = 'Copied!';
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GitHub - squarebat/pacman: Ruby on rails webapp to play pacman in single player and multiplayer mode. · GitHub
Skip to content

Repository files navigation

Rails Pacman webapp

Ruby on rails webapp to play pacman in single player and multiplayer mode. Currently in development.

Landing Page

Table of contents

Description

A webapp to play Pacman in single player and multiplayer mode, maintain statistics of games played, view leaderboards etc. This project was developed out of love for the classic game pacman and to understand the concepts of real-time multiplayer gameplaying.

Technologies used

  • Backend - Ruby on Rails
  • Frontend - Bulma CSS framework
  • Redis, for a real time gameplaying experience.

Features

Following features have been implemented:

  • Play single player mode Pacman as guest (without user account).
  • Play Multiplayer Mode, where two players can race with each other to finish all the pellets first :D
  • Create user account and save your games.
  • Maintain user game statistics - high score, no of wins total games played etc.
  • View Leaderboards (Based on no of total wins, high score and total score).

Following features are currently in development:

  • A multiplayer mode where 2-4 players will play in the same maze. Players will receive power pellets randomly which will enable them to eat other players. The one with the highest score wins!
  • Adding supercool sound effects to the game.

Prerequisites

  • Ruby >=2.7.2
  • Rails 6.1.3.1
  • Redis >=3.0

Check your version using ruby -v and rails -v

Setup

Using Docker

Build a docker image and run it using docker-compose. This is especially useful if your system does not meet above dependencies.

docker-compose build
docker-compose up

The project is now hosted on http://127.0.0.1:3000

Step by Step

Clone the repository:

https://github.com/squarebat/pacman.git
cd pacman

Install required gems and webpacker to precompile js files:

bundle install
rails webpacker:install

If bundler is not installed, you can install it using gem install bundler

Run all database migrations:

rails db:migrate

Run the server

rails server

It can now be accessed on http://127.0.0.1:3000

Alternatively, you can host it on a different port using the command rails server -p <port_no>

To use the multiplayer game feature, you'll have to start up a redis server on port 6379. If you'd like to use redis on a different port, change the port number in /app/config/cable.yml

Status

Project is currently in development. Feel free to create an issue and contribute :D

Credits

ziw/Javascript-Pacman - The javascript files for the pacman gameplay obtained from this repo, were developed by Zi Wang (ziw), Bingying Xia (bxia). The files were further modified for this project.

About

Ruby on rails webapp to play pacman in single player and multiplayer mode.

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - squarebat/pacman: Ruby on rails webapp to play pacman in single player and multiplayer mode. · GitHub
Skip to content

Repository files navigation

Rails Pacman webapp

Ruby on rails webapp to play pacman in single player and multiplayer mode. Currently in development.

Landing Page

Table of contents

Description

A webapp to play Pacman in single player and multiplayer mode, maintain statistics of games played, view leaderboards etc. This project was developed out of love for the classic game pacman and to understand the concepts of real-time multiplayer gameplaying.

Technologies used

  • Backend - Ruby on Rails
  • Frontend - Bulma CSS framework
  • Redis, for a real time gameplaying experience.

Features

Following features have been implemented:

  • Play single player mode Pacman as guest (without user account).
  • Play Multiplayer Mode, where two players can race with each other to finish all the pellets first :D
  • Create user account and save your games.
  • Maintain user game statistics - high score, no of wins total games played etc.
  • View Leaderboards (Based on no of total wins, high score and total score).

Following features are currently in development:

  • A multiplayer mode where 2-4 players will play in the same maze. Players will receive power pellets randomly which will enable them to eat other players. The one with the highest score wins!
  • Adding supercool sound effects to the game.

Prerequisites

  • Ruby >=2.7.2
  • Rails 6.1.3.1
  • Redis >=3.0

Check your version using ruby -v and rails -v

Setup

Using Docker

Build a docker image and run it using docker-compose. This is especially useful if your system does not meet above dependencies.

docker-compose build
docker-compose up

The project is now hosted on http://127.0.0.1:3000

Step by Step

Clone the repository:

https://github.com/squarebat/pacman.git
cd pacman

Install required gems and webpacker to precompile js files:

bundle install
rails webpacker:install

If bundler is not installed, you can install it using gem install bundler

Run all database migrations:

rails db:migrate

Run the server

rails server

It can now be accessed on http://127.0.0.1:3000

Alternatively, you can host it on a different port using the command rails server -p <port_no>

To use the multiplayer game feature, you'll have to start up a redis server on port 6379. If you'd like to use redis on a different port, change the port number in /app/config/cable.yml

Status

Project is currently in development. Feel free to create an issue and contribute :D

Credits

ziw/Javascript-Pacman - The javascript files for the pacman gameplay obtained from this repo, were developed by Zi Wang (ziw), Bingying Xia (bxia). The files were further modified for this project.

About

Ruby on rails webapp to play pacman in single player and multiplayer mode.

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - squarebat/pacman: Ruby on rails webapp to play pacman in single player and multiplayer mode. · GitHub
Skip to content

Repository files navigation

Rails Pacman webapp

Ruby on rails webapp to play pacman in single player and multiplayer mode. Currently in development.

Landing Page

Table of contents

Description

A webapp to play Pacman in single player and multiplayer mode, maintain statistics of games played, view leaderboards etc. This project was developed out of love for the classic game pacman and to understand the concepts of real-time multiplayer gameplaying.

Technologies used

  • Backend - Ruby on Rails
  • Frontend - Bulma CSS framework
  • Redis, for a real time gameplaying experience.

Features

Following features have been implemented:

  • Play single player mode Pacman as guest (without user account).
  • Play Multiplayer Mode, where two players can race with each other to finish all the pellets first :D
  • Create user account and save your games.
  • Maintain user game statistics - high score, no of wins total games played etc.
  • View Leaderboards (Based on no of total wins, high score and total score).

Following features are currently in development:

  • A multiplayer mode where 2-4 players will play in the same maze. Players will receive power pellets randomly which will enable them to eat other players. The one with the highest score wins!
  • Adding supercool sound effects to the game.

Prerequisites

  • Ruby >=2.7.2
  • Rails 6.1.3.1
  • Redis >=3.0

Check your version using ruby -v and rails -v

Setup

Using Docker

Build a docker image and run it using docker-compose. This is especially useful if your system does not meet above dependencies.

docker-compose build
docker-compose up

The project is now hosted on http://127.0.0.1:3000

Step by Step

Clone the repository:

https://github.com/squarebat/pacman.git
cd pacman

Install required gems and webpacker to precompile js files:

bundle install
rails webpacker:install

If bundler is not installed, you can install it using gem install bundler

Run all database migrations:

rails db:migrate

Run the server

rails server

It can now be accessed on http://127.0.0.1:3000

Alternatively, you can host it on a different port using the command rails server -p <port_no>

To use the multiplayer game feature, you'll have to start up a redis server on port 6379. If you'd like to use redis on a different port, change the port number in /app/config/cable.yml

Status

Project is currently in development. Feel free to create an issue and contribute :D

Credits

ziw/Javascript-Pacman - The javascript files for the pacman gameplay obtained from this repo, were developed by Zi Wang (ziw), Bingying Xia (bxia). The files were further modified for this project.

About

Ruby on rails webapp to play pacman in single player and multiplayer mode.

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' GitHub - squarebat/pacman: Ruby on rails webapp to play pacman in single player and multiplayer mode. · GitHub
Skip to content

Repository files navigation

Rails Pacman webapp

Ruby on rails webapp to play pacman in single player and multiplayer mode. Currently in development.

Landing Page

Table of contents

Description

A webapp to play Pacman in single player and multiplayer mode, maintain statistics of games played, view leaderboards etc. This project was developed out of love for the classic game pacman and to understand the concepts of real-time multiplayer gameplaying.

Technologies used

  • Backend - Ruby on Rails
  • Frontend - Bulma CSS framework
  • Redis, for a real time gameplaying experience.

Features

Following features have been implemented:

  • Play single player mode Pacman as guest (without user account).
  • Play Multiplayer Mode, where two players can race with each other to finish all the pellets first :D
  • Create user account and save your games.
  • Maintain user game statistics - high score, no of wins total games played etc.
  • View Leaderboards (Based on no of total wins, high score and total score).

Following features are currently in development:

  • A multiplayer mode where 2-4 players will play in the same maze. Players will receive power pellets randomly which will enable them to eat other players. The one with the highest score wins!
  • Adding supercool sound effects to the game.

Prerequisites

  • Ruby >=2.7.2
  • Rails 6.1.3.1
  • Redis >=3.0

Check your version using ruby -v and rails -v

Setup

Using Docker

Build a docker image and run it using docker-compose. This is especially useful if your system does not meet above dependencies.

docker-compose build
docker-compose up

The project is now hosted on http://127.0.0.1:3000

Step by Step

Clone the repository:

https://github.com/squarebat/pacman.git
cd pacman

Install required gems and webpacker to precompile js files:

bundle install
rails webpacker:install

If bundler is not installed, you can install it using gem install bundler

Run all database migrations:

rails db:migrate

Run the server

rails server

It can now be accessed on http://127.0.0.1:3000

Alternatively, you can host it on a different port using the command rails server -p <port_no>

To use the multiplayer game feature, you'll have to start up a redis server on port 6379. If you'd like to use redis on a different port, change the port number in /app/config/cable.yml

Status

Project is currently in development. Feel free to create an issue and contribute :D

Credits

ziw/Javascript-Pacman - The javascript files for the pacman gameplay obtained from this repo, were developed by Zi Wang (ziw), Bingying Xia (bxia). The files were further modified for this project.

About

Ruby on rails webapp to play pacman in single player and multiplayer mode.

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - squarebat/pacman: Ruby on rails webapp to play pacman in single player and multiplayer mode. · GitHub
Skip to content

Repository files navigation

Rails Pacman webapp

Ruby on rails webapp to play pacman in single player and multiplayer mode. Currently in development.

Landing Page

Table of contents

Description

A webapp to play Pacman in single player and multiplayer mode, maintain statistics of games played, view leaderboards etc. This project was developed out of love for the classic game pacman and to understand the concepts of real-time multiplayer gameplaying.

Technologies used

  • Backend - Ruby on Rails
  • Frontend - Bulma CSS framework
  • Redis, for a real time gameplaying experience.

Features

Following features have been implemented:

  • Play single player mode Pacman as guest (without user account).
  • Play Multiplayer Mode, where two players can race with each other to finish all the pellets first :D
  • Create user account and save your games.
  • Maintain user game statistics - high score, no of wins total games played etc.
  • View Leaderboards (Based on no of total wins, high score and total score).

Following features are currently in development:

  • A multiplayer mode where 2-4 players will play in the same maze. Players will receive power pellets randomly which will enable them to eat other players. The one with the highest score wins!
  • Adding supercool sound effects to the game.

Prerequisites

  • Ruby >=2.7.2
  • Rails 6.1.3.1
  • Redis >=3.0

Check your version using ruby -v and rails -v

Setup

Using Docker

Build a docker image and run it using docker-compose. This is especially useful if your system does not meet above dependencies.

docker-compose build
docker-compose up

The project is now hosted on http://127.0.0.1:3000

Step by Step

Clone the repository:

https://github.com/squarebat/pacman.git
cd pacman

Install required gems and webpacker to precompile js files:

bundle install
rails webpacker:install

If bundler is not installed, you can install it using gem install bundler

Run all database migrations:

rails db:migrate

Run the server

rails server

It can now be accessed on http://127.0.0.1:3000

Alternatively, you can host it on a different port using the command rails server -p <port_no>

To use the multiplayer game feature, you'll have to start up a redis server on port 6379. If you'd like to use redis on a different port, change the port number in /app/config/cable.yml

Status

Project is currently in development. Feel free to create an issue and contribute :D

Credits

ziw/Javascript-Pacman - The javascript files for the pacman gameplay obtained from this repo, were developed by Zi Wang (ziw), Bingying Xia (bxia). The files were further modified for this project.

About

Ruby on rails webapp to play pacman in single player and multiplayer mode.

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - squarebat/pacman: Ruby on rails webapp to play pacman in single player and multiplayer mode. · GitHub
Skip to content

Repository files navigation

Rails Pacman webapp

Ruby on rails webapp to play pacman in single player and multiplayer mode. Currently in development.

Landing Page

Table of contents

Description

A webapp to play Pacman in single player and multiplayer mode, maintain statistics of games played, view leaderboards etc. This project was developed out of love for the classic game pacman and to understand the concepts of real-time multiplayer gameplaying.

Technologies used

  • Backend - Ruby on Rails
  • Frontend - Bulma CSS framework
  • Redis, for a real time gameplaying experience.

Features

Following features have been implemented:

  • Play single player mode Pacman as guest (without user account).
  • Play Multiplayer Mode, where two players can race with each other to finish all the pellets first :D
  • Create user account and save your games.
  • Maintain user game statistics - high score, no of wins total games played etc.
  • View Leaderboards (Based on no of total wins, high score and total score).

Following features are currently in development:

  • A multiplayer mode where 2-4 players will play in the same maze. Players will receive power pellets randomly which will enable them to eat other players. The one with the highest score wins!
  • Adding supercool sound effects to the game.

Prerequisites

  • Ruby >=2.7.2
  • Rails 6.1.3.1
  • Redis >=3.0

Check your version using ruby -v and rails -v

Setup

Using Docker

Build a docker image and run it using docker-compose. This is especially useful if your system does not meet above dependencies.

docker-compose build
docker-compose up

The project is now hosted on http://127.0.0.1:3000

Step by Step

Clone the repository:

https://github.com/squarebat/pacman.git
cd pacman

Install required gems and webpacker to precompile js files:

bundle install
rails webpacker:install

If bundler is not installed, you can install it using gem install bundler

Run all database migrations:

rails db:migrate

Run the server

rails server

It can now be accessed on http://127.0.0.1:3000

Alternatively, you can host it on a different port using the command rails server -p <port_no>

To use the multiplayer game feature, you'll have to start up a redis server on port 6379. If you'd like to use redis on a different port, change the port number in /app/config/cable.yml

Status

Project is currently in development. Feel free to create an issue and contribute :D

Credits

ziw/Javascript-Pacman - The javascript files for the pacman gameplay obtained from this repo, were developed by Zi Wang (ziw), Bingying Xia (bxia). The files were further modified for this project.

About

Ruby on rails webapp to play pacman in single player and multiplayer mode.

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })(); GitHub - squarebat/pacman: Ruby on rails webapp to play pacman in single player and multiplayer mode. · GitHub
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Rails Pacman webapp

Ruby on rails webapp to play pacman in single player and multiplayer mode. Currently in development.

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Description

A webapp to play Pacman in single player and multiplayer mode, maintain statistics of games played, view leaderboards etc. This project was developed out of love for the classic game pacman and to understand the concepts of real-time multiplayer gameplaying.

Technologies used

  • Backend - Ruby on Rails
  • Frontend - Bulma CSS framework
  • Redis, for a real time gameplaying experience.

Features

Following features have been implemented:

  • Play single player mode Pacman as guest (without user account).
  • Play Multiplayer Mode, where two players can race with each other to finish all the pellets first :D
  • Create user account and save your games.
  • Maintain user game statistics - high score, no of wins total games played etc.
  • View Leaderboards (Based on no of total wins, high score and total score).

Following features are currently in development:

  • A multiplayer mode where 2-4 players will play in the same maze. Players will receive power pellets randomly which will enable them to eat other players. The one with the highest score wins!
  • Adding supercool sound effects to the game.

Prerequisites

  • Ruby >=2.7.2
  • Rails 6.1.3.1
  • Redis >=3.0

Check your version using ruby -v and rails -v

Setup

Using Docker

Build a docker image and run it using docker-compose. This is especially useful if your system does not meet above dependencies.

docker-compose build
docker-compose up

The project is now hosted on http://127.0.0.1:3000

Step by Step

Clone the repository:

https://github.com/squarebat/pacman.git
cd pacman

Install required gems and webpacker to precompile js files:

bundle install
rails webpacker:install

If bundler is not installed, you can install it using gem install bundler

Run all database migrations:

rails db:migrate

Run the server

rails server

It can now be accessed on http://127.0.0.1:3000

Alternatively, you can host it on a different port using the command rails server -p <port_no>

To use the multiplayer game feature, you'll have to start up a redis server on port 6379. If you'd like to use redis on a different port, change the port number in /app/config/cable.yml

Status

Project is currently in development. Feel free to create an issue and contribute :D

Credits

ziw/Javascript-Pacman - The javascript files for the pacman gameplay obtained from this repo, were developed by Zi Wang (ziw), Bingying Xia (bxia). The files were further modified for this project.

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Ruby on rails webapp to play pacman in single player and multiplayer mode.

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