A Three.js extension providing camera-relative high-precision line rendering using split double-precision coordinates. Designed for large-scale scenes where standard Float32 line rendering suffers from jitter and precision loss. Ideal for astronomy, planetary visualization, geospatial applications, CAD, and scientific simulations.
visualization webgl threejs typescript graphics rendering gis three-js three high-precision floating-origin camera-relative-rendering
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Updated
Aug 9, 2026 - TypeScript