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IsaacShelton edited this page Nov 16, 2022 · 3 revisions

Methods

Methods are functions whose first argument is named this and is a pointer to a struct type.

func myMethod(this *MyStruct) {
}

Calling Methods

Methods can be called using method calls

subject_value.myMethod(argument1, argument2, argumentN)

Struct/Class Domains

When functions are declared inside of struct domains, they are automatically turned into methods and gain an implicit this parameter.

struct Person (firstname, lastname String) {
func greet {
printf("Hello, my name is %S %S.\n", this.firstname, this.lastname)
}
}

which is equivalent to

struct Person (firstname, lastname String)
func greet(this *Person) {
printf("Hello, my name is %S %S.\n", this.firstname, this.lastname)
}

See structures for more information.

Virtual Methods

Virtual methods are methods which are dispatched at runtime. They can be defined on classes. See classes for more information.

import basics
class Shape () {
constructor {}
virtual func getArea() float = 0.0
}
class Rectangle extends Shape (w, h float) {
constructor(w, h float){
this.w = w
this.h = h
}
override func getArea() float = this.w * this.h
}
func main {
shape *Shape = new Rectangle(5.0f, 10.0f)
defer delete shape
print(shape.getArea())
}

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function addCopyButtons() {
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})();
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try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Methods · AdeptLanguage/Adept Wiki · GitHub
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IsaacShelton edited this page Nov 16, 2022 · 3 revisions

Methods

Methods are functions whose first argument is named this and is a pointer to a struct type.

func myMethod(this *MyStruct) {
}

Calling Methods

Methods can be called using method calls

subject_value.myMethod(argument1, argument2, argumentN)

Struct/Class Domains

When functions are declared inside of struct domains, they are automatically turned into methods and gain an implicit this parameter.

struct Person (firstname, lastname String) {
func greet {
printf("Hello, my name is %S %S.\n", this.firstname, this.lastname)
}
}

which is equivalent to

struct Person (firstname, lastname String)
func greet(this *Person) {
printf("Hello, my name is %S %S.\n", this.firstname, this.lastname)
}

See structures for more information.

Virtual Methods

Virtual methods are methods which are dispatched at runtime. They can be defined on classes. See classes for more information.

import basics
class Shape () {
constructor {}
virtual func getArea() float = 0.0
}
class Rectangle extends Shape (w, h float) {
constructor(w, h float){
this.w = w
this.h = h
}
override func getArea() float = this.w * this.h
}
func main {
shape *Shape = new Rectangle(5.0f, 10.0f)
defer delete shape
print(shape.getArea())
}

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Methods · AdeptLanguage/Adept Wiki · GitHub
Skip to content
IsaacShelton edited this page Nov 16, 2022 · 3 revisions

Methods

Methods are functions whose first argument is named this and is a pointer to a struct type.

func myMethod(this *MyStruct) {
}

Calling Methods

Methods can be called using method calls

subject_value.myMethod(argument1, argument2, argumentN)

Struct/Class Domains

When functions are declared inside of struct domains, they are automatically turned into methods and gain an implicit this parameter.

struct Person (firstname, lastname String) {
func greet {
printf("Hello, my name is %S %S.\n", this.firstname, this.lastname)
}
}

which is equivalent to

struct Person (firstname, lastname String)
func greet(this *Person) {
printf("Hello, my name is %S %S.\n", this.firstname, this.lastname)
}

See structures for more information.

Virtual Methods

Virtual methods are methods which are dispatched at runtime. They can be defined on classes. See classes for more information.

import basics
class Shape () {
constructor {}
virtual func getArea() float = 0.0
}
class Rectangle extends Shape (w, h float) {
constructor(w, h float){
this.w = w
this.h = h
}
override func getArea() float = this.w * this.h
}
func main {
shape *Shape = new Rectangle(5.0f, 10.0f)
defer delete shape
print(shape.getArea())
}

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Methods · AdeptLanguage/Adept Wiki · GitHub
Skip to content
IsaacShelton edited this page Nov 16, 2022 · 3 revisions

Methods

Methods are functions whose first argument is named this and is a pointer to a struct type.

func myMethod(this *MyStruct) {
}

Calling Methods

Methods can be called using method calls

subject_value.myMethod(argument1, argument2, argumentN)

Struct/Class Domains

When functions are declared inside of struct domains, they are automatically turned into methods and gain an implicit this parameter.

struct Person (firstname, lastname String) {
func greet {
printf("Hello, my name is %S %S.\n", this.firstname, this.lastname)
}
}

which is equivalent to

struct Person (firstname, lastname String)
func greet(this *Person) {
printf("Hello, my name is %S %S.\n", this.firstname, this.lastname)
}

See structures for more information.

Virtual Methods

Virtual methods are methods which are dispatched at runtime. They can be defined on classes. See classes for more information.

import basics
class Shape () {
constructor {}
virtual func getArea() float = 0.0
}
class Rectangle extends Shape (w, h float) {
constructor(w, h float){
this.w = w
this.h = h
}
override func getArea() float = this.w * this.h
}
func main {
shape *Shape = new Rectangle(5.0f, 10.0f)
defer delete shape
print(shape.getArea())
}

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' Methods · AdeptLanguage/Adept Wiki · GitHub
Skip to content
IsaacShelton edited this page Nov 16, 2022 · 3 revisions

Methods

Methods are functions whose first argument is named this and is a pointer to a struct type.

func myMethod(this *MyStruct) {
}

Calling Methods

Methods can be called using method calls

subject_value.myMethod(argument1, argument2, argumentN)

Struct/Class Domains

When functions are declared inside of struct domains, they are automatically turned into methods and gain an implicit this parameter.

struct Person (firstname, lastname String) {
func greet {
printf("Hello, my name is %S %S.\n", this.firstname, this.lastname)
}
}

which is equivalent to

struct Person (firstname, lastname String)
func greet(this *Person) {
printf("Hello, my name is %S %S.\n", this.firstname, this.lastname)
}

See structures for more information.

Virtual Methods

Virtual methods are methods which are dispatched at runtime. They can be defined on classes. See classes for more information.

import basics
class Shape () {
constructor {}
virtual func getArea() float = 0.0
}
class Rectangle extends Shape (w, h float) {
constructor(w, h float){
this.w = w
this.h = h
}
override func getArea() float = this.w * this.h
}
func main {
shape *Shape = new Rectangle(5.0f, 10.0f)
defer delete shape
print(shape.getArea())
}

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Methods · AdeptLanguage/Adept Wiki · GitHub
Skip to content
IsaacShelton edited this page Nov 16, 2022 · 3 revisions

Methods

Methods are functions whose first argument is named this and is a pointer to a struct type.

func myMethod(this *MyStruct) {
}

Calling Methods

Methods can be called using method calls

subject_value.myMethod(argument1, argument2, argumentN)

Struct/Class Domains

When functions are declared inside of struct domains, they are automatically turned into methods and gain an implicit this parameter.

struct Person (firstname, lastname String) {
func greet {
printf("Hello, my name is %S %S.\n", this.firstname, this.lastname)
}
}

which is equivalent to

struct Person (firstname, lastname String)
func greet(this *Person) {
printf("Hello, my name is %S %S.\n", this.firstname, this.lastname)
}

See structures for more information.

Virtual Methods

Virtual methods are methods which are dispatched at runtime. They can be defined on classes. See classes for more information.

import basics
class Shape () {
constructor {}
virtual func getArea() float = 0.0
}
class Rectangle extends Shape (w, h float) {
constructor(w, h float){
this.w = w
this.h = h
}
override func getArea() float = this.w * this.h
}
func main {
shape *Shape = new Rectangle(5.0f, 10.0f)
defer delete shape
print(shape.getArea())
}

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Methods · AdeptLanguage/Adept Wiki · GitHub
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IsaacShelton edited this page Nov 16, 2022 · 3 revisions

Methods

Methods are functions whose first argument is named this and is a pointer to a struct type.

func myMethod(this *MyStruct) {
}

Calling Methods

Methods can be called using method calls

subject_value.myMethod(argument1, argument2, argumentN)

Struct/Class Domains

When functions are declared inside of struct domains, they are automatically turned into methods and gain an implicit this parameter.

struct Person (firstname, lastname String) {
func greet {
printf("Hello, my name is %S %S.\n", this.firstname, this.lastname)
}
}

which is equivalent to

struct Person (firstname, lastname String)
func greet(this *Person) {
printf("Hello, my name is %S %S.\n", this.firstname, this.lastname)
}

See structures for more information.

Virtual Methods

Virtual methods are methods which are dispatched at runtime. They can be defined on classes. See classes for more information.

import basics
class Shape () {
constructor {}
virtual func getArea() float = 0.0
}
class Rectangle extends Shape (w, h float) {
constructor(w, h float){
this.w = w
this.h = h
}
override func getArea() float = this.w * this.h
}
func main {
shape *Shape = new Rectangle(5.0f, 10.0f)
defer delete shape
print(shape.getArea())
}

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })(); Methods · AdeptLanguage/Adept Wiki · GitHub
Skip to content
IsaacShelton edited this page Nov 16, 2022 · 3 revisions

Methods

Methods are functions whose first argument is named this and is a pointer to a struct type.

func myMethod(this *MyStruct) {
}

Calling Methods

Methods can be called using method calls

subject_value.myMethod(argument1, argument2, argumentN)

Struct/Class Domains

When functions are declared inside of struct domains, they are automatically turned into methods and gain an implicit this parameter.

struct Person (firstname, lastname String) {
func greet {
printf("Hello, my name is %S %S.\n", this.firstname, this.lastname)
}
}

which is equivalent to

struct Person (firstname, lastname String)
func greet(this *Person) {
printf("Hello, my name is %S %S.\n", this.firstname, this.lastname)
}

See structures for more information.

Virtual Methods

Virtual methods are methods which are dispatched at runtime. They can be defined on classes. See classes for more information.

import basics
class Shape () {
constructor {}
virtual func getArea() float = 0.0
}
class Rectangle extends Shape (w, h float) {
constructor(w, h float){
this.w = w
this.h = h
}
override func getArea() float = this.w * this.h
}
func main {
shape *Shape = new Rectangle(5.0f, 10.0f)
defer delete shape
print(shape.getArea())
}

Clone this wiki locally