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ci: re-enable PS5 job - #4117

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michalChrobot merged 14 commits into
develop-2.0.0from
fix-console-jobs
Aug 13, 2026
Merged

ci: re-enable PS5 job#4117
michalChrobot merged 14 commits into
develop-2.0.0from
fix-console-jobs

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@michalChrobotmichalChrobot commented Aug 4, 2026

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Purpose of this PR

PR that re-enables previously disabled PS5 job (https://jira.unity3d.com/browse/MTT-12118)

Jira ticket

https://jira.unity3d.com/browse/MTT-12118

Documentation

N/A

Testing & QA (How your changes can be verified during release Playtest)

Green CI

Up-port

Will do

Backports

N/A

@michalChrobotmichalChrobot self-assigned this Aug 4, 2026
@michalChrobotmichalChrobot changed the title Re-enabled ps5 and webglci: re-enable PS5 and Switch jobs + add WebGL PlayMode coverageAug 4, 2026
michalChrobotand others added 5 commits August 4, 2026 15:23
Split the WebGL CI into a build phase and a run phase. webgl-build.yml
now exposes the built player as a dedicated 'players' artifact, and a new
webgl-test.yml run job consumes it and executes the PlayMode tests inside
Firefox on a GPU-backed Ubuntu agent (Unity::VM::GPU, rtx2080). The Firefox
browser flags are passed explicitly so UTR does not attempt to download the
browser from Stevedore.
The run job is wired into the Nightly and Weekly (QV) triggers only, not
into PR triggers, since WebGL failures are infrequent and the build is slow.
Runtime RuntimePlatform.WebGLPlayer exclusions are intentionally deferred to
be added reactively after the first real CI run.
@michalChrobotmichalChrobot changed the title ci: re-enable PS5 and Switch jobs + add WebGL PlayMode coverageci: re-enable PS5 and Switch jobsAug 12, 2026
@michalChrobot
michalChrobot marked this pull request as ready for review August 12, 2026 14:30
@michalChrobot
michalChrobot merged commit 77a25d7 into develop-2.0.0Aug 13, 2026
6 of 120 checks passed
@michalChrobot
michalChrobot deleted the fix-console-jobs branch August 13, 2026 11:23
@michalChrobotmichalChrobot changed the title ci: re-enable PS5 and Switch jobsci: re-enable PS5 jobAug 13, 2026
michalChrobot added a commit that referenced this pull request Aug 31, 2026
* fix: Message sending GC allocations (#4119)
* fix: GC allocations
* Add message receive allocations test
* Revert the fix to check ILPP build fails the test
* Revert forced failure
* Remove gc checks on NetworkListTests
* ci: re-enable PS5 and Switch jobs (#4117)
* Re-enabled ps5 and webgl
* ci: Add WebGL PlayMode test job (MTT-15569)
Split the WebGL CI into a build phase and a run phase. webgl-build.yml
now exposes the built player as a dedicated 'players' artifact, and a new
webgl-test.yml run job consumes it and executes the PlayMode tests inside
Firefox on a GPU-backed Ubuntu agent (Unity::VM::GPU, rtx2080). The Firefox
browser flags are passed explicitly so UTR does not attempt to download the
browser from Stevedore.
The run job is wired into the Nightly and Weekly (QV) triggers only, not
into PR triggers, since WebGL failures are infrequent and the build is slow.
Runtime RuntimePlatform.WebGLPlayer exclusions are intentionally deferred to
be added reactively after the first real CI run.
* corrected images
* disabled webgl test
* adjustments
* Removed WebGL changes
* reverted change
* added diagnostic for switch
* corrected Switch sdk version
* temporarily disabled switch
* corrected ticket description
* chore: Updated aspects of Netcode package in anticipation of v2.13.2 release (#4121)
* ci: Add pets-svc to pr-description-check exclusion list (#4125)
Changde users exclusion to pattern exclusion in pr description check
* trunk shadow changes: com.unity.netcode.gameobjects (#4120)
* Updated changelog and package version for Netcode in anticipation of v2.13.1 release
* typo in build automation
* trunk shadow changes: com.unity.netcode.gameobjects [skip ci]
* Revert CHANGELOG changes
* Added UNITY_TEST_FRAMEWORK_1_7_OR_NEWER guard and UnityCoreClrExplicitDisabledAttributeShim.cs to make attribute usage possible
* corrected svc bot exclusion
---------
Co-authored-by: netcode-automation <svc-netcode-sdk@unity3d.com>
Co-authored-by: Michał Chrobot <michal.chrobot@unity3d.com>
Co-authored-by: PETS automation <299490404+pets-svc[bot]@users.noreply.github.com>
Co-authored-by: Emma <emma.mcmillan@unity3d.com>
* chore(deps): update ci deps updates (#4085)
Co-authored-by: unity-renovate[bot] <120015202+unity-renovate[bot]@users.noreply.github.com>
* fixed CI + addressed U-PR comments
---------
Co-authored-by: Emma <emma.mcmillan@unity3d.com>
Co-authored-by: Netcode team bot <svc-netcode-sdk@unity3d.com>
Co-authored-by: pets-svc[bot] <299490404+pets-svc[bot]@users.noreply.github.com>
Co-authored-by: unity-renovate[bot] <120015202+unity-renovate[bot]@users.noreply.github.com>
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@michalChrobot@EmandM