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chore: Updated aspects of Netcode package in anticipation of v2.13.2 release - #4121
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michalChrobot merged 1 commit intoAug 18, 2026
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svc-netcode-sdk
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a team, EmandM and NoelStephensUnity
as code ownersAugust 16, 2026 10:26
Codecov ReportAll modified and coverable lines are covered by tests ✅ @@ Coverage Diff @@## develop-2.0.0 #4121 +/- ##
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Coverage 73.94% 73.94% ==============================================
Files 172 172 Lines 28099 28099 ==============================================
Hits 20779 20779 Misses 7320 7320
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EmandM
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Aug 17, 2026
michalChrobot
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Aug 18, 2026
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michalChrobot
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August 18, 2026 13:12
michalChrobot added a commit
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Aug 31, 2026
* fix: Message sending GC allocations (#4119) * fix: GC allocations * Add message receive allocations test * Revert the fix to check ILPP build fails the test * Revert forced failure * Remove gc checks on NetworkListTests * ci: re-enable PS5 and Switch jobs (#4117) * Re-enabled ps5 and webgl * ci: Add WebGL PlayMode test job (MTT-15569) Split the WebGL CI into a build phase and a run phase. webgl-build.yml now exposes the built player as a dedicated 'players' artifact, and a new webgl-test.yml run job consumes it and executes the PlayMode tests inside Firefox on a GPU-backed Ubuntu agent (Unity::VM::GPU, rtx2080). The Firefox browser flags are passed explicitly so UTR does not attempt to download the browser from Stevedore. The run job is wired into the Nightly and Weekly (QV) triggers only, not into PR triggers, since WebGL failures are infrequent and the build is slow. Runtime RuntimePlatform.WebGLPlayer exclusions are intentionally deferred to be added reactively after the first real CI run. * corrected images * disabled webgl test * adjustments * Removed WebGL changes * reverted change * added diagnostic for switch * corrected Switch sdk version * temporarily disabled switch * corrected ticket description * chore: Updated aspects of Netcode package in anticipation of v2.13.2 release (#4121) * ci: Add pets-svc to pr-description-check exclusion list (#4125) Changde users exclusion to pattern exclusion in pr description check * trunk shadow changes: com.unity.netcode.gameobjects (#4120) * Updated changelog and package version for Netcode in anticipation of v2.13.1 release * typo in build automation * trunk shadow changes: com.unity.netcode.gameobjects [skip ci] * Revert CHANGELOG changes * Added UNITY_TEST_FRAMEWORK_1_7_OR_NEWER guard and UnityCoreClrExplicitDisabledAttributeShim.cs to make attribute usage possible * corrected svc bot exclusion --------- Co-authored-by: netcode-automation <svc-netcode-sdk@unity3d.com> Co-authored-by: Michał Chrobot <michal.chrobot@unity3d.com> Co-authored-by: PETS automation <299490404+pets-svc[bot]@users.noreply.github.com> Co-authored-by: Emma <emma.mcmillan@unity3d.com> * chore(deps): update ci deps updates (#4085) Co-authored-by: unity-renovate[bot] <120015202+unity-renovate[bot]@users.noreply.github.com> * fixed CI + addressed U-PR comments --------- Co-authored-by: Emma <emma.mcmillan@unity3d.com> Co-authored-by: Netcode team bot <svc-netcode-sdk@unity3d.com> Co-authored-by: pets-svc[bot] <299490404+pets-svc[bot]@users.noreply.github.com> Co-authored-by: unity-renovate[bot] <120015202+unity-renovate[bot]@users.noreply.github.com>
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This PR was created in sync with branching of release/2.13.2. It includes changes that should land on the default Netcode branch (develop-2.0.0) to reflect the new state of the package after the v2.13.2 release:
Please review and merge this PR to keep the default branch up to date with the latest package state after the release. Those changes can land immediately OR after the release was finalized but make sure that the Changelog will be merged correctly as sometimes some discrepancies may be introduced due to new entries being introduced meantime