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Improve derived implementations for enums with lots of fieldless variants - #33593
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rust-highfive
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May 12, 2016
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r? @brson (rust_highfive has picked a reviewer for you, use r? to override) |
brson
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May 12, 2016
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@bors r+ |
bors
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May 12, 2016
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📌 Commit 3d651e6 has been approved by |
…ants A number of trait methods like PartialEq::eq or Hash::hash don't actually need a distinct arm for each variant, because the code within the arm only depends on the number and types of the fields in the variants. We can easily exploit this fact to create less and better code for enums with multiple variants that have no fields at all, the extreme case being C-like enums. For nickel.rs and its by now infamous 800 variant enum, this reduces optimized compile times by 25% and non-optimized compile times by 40%. Also peak memory usage is down by almost 40% (310MB down to 190MB). To be fair, most other crates don't benefit nearly as much, because they don't have as huge enums. The crates in the Rust distribution that I measured saw basically no change in compile times (I only tried optimized builds) and only 1-2% reduction in peak memory usage.
dotdash
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May 12, 2016
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@bors r=brson Fixed the tests. |
bors
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May 12, 2016
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📌 Commit 0eeb14e has been approved by |
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May 13, 2016
Improve derived implementations for enums with lots of fieldless variants A number of trait methods like PartialEq::eq or Hash::hash don't actually need a distinct arm for each variant, because the code within the arm only depends on the number and types of the fields in the variants. We can easily exploit this fact to create less and better code for enums with multiple variants that have no fields at all, the extreme case being C-like enums. For nickel.rs and its by now infamous 800 variant enum, this reduces optimized compile times by 25% and non-optimized compile times by 40%. Also peak memory usage is down by almost 40% (310MB down to 190MB). To be fair, most other crates don't benefit nearly as much, because they don't have as huge enums. The crates in the Rust distribution that I measured saw basically no change in compile times (I only tried optimized builds) and only 1-2% reduction in peak memory usage.
bors
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May 14, 2016
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⌛ Testing commit 0eeb14e with merge cdaa601... |
bors
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May 15, 2016
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💔 Test failed - auto-mac-32-opt |
arielb1
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May 15, 2016
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random timeout @bors retry |
bors
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May 15, 2016
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May 15, 2016
Improve derived implementations for enums with lots of fieldless variants A number of trait methods like PartialEq::eq or Hash::hash don't actually need a distinct arm for each variant, because the code within the arm only depends on the number and types of the fields in the variants. We can easily exploit this fact to create less and better code for enums with multiple variants that have no fields at all, the extreme case being C-like enums. For nickel.rs and its by now infamous 800 variant enum, this reduces optimized compile times by 25% and non-optimized compile times by 40%. Also peak memory usage is down by almost 40% (310MB down to 190MB). To be fair, most other crates don't benefit nearly as much, because they don't have as huge enums. The crates in the Rust distribution that I measured saw basically no change in compile times (I only tried optimized builds) and only 1-2% reduction in peak memory usage.
bors
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May 15, 2016
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A number of trait methods like PartialEq::eq or Hash::hash don't
actually need a distinct arm for each variant, because the code within
the arm only depends on the number and types of the fields in the
variants. We can easily exploit this fact to create less and better
code for enums with multiple variants that have no fields at all, the
extreme case being C-like enums.
For nickel.rs and its by now infamous 800 variant enum, this reduces
optimized compile times by 25% and non-optimized compile times by 40%.
Also peak memory usage is down by almost 40% (310MB down to 190MB).
To be fair, most other crates don't benefit nearly as much, because
they don't have as huge enums. The crates in the Rust distribution that
I measured saw basically no change in compile times (I only tried
optimized builds) and only 1-2% reduction in peak memory usage.