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ActivityThread

ZhangPan edited this page Jul 23, 2025 · 10 revisions

ActivityThread 与主线程 Looper 初始化

ActivityThread 是 Android 程序应用的入口。Java 的 main 方法就在此类中。在 main 方法中会初始化主线程的 Looper。并创建了一个 ActivityThread 示例,调用其 attach 方法。最后通过 Looper.loop 方法开启循环读取 MessageQueue 中的消息。如果 MessageQueue 中没有消息,那么 Looper.loop 方法则一直处于阻塞状态。main 的核心代码如下:

publicstaticvoidmain(String[] args) {
// ...Looper.prepareMainLooper();
// 初始化ActivityThreadActivityThreadthread = newActivityThread();
// 调用自身的 attach 方法。thread.attach(false);
if (sMainThreadHandler == null) {
sMainThreadHandler = thread.getHandler();
}
Looper.loop();
thrownewRuntimeException("Main thread loop unexpectedly exited");
}

prepareMainLooper 方法会通过 myLooper 初始化主线程的 Looper,主线程 Looper 是一个位于 Looper 内部的静态成员变量 sMainLooper。

publicstaticvoidprepareMainLooper() {
// 初始化 Looper,设置为禁止退出prepare(false);
synchronized (Looper.class) {
if (sMainLooper != null) {
thrownewIllegalStateException("The main Looper has already been prepared.");
}
sMainLooper = myLooper();
}
}
privatestaticvoidprepare(booleanquitAllowed) {
if (sThreadLocal.get() != null) {
thrownewRuntimeException("Only one Looper may be created per thread");
}
sThreadLocal.set(newLooper(quitAllowed));
}
publicstatic@NullableLoopermyLooper() {
returnsThreadLocal.get();
}

关于 Looper 更多知识参考[Handler 实现原理](https://github.com/zhpanvip/AndroidNote/wiki/Handler%E5%AE%9E%E7%8E%B0%E5%8E%9F%E7%90%86)。

ActivityThread 与 Application 的创建

在上一章中,main 方法中会调用 ActivityThread 的构造方法进行初始化,它的构造方法如下:

ActivityThread() {
// 初始化ResourcesManagermResourcesManager = ResourcesManager.getInstance();
}

构造方法初始化了 ResourcesManager 的单利,ResourcesManager 是 APP 的资源管理类,所有的资源文件都是由它来管理的。

接着 main 方法中在 ActivityThread 实例化成功后会调用了自身的 attach 方法,且 attach 方法的参数为 false。attach 方法的核心代码如下:

privatevoidattach(booleansystem) {
sCurrentActivityThread = this;
mSystemThread = system;
if (!system) {
// ...android.ddm.DdmHandleAppName.setAppName("<pre-initialized>",
UserHandle.myUserId());
RuntimeInit.setApplicationObject(mAppThread.asBinder());
finalIActivityManagermgr = ActivityManager.getService();
try {
mgr.attachApplication(mAppThread, startSeq);
} catch (RemoteExceptionex) {
throwex.rethrowFromSystemServer();
}
// Watch for getting close to heap limit.BinderInternal.addGcWatcher(newRunnable() {
@Overridepublicvoidrun() {
if (!mSomeActivitiesChanged) {
return;
}
Runtimeruntime = Runtime.getRuntime();
longdalvikMax = runtime.maxMemory();
longdalvikUsed = runtime.totalMemory() - runtime.freeMemory();
if (dalvikUsed > ((3*dalvikMax)/4)) {
if (DEBUG_MEMORY_TRIM) Slog.d(TAG, "Dalvik max=" + (dalvikMax/1024)
+ " total=" + (runtime.totalMemory()/1024)
+ " used=" + (dalvikUsed/1024));
mSomeActivitiesChanged = false;
try {
ActivityTaskManager.getService().releaseSomeActivities(mAppThread);
} catch (RemoteExceptione) {
throwe.rethrowFromSystemServer();
}
}
}
});
// ...
}
// ...
}

attach 方法中代码可以分为两块:

  1. 设置 GC 监听 这块代码比较简单,通过 BinderInternal.addGcWatcher 方法设置了一个 GC 监听。在监听到 GC 发生时,则判断当前虚拟机使用的内存如果大于总内存的3/4,则尝试回收一些 Activity。
  2. 获取 system_server 中 ActivityManagerService 的代理 ActivityManagerNative.getDefault() 获取到的是 IActivityManager。IActivityManager 是一个 AIDL 类。代码编译后会生成一个 IActivityManager#Stub 类。在系统源码中由 ActivityManagerService 继承了 IActivityManager#Stub。也就是说 IActivityManager 是一个 Binder 类。可以把它看作是 AMS 在客户端的代理。接着通过 IActivityManager 调用 attachApplication 方法,这是一次跨进程的通信。
// frameworks/base/services/core/java/com/android/server/am/ActivityManagerService.javapublicfinalvoidattachApplication(IApplicationThreadthread, longstartSeq) {
if (thread == null) {
thrownewSecurityException("Invalid application interface");
}
synchronized (this) {
intcallingPid = Binder.getCallingPid();
finalintcallingUid = Binder.getCallingUid();
finallongorigId = Binder.clearCallingIdentity();
attachApplicationLocked(thread, callingPid, callingUid, startSeq);
Binder.restoreCallingIdentity(origId);
}
}

在 attachApplication 中又调用了 attachApplicationLocked 方法:

// frameworks/base/services/core/java/com/android/server/am/ActivityManagerService.javaprivatevoidattachApplicationLocked(@NonNullIApplicationThreadthread,
intpid, intcallingUid, longstartSeq) {
// ...try {
// ...if (app.getIsolatedEntryPoint() != null) {
// This is an isolated process which should just call an entry point instead of// being bound to an application.thread.runIsolatedEntryPoint(
app.getIsolatedEntryPoint(), app.getIsolatedEntryPointArgs());
} else {
// ...thread.bindApplication(
processName,
appInfo,
app.sdkSandboxClientAppVolumeUuid,
app.sdkSandboxClientAppPackage,
isSdkInSandbox,
providerList,
instrumentationName,
profilerInfo,
instrumentationArgs,
instrumentationWatcher,
instrumentationUiConnection,
testMode,
mBinderTransactionTrackingEnabled,
enableTrackAllocation,
isRestrictedBackupMode || !normalMode,
app.isPersistent(),
preBindInfo.configuration,
app.getCompat(),
getCommonServicesLocked(app.isolated),
mCoreSettingsObserver.getCoreSettingsLocked(),
buildSerial,
autofillOptions,
contentCaptureOptions,
app.getDisabledCompatChanges(),
app.getLoggableCompatChanges(),
serializedSystemFontMap,
mApplicationSharedMemoryReadOnlyFd,
app.getStartElapsedTime(),
app.getStartUptime());
}
// ...// See if the top visible activity is waiting to run in this process...if (com.android.server.am.Flags.expediteActivityLaunchOnColdStart()) {
if (normalMode) {
// ActivityTaskManager#LocalService.attachApplicationmAtmInternal.attachApplication(app.getWindowProcessController());
}
}
updateOomAdjLocked(app, OOM_ADJ_REASON_PROCESS_BEGIN);
checkTime(startTime, "attachApplicationLocked: after updateOomAdjLocked");
if (!mConstants.mEnableWaitForFinishAttachApplication) {
finishAttachApplicationInner(startSeq, callingUid, pid);
}
maybeSendBootCompletedLocked(app, isRestrictedBackupMode);
} catch (Exceptione) {
// ...return;
}
}

thread.bindApplication 用于创建 Application,这里的 thread 对象是 ApplicationThread 在 AMS 中的代理对象。这里的bindApplication 方法最终会调用 ApplicationThread.bindApplication 方法,该方法会向 ActivityThread 的消息对应发送BIND_APPLICATION 的消息。消息的处理最终会调用 Application.onCreate 方法,因此 Application 的 onCreate 方法的调用时机比任何Activity 的 onCreate 方法都要早。

publicfinalvoidbindApplication(StringprocessName, ApplicationInfoappInfo,/**... 省略其它参数**/)
// ...// 通过Handler发送 BIND_APPLICATION 的消息。 sendMessage(H.BIND_APPLICATION, data);
}

在ActivityThread的内部类 H(继承Handler)中的 handleMessage 方法中判断如果是 BIND_APPLICATION 类型的消息则会调用了handleBindApplication(data) 方法。如下:

publicvoidhandleMessage(Messagemsg) {
switch (msg.what) {
caseBIND_APPLICATION:
Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "bindApplication");
AppBindDatadata = (AppBindData)msg.obj;
handleBindApplication(data);
Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
break;
// ...
}
} 
privatevoidhandleBindApplication(AppBindDatadata) {
// ...// 创建Instrumentationif (data.instrumentationName != null) {
InstrumentationInfoii = null;
mInstrumentation.init(this, instrContext, appContext,
newComponentName(ii.packageName, ii.name), data.instrumentationWatcher,
data.instrumentationUiAutomationConnection);
} else {
mInstrumentation = newInstrumentation();
}
try {
// 创建ApplicationApplicationapp = data.info.makeApplication(data.restrictedBackupMode, null);
mInitialApplication = app;
try {
// 通过Instrumentaion初始化ApplicationmInstrumentation.callApplicationOnCreate(app);
} // ...
} // ...
}

handleBindApplication方法做了简化,这里主要是初始化 Instrumentation,并调用 Instrumentation.callApplicationOnCreate 方法执行 Application 的 onCreate。callApplicationOnCreate 源码如下:

publicvoidcallApplicationOnCreate(Applicationapp) {
app.onCreate();
}

代码很简单,仅仅是调用了Application的onCreate方法,此时,我们项目里边声明的 Application 的 onCreate 方法被调用。

mAtmInternal.attachApplication 用于创建 Activity。实际调用的是 ActivityTaskManager#LocalService.attachApplication。代码如下:

@OverridepublicbooleanattachApplication(WindowProcessControllerwpc) throwsRemoteException {
synchronized (mGlobalLockWithoutBoost) {
if (Trace.isTagEnabled(TRACE_TAG_WINDOW_MANAGER)) {
Trace.traceBegin(TRACE_TAG_WINDOW_MANAGER, "attachApplication:" + wpc.mName);
}
try {
// frameworks/base/services/core/java/com/android/server/wm/RootWindowContainer.java returnmRootWindowContainer.attachApplication(wpc);
} finally {
Trace.traceEnd(TRACE_TAG_WINDOW_MANAGER);
}
}
}

又调用 RootWindowContainer 的 attachApplication:

booleanattachApplication(WindowProcessControllerapp) throwsRemoteException {
app.mHasEverAttached = true;
finalArrayList<ActivityRecord> activities = mService.mStartingProcessActivities;
RemoteExceptionremoteException = null;
booleanhasActivityStarted = false;
for (inti = activities.size() - 1; i >= 0; i--) {
finalActivityRecordr = activities.get(i);
if (app.mUid != r.info.applicationInfo.uid || !app.mName.equals(r.processName)) {
// The attaching process does not match the starting activity.continue;
}
// Consume the pending record.activities.remove(i);
finalTaskFragmenttf = r.getTaskFragment();
if (tf == null || r.finishing || r.app != null// Ignore keyguard because the app may use show-when-locked when creating.
|| !r.shouldBeVisible(true/* ignoringKeyguard */)
|| !r.showToCurrentUser()) {
continue;
}
try {
finalbooleancanResume = r.isFocusable() && r == tf.topRunningActivity();
if (mTaskSupervisor.realStartActivityLocked(r, app, canResume,
true/* checkConfig */)) {
hasActivityStarted = true;
}
} catch (RemoteExceptione) {
Slog.w(TAG, "Exception in new process when starting " + r, e);
remoteException = e;
}
}
if (remoteException != null) {
throwremoteException;
}
returnhasActivityStarted;
}

启动第一个页面的 Activity。

ActivityThread 与 Activity 启动

内容见:Activity 的启动流程#再探客户端的调用流程

参考:WMS添加Window过程]

公众号:玩转安卓Dev

Java基础

面向对象与Java基础知识

Java集合框架

JVM

多线程与并发

设计模式

Kotlin

Android

项目相关问题

Android基础知识

Android消息机制

Android Binder

View事件分发机制

Android屏幕刷新机制

View的绘制流程

Activity启动

Framework

性能优化

Jetpack&系统View

第三方框架实现原理

计算机网络

算法

Clone this wiki locally

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document.querySelectorAll('pre code').forEach(function(codeBlock) {
if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;
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var btn = document.createElement('button');
btn.textContent = 'Copy';
btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';
btn.onmouseover = function() { this.style.opacity = '1'; };
btn.onmouseout = function() { this.style.opacity = '0.7'; };
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btn.textContent = 'Copied!';
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ActivityThread · zhpanvip/AndroidNote Wiki · GitHub
Skip to content

ActivityThread

ZhangPan edited this page Jul 23, 2025 · 10 revisions

ActivityThread 与主线程 Looper 初始化

ActivityThread 是 Android 程序应用的入口。Java 的 main 方法就在此类中。在 main 方法中会初始化主线程的 Looper。并创建了一个 ActivityThread 示例,调用其 attach 方法。最后通过 Looper.loop 方法开启循环读取 MessageQueue 中的消息。如果 MessageQueue 中没有消息,那么 Looper.loop 方法则一直处于阻塞状态。main 的核心代码如下:

publicstaticvoidmain(String[] args) {
// ...Looper.prepareMainLooper();
// 初始化ActivityThreadActivityThreadthread = newActivityThread();
// 调用自身的 attach 方法。thread.attach(false);
if (sMainThreadHandler == null) {
sMainThreadHandler = thread.getHandler();
}
Looper.loop();
thrownewRuntimeException("Main thread loop unexpectedly exited");
}

prepareMainLooper 方法会通过 myLooper 初始化主线程的 Looper,主线程 Looper 是一个位于 Looper 内部的静态成员变量 sMainLooper。

publicstaticvoidprepareMainLooper() {
// 初始化 Looper,设置为禁止退出prepare(false);
synchronized (Looper.class) {
if (sMainLooper != null) {
thrownewIllegalStateException("The main Looper has already been prepared.");
}
sMainLooper = myLooper();
}
}
privatestaticvoidprepare(booleanquitAllowed) {
if (sThreadLocal.get() != null) {
thrownewRuntimeException("Only one Looper may be created per thread");
}
sThreadLocal.set(newLooper(quitAllowed));
}
publicstatic@NullableLoopermyLooper() {
returnsThreadLocal.get();
}

关于 Looper 更多知识参考[Handler 实现原理](https://github.com/zhpanvip/AndroidNote/wiki/Handler%E5%AE%9E%E7%8E%B0%E5%8E%9F%E7%90%86)。

ActivityThread 与 Application 的创建

在上一章中,main 方法中会调用 ActivityThread 的构造方法进行初始化,它的构造方法如下:

ActivityThread() {
// 初始化ResourcesManagermResourcesManager = ResourcesManager.getInstance();
}

构造方法初始化了 ResourcesManager 的单利,ResourcesManager 是 APP 的资源管理类,所有的资源文件都是由它来管理的。

接着 main 方法中在 ActivityThread 实例化成功后会调用了自身的 attach 方法,且 attach 方法的参数为 false。attach 方法的核心代码如下:

privatevoidattach(booleansystem) {
sCurrentActivityThread = this;
mSystemThread = system;
if (!system) {
// ...android.ddm.DdmHandleAppName.setAppName("<pre-initialized>",
UserHandle.myUserId());
RuntimeInit.setApplicationObject(mAppThread.asBinder());
finalIActivityManagermgr = ActivityManager.getService();
try {
mgr.attachApplication(mAppThread, startSeq);
} catch (RemoteExceptionex) {
throwex.rethrowFromSystemServer();
}
// Watch for getting close to heap limit.BinderInternal.addGcWatcher(newRunnable() {
@Overridepublicvoidrun() {
if (!mSomeActivitiesChanged) {
return;
}
Runtimeruntime = Runtime.getRuntime();
longdalvikMax = runtime.maxMemory();
longdalvikUsed = runtime.totalMemory() - runtime.freeMemory();
if (dalvikUsed > ((3*dalvikMax)/4)) {
if (DEBUG_MEMORY_TRIM) Slog.d(TAG, "Dalvik max=" + (dalvikMax/1024)
+ " total=" + (runtime.totalMemory()/1024)
+ " used=" + (dalvikUsed/1024));
mSomeActivitiesChanged = false;
try {
ActivityTaskManager.getService().releaseSomeActivities(mAppThread);
} catch (RemoteExceptione) {
throwe.rethrowFromSystemServer();
}
}
}
});
// ...
}
// ...
}

attach 方法中代码可以分为两块:

  1. 设置 GC 监听 这块代码比较简单,通过 BinderInternal.addGcWatcher 方法设置了一个 GC 监听。在监听到 GC 发生时,则判断当前虚拟机使用的内存如果大于总内存的3/4,则尝试回收一些 Activity。
  2. 获取 system_server 中 ActivityManagerService 的代理 ActivityManagerNative.getDefault() 获取到的是 IActivityManager。IActivityManager 是一个 AIDL 类。代码编译后会生成一个 IActivityManager#Stub 类。在系统源码中由 ActivityManagerService 继承了 IActivityManager#Stub。也就是说 IActivityManager 是一个 Binder 类。可以把它看作是 AMS 在客户端的代理。接着通过 IActivityManager 调用 attachApplication 方法,这是一次跨进程的通信。
// frameworks/base/services/core/java/com/android/server/am/ActivityManagerService.javapublicfinalvoidattachApplication(IApplicationThreadthread, longstartSeq) {
if (thread == null) {
thrownewSecurityException("Invalid application interface");
}
synchronized (this) {
intcallingPid = Binder.getCallingPid();
finalintcallingUid = Binder.getCallingUid();
finallongorigId = Binder.clearCallingIdentity();
attachApplicationLocked(thread, callingPid, callingUid, startSeq);
Binder.restoreCallingIdentity(origId);
}
}

在 attachApplication 中又调用了 attachApplicationLocked 方法:

// frameworks/base/services/core/java/com/android/server/am/ActivityManagerService.javaprivatevoidattachApplicationLocked(@NonNullIApplicationThreadthread,
intpid, intcallingUid, longstartSeq) {
// ...try {
// ...if (app.getIsolatedEntryPoint() != null) {
// This is an isolated process which should just call an entry point instead of// being bound to an application.thread.runIsolatedEntryPoint(
app.getIsolatedEntryPoint(), app.getIsolatedEntryPointArgs());
} else {
// ...thread.bindApplication(
processName,
appInfo,
app.sdkSandboxClientAppVolumeUuid,
app.sdkSandboxClientAppPackage,
isSdkInSandbox,
providerList,
instrumentationName,
profilerInfo,
instrumentationArgs,
instrumentationWatcher,
instrumentationUiConnection,
testMode,
mBinderTransactionTrackingEnabled,
enableTrackAllocation,
isRestrictedBackupMode || !normalMode,
app.isPersistent(),
preBindInfo.configuration,
app.getCompat(),
getCommonServicesLocked(app.isolated),
mCoreSettingsObserver.getCoreSettingsLocked(),
buildSerial,
autofillOptions,
contentCaptureOptions,
app.getDisabledCompatChanges(),
app.getLoggableCompatChanges(),
serializedSystemFontMap,
mApplicationSharedMemoryReadOnlyFd,
app.getStartElapsedTime(),
app.getStartUptime());
}
// ...// See if the top visible activity is waiting to run in this process...if (com.android.server.am.Flags.expediteActivityLaunchOnColdStart()) {
if (normalMode) {
// ActivityTaskManager#LocalService.attachApplicationmAtmInternal.attachApplication(app.getWindowProcessController());
}
}
updateOomAdjLocked(app, OOM_ADJ_REASON_PROCESS_BEGIN);
checkTime(startTime, "attachApplicationLocked: after updateOomAdjLocked");
if (!mConstants.mEnableWaitForFinishAttachApplication) {
finishAttachApplicationInner(startSeq, callingUid, pid);
}
maybeSendBootCompletedLocked(app, isRestrictedBackupMode);
} catch (Exceptione) {
// ...return;
}
}

thread.bindApplication 用于创建 Application,这里的 thread 对象是 ApplicationThread 在 AMS 中的代理对象。这里的bindApplication 方法最终会调用 ApplicationThread.bindApplication 方法,该方法会向 ActivityThread 的消息对应发送BIND_APPLICATION 的消息。消息的处理最终会调用 Application.onCreate 方法,因此 Application 的 onCreate 方法的调用时机比任何Activity 的 onCreate 方法都要早。

publicfinalvoidbindApplication(StringprocessName, ApplicationInfoappInfo,/**... 省略其它参数**/)
// ...// 通过Handler发送 BIND_APPLICATION 的消息。 sendMessage(H.BIND_APPLICATION, data);
}

在ActivityThread的内部类 H(继承Handler)中的 handleMessage 方法中判断如果是 BIND_APPLICATION 类型的消息则会调用了handleBindApplication(data) 方法。如下:

publicvoidhandleMessage(Messagemsg) {
switch (msg.what) {
caseBIND_APPLICATION:
Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "bindApplication");
AppBindDatadata = (AppBindData)msg.obj;
handleBindApplication(data);
Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
break;
// ...
}
} 
privatevoidhandleBindApplication(AppBindDatadata) {
// ...// 创建Instrumentationif (data.instrumentationName != null) {
InstrumentationInfoii = null;
mInstrumentation.init(this, instrContext, appContext,
newComponentName(ii.packageName, ii.name), data.instrumentationWatcher,
data.instrumentationUiAutomationConnection);
} else {
mInstrumentation = newInstrumentation();
}
try {
// 创建ApplicationApplicationapp = data.info.makeApplication(data.restrictedBackupMode, null);
mInitialApplication = app;
try {
// 通过Instrumentaion初始化ApplicationmInstrumentation.callApplicationOnCreate(app);
} // ...
} // ...
}

handleBindApplication方法做了简化,这里主要是初始化 Instrumentation,并调用 Instrumentation.callApplicationOnCreate 方法执行 Application 的 onCreate。callApplicationOnCreate 源码如下:

publicvoidcallApplicationOnCreate(Applicationapp) {
app.onCreate();
}

代码很简单,仅仅是调用了Application的onCreate方法,此时,我们项目里边声明的 Application 的 onCreate 方法被调用。

mAtmInternal.attachApplication 用于创建 Activity。实际调用的是 ActivityTaskManager#LocalService.attachApplication。代码如下:

@OverridepublicbooleanattachApplication(WindowProcessControllerwpc) throwsRemoteException {
synchronized (mGlobalLockWithoutBoost) {
if (Trace.isTagEnabled(TRACE_TAG_WINDOW_MANAGER)) {
Trace.traceBegin(TRACE_TAG_WINDOW_MANAGER, "attachApplication:" + wpc.mName);
}
try {
// frameworks/base/services/core/java/com/android/server/wm/RootWindowContainer.java returnmRootWindowContainer.attachApplication(wpc);
} finally {
Trace.traceEnd(TRACE_TAG_WINDOW_MANAGER);
}
}
}

又调用 RootWindowContainer 的 attachApplication:

booleanattachApplication(WindowProcessControllerapp) throwsRemoteException {
app.mHasEverAttached = true;
finalArrayList<ActivityRecord> activities = mService.mStartingProcessActivities;
RemoteExceptionremoteException = null;
booleanhasActivityStarted = false;
for (inti = activities.size() - 1; i >= 0; i--) {
finalActivityRecordr = activities.get(i);
if (app.mUid != r.info.applicationInfo.uid || !app.mName.equals(r.processName)) {
// The attaching process does not match the starting activity.continue;
}
// Consume the pending record.activities.remove(i);
finalTaskFragmenttf = r.getTaskFragment();
if (tf == null || r.finishing || r.app != null// Ignore keyguard because the app may use show-when-locked when creating.
|| !r.shouldBeVisible(true/* ignoringKeyguard */)
|| !r.showToCurrentUser()) {
continue;
}
try {
finalbooleancanResume = r.isFocusable() && r == tf.topRunningActivity();
if (mTaskSupervisor.realStartActivityLocked(r, app, canResume,
true/* checkConfig */)) {
hasActivityStarted = true;
}
} catch (RemoteExceptione) {
Slog.w(TAG, "Exception in new process when starting " + r, e);
remoteException = e;
}
}
if (remoteException != null) {
throwremoteException;
}
returnhasActivityStarted;
}

启动第一个页面的 Activity。

ActivityThread 与 Activity 启动

内容见:Activity 的启动流程#再探客户端的调用流程

参考:WMS添加Window过程]

公众号:玩转安卓Dev

Java基础

面向对象与Java基础知识

Java集合框架

JVM

多线程与并发

设计模式

Kotlin

Android

项目相关问题

Android基础知识

Android消息机制

Android Binder

View事件分发机制

Android屏幕刷新机制

View的绘制流程

Activity启动

Framework

性能优化

Jetpack&系统View

第三方框架实现原理

计算机网络

算法

Clone this wiki locally

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ActivityThread

ZhangPan edited this page Jul 23, 2025 · 10 revisions

ActivityThread 与主线程 Looper 初始化

ActivityThread 是 Android 程序应用的入口。Java 的 main 方法就在此类中。在 main 方法中会初始化主线程的 Looper。并创建了一个 ActivityThread 示例,调用其 attach 方法。最后通过 Looper.loop 方法开启循环读取 MessageQueue 中的消息。如果 MessageQueue 中没有消息,那么 Looper.loop 方法则一直处于阻塞状态。main 的核心代码如下:

publicstaticvoidmain(String[] args) {
// ...Looper.prepareMainLooper();
// 初始化ActivityThreadActivityThreadthread = newActivityThread();
// 调用自身的 attach 方法。thread.attach(false);
if (sMainThreadHandler == null) {
sMainThreadHandler = thread.getHandler();
}
Looper.loop();
thrownewRuntimeException("Main thread loop unexpectedly exited");
}

prepareMainLooper 方法会通过 myLooper 初始化主线程的 Looper,主线程 Looper 是一个位于 Looper 内部的静态成员变量 sMainLooper。

publicstaticvoidprepareMainLooper() {
// 初始化 Looper,设置为禁止退出prepare(false);
synchronized (Looper.class) {
if (sMainLooper != null) {
thrownewIllegalStateException("The main Looper has already been prepared.");
}
sMainLooper = myLooper();
}
}
privatestaticvoidprepare(booleanquitAllowed) {
if (sThreadLocal.get() != null) {
thrownewRuntimeException("Only one Looper may be created per thread");
}
sThreadLocal.set(newLooper(quitAllowed));
}
publicstatic@NullableLoopermyLooper() {
returnsThreadLocal.get();
}

关于 Looper 更多知识参考[Handler 实现原理](https://github.com/zhpanvip/AndroidNote/wiki/Handler%E5%AE%9E%E7%8E%B0%E5%8E%9F%E7%90%86)。

ActivityThread 与 Application 的创建

在上一章中,main 方法中会调用 ActivityThread 的构造方法进行初始化,它的构造方法如下:

ActivityThread() {
// 初始化ResourcesManagermResourcesManager = ResourcesManager.getInstance();
}

构造方法初始化了 ResourcesManager 的单利,ResourcesManager 是 APP 的资源管理类,所有的资源文件都是由它来管理的。

接着 main 方法中在 ActivityThread 实例化成功后会调用了自身的 attach 方法,且 attach 方法的参数为 false。attach 方法的核心代码如下:

privatevoidattach(booleansystem) {
sCurrentActivityThread = this;
mSystemThread = system;
if (!system) {
// ...android.ddm.DdmHandleAppName.setAppName("<pre-initialized>",
UserHandle.myUserId());
RuntimeInit.setApplicationObject(mAppThread.asBinder());
finalIActivityManagermgr = ActivityManager.getService();
try {
mgr.attachApplication(mAppThread, startSeq);
} catch (RemoteExceptionex) {
throwex.rethrowFromSystemServer();
}
// Watch for getting close to heap limit.BinderInternal.addGcWatcher(newRunnable() {
@Overridepublicvoidrun() {
if (!mSomeActivitiesChanged) {
return;
}
Runtimeruntime = Runtime.getRuntime();
longdalvikMax = runtime.maxMemory();
longdalvikUsed = runtime.totalMemory() - runtime.freeMemory();
if (dalvikUsed > ((3*dalvikMax)/4)) {
if (DEBUG_MEMORY_TRIM) Slog.d(TAG, "Dalvik max=" + (dalvikMax/1024)
+ " total=" + (runtime.totalMemory()/1024)
+ " used=" + (dalvikUsed/1024));
mSomeActivitiesChanged = false;
try {
ActivityTaskManager.getService().releaseSomeActivities(mAppThread);
} catch (RemoteExceptione) {
throwe.rethrowFromSystemServer();
}
}
}
});
// ...
}
// ...
}

attach 方法中代码可以分为两块:

  1. 设置 GC 监听 这块代码比较简单,通过 BinderInternal.addGcWatcher 方法设置了一个 GC 监听。在监听到 GC 发生时,则判断当前虚拟机使用的内存如果大于总内存的3/4,则尝试回收一些 Activity。
  2. 获取 system_server 中 ActivityManagerService 的代理 ActivityManagerNative.getDefault() 获取到的是 IActivityManager。IActivityManager 是一个 AIDL 类。代码编译后会生成一个 IActivityManager#Stub 类。在系统源码中由 ActivityManagerService 继承了 IActivityManager#Stub。也就是说 IActivityManager 是一个 Binder 类。可以把它看作是 AMS 在客户端的代理。接着通过 IActivityManager 调用 attachApplication 方法,这是一次跨进程的通信。
// frameworks/base/services/core/java/com/android/server/am/ActivityManagerService.javapublicfinalvoidattachApplication(IApplicationThreadthread, longstartSeq) {
if (thread == null) {
thrownewSecurityException("Invalid application interface");
}
synchronized (this) {
intcallingPid = Binder.getCallingPid();
finalintcallingUid = Binder.getCallingUid();
finallongorigId = Binder.clearCallingIdentity();
attachApplicationLocked(thread, callingPid, callingUid, startSeq);
Binder.restoreCallingIdentity(origId);
}
}

在 attachApplication 中又调用了 attachApplicationLocked 方法:

// frameworks/base/services/core/java/com/android/server/am/ActivityManagerService.javaprivatevoidattachApplicationLocked(@NonNullIApplicationThreadthread,
intpid, intcallingUid, longstartSeq) {
// ...try {
// ...if (app.getIsolatedEntryPoint() != null) {
// This is an isolated process which should just call an entry point instead of// being bound to an application.thread.runIsolatedEntryPoint(
app.getIsolatedEntryPoint(), app.getIsolatedEntryPointArgs());
} else {
// ...thread.bindApplication(
processName,
appInfo,
app.sdkSandboxClientAppVolumeUuid,
app.sdkSandboxClientAppPackage,
isSdkInSandbox,
providerList,
instrumentationName,
profilerInfo,
instrumentationArgs,
instrumentationWatcher,
instrumentationUiConnection,
testMode,
mBinderTransactionTrackingEnabled,
enableTrackAllocation,
isRestrictedBackupMode || !normalMode,
app.isPersistent(),
preBindInfo.configuration,
app.getCompat(),
getCommonServicesLocked(app.isolated),
mCoreSettingsObserver.getCoreSettingsLocked(),
buildSerial,
autofillOptions,
contentCaptureOptions,
app.getDisabledCompatChanges(),
app.getLoggableCompatChanges(),
serializedSystemFontMap,
mApplicationSharedMemoryReadOnlyFd,
app.getStartElapsedTime(),
app.getStartUptime());
}
// ...// See if the top visible activity is waiting to run in this process...if (com.android.server.am.Flags.expediteActivityLaunchOnColdStart()) {
if (normalMode) {
// ActivityTaskManager#LocalService.attachApplicationmAtmInternal.attachApplication(app.getWindowProcessController());
}
}
updateOomAdjLocked(app, OOM_ADJ_REASON_PROCESS_BEGIN);
checkTime(startTime, "attachApplicationLocked: after updateOomAdjLocked");
if (!mConstants.mEnableWaitForFinishAttachApplication) {
finishAttachApplicationInner(startSeq, callingUid, pid);
}
maybeSendBootCompletedLocked(app, isRestrictedBackupMode);
} catch (Exceptione) {
// ...return;
}
}

thread.bindApplication 用于创建 Application,这里的 thread 对象是 ApplicationThread 在 AMS 中的代理对象。这里的bindApplication 方法最终会调用 ApplicationThread.bindApplication 方法,该方法会向 ActivityThread 的消息对应发送BIND_APPLICATION 的消息。消息的处理最终会调用 Application.onCreate 方法,因此 Application 的 onCreate 方法的调用时机比任何Activity 的 onCreate 方法都要早。

publicfinalvoidbindApplication(StringprocessName, ApplicationInfoappInfo,/**... 省略其它参数**/)
// ...// 通过Handler发送 BIND_APPLICATION 的消息。 sendMessage(H.BIND_APPLICATION, data);
}

在ActivityThread的内部类 H(继承Handler)中的 handleMessage 方法中判断如果是 BIND_APPLICATION 类型的消息则会调用了handleBindApplication(data) 方法。如下:

publicvoidhandleMessage(Messagemsg) {
switch (msg.what) {
caseBIND_APPLICATION:
Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "bindApplication");
AppBindDatadata = (AppBindData)msg.obj;
handleBindApplication(data);
Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
break;
// ...
}
} 
privatevoidhandleBindApplication(AppBindDatadata) {
// ...// 创建Instrumentationif (data.instrumentationName != null) {
InstrumentationInfoii = null;
mInstrumentation.init(this, instrContext, appContext,
newComponentName(ii.packageName, ii.name), data.instrumentationWatcher,
data.instrumentationUiAutomationConnection);
} else {
mInstrumentation = newInstrumentation();
}
try {
// 创建ApplicationApplicationapp = data.info.makeApplication(data.restrictedBackupMode, null);
mInitialApplication = app;
try {
// 通过Instrumentaion初始化ApplicationmInstrumentation.callApplicationOnCreate(app);
} // ...
} // ...
}

handleBindApplication方法做了简化,这里主要是初始化 Instrumentation,并调用 Instrumentation.callApplicationOnCreate 方法执行 Application 的 onCreate。callApplicationOnCreate 源码如下:

publicvoidcallApplicationOnCreate(Applicationapp) {
app.onCreate();
}

代码很简单,仅仅是调用了Application的onCreate方法,此时,我们项目里边声明的 Application 的 onCreate 方法被调用。

mAtmInternal.attachApplication 用于创建 Activity。实际调用的是 ActivityTaskManager#LocalService.attachApplication。代码如下:

@OverridepublicbooleanattachApplication(WindowProcessControllerwpc) throwsRemoteException {
synchronized (mGlobalLockWithoutBoost) {
if (Trace.isTagEnabled(TRACE_TAG_WINDOW_MANAGER)) {
Trace.traceBegin(TRACE_TAG_WINDOW_MANAGER, "attachApplication:" + wpc.mName);
}
try {
// frameworks/base/services/core/java/com/android/server/wm/RootWindowContainer.java returnmRootWindowContainer.attachApplication(wpc);
} finally {
Trace.traceEnd(TRACE_TAG_WINDOW_MANAGER);
}
}
}

又调用 RootWindowContainer 的 attachApplication:

booleanattachApplication(WindowProcessControllerapp) throwsRemoteException {
app.mHasEverAttached = true;
finalArrayList<ActivityRecord> activities = mService.mStartingProcessActivities;
RemoteExceptionremoteException = null;
booleanhasActivityStarted = false;
for (inti = activities.size() - 1; i >= 0; i--) {
finalActivityRecordr = activities.get(i);
if (app.mUid != r.info.applicationInfo.uid || !app.mName.equals(r.processName)) {
// The attaching process does not match the starting activity.continue;
}
// Consume the pending record.activities.remove(i);
finalTaskFragmenttf = r.getTaskFragment();
if (tf == null || r.finishing || r.app != null// Ignore keyguard because the app may use show-when-locked when creating.
|| !r.shouldBeVisible(true/* ignoringKeyguard */)
|| !r.showToCurrentUser()) {
continue;
}
try {
finalbooleancanResume = r.isFocusable() && r == tf.topRunningActivity();
if (mTaskSupervisor.realStartActivityLocked(r, app, canResume,
true/* checkConfig */)) {
hasActivityStarted = true;
}
} catch (RemoteExceptione) {
Slog.w(TAG, "Exception in new process when starting " + r, e);
remoteException = e;
}
}
if (remoteException != null) {
throwremoteException;
}
returnhasActivityStarted;
}

启动第一个页面的 Activity。

ActivityThread 与 Activity 启动

内容见:Activity 的启动流程#再探客户端的调用流程

参考:WMS添加Window过程]

公众号:玩转安卓Dev

Java基础

面向对象与Java基础知识

Java集合框架

JVM

多线程与并发

设计模式

Kotlin

Android

项目相关问题

Android基础知识

Android消息机制

Android Binder

View事件分发机制

Android屏幕刷新机制

View的绘制流程

Activity启动

Framework

性能优化

Jetpack&系统View

第三方框架实现原理

计算机网络

算法

Clone this wiki locally

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ActivityThread

ZhangPan edited this page Jul 23, 2025 · 10 revisions

ActivityThread 与主线程 Looper 初始化

ActivityThread 是 Android 程序应用的入口。Java 的 main 方法就在此类中。在 main 方法中会初始化主线程的 Looper。并创建了一个 ActivityThread 示例,调用其 attach 方法。最后通过 Looper.loop 方法开启循环读取 MessageQueue 中的消息。如果 MessageQueue 中没有消息,那么 Looper.loop 方法则一直处于阻塞状态。main 的核心代码如下:

publicstaticvoidmain(String[] args) {
// ...Looper.prepareMainLooper();
// 初始化ActivityThreadActivityThreadthread = newActivityThread();
// 调用自身的 attach 方法。thread.attach(false);
if (sMainThreadHandler == null) {
sMainThreadHandler = thread.getHandler();
}
Looper.loop();
thrownewRuntimeException("Main thread loop unexpectedly exited");
}

prepareMainLooper 方法会通过 myLooper 初始化主线程的 Looper,主线程 Looper 是一个位于 Looper 内部的静态成员变量 sMainLooper。

publicstaticvoidprepareMainLooper() {
// 初始化 Looper,设置为禁止退出prepare(false);
synchronized (Looper.class) {
if (sMainLooper != null) {
thrownewIllegalStateException("The main Looper has already been prepared.");
}
sMainLooper = myLooper();
}
}
privatestaticvoidprepare(booleanquitAllowed) {
if (sThreadLocal.get() != null) {
thrownewRuntimeException("Only one Looper may be created per thread");
}
sThreadLocal.set(newLooper(quitAllowed));
}
publicstatic@NullableLoopermyLooper() {
returnsThreadLocal.get();
}

关于 Looper 更多知识参考[Handler 实现原理](https://github.com/zhpanvip/AndroidNote/wiki/Handler%E5%AE%9E%E7%8E%B0%E5%8E%9F%E7%90%86)。

ActivityThread 与 Application 的创建

在上一章中,main 方法中会调用 ActivityThread 的构造方法进行初始化,它的构造方法如下:

ActivityThread() {
// 初始化ResourcesManagermResourcesManager = ResourcesManager.getInstance();
}

构造方法初始化了 ResourcesManager 的单利,ResourcesManager 是 APP 的资源管理类,所有的资源文件都是由它来管理的。

接着 main 方法中在 ActivityThread 实例化成功后会调用了自身的 attach 方法,且 attach 方法的参数为 false。attach 方法的核心代码如下:

privatevoidattach(booleansystem) {
sCurrentActivityThread = this;
mSystemThread = system;
if (!system) {
// ...android.ddm.DdmHandleAppName.setAppName("<pre-initialized>",
UserHandle.myUserId());
RuntimeInit.setApplicationObject(mAppThread.asBinder());
finalIActivityManagermgr = ActivityManager.getService();
try {
mgr.attachApplication(mAppThread, startSeq);
} catch (RemoteExceptionex) {
throwex.rethrowFromSystemServer();
}
// Watch for getting close to heap limit.BinderInternal.addGcWatcher(newRunnable() {
@Overridepublicvoidrun() {
if (!mSomeActivitiesChanged) {
return;
}
Runtimeruntime = Runtime.getRuntime();
longdalvikMax = runtime.maxMemory();
longdalvikUsed = runtime.totalMemory() - runtime.freeMemory();
if (dalvikUsed > ((3*dalvikMax)/4)) {
if (DEBUG_MEMORY_TRIM) Slog.d(TAG, "Dalvik max=" + (dalvikMax/1024)
+ " total=" + (runtime.totalMemory()/1024)
+ " used=" + (dalvikUsed/1024));
mSomeActivitiesChanged = false;
try {
ActivityTaskManager.getService().releaseSomeActivities(mAppThread);
} catch (RemoteExceptione) {
throwe.rethrowFromSystemServer();
}
}
}
});
// ...
}
// ...
}

attach 方法中代码可以分为两块:

  1. 设置 GC 监听 这块代码比较简单,通过 BinderInternal.addGcWatcher 方法设置了一个 GC 监听。在监听到 GC 发生时,则判断当前虚拟机使用的内存如果大于总内存的3/4,则尝试回收一些 Activity。
  2. 获取 system_server 中 ActivityManagerService 的代理 ActivityManagerNative.getDefault() 获取到的是 IActivityManager。IActivityManager 是一个 AIDL 类。代码编译后会生成一个 IActivityManager#Stub 类。在系统源码中由 ActivityManagerService 继承了 IActivityManager#Stub。也就是说 IActivityManager 是一个 Binder 类。可以把它看作是 AMS 在客户端的代理。接着通过 IActivityManager 调用 attachApplication 方法,这是一次跨进程的通信。
// frameworks/base/services/core/java/com/android/server/am/ActivityManagerService.javapublicfinalvoidattachApplication(IApplicationThreadthread, longstartSeq) {
if (thread == null) {
thrownewSecurityException("Invalid application interface");
}
synchronized (this) {
intcallingPid = Binder.getCallingPid();
finalintcallingUid = Binder.getCallingUid();
finallongorigId = Binder.clearCallingIdentity();
attachApplicationLocked(thread, callingPid, callingUid, startSeq);
Binder.restoreCallingIdentity(origId);
}
}

在 attachApplication 中又调用了 attachApplicationLocked 方法:

// frameworks/base/services/core/java/com/android/server/am/ActivityManagerService.javaprivatevoidattachApplicationLocked(@NonNullIApplicationThreadthread,
intpid, intcallingUid, longstartSeq) {
// ...try {
// ...if (app.getIsolatedEntryPoint() != null) {
// This is an isolated process which should just call an entry point instead of// being bound to an application.thread.runIsolatedEntryPoint(
app.getIsolatedEntryPoint(), app.getIsolatedEntryPointArgs());
} else {
// ...thread.bindApplication(
processName,
appInfo,
app.sdkSandboxClientAppVolumeUuid,
app.sdkSandboxClientAppPackage,
isSdkInSandbox,
providerList,
instrumentationName,
profilerInfo,
instrumentationArgs,
instrumentationWatcher,
instrumentationUiConnection,
testMode,
mBinderTransactionTrackingEnabled,
enableTrackAllocation,
isRestrictedBackupMode || !normalMode,
app.isPersistent(),
preBindInfo.configuration,
app.getCompat(),
getCommonServicesLocked(app.isolated),
mCoreSettingsObserver.getCoreSettingsLocked(),
buildSerial,
autofillOptions,
contentCaptureOptions,
app.getDisabledCompatChanges(),
app.getLoggableCompatChanges(),
serializedSystemFontMap,
mApplicationSharedMemoryReadOnlyFd,
app.getStartElapsedTime(),
app.getStartUptime());
}
// ...// See if the top visible activity is waiting to run in this process...if (com.android.server.am.Flags.expediteActivityLaunchOnColdStart()) {
if (normalMode) {
// ActivityTaskManager#LocalService.attachApplicationmAtmInternal.attachApplication(app.getWindowProcessController());
}
}
updateOomAdjLocked(app, OOM_ADJ_REASON_PROCESS_BEGIN);
checkTime(startTime, "attachApplicationLocked: after updateOomAdjLocked");
if (!mConstants.mEnableWaitForFinishAttachApplication) {
finishAttachApplicationInner(startSeq, callingUid, pid);
}
maybeSendBootCompletedLocked(app, isRestrictedBackupMode);
} catch (Exceptione) {
// ...return;
}
}

thread.bindApplication 用于创建 Application,这里的 thread 对象是 ApplicationThread 在 AMS 中的代理对象。这里的bindApplication 方法最终会调用 ApplicationThread.bindApplication 方法,该方法会向 ActivityThread 的消息对应发送BIND_APPLICATION 的消息。消息的处理最终会调用 Application.onCreate 方法,因此 Application 的 onCreate 方法的调用时机比任何Activity 的 onCreate 方法都要早。

publicfinalvoidbindApplication(StringprocessName, ApplicationInfoappInfo,/**... 省略其它参数**/)
// ...// 通过Handler发送 BIND_APPLICATION 的消息。 sendMessage(H.BIND_APPLICATION, data);
}

在ActivityThread的内部类 H(继承Handler)中的 handleMessage 方法中判断如果是 BIND_APPLICATION 类型的消息则会调用了handleBindApplication(data) 方法。如下:

publicvoidhandleMessage(Messagemsg) {
switch (msg.what) {
caseBIND_APPLICATION:
Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "bindApplication");
AppBindDatadata = (AppBindData)msg.obj;
handleBindApplication(data);
Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
break;
// ...
}
} 
privatevoidhandleBindApplication(AppBindDatadata) {
// ...// 创建Instrumentationif (data.instrumentationName != null) {
InstrumentationInfoii = null;
mInstrumentation.init(this, instrContext, appContext,
newComponentName(ii.packageName, ii.name), data.instrumentationWatcher,
data.instrumentationUiAutomationConnection);
} else {
mInstrumentation = newInstrumentation();
}
try {
// 创建ApplicationApplicationapp = data.info.makeApplication(data.restrictedBackupMode, null);
mInitialApplication = app;
try {
// 通过Instrumentaion初始化ApplicationmInstrumentation.callApplicationOnCreate(app);
} // ...
} // ...
}

handleBindApplication方法做了简化,这里主要是初始化 Instrumentation,并调用 Instrumentation.callApplicationOnCreate 方法执行 Application 的 onCreate。callApplicationOnCreate 源码如下:

publicvoidcallApplicationOnCreate(Applicationapp) {
app.onCreate();
}

代码很简单,仅仅是调用了Application的onCreate方法,此时,我们项目里边声明的 Application 的 onCreate 方法被调用。

mAtmInternal.attachApplication 用于创建 Activity。实际调用的是 ActivityTaskManager#LocalService.attachApplication。代码如下:

@OverridepublicbooleanattachApplication(WindowProcessControllerwpc) throwsRemoteException {
synchronized (mGlobalLockWithoutBoost) {
if (Trace.isTagEnabled(TRACE_TAG_WINDOW_MANAGER)) {
Trace.traceBegin(TRACE_TAG_WINDOW_MANAGER, "attachApplication:" + wpc.mName);
}
try {
// frameworks/base/services/core/java/com/android/server/wm/RootWindowContainer.java returnmRootWindowContainer.attachApplication(wpc);
} finally {
Trace.traceEnd(TRACE_TAG_WINDOW_MANAGER);
}
}
}

又调用 RootWindowContainer 的 attachApplication:

booleanattachApplication(WindowProcessControllerapp) throwsRemoteException {
app.mHasEverAttached = true;
finalArrayList<ActivityRecord> activities = mService.mStartingProcessActivities;
RemoteExceptionremoteException = null;
booleanhasActivityStarted = false;
for (inti = activities.size() - 1; i >= 0; i--) {
finalActivityRecordr = activities.get(i);
if (app.mUid != r.info.applicationInfo.uid || !app.mName.equals(r.processName)) {
// The attaching process does not match the starting activity.continue;
}
// Consume the pending record.activities.remove(i);
finalTaskFragmenttf = r.getTaskFragment();
if (tf == null || r.finishing || r.app != null// Ignore keyguard because the app may use show-when-locked when creating.
|| !r.shouldBeVisible(true/* ignoringKeyguard */)
|| !r.showToCurrentUser()) {
continue;
}
try {
finalbooleancanResume = r.isFocusable() && r == tf.topRunningActivity();
if (mTaskSupervisor.realStartActivityLocked(r, app, canResume,
true/* checkConfig */)) {
hasActivityStarted = true;
}
} catch (RemoteExceptione) {
Slog.w(TAG, "Exception in new process when starting " + r, e);
remoteException = e;
}
}
if (remoteException != null) {
throwremoteException;
}
returnhasActivityStarted;
}

启动第一个页面的 Activity。

ActivityThread 与 Activity 启动

内容见:Activity 的启动流程#再探客户端的调用流程

参考:WMS添加Window过程]

公众号:玩转安卓Dev

Java基础

面向对象与Java基础知识

Java集合框架

JVM

多线程与并发

设计模式

Kotlin

Android

项目相关问题

Android基础知识

Android消息机制

Android Binder

View事件分发机制

Android屏幕刷新机制

View的绘制流程

Activity启动

Framework

性能优化

Jetpack&系统View

第三方框架实现原理

计算机网络

算法

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' ActivityThread · zhpanvip/AndroidNote Wiki · GitHub
Skip to content

ActivityThread

ZhangPan edited this page Jul 23, 2025 · 10 revisions

ActivityThread 与主线程 Looper 初始化

ActivityThread 是 Android 程序应用的入口。Java 的 main 方法就在此类中。在 main 方法中会初始化主线程的 Looper。并创建了一个 ActivityThread 示例,调用其 attach 方法。最后通过 Looper.loop 方法开启循环读取 MessageQueue 中的消息。如果 MessageQueue 中没有消息,那么 Looper.loop 方法则一直处于阻塞状态。main 的核心代码如下:

publicstaticvoidmain(String[] args) {
// ...Looper.prepareMainLooper();
// 初始化ActivityThreadActivityThreadthread = newActivityThread();
// 调用自身的 attach 方法。thread.attach(false);
if (sMainThreadHandler == null) {
sMainThreadHandler = thread.getHandler();
}
Looper.loop();
thrownewRuntimeException("Main thread loop unexpectedly exited");
}

prepareMainLooper 方法会通过 myLooper 初始化主线程的 Looper,主线程 Looper 是一个位于 Looper 内部的静态成员变量 sMainLooper。

publicstaticvoidprepareMainLooper() {
// 初始化 Looper,设置为禁止退出prepare(false);
synchronized (Looper.class) {
if (sMainLooper != null) {
thrownewIllegalStateException("The main Looper has already been prepared.");
}
sMainLooper = myLooper();
}
}
privatestaticvoidprepare(booleanquitAllowed) {
if (sThreadLocal.get() != null) {
thrownewRuntimeException("Only one Looper may be created per thread");
}
sThreadLocal.set(newLooper(quitAllowed));
}
publicstatic@NullableLoopermyLooper() {
returnsThreadLocal.get();
}

关于 Looper 更多知识参考[Handler 实现原理](https://github.com/zhpanvip/AndroidNote/wiki/Handler%E5%AE%9E%E7%8E%B0%E5%8E%9F%E7%90%86)。

ActivityThread 与 Application 的创建

在上一章中,main 方法中会调用 ActivityThread 的构造方法进行初始化,它的构造方法如下:

ActivityThread() {
// 初始化ResourcesManagermResourcesManager = ResourcesManager.getInstance();
}

构造方法初始化了 ResourcesManager 的单利,ResourcesManager 是 APP 的资源管理类,所有的资源文件都是由它来管理的。

接着 main 方法中在 ActivityThread 实例化成功后会调用了自身的 attach 方法,且 attach 方法的参数为 false。attach 方法的核心代码如下:

privatevoidattach(booleansystem) {
sCurrentActivityThread = this;
mSystemThread = system;
if (!system) {
// ...android.ddm.DdmHandleAppName.setAppName("<pre-initialized>",
UserHandle.myUserId());
RuntimeInit.setApplicationObject(mAppThread.asBinder());
finalIActivityManagermgr = ActivityManager.getService();
try {
mgr.attachApplication(mAppThread, startSeq);
} catch (RemoteExceptionex) {
throwex.rethrowFromSystemServer();
}
// Watch for getting close to heap limit.BinderInternal.addGcWatcher(newRunnable() {
@Overridepublicvoidrun() {
if (!mSomeActivitiesChanged) {
return;
}
Runtimeruntime = Runtime.getRuntime();
longdalvikMax = runtime.maxMemory();
longdalvikUsed = runtime.totalMemory() - runtime.freeMemory();
if (dalvikUsed > ((3*dalvikMax)/4)) {
if (DEBUG_MEMORY_TRIM) Slog.d(TAG, "Dalvik max=" + (dalvikMax/1024)
+ " total=" + (runtime.totalMemory()/1024)
+ " used=" + (dalvikUsed/1024));
mSomeActivitiesChanged = false;
try {
ActivityTaskManager.getService().releaseSomeActivities(mAppThread);
} catch (RemoteExceptione) {
throwe.rethrowFromSystemServer();
}
}
}
});
// ...
}
// ...
}

attach 方法中代码可以分为两块:

  1. 设置 GC 监听 这块代码比较简单,通过 BinderInternal.addGcWatcher 方法设置了一个 GC 监听。在监听到 GC 发生时,则判断当前虚拟机使用的内存如果大于总内存的3/4,则尝试回收一些 Activity。
  2. 获取 system_server 中 ActivityManagerService 的代理 ActivityManagerNative.getDefault() 获取到的是 IActivityManager。IActivityManager 是一个 AIDL 类。代码编译后会生成一个 IActivityManager#Stub 类。在系统源码中由 ActivityManagerService 继承了 IActivityManager#Stub。也就是说 IActivityManager 是一个 Binder 类。可以把它看作是 AMS 在客户端的代理。接着通过 IActivityManager 调用 attachApplication 方法,这是一次跨进程的通信。
// frameworks/base/services/core/java/com/android/server/am/ActivityManagerService.javapublicfinalvoidattachApplication(IApplicationThreadthread, longstartSeq) {
if (thread == null) {
thrownewSecurityException("Invalid application interface");
}
synchronized (this) {
intcallingPid = Binder.getCallingPid();
finalintcallingUid = Binder.getCallingUid();
finallongorigId = Binder.clearCallingIdentity();
attachApplicationLocked(thread, callingPid, callingUid, startSeq);
Binder.restoreCallingIdentity(origId);
}
}

在 attachApplication 中又调用了 attachApplicationLocked 方法:

// frameworks/base/services/core/java/com/android/server/am/ActivityManagerService.javaprivatevoidattachApplicationLocked(@NonNullIApplicationThreadthread,
intpid, intcallingUid, longstartSeq) {
// ...try {
// ...if (app.getIsolatedEntryPoint() != null) {
// This is an isolated process which should just call an entry point instead of// being bound to an application.thread.runIsolatedEntryPoint(
app.getIsolatedEntryPoint(), app.getIsolatedEntryPointArgs());
} else {
// ...thread.bindApplication(
processName,
appInfo,
app.sdkSandboxClientAppVolumeUuid,
app.sdkSandboxClientAppPackage,
isSdkInSandbox,
providerList,
instrumentationName,
profilerInfo,
instrumentationArgs,
instrumentationWatcher,
instrumentationUiConnection,
testMode,
mBinderTransactionTrackingEnabled,
enableTrackAllocation,
isRestrictedBackupMode || !normalMode,
app.isPersistent(),
preBindInfo.configuration,
app.getCompat(),
getCommonServicesLocked(app.isolated),
mCoreSettingsObserver.getCoreSettingsLocked(),
buildSerial,
autofillOptions,
contentCaptureOptions,
app.getDisabledCompatChanges(),
app.getLoggableCompatChanges(),
serializedSystemFontMap,
mApplicationSharedMemoryReadOnlyFd,
app.getStartElapsedTime(),
app.getStartUptime());
}
// ...// See if the top visible activity is waiting to run in this process...if (com.android.server.am.Flags.expediteActivityLaunchOnColdStart()) {
if (normalMode) {
// ActivityTaskManager#LocalService.attachApplicationmAtmInternal.attachApplication(app.getWindowProcessController());
}
}
updateOomAdjLocked(app, OOM_ADJ_REASON_PROCESS_BEGIN);
checkTime(startTime, "attachApplicationLocked: after updateOomAdjLocked");
if (!mConstants.mEnableWaitForFinishAttachApplication) {
finishAttachApplicationInner(startSeq, callingUid, pid);
}
maybeSendBootCompletedLocked(app, isRestrictedBackupMode);
} catch (Exceptione) {
// ...return;
}
}

thread.bindApplication 用于创建 Application,这里的 thread 对象是 ApplicationThread 在 AMS 中的代理对象。这里的bindApplication 方法最终会调用 ApplicationThread.bindApplication 方法,该方法会向 ActivityThread 的消息对应发送BIND_APPLICATION 的消息。消息的处理最终会调用 Application.onCreate 方法,因此 Application 的 onCreate 方法的调用时机比任何Activity 的 onCreate 方法都要早。

publicfinalvoidbindApplication(StringprocessName, ApplicationInfoappInfo,/**... 省略其它参数**/)
// ...// 通过Handler发送 BIND_APPLICATION 的消息。 sendMessage(H.BIND_APPLICATION, data);
}

在ActivityThread的内部类 H(继承Handler)中的 handleMessage 方法中判断如果是 BIND_APPLICATION 类型的消息则会调用了handleBindApplication(data) 方法。如下:

publicvoidhandleMessage(Messagemsg) {
switch (msg.what) {
caseBIND_APPLICATION:
Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "bindApplication");
AppBindDatadata = (AppBindData)msg.obj;
handleBindApplication(data);
Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
break;
// ...
}
} 
privatevoidhandleBindApplication(AppBindDatadata) {
// ...// 创建Instrumentationif (data.instrumentationName != null) {
InstrumentationInfoii = null;
mInstrumentation.init(this, instrContext, appContext,
newComponentName(ii.packageName, ii.name), data.instrumentationWatcher,
data.instrumentationUiAutomationConnection);
} else {
mInstrumentation = newInstrumentation();
}
try {
// 创建ApplicationApplicationapp = data.info.makeApplication(data.restrictedBackupMode, null);
mInitialApplication = app;
try {
// 通过Instrumentaion初始化ApplicationmInstrumentation.callApplicationOnCreate(app);
} // ...
} // ...
}

handleBindApplication方法做了简化,这里主要是初始化 Instrumentation,并调用 Instrumentation.callApplicationOnCreate 方法执行 Application 的 onCreate。callApplicationOnCreate 源码如下:

publicvoidcallApplicationOnCreate(Applicationapp) {
app.onCreate();
}

代码很简单,仅仅是调用了Application的onCreate方法,此时,我们项目里边声明的 Application 的 onCreate 方法被调用。

mAtmInternal.attachApplication 用于创建 Activity。实际调用的是 ActivityTaskManager#LocalService.attachApplication。代码如下:

@OverridepublicbooleanattachApplication(WindowProcessControllerwpc) throwsRemoteException {
synchronized (mGlobalLockWithoutBoost) {
if (Trace.isTagEnabled(TRACE_TAG_WINDOW_MANAGER)) {
Trace.traceBegin(TRACE_TAG_WINDOW_MANAGER, "attachApplication:" + wpc.mName);
}
try {
// frameworks/base/services/core/java/com/android/server/wm/RootWindowContainer.java returnmRootWindowContainer.attachApplication(wpc);
} finally {
Trace.traceEnd(TRACE_TAG_WINDOW_MANAGER);
}
}
}

又调用 RootWindowContainer 的 attachApplication:

booleanattachApplication(WindowProcessControllerapp) throwsRemoteException {
app.mHasEverAttached = true;
finalArrayList<ActivityRecord> activities = mService.mStartingProcessActivities;
RemoteExceptionremoteException = null;
booleanhasActivityStarted = false;
for (inti = activities.size() - 1; i >= 0; i--) {
finalActivityRecordr = activities.get(i);
if (app.mUid != r.info.applicationInfo.uid || !app.mName.equals(r.processName)) {
// The attaching process does not match the starting activity.continue;
}
// Consume the pending record.activities.remove(i);
finalTaskFragmenttf = r.getTaskFragment();
if (tf == null || r.finishing || r.app != null// Ignore keyguard because the app may use show-when-locked when creating.
|| !r.shouldBeVisible(true/* ignoringKeyguard */)
|| !r.showToCurrentUser()) {
continue;
}
try {
finalbooleancanResume = r.isFocusable() && r == tf.topRunningActivity();
if (mTaskSupervisor.realStartActivityLocked(r, app, canResume,
true/* checkConfig */)) {
hasActivityStarted = true;
}
} catch (RemoteExceptione) {
Slog.w(TAG, "Exception in new process when starting " + r, e);
remoteException = e;
}
}
if (remoteException != null) {
throwremoteException;
}
returnhasActivityStarted;
}

启动第一个页面的 Activity。

ActivityThread 与 Activity 启动

内容见:Activity 的启动流程#再探客户端的调用流程

参考:WMS添加Window过程]

公众号:玩转安卓Dev

Java基础

面向对象与Java基础知识

Java集合框架

JVM

多线程与并发

设计模式

Kotlin

Android

项目相关问题

Android基础知识

Android消息机制

Android Binder

View事件分发机制

Android屏幕刷新机制

View的绘制流程

Activity启动

Framework

性能优化

Jetpack&系统View

第三方框架实现原理

计算机网络

算法

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' ActivityThread · zhpanvip/AndroidNote Wiki · GitHub
Skip to content

ActivityThread

ZhangPan edited this page Jul 23, 2025 · 10 revisions

ActivityThread 与主线程 Looper 初始化

ActivityThread 是 Android 程序应用的入口。Java 的 main 方法就在此类中。在 main 方法中会初始化主线程的 Looper。并创建了一个 ActivityThread 示例,调用其 attach 方法。最后通过 Looper.loop 方法开启循环读取 MessageQueue 中的消息。如果 MessageQueue 中没有消息,那么 Looper.loop 方法则一直处于阻塞状态。main 的核心代码如下:

publicstaticvoidmain(String[] args) {
// ...Looper.prepareMainLooper();
// 初始化ActivityThreadActivityThreadthread = newActivityThread();
// 调用自身的 attach 方法。thread.attach(false);
if (sMainThreadHandler == null) {
sMainThreadHandler = thread.getHandler();
}
Looper.loop();
thrownewRuntimeException("Main thread loop unexpectedly exited");
}

prepareMainLooper 方法会通过 myLooper 初始化主线程的 Looper,主线程 Looper 是一个位于 Looper 内部的静态成员变量 sMainLooper。

publicstaticvoidprepareMainLooper() {
// 初始化 Looper,设置为禁止退出prepare(false);
synchronized (Looper.class) {
if (sMainLooper != null) {
thrownewIllegalStateException("The main Looper has already been prepared.");
}
sMainLooper = myLooper();
}
}
privatestaticvoidprepare(booleanquitAllowed) {
if (sThreadLocal.get() != null) {
thrownewRuntimeException("Only one Looper may be created per thread");
}
sThreadLocal.set(newLooper(quitAllowed));
}
publicstatic@NullableLoopermyLooper() {
returnsThreadLocal.get();
}

关于 Looper 更多知识参考[Handler 实现原理](https://github.com/zhpanvip/AndroidNote/wiki/Handler%E5%AE%9E%E7%8E%B0%E5%8E%9F%E7%90%86)。

ActivityThread 与 Application 的创建

在上一章中,main 方法中会调用 ActivityThread 的构造方法进行初始化,它的构造方法如下:

ActivityThread() {
// 初始化ResourcesManagermResourcesManager = ResourcesManager.getInstance();
}

构造方法初始化了 ResourcesManager 的单利,ResourcesManager 是 APP 的资源管理类,所有的资源文件都是由它来管理的。

接着 main 方法中在 ActivityThread 实例化成功后会调用了自身的 attach 方法,且 attach 方法的参数为 false。attach 方法的核心代码如下:

privatevoidattach(booleansystem) {
sCurrentActivityThread = this;
mSystemThread = system;
if (!system) {
// ...android.ddm.DdmHandleAppName.setAppName("<pre-initialized>",
UserHandle.myUserId());
RuntimeInit.setApplicationObject(mAppThread.asBinder());
finalIActivityManagermgr = ActivityManager.getService();
try {
mgr.attachApplication(mAppThread, startSeq);
} catch (RemoteExceptionex) {
throwex.rethrowFromSystemServer();
}
// Watch for getting close to heap limit.BinderInternal.addGcWatcher(newRunnable() {
@Overridepublicvoidrun() {
if (!mSomeActivitiesChanged) {
return;
}
Runtimeruntime = Runtime.getRuntime();
longdalvikMax = runtime.maxMemory();
longdalvikUsed = runtime.totalMemory() - runtime.freeMemory();
if (dalvikUsed > ((3*dalvikMax)/4)) {
if (DEBUG_MEMORY_TRIM) Slog.d(TAG, "Dalvik max=" + (dalvikMax/1024)
+ " total=" + (runtime.totalMemory()/1024)
+ " used=" + (dalvikUsed/1024));
mSomeActivitiesChanged = false;
try {
ActivityTaskManager.getService().releaseSomeActivities(mAppThread);
} catch (RemoteExceptione) {
throwe.rethrowFromSystemServer();
}
}
}
});
// ...
}
// ...
}

attach 方法中代码可以分为两块:

  1. 设置 GC 监听 这块代码比较简单,通过 BinderInternal.addGcWatcher 方法设置了一个 GC 监听。在监听到 GC 发生时,则判断当前虚拟机使用的内存如果大于总内存的3/4,则尝试回收一些 Activity。
  2. 获取 system_server 中 ActivityManagerService 的代理 ActivityManagerNative.getDefault() 获取到的是 IActivityManager。IActivityManager 是一个 AIDL 类。代码编译后会生成一个 IActivityManager#Stub 类。在系统源码中由 ActivityManagerService 继承了 IActivityManager#Stub。也就是说 IActivityManager 是一个 Binder 类。可以把它看作是 AMS 在客户端的代理。接着通过 IActivityManager 调用 attachApplication 方法,这是一次跨进程的通信。
// frameworks/base/services/core/java/com/android/server/am/ActivityManagerService.javapublicfinalvoidattachApplication(IApplicationThreadthread, longstartSeq) {
if (thread == null) {
thrownewSecurityException("Invalid application interface");
}
synchronized (this) {
intcallingPid = Binder.getCallingPid();
finalintcallingUid = Binder.getCallingUid();
finallongorigId = Binder.clearCallingIdentity();
attachApplicationLocked(thread, callingPid, callingUid, startSeq);
Binder.restoreCallingIdentity(origId);
}
}

在 attachApplication 中又调用了 attachApplicationLocked 方法:

// frameworks/base/services/core/java/com/android/server/am/ActivityManagerService.javaprivatevoidattachApplicationLocked(@NonNullIApplicationThreadthread,
intpid, intcallingUid, longstartSeq) {
// ...try {
// ...if (app.getIsolatedEntryPoint() != null) {
// This is an isolated process which should just call an entry point instead of// being bound to an application.thread.runIsolatedEntryPoint(
app.getIsolatedEntryPoint(), app.getIsolatedEntryPointArgs());
} else {
// ...thread.bindApplication(
processName,
appInfo,
app.sdkSandboxClientAppVolumeUuid,
app.sdkSandboxClientAppPackage,
isSdkInSandbox,
providerList,
instrumentationName,
profilerInfo,
instrumentationArgs,
instrumentationWatcher,
instrumentationUiConnection,
testMode,
mBinderTransactionTrackingEnabled,
enableTrackAllocation,
isRestrictedBackupMode || !normalMode,
app.isPersistent(),
preBindInfo.configuration,
app.getCompat(),
getCommonServicesLocked(app.isolated),
mCoreSettingsObserver.getCoreSettingsLocked(),
buildSerial,
autofillOptions,
contentCaptureOptions,
app.getDisabledCompatChanges(),
app.getLoggableCompatChanges(),
serializedSystemFontMap,
mApplicationSharedMemoryReadOnlyFd,
app.getStartElapsedTime(),
app.getStartUptime());
}
// ...// See if the top visible activity is waiting to run in this process...if (com.android.server.am.Flags.expediteActivityLaunchOnColdStart()) {
if (normalMode) {
// ActivityTaskManager#LocalService.attachApplicationmAtmInternal.attachApplication(app.getWindowProcessController());
}
}
updateOomAdjLocked(app, OOM_ADJ_REASON_PROCESS_BEGIN);
checkTime(startTime, "attachApplicationLocked: after updateOomAdjLocked");
if (!mConstants.mEnableWaitForFinishAttachApplication) {
finishAttachApplicationInner(startSeq, callingUid, pid);
}
maybeSendBootCompletedLocked(app, isRestrictedBackupMode);
} catch (Exceptione) {
// ...return;
}
}

thread.bindApplication 用于创建 Application,这里的 thread 对象是 ApplicationThread 在 AMS 中的代理对象。这里的bindApplication 方法最终会调用 ApplicationThread.bindApplication 方法,该方法会向 ActivityThread 的消息对应发送BIND_APPLICATION 的消息。消息的处理最终会调用 Application.onCreate 方法,因此 Application 的 onCreate 方法的调用时机比任何Activity 的 onCreate 方法都要早。

publicfinalvoidbindApplication(StringprocessName, ApplicationInfoappInfo,/**... 省略其它参数**/)
// ...// 通过Handler发送 BIND_APPLICATION 的消息。 sendMessage(H.BIND_APPLICATION, data);
}

在ActivityThread的内部类 H(继承Handler)中的 handleMessage 方法中判断如果是 BIND_APPLICATION 类型的消息则会调用了handleBindApplication(data) 方法。如下:

publicvoidhandleMessage(Messagemsg) {
switch (msg.what) {
caseBIND_APPLICATION:
Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "bindApplication");
AppBindDatadata = (AppBindData)msg.obj;
handleBindApplication(data);
Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
break;
// ...
}
} 
privatevoidhandleBindApplication(AppBindDatadata) {
// ...// 创建Instrumentationif (data.instrumentationName != null) {
InstrumentationInfoii = null;
mInstrumentation.init(this, instrContext, appContext,
newComponentName(ii.packageName, ii.name), data.instrumentationWatcher,
data.instrumentationUiAutomationConnection);
} else {
mInstrumentation = newInstrumentation();
}
try {
// 创建ApplicationApplicationapp = data.info.makeApplication(data.restrictedBackupMode, null);
mInitialApplication = app;
try {
// 通过Instrumentaion初始化ApplicationmInstrumentation.callApplicationOnCreate(app);
} // ...
} // ...
}

handleBindApplication方法做了简化,这里主要是初始化 Instrumentation,并调用 Instrumentation.callApplicationOnCreate 方法执行 Application 的 onCreate。callApplicationOnCreate 源码如下:

publicvoidcallApplicationOnCreate(Applicationapp) {
app.onCreate();
}

代码很简单,仅仅是调用了Application的onCreate方法,此时,我们项目里边声明的 Application 的 onCreate 方法被调用。

mAtmInternal.attachApplication 用于创建 Activity。实际调用的是 ActivityTaskManager#LocalService.attachApplication。代码如下:

@OverridepublicbooleanattachApplication(WindowProcessControllerwpc) throwsRemoteException {
synchronized (mGlobalLockWithoutBoost) {
if (Trace.isTagEnabled(TRACE_TAG_WINDOW_MANAGER)) {
Trace.traceBegin(TRACE_TAG_WINDOW_MANAGER, "attachApplication:" + wpc.mName);
}
try {
// frameworks/base/services/core/java/com/android/server/wm/RootWindowContainer.java returnmRootWindowContainer.attachApplication(wpc);
} finally {
Trace.traceEnd(TRACE_TAG_WINDOW_MANAGER);
}
}
}

又调用 RootWindowContainer 的 attachApplication:

booleanattachApplication(WindowProcessControllerapp) throwsRemoteException {
app.mHasEverAttached = true;
finalArrayList<ActivityRecord> activities = mService.mStartingProcessActivities;
RemoteExceptionremoteException = null;
booleanhasActivityStarted = false;
for (inti = activities.size() - 1; i >= 0; i--) {
finalActivityRecordr = activities.get(i);
if (app.mUid != r.info.applicationInfo.uid || !app.mName.equals(r.processName)) {
// The attaching process does not match the starting activity.continue;
}
// Consume the pending record.activities.remove(i);
finalTaskFragmenttf = r.getTaskFragment();
if (tf == null || r.finishing || r.app != null// Ignore keyguard because the app may use show-when-locked when creating.
|| !r.shouldBeVisible(true/* ignoringKeyguard */)
|| !r.showToCurrentUser()) {
continue;
}
try {
finalbooleancanResume = r.isFocusable() && r == tf.topRunningActivity();
if (mTaskSupervisor.realStartActivityLocked(r, app, canResume,
true/* checkConfig */)) {
hasActivityStarted = true;
}
} catch (RemoteExceptione) {
Slog.w(TAG, "Exception in new process when starting " + r, e);
remoteException = e;
}
}
if (remoteException != null) {
throwremoteException;
}
returnhasActivityStarted;
}

启动第一个页面的 Activity。

ActivityThread 与 Activity 启动

内容见:Activity 的启动流程#再探客户端的调用流程

参考:WMS添加Window过程]

公众号:玩转安卓Dev

Java基础

面向对象与Java基础知识

Java集合框架

JVM

多线程与并发

设计模式

Kotlin

Android

项目相关问题

Android基础知识

Android消息机制

Android Binder

View事件分发机制

Android屏幕刷新机制

View的绘制流程

Activity启动

Framework

性能优化

Jetpack&系统View

第三方框架实现原理

计算机网络

算法

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' ActivityThread · zhpanvip/AndroidNote Wiki · GitHub
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ActivityThread

ZhangPan edited this page Jul 23, 2025 · 10 revisions

ActivityThread 与主线程 Looper 初始化

ActivityThread 是 Android 程序应用的入口。Java 的 main 方法就在此类中。在 main 方法中会初始化主线程的 Looper。并创建了一个 ActivityThread 示例,调用其 attach 方法。最后通过 Looper.loop 方法开启循环读取 MessageQueue 中的消息。如果 MessageQueue 中没有消息,那么 Looper.loop 方法则一直处于阻塞状态。main 的核心代码如下:

publicstaticvoidmain(String[] args) {
// ...Looper.prepareMainLooper();
// 初始化ActivityThreadActivityThreadthread = newActivityThread();
// 调用自身的 attach 方法。thread.attach(false);
if (sMainThreadHandler == null) {
sMainThreadHandler = thread.getHandler();
}
Looper.loop();
thrownewRuntimeException("Main thread loop unexpectedly exited");
}

prepareMainLooper 方法会通过 myLooper 初始化主线程的 Looper,主线程 Looper 是一个位于 Looper 内部的静态成员变量 sMainLooper。

publicstaticvoidprepareMainLooper() {
// 初始化 Looper,设置为禁止退出prepare(false);
synchronized (Looper.class) {
if (sMainLooper != null) {
thrownewIllegalStateException("The main Looper has already been prepared.");
}
sMainLooper = myLooper();
}
}
privatestaticvoidprepare(booleanquitAllowed) {
if (sThreadLocal.get() != null) {
thrownewRuntimeException("Only one Looper may be created per thread");
}
sThreadLocal.set(newLooper(quitAllowed));
}
publicstatic@NullableLoopermyLooper() {
returnsThreadLocal.get();
}

关于 Looper 更多知识参考[Handler 实现原理](https://github.com/zhpanvip/AndroidNote/wiki/Handler%E5%AE%9E%E7%8E%B0%E5%8E%9F%E7%90%86)。

ActivityThread 与 Application 的创建

在上一章中,main 方法中会调用 ActivityThread 的构造方法进行初始化,它的构造方法如下:

ActivityThread() {
// 初始化ResourcesManagermResourcesManager = ResourcesManager.getInstance();
}

构造方法初始化了 ResourcesManager 的单利,ResourcesManager 是 APP 的资源管理类,所有的资源文件都是由它来管理的。

接着 main 方法中在 ActivityThread 实例化成功后会调用了自身的 attach 方法,且 attach 方法的参数为 false。attach 方法的核心代码如下:

privatevoidattach(booleansystem) {
sCurrentActivityThread = this;
mSystemThread = system;
if (!system) {
// ...android.ddm.DdmHandleAppName.setAppName("<pre-initialized>",
UserHandle.myUserId());
RuntimeInit.setApplicationObject(mAppThread.asBinder());
finalIActivityManagermgr = ActivityManager.getService();
try {
mgr.attachApplication(mAppThread, startSeq);
} catch (RemoteExceptionex) {
throwex.rethrowFromSystemServer();
}
// Watch for getting close to heap limit.BinderInternal.addGcWatcher(newRunnable() {
@Overridepublicvoidrun() {
if (!mSomeActivitiesChanged) {
return;
}
Runtimeruntime = Runtime.getRuntime();
longdalvikMax = runtime.maxMemory();
longdalvikUsed = runtime.totalMemory() - runtime.freeMemory();
if (dalvikUsed > ((3*dalvikMax)/4)) {
if (DEBUG_MEMORY_TRIM) Slog.d(TAG, "Dalvik max=" + (dalvikMax/1024)
+ " total=" + (runtime.totalMemory()/1024)
+ " used=" + (dalvikUsed/1024));
mSomeActivitiesChanged = false;
try {
ActivityTaskManager.getService().releaseSomeActivities(mAppThread);
} catch (RemoteExceptione) {
throwe.rethrowFromSystemServer();
}
}
}
});
// ...
}
// ...
}

attach 方法中代码可以分为两块:

  1. 设置 GC 监听 这块代码比较简单,通过 BinderInternal.addGcWatcher 方法设置了一个 GC 监听。在监听到 GC 发生时,则判断当前虚拟机使用的内存如果大于总内存的3/4,则尝试回收一些 Activity。
  2. 获取 system_server 中 ActivityManagerService 的代理 ActivityManagerNative.getDefault() 获取到的是 IActivityManager。IActivityManager 是一个 AIDL 类。代码编译后会生成一个 IActivityManager#Stub 类。在系统源码中由 ActivityManagerService 继承了 IActivityManager#Stub。也就是说 IActivityManager 是一个 Binder 类。可以把它看作是 AMS 在客户端的代理。接着通过 IActivityManager 调用 attachApplication 方法,这是一次跨进程的通信。
// frameworks/base/services/core/java/com/android/server/am/ActivityManagerService.javapublicfinalvoidattachApplication(IApplicationThreadthread, longstartSeq) {
if (thread == null) {
thrownewSecurityException("Invalid application interface");
}
synchronized (this) {
intcallingPid = Binder.getCallingPid();
finalintcallingUid = Binder.getCallingUid();
finallongorigId = Binder.clearCallingIdentity();
attachApplicationLocked(thread, callingPid, callingUid, startSeq);
Binder.restoreCallingIdentity(origId);
}
}

在 attachApplication 中又调用了 attachApplicationLocked 方法:

// frameworks/base/services/core/java/com/android/server/am/ActivityManagerService.javaprivatevoidattachApplicationLocked(@NonNullIApplicationThreadthread,
intpid, intcallingUid, longstartSeq) {
// ...try {
// ...if (app.getIsolatedEntryPoint() != null) {
// This is an isolated process which should just call an entry point instead of// being bound to an application.thread.runIsolatedEntryPoint(
app.getIsolatedEntryPoint(), app.getIsolatedEntryPointArgs());
} else {
// ...thread.bindApplication(
processName,
appInfo,
app.sdkSandboxClientAppVolumeUuid,
app.sdkSandboxClientAppPackage,
isSdkInSandbox,
providerList,
instrumentationName,
profilerInfo,
instrumentationArgs,
instrumentationWatcher,
instrumentationUiConnection,
testMode,
mBinderTransactionTrackingEnabled,
enableTrackAllocation,
isRestrictedBackupMode || !normalMode,
app.isPersistent(),
preBindInfo.configuration,
app.getCompat(),
getCommonServicesLocked(app.isolated),
mCoreSettingsObserver.getCoreSettingsLocked(),
buildSerial,
autofillOptions,
contentCaptureOptions,
app.getDisabledCompatChanges(),
app.getLoggableCompatChanges(),
serializedSystemFontMap,
mApplicationSharedMemoryReadOnlyFd,
app.getStartElapsedTime(),
app.getStartUptime());
}
// ...// See if the top visible activity is waiting to run in this process...if (com.android.server.am.Flags.expediteActivityLaunchOnColdStart()) {
if (normalMode) {
// ActivityTaskManager#LocalService.attachApplicationmAtmInternal.attachApplication(app.getWindowProcessController());
}
}
updateOomAdjLocked(app, OOM_ADJ_REASON_PROCESS_BEGIN);
checkTime(startTime, "attachApplicationLocked: after updateOomAdjLocked");
if (!mConstants.mEnableWaitForFinishAttachApplication) {
finishAttachApplicationInner(startSeq, callingUid, pid);
}
maybeSendBootCompletedLocked(app, isRestrictedBackupMode);
} catch (Exceptione) {
// ...return;
}
}

thread.bindApplication 用于创建 Application,这里的 thread 对象是 ApplicationThread 在 AMS 中的代理对象。这里的bindApplication 方法最终会调用 ApplicationThread.bindApplication 方法,该方法会向 ActivityThread 的消息对应发送BIND_APPLICATION 的消息。消息的处理最终会调用 Application.onCreate 方法,因此 Application 的 onCreate 方法的调用时机比任何Activity 的 onCreate 方法都要早。

publicfinalvoidbindApplication(StringprocessName, ApplicationInfoappInfo,/**... 省略其它参数**/)
// ...// 通过Handler发送 BIND_APPLICATION 的消息。 sendMessage(H.BIND_APPLICATION, data);
}

在ActivityThread的内部类 H(继承Handler)中的 handleMessage 方法中判断如果是 BIND_APPLICATION 类型的消息则会调用了handleBindApplication(data) 方法。如下:

publicvoidhandleMessage(Messagemsg) {
switch (msg.what) {
caseBIND_APPLICATION:
Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "bindApplication");
AppBindDatadata = (AppBindData)msg.obj;
handleBindApplication(data);
Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
break;
// ...
}
} 
privatevoidhandleBindApplication(AppBindDatadata) {
// ...// 创建Instrumentationif (data.instrumentationName != null) {
InstrumentationInfoii = null;
mInstrumentation.init(this, instrContext, appContext,
newComponentName(ii.packageName, ii.name), data.instrumentationWatcher,
data.instrumentationUiAutomationConnection);
} else {
mInstrumentation = newInstrumentation();
}
try {
// 创建ApplicationApplicationapp = data.info.makeApplication(data.restrictedBackupMode, null);
mInitialApplication = app;
try {
// 通过Instrumentaion初始化ApplicationmInstrumentation.callApplicationOnCreate(app);
} // ...
} // ...
}

handleBindApplication方法做了简化,这里主要是初始化 Instrumentation,并调用 Instrumentation.callApplicationOnCreate 方法执行 Application 的 onCreate。callApplicationOnCreate 源码如下:

publicvoidcallApplicationOnCreate(Applicationapp) {
app.onCreate();
}

代码很简单,仅仅是调用了Application的onCreate方法,此时,我们项目里边声明的 Application 的 onCreate 方法被调用。

mAtmInternal.attachApplication 用于创建 Activity。实际调用的是 ActivityTaskManager#LocalService.attachApplication。代码如下:

@OverridepublicbooleanattachApplication(WindowProcessControllerwpc) throwsRemoteException {
synchronized (mGlobalLockWithoutBoost) {
if (Trace.isTagEnabled(TRACE_TAG_WINDOW_MANAGER)) {
Trace.traceBegin(TRACE_TAG_WINDOW_MANAGER, "attachApplication:" + wpc.mName);
}
try {
// frameworks/base/services/core/java/com/android/server/wm/RootWindowContainer.java returnmRootWindowContainer.attachApplication(wpc);
} finally {
Trace.traceEnd(TRACE_TAG_WINDOW_MANAGER);
}
}
}

又调用 RootWindowContainer 的 attachApplication:

booleanattachApplication(WindowProcessControllerapp) throwsRemoteException {
app.mHasEverAttached = true;
finalArrayList<ActivityRecord> activities = mService.mStartingProcessActivities;
RemoteExceptionremoteException = null;
booleanhasActivityStarted = false;
for (inti = activities.size() - 1; i >= 0; i--) {
finalActivityRecordr = activities.get(i);
if (app.mUid != r.info.applicationInfo.uid || !app.mName.equals(r.processName)) {
// The attaching process does not match the starting activity.continue;
}
// Consume the pending record.activities.remove(i);
finalTaskFragmenttf = r.getTaskFragment();
if (tf == null || r.finishing || r.app != null// Ignore keyguard because the app may use show-when-locked when creating.
|| !r.shouldBeVisible(true/* ignoringKeyguard */)
|| !r.showToCurrentUser()) {
continue;
}
try {
finalbooleancanResume = r.isFocusable() && r == tf.topRunningActivity();
if (mTaskSupervisor.realStartActivityLocked(r, app, canResume,
true/* checkConfig */)) {
hasActivityStarted = true;
}
} catch (RemoteExceptione) {
Slog.w(TAG, "Exception in new process when starting " + r, e);
remoteException = e;
}
}
if (remoteException != null) {
throwremoteException;
}
returnhasActivityStarted;
}

启动第一个页面的 Activity。

ActivityThread 与 Activity 启动

内容见:Activity 的启动流程#再探客户端的调用流程

参考:WMS添加Window过程]

公众号:玩转安卓Dev

Java基础

面向对象与Java基础知识

Java集合框架

JVM

多线程与并发

设计模式

Kotlin

Android

项目相关问题

Android基础知识

Android消息机制

Android Binder

View事件分发机制

Android屏幕刷新机制

View的绘制流程

Activity启动

Framework

性能优化

Jetpack&系统View

第三方框架实现原理

计算机网络

算法

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })(); ActivityThread · zhpanvip/AndroidNote Wiki · GitHub
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ActivityThread

ZhangPan edited this page Jul 23, 2025 · 10 revisions

ActivityThread 与主线程 Looper 初始化

ActivityThread 是 Android 程序应用的入口。Java 的 main 方法就在此类中。在 main 方法中会初始化主线程的 Looper。并创建了一个 ActivityThread 示例,调用其 attach 方法。最后通过 Looper.loop 方法开启循环读取 MessageQueue 中的消息。如果 MessageQueue 中没有消息,那么 Looper.loop 方法则一直处于阻塞状态。main 的核心代码如下:

publicstaticvoidmain(String[] args) {
// ...Looper.prepareMainLooper();
// 初始化ActivityThreadActivityThreadthread = newActivityThread();
// 调用自身的 attach 方法。thread.attach(false);
if (sMainThreadHandler == null) {
sMainThreadHandler = thread.getHandler();
}
Looper.loop();
thrownewRuntimeException("Main thread loop unexpectedly exited");
}

prepareMainLooper 方法会通过 myLooper 初始化主线程的 Looper,主线程 Looper 是一个位于 Looper 内部的静态成员变量 sMainLooper。

publicstaticvoidprepareMainLooper() {
// 初始化 Looper,设置为禁止退出prepare(false);
synchronized (Looper.class) {
if (sMainLooper != null) {
thrownewIllegalStateException("The main Looper has already been prepared.");
}
sMainLooper = myLooper();
}
}
privatestaticvoidprepare(booleanquitAllowed) {
if (sThreadLocal.get() != null) {
thrownewRuntimeException("Only one Looper may be created per thread");
}
sThreadLocal.set(newLooper(quitAllowed));
}
publicstatic@NullableLoopermyLooper() {
returnsThreadLocal.get();
}

关于 Looper 更多知识参考[Handler 实现原理](https://github.com/zhpanvip/AndroidNote/wiki/Handler%E5%AE%9E%E7%8E%B0%E5%8E%9F%E7%90%86)。

ActivityThread 与 Application 的创建

在上一章中,main 方法中会调用 ActivityThread 的构造方法进行初始化,它的构造方法如下:

ActivityThread() {
// 初始化ResourcesManagermResourcesManager = ResourcesManager.getInstance();
}

构造方法初始化了 ResourcesManager 的单利,ResourcesManager 是 APP 的资源管理类,所有的资源文件都是由它来管理的。

接着 main 方法中在 ActivityThread 实例化成功后会调用了自身的 attach 方法,且 attach 方法的参数为 false。attach 方法的核心代码如下:

privatevoidattach(booleansystem) {
sCurrentActivityThread = this;
mSystemThread = system;
if (!system) {
// ...android.ddm.DdmHandleAppName.setAppName("<pre-initialized>",
UserHandle.myUserId());
RuntimeInit.setApplicationObject(mAppThread.asBinder());
finalIActivityManagermgr = ActivityManager.getService();
try {
mgr.attachApplication(mAppThread, startSeq);
} catch (RemoteExceptionex) {
throwex.rethrowFromSystemServer();
}
// Watch for getting close to heap limit.BinderInternal.addGcWatcher(newRunnable() {
@Overridepublicvoidrun() {
if (!mSomeActivitiesChanged) {
return;
}
Runtimeruntime = Runtime.getRuntime();
longdalvikMax = runtime.maxMemory();
longdalvikUsed = runtime.totalMemory() - runtime.freeMemory();
if (dalvikUsed > ((3*dalvikMax)/4)) {
if (DEBUG_MEMORY_TRIM) Slog.d(TAG, "Dalvik max=" + (dalvikMax/1024)
+ " total=" + (runtime.totalMemory()/1024)
+ " used=" + (dalvikUsed/1024));
mSomeActivitiesChanged = false;
try {
ActivityTaskManager.getService().releaseSomeActivities(mAppThread);
} catch (RemoteExceptione) {
throwe.rethrowFromSystemServer();
}
}
}
});
// ...
}
// ...
}

attach 方法中代码可以分为两块:

  1. 设置 GC 监听 这块代码比较简单,通过 BinderInternal.addGcWatcher 方法设置了一个 GC 监听。在监听到 GC 发生时,则判断当前虚拟机使用的内存如果大于总内存的3/4,则尝试回收一些 Activity。
  2. 获取 system_server 中 ActivityManagerService 的代理 ActivityManagerNative.getDefault() 获取到的是 IActivityManager。IActivityManager 是一个 AIDL 类。代码编译后会生成一个 IActivityManager#Stub 类。在系统源码中由 ActivityManagerService 继承了 IActivityManager#Stub。也就是说 IActivityManager 是一个 Binder 类。可以把它看作是 AMS 在客户端的代理。接着通过 IActivityManager 调用 attachApplication 方法,这是一次跨进程的通信。
// frameworks/base/services/core/java/com/android/server/am/ActivityManagerService.javapublicfinalvoidattachApplication(IApplicationThreadthread, longstartSeq) {
if (thread == null) {
thrownewSecurityException("Invalid application interface");
}
synchronized (this) {
intcallingPid = Binder.getCallingPid();
finalintcallingUid = Binder.getCallingUid();
finallongorigId = Binder.clearCallingIdentity();
attachApplicationLocked(thread, callingPid, callingUid, startSeq);
Binder.restoreCallingIdentity(origId);
}
}

在 attachApplication 中又调用了 attachApplicationLocked 方法:

// frameworks/base/services/core/java/com/android/server/am/ActivityManagerService.javaprivatevoidattachApplicationLocked(@NonNullIApplicationThreadthread,
intpid, intcallingUid, longstartSeq) {
// ...try {
// ...if (app.getIsolatedEntryPoint() != null) {
// This is an isolated process which should just call an entry point instead of// being bound to an application.thread.runIsolatedEntryPoint(
app.getIsolatedEntryPoint(), app.getIsolatedEntryPointArgs());
} else {
// ...thread.bindApplication(
processName,
appInfo,
app.sdkSandboxClientAppVolumeUuid,
app.sdkSandboxClientAppPackage,
isSdkInSandbox,
providerList,
instrumentationName,
profilerInfo,
instrumentationArgs,
instrumentationWatcher,
instrumentationUiConnection,
testMode,
mBinderTransactionTrackingEnabled,
enableTrackAllocation,
isRestrictedBackupMode || !normalMode,
app.isPersistent(),
preBindInfo.configuration,
app.getCompat(),
getCommonServicesLocked(app.isolated),
mCoreSettingsObserver.getCoreSettingsLocked(),
buildSerial,
autofillOptions,
contentCaptureOptions,
app.getDisabledCompatChanges(),
app.getLoggableCompatChanges(),
serializedSystemFontMap,
mApplicationSharedMemoryReadOnlyFd,
app.getStartElapsedTime(),
app.getStartUptime());
}
// ...// See if the top visible activity is waiting to run in this process...if (com.android.server.am.Flags.expediteActivityLaunchOnColdStart()) {
if (normalMode) {
// ActivityTaskManager#LocalService.attachApplicationmAtmInternal.attachApplication(app.getWindowProcessController());
}
}
updateOomAdjLocked(app, OOM_ADJ_REASON_PROCESS_BEGIN);
checkTime(startTime, "attachApplicationLocked: after updateOomAdjLocked");
if (!mConstants.mEnableWaitForFinishAttachApplication) {
finishAttachApplicationInner(startSeq, callingUid, pid);
}
maybeSendBootCompletedLocked(app, isRestrictedBackupMode);
} catch (Exceptione) {
// ...return;
}
}

thread.bindApplication 用于创建 Application,这里的 thread 对象是 ApplicationThread 在 AMS 中的代理对象。这里的bindApplication 方法最终会调用 ApplicationThread.bindApplication 方法,该方法会向 ActivityThread 的消息对应发送BIND_APPLICATION 的消息。消息的处理最终会调用 Application.onCreate 方法,因此 Application 的 onCreate 方法的调用时机比任何Activity 的 onCreate 方法都要早。

publicfinalvoidbindApplication(StringprocessName, ApplicationInfoappInfo,/**... 省略其它参数**/)
// ...// 通过Handler发送 BIND_APPLICATION 的消息。 sendMessage(H.BIND_APPLICATION, data);
}

在ActivityThread的内部类 H(继承Handler)中的 handleMessage 方法中判断如果是 BIND_APPLICATION 类型的消息则会调用了handleBindApplication(data) 方法。如下:

publicvoidhandleMessage(Messagemsg) {
switch (msg.what) {
caseBIND_APPLICATION:
Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "bindApplication");
AppBindDatadata = (AppBindData)msg.obj;
handleBindApplication(data);
Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
break;
// ...
}
} 
privatevoidhandleBindApplication(AppBindDatadata) {
// ...// 创建Instrumentationif (data.instrumentationName != null) {
InstrumentationInfoii = null;
mInstrumentation.init(this, instrContext, appContext,
newComponentName(ii.packageName, ii.name), data.instrumentationWatcher,
data.instrumentationUiAutomationConnection);
} else {
mInstrumentation = newInstrumentation();
}
try {
// 创建ApplicationApplicationapp = data.info.makeApplication(data.restrictedBackupMode, null);
mInitialApplication = app;
try {
// 通过Instrumentaion初始化ApplicationmInstrumentation.callApplicationOnCreate(app);
} // ...
} // ...
}

handleBindApplication方法做了简化,这里主要是初始化 Instrumentation,并调用 Instrumentation.callApplicationOnCreate 方法执行 Application 的 onCreate。callApplicationOnCreate 源码如下:

publicvoidcallApplicationOnCreate(Applicationapp) {
app.onCreate();
}

代码很简单,仅仅是调用了Application的onCreate方法,此时,我们项目里边声明的 Application 的 onCreate 方法被调用。

mAtmInternal.attachApplication 用于创建 Activity。实际调用的是 ActivityTaskManager#LocalService.attachApplication。代码如下:

@OverridepublicbooleanattachApplication(WindowProcessControllerwpc) throwsRemoteException {
synchronized (mGlobalLockWithoutBoost) {
if (Trace.isTagEnabled(TRACE_TAG_WINDOW_MANAGER)) {
Trace.traceBegin(TRACE_TAG_WINDOW_MANAGER, "attachApplication:" + wpc.mName);
}
try {
// frameworks/base/services/core/java/com/android/server/wm/RootWindowContainer.java returnmRootWindowContainer.attachApplication(wpc);
} finally {
Trace.traceEnd(TRACE_TAG_WINDOW_MANAGER);
}
}
}

又调用 RootWindowContainer 的 attachApplication:

booleanattachApplication(WindowProcessControllerapp) throwsRemoteException {
app.mHasEverAttached = true;
finalArrayList<ActivityRecord> activities = mService.mStartingProcessActivities;
RemoteExceptionremoteException = null;
booleanhasActivityStarted = false;
for (inti = activities.size() - 1; i >= 0; i--) {
finalActivityRecordr = activities.get(i);
if (app.mUid != r.info.applicationInfo.uid || !app.mName.equals(r.processName)) {
// The attaching process does not match the starting activity.continue;
}
// Consume the pending record.activities.remove(i);
finalTaskFragmenttf = r.getTaskFragment();
if (tf == null || r.finishing || r.app != null// Ignore keyguard because the app may use show-when-locked when creating.
|| !r.shouldBeVisible(true/* ignoringKeyguard */)
|| !r.showToCurrentUser()) {
continue;
}
try {
finalbooleancanResume = r.isFocusable() && r == tf.topRunningActivity();
if (mTaskSupervisor.realStartActivityLocked(r, app, canResume,
true/* checkConfig */)) {
hasActivityStarted = true;
}
} catch (RemoteExceptione) {
Slog.w(TAG, "Exception in new process when starting " + r, e);
remoteException = e;
}
}
if (remoteException != null) {
throwremoteException;
}
returnhasActivityStarted;
}

启动第一个页面的 Activity。

ActivityThread 与 Activity 启动

内容见:Activity 的启动流程#再探客户端的调用流程

参考:WMS添加Window过程]

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